[ABOUT] AUTHOR = Pyyer VERSION = 3.0 DATE_RELEASE = 19 May 2023 [INCLUDE] INCLUDE=common/conditions.ini, common\materials_track.ini [WIND] DYNAMIC_FLAGS = AUTO [DEFAULTS] TRACK_FILE_KUNOS = imola.kn5 TRACK_FILE_FNR = fnr_imola.kn5 INSERT_AFTER_MESH_KUNOS = 01KERB INSERT_AFTER_MESH_FNR = imola-ext FILE_FLAGS_KUNOS = ../common/flags.kn5 FILE_FLAGS_FNR = ../common/flags_fnr.kn5 ORIGINAL_FLAGS = fLAG023, fLAG025, fLAG026, fLAG027, fLAG028, Mesh020?, Mesh021?, Mesh022?, Mesh023?, Mesh024?, Mesh025?, Mesh026?, Mesh027?, Object579, Object601, Object602, Object603, Object605 MESHES_NEW_FLAGS = FlagSeries? TRANSPARENT_TEXTURE = ../common/Transparent.dds ;============================================================= [MODEL_REPLACEMENT_...] ACTIVE = 1 FILE=$TRACK_FILE_KUNOS INSERT=$FILE_FLAGS_KUNOS INSERT_AFTER=$INSERT_AFTER_MESH_KUNOS HIDE = $ORIGINAL_FLAGS ;------------------------------------------------------------- [MODEL_REPLACEMENT_...] ACTIVE = 1 FILE=$TRACK_FILE_FNR INSERT=$FILE_FLAGS_FNR INSERT_AFTER=$INSERT_AFTER_MESH_FNR HIDE = $ORIGINAL_FLAGS ;------------------------------------------------------------- [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Hide original flags MESHES = $ORIGINAL_FLAGS SHADER = ksPerPixelAT BLEND_MODE = ALPHA_TEST RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = $TRANSPARENT_TEXTURE ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.001? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagImola.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.002? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagImola.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.003? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagQatarAirways.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.004? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagQatarAirways.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.005? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagAramco.blue.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.006? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagAramco.green.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.007? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagAramco.blue.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.008? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagAramco.green.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.009? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagDHL.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.010? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagDHL.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.011? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagImola.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.012? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagImola.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.013? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagF1.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.014? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagF1.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.015? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagQatarAirways.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.016? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagQatarAirways.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.017? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagHeineken.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.018? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagHeineken.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.019? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagPZero.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace flags textures MESHES = FlagSeries.020? RESOURCE_0 = txDiffuse RESOURCE_FILE_0 = ../common/flags.zip::flagPirelli.dds ;------------------------------------------------------------ [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Replace objects textures MESHES = $MESHES_NEW_FLAGS SHADER = ksFlags PROP_... = ksAmbient, 0.5 PROP_... = ksDiffuse, 0.5 PROP_... = ksSpecular, 0.1 PROP_... = ksSpecularEXP, 100 PROP_... = frequency, 10 PROP_... = distortion, 0.05 ;---------------------------------------------------------- [SHADER_REPLACEMENT_...] ACTIVE = 1 DESCRIPTION = Enable Flags MESHES = $MESHES_NEW_FLAGS SHADER = ksFlags ;----------------------------------------------------------