json = require "json" utils = require "utils" -- there are lua hooks related to live events that take place whilst an event is running on the server -- for help please view lua_readme.md! -- there are some example functions here to give you an idea of what is possible, feel free to write your own! -- if you do and think other people would be interested in them consider making a pull request at https://github.com/JustaPenguin/assetto-server-manager -- called whenever a chat is sent in-game, from the live timings page or from a lua script function onChat(encodedChat) -- Decode block, you probably shouldn't touch these! local chat = json.decode(encodedChat) -- Uncomment these lines and run the function (send a chat message) to print out the structure of each object. -- Note that the chat object contains more information than just the message text, it has name etc. too --print("Chat Message:", utils.dump(chat)) -- Function block NOTE: this hook doesn't block, so it can run constantly alongside the manager if required end