﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="fertilizingCultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Vibro</name>
        <specs>
            <neededPower>80</neededPower>
            <workingWidth>6.2</workingWidth>
            <combination xmlFilename="$data/vehicles/briri/fieldMaster20/fieldMaster20.xml"/>
            <combination xmlFilename="$data/vehicles/veenhuis/premiumIntegral20000/premiumIntegral20000.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_slurrySpreaderTool</function>
            <function>$l10n_function_cultivator</function>
        </functions>
        <image>$data/vehicles/zunhammer/vibro/store_vibro.png</image>
        <price>25000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ZUNHAMMER</brand>
        <category>slurryTanks</category>
        <shopHeight>4.5</shopHeight>
        <vertexBufferMemoryUsage>1382912</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>228096</indexBufferMemoryUsage>
        <textureMemoryUsage>1310720</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_cultivator</typeDesc>
        <filename>$data/vehicles/zunhammer/vibro/vibro.i3d</filename>
        <speedLimit value="16" />
        <size width="3.5" length="3"/>
        <components>
            <component centerOfMass="0 0.3 0" solverIterationCount="10" mass="2060" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/215_75R17_5.xml" isLeft="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="wheelLeft"  forcePointRatio="0.2" initialCompression="20" suspTravel="0.1" spring="17" damper="15" isSynchronized="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/215_75R17_5.xml" isLeft="false">
                        <physics rotSpeed="0" restLoad="0.7" repr="wheelRight" forcePointRatio="0.2" initialCompression="20" suspTravel="0.1" spring="17" damper="15" isSynchronized="true"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.5" repr="wheelLeftBack"  forcePointRatio="0.2" width="0.3" radius="0.3" mass="0.1" initialCompression="20" suspTravel="0.1" spring="34" damper="50" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.5" repr="wheelRightBack" forcePointRatio="0.2" width="0.3" radius="0.3" mass="0.1" initialCompression="20" suspTravel="0.1" spring="34" damper="50" isSynchronized="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        
        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.203 0.203 0.203" />
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.203 0.203 0.203" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="implement" topReferenceNode="topReferenceNode" lowerRotLimitScale="0 0 0" lowerTransLimitScale="0 0.5 0" lowerRotationOffset="-8">
                <distanceToGround lower="0.6" upper="1.15" />
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="TOOL_CONNECTOR_TOP_RIGHT" node="topRightHose" length="2" diameter="0.14" straighteningFactor="2" isTwoPointHose="true" />

        <hose inputAttacherJointIndices="1" type="electric"  node="electric"  length="1.3" diameter="0.008" straighteningFactor="1">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.3" diameter="0.02" straighteningFactor="1">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.3" diameter="0.02" straighteningFactor="1">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.3" diameter="0.02" straighteningFactor="1">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.3" diameter="0.02" straighteningFactor="1">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|1" linkNode="electric_connector"       filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_connector"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_connector" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_connector"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_connector" filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <powerConsumer ptoRpm="400" neededMinPtoPower="50" neededMaxPtoPower="50" forceNode="groundReferenceNode" maxForce="100" />

    <lights>
        <sharedLight linkNode="rear2ChamberLight_03" filename="$data/shared/assets/lights/lizard/rearLight03_left.xml" />
        <sharedLight linkNode="rear2ChamberLight_04" filename="$data/shared/assets/lights/lizard/rearLight03_right.xml" />
        <sharedLight linkNode="yellowRound_02"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRound_03"       filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRectangle_01"   filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_02"   filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
            </high>
        </realLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.2 0.2 0.2 0.2"/>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" forceFactor="1" threshold="0.3" depthNode="groundReferenceNode" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea" needsSetIsTurnedOn="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <folding minLimit="0" maxLimit="0.1" />
            <onlyActiveWhenLowered value="true" />
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode01">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode02">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode03">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode04">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode05">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode06">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode07">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode08">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode09">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode10">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode11">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode12">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode13">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode14">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode15">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode16">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode17">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode18">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode19">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode20">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode21">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode22">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode23">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
        </effect>

        <particle>
            <node node="effectParticleSmokeEmit" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="2.5"/>
        </particle>
    </workParticles>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.02">
                    <foldingPart animationName="folding" speedScale="1" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part node="leftArm"  startTime="0"   endTime="3.7" startRot="0 0 0" endRot="0 0 90"/>
            <part node="rightArm" startTime="0.3" endTime="4"   startRot="0 0 0" endRot="0 0 -90"/>
            <part node="groundReferenceNode" startTime="0" endTime="0.3"   startTrans="0 0 0" endTrans="0 1 0"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="3.7"  volumeScale="0.8" pitchScale="1"/>
            <sound template="defaultHydraulicSound" startTime="0.3"  endTime="3.99" volumeScale="0.8" pitchScale="0.8"/>
            <sound template="clackVar4"             startTime="3.99" direction="-1" volumeScale="1.2" pitchScale="0.8"/>
            <sound template="sheetImp02"            startTime="3.7"  direction="-1" volumeScale="2.2" pitchScale="0.7"/>
            <sound template="foldStopSm01"          startTime="0.5"  direction="-1" volumeScale="0.7" pitchScale="0.7"/>
            <sound template="clackVar4"             startTime="0.01" direction="-1" volumeScale="0.8" pitchScale="1"/>
            <sound template="sheetImp02"            startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="0.7"/>
            <sound template="clackVar4"             startTime="0.01" direction="1"  volumeScale="0.8" pitchScale="1"/>
            <sound template="sheetImp02"            startTime="0.3"  direction="1"  volumeScale="1.2" pitchScale="0.7"/>
            <sound template="clackVar6"             startTime="3.7"  direction="1"  volumeScale="0.8" pitchScale="1"/>
            <sound template="clackVar4"             startTime="3.7"  direction="1"  volumeScale="1.2" pitchScale="0.7"/>
            <sound template="clackVar1"             startTime="3.9"  direction="1"  volumeScale="1.2" pitchScale="0.9"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportcol01" startTime="0" endTime="0.1" startTrans="0 0.6 0" endTrans="0 0 0"/>
            <part node="supportcol02" startTime="0" endTime="0.1" startTrans="0 0.6 0" endTrans="0 0 0"/>
            <part node="supportcol03" startTime="0" endTime="0.1" startTrans="0 0.6 0" endTrans="0 0 0"/>

            <sound template="clackVar6" startTime="0.09" direction="-1" volumeScale="0.8" pitchScale="1.5" linkNode="attacherJoint"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="leftArm" wheelIndices="1 3">
                <dependentPart node="leftArmHydraulic" />
            </movingTool>
            <movingTool node="rightArm" wheelIndices="2 4">
                <dependentPart node="rightArmHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRef" playSound="true" >
                <translatingPart node="leftArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRef" playSound="true" >
                <translatingPart node="rightArmHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <cultivator useDeepMode="true">
        <directionNode node="vibro_main_component1" />
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="vibro_main_component1" />
        </sounds>
    </cultivator>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="slurryTank" capacity="0" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <sprayer activateOnLowering="true" activateTankOnLowering="true">
        <usageScales workingWidth="6.2" scale="1" />
    </sprayer>

    <turnOnVehicle turnedOnByAttacherVehicle="true"/>

    <ai>
        <needsLowering value="true" />
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <collisionTrigger node="aiCollisionNode" width="6.4" height="2.9"/>
        <agentAttachment width="2.8" height="3.5" length="2.5" lengthOffset="0"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-0.65" maxZ="1.2" yOffset="0.5" />
        <bendingNode minX="0.5" maxX="2.7"  minZ="-0.38" maxZ="1.2" yOffset="-0.5" node="leftArm" />
        <bendingNode minX="-2.7" maxX="-0.5" minZ="-0.38" maxZ="1.2" yOffset="-0.5" node="rightArm" />
    </foliageBending>

    <baseMaterial>
        <material name="vibro_mat" baseNode="vibro_vis">
            <shaderParameter name="colorMat0" value="ZUNHAMMER_YELLOW1"/>
            <shaderParameter name="colorMat1" value="ZUNHAMMER_BLUE"/>
            <shaderParameter name="colorMat2" value="ZUNHAMMER_GREEN3"/>
            <shaderParameter name="colorMat3" value="ZUNHAMMER_RED2"/>
            <shaderParameter name="colorMat4" value="ZUNHAMMER_RED1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="vibro_main_component1" node="0>" />
        <i3dMapping id="vibro_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="topReferenceNode" node="0>0|0|1" />
        <i3dMapping id="topRightHose" node="0>0|0|2|0" />
        <i3dMapping id="electric" node="0>0|0|2|1" />
        <i3dMapping id="electric_detached" node="0>0|0|2|1|0" />
        <i3dMapping id="electric_connector" node="0>0|0|2|1|0|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|2" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|2|0" />
        <i3dMapping id="hydraulicIn01_connector" node="0>0|0|2|2|0|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|3" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|3|0" />
        <i3dMapping id="hydraulicOut01_connector" node="0>0|0|2|3|0|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|4" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|4|0" />
        <i3dMapping id="hydraulicIn02_connector" node="0>0|0|2|4|0|0" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|5" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|5|0" />
        <i3dMapping id="hydraulicOut02_connector" node="0>0|0|2|5|0|0" />
        <i3dMapping id="supportcol01" node="0>0|0|3" />
        <i3dMapping id="yellowRound_02" node="0>0|1|0|0" />
        <i3dMapping id="yellowRound_03" node="0>0|1|0|1" />
        <i3dMapping id="rear2ChamberLight_03" node="0>0|1|0|2" />
        <i3dMapping id="rear2ChamberLight_04" node="0>0|1|0|3" />
        <i3dMapping id="backLightsHigh1" node="0>0|1|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|2|1" />
        <i3dMapping id="leftArm" node="0>0|2|0" />
        <i3dMapping id="wheelLeft" node="0>0|2|0|0" />
        <i3dMapping id="wheelLeftBack" node="0>0|2|0|1" />
        <i3dMapping id="leftArmHydraulicRef" node="0>0|2|0|2" />
        <i3dMapping id="yellowRectangle_01" node="0>0|2|0|3" />
        <i3dMapping id="supportcol02" node="0>0|2|0|6" />
        <i3dMapping id="rightArm" node="0>0|2|1" />
        <i3dMapping id="wheelRight" node="0>0|2|1|0" />
        <i3dMapping id="wheelRightBack" node="0>0|2|1|1" />
        <i3dMapping id="rightArmHydraulicRef" node="0>0|2|1|2" />
        <i3dMapping id="yellowRectangle_02" node="0>0|2|1|3" />
        <i3dMapping id="supportcol03" node="0>0|2|1|6" />
        <i3dMapping id="leftArmHydraulic" node="0>0|3|0" />
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|3|0|0" />
        <i3dMapping id="rightArmHydraulic" node="0>0|3|1" />
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|3|1|0" />
        <i3dMapping id="effectParticleSmokeEmit" node="0>0|4|0" />
        <i3dMapping id="sweepEffectLinkNode01" node="0>0|4|1" />
        <i3dMapping id="sweepEffectLinkNode02" node="0>0|4|2" />
        <i3dMapping id="sweepEffectLinkNode03" node="0>0|4|3" />
        <i3dMapping id="sweepEffectLinkNode04" node="0>0|4|4" />
        <i3dMapping id="sweepEffectLinkNode05" node="0>0|4|5" />
        <i3dMapping id="sweepEffectLinkNode06" node="0>0|4|6" />
        <i3dMapping id="sweepEffectLinkNode07" node="0>0|4|7" />
        <i3dMapping id="sweepEffectLinkNode08" node="0>0|4|8" />
        <i3dMapping id="sweepEffectLinkNode09" node="0>0|4|9" />
        <i3dMapping id="sweepEffectLinkNode10" node="0>0|4|10" />
        <i3dMapping id="sweepEffectLinkNode11" node="0>0|4|11" />
        <i3dMapping id="sweepEffectLinkNode12" node="0>0|4|12" />
        <i3dMapping id="sweepEffectLinkNode13" node="0>0|4|13" />
        <i3dMapping id="sweepEffectLinkNode14" node="0>0|4|14" />
        <i3dMapping id="sweepEffectLinkNode15" node="0>0|4|15" />
        <i3dMapping id="sweepEffectLinkNode16" node="0>0|4|16" />
        <i3dMapping id="sweepEffectLinkNode17" node="0>0|4|17" />
        <i3dMapping id="sweepEffectLinkNode18" node="0>0|4|18" />
        <i3dMapping id="sweepEffectLinkNode19" node="0>0|4|19" />
        <i3dMapping id="sweepEffectLinkNode20" node="0>0|4|20" />
        <i3dMapping id="sweepEffectLinkNode21" node="0>0|4|21" />
        <i3dMapping id="sweepEffectLinkNode22" node="0>0|4|22" />
        <i3dMapping id="sweepEffectLinkNode23" node="0>0|4|23" />
        <i3dMapping id="groundReferenceNode" node="0>0|5|0" />
        <i3dMapping id="workAreaStart" node="0>0|5|1" />
        <i3dMapping id="workAreaWidth" node="0>0|5|2" />
        <i3dMapping id="workAreaHeight" node="0>0|5|3" />
        <i3dMapping id="licensePlateBack" node="0>0|6" />
        <i3dMapping id="aiMarkerLeft" node="0>0|7|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|7|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|7|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|7|3" />
    </i3dMappings>
</vehicle>
