<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="dsc180" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="2" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="6" filename="$data/shared/default_normal.png" />
    <File fileId="5" filename="$data/vehicles/weberMT/dsc180/dsc180Decal_diffuse.png" />
    <File fileId="8" filename="$data/vehicles/weberMT/dsc180/dsc180Hoses_vmask.png" />
    <File fileId="7" filename="$data/vehicles/weberMT/dsc180/dsc180_normal.png" />
    <File fileId="3" filename="$data/vehicles/weberMT/dsc180/dsc180_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="5" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="dsc180Decal_mat" materialId="3" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="dsc180_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat3" value="1.0000 0.5972 0.0331 1"/>
      <CustomParameter name="colorMat2" value="0.01 0.01 0.01 0"/>
      <CustomParameter name="colorMat0" value="0.0075 0.2232 0.5457 0"/>
      <CustomParameter name="colorMat1" value="0.4969 0.4969 0.4969 0"/>
      <CustomParameter name="colorMat4" value="1.00 1.00 0.10 1.0"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="dsc180Hoses_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.065 0.065 0.065 5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="assetLibraryDecals_mat1" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dsc180.i3d.shapes">
  </Shapes>

  <Scene>
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      <Shape name="dsc180_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 11 16" clipDistance="300" nodeId="2">
        <TransformGroup name="attachable" nodeId="3">
          <TransformGroup name="topReferenceNode2" translation="0 1.28653 0.914729" nodeId="4"/>
          <TransformGroup name="attacherJoint2" translation="-0.009 0.438091 0.878873" rotation="0 90 0" nodeId="5"/>
          <TransformGroup name="topReferenceNode" translation="-0.00978584 1.28652 1.12978" nodeId="6"/>
          <TransformGroup name="attacherJoint" translation="-0.009 0.43809 1.09434" rotation="0 90 0" nodeId="7"/>
          <TransformGroup name="pto" nodeId="8">
            <TransformGroup name="ptoInputNode" translation="0.0302365 0.876349 0.68682" rotation="0 180 0" nodeId="9"/>
            <TransformGroup name="ptoDetachNode" translation="-0.304653 0.725618 1.17891" rotation="-24.1344 153.105 0" nodeId="10"/>
          </TransformGroup>
          <TransformGroup name="supportArm" collision="false" clipDistance="300" nodeId="11">
            <Shape name="col" translation="0.750087 0.5 0" visibility="false" shapeId="3" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="12"/>
            <Shape name="col1" translation="-0.75 0.5 0" visibility="false" shapeId="4" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="13"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="groundReferenceNode" nodeId="14"/>
        <TransformGroup name="backWheel" translation="-0.00728634 0.365504 -0.00123648" nodeId="15"/>
        <TransformGroup name="roller" translation="-0.00728634 0.365504 -0.00123648" collision="false" clipDistance="300" nodeId="16"/>
        <TransformGroup name="configurations" nodeId="17">
          <TransformGroup name="config_pto" nodeId="18">
            <Shape name="ptoConfig_vis" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="19">
              <Shape name="decals" translation="-0.00989441 0.920671 -0.104022" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="20"/>
            </Shape>
          </TransformGroup>
          <TransformGroup name="config_hydraulic" nodeId="21">
            <Shape name="hydraulicConfig_vis" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="22">
              <Shape name="decals" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="23"/>
              <Shape name="hoses" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="24"/>
              <Shape name="screw_decals" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="30" nodeId="25"/>
            </Shape>
            <TransformGroup name="connectionHoses" nodeId="26">
              <TransformGroup name="hydraulicIn_01" translation="-0.175815 1.05985 0.857402" rotation="-90 0 7.79154" nodeId="27">
                <Shape name="hydraulicIn_01_detached" translation="0.0305078 0.857402 -1.0739" rotation="90 7.79154 0" shapeId="11" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="28">
                  <TransformGroup name="hydraulicIn_01_connector" translation="0.18334 0.34183 0.857718" rotation="90.341 -53.4006 3.01536" scale="1 1 1" nodeId="29"/>
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              </TransformGroup>
              <TransformGroup name="hydraulicOut_01" translation="-0.251673 0.890748 0.855824" rotation="-90 0 7.79154" nodeId="30">
                <Shape name="hydraulicOut_01_detached" translation="0.128591 0.855824 -0.916644" rotation="90 7.79154 0" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="31">
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                </Shape>
              </TransformGroup>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="visuals" nodeId="33">
          <Shape name="screw_decal" shapeId="13" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="30" nodeId="34"/>
        </TransformGroup>
      </Shape>
      <TransformGroup name="collisions" nodeId="35">
        <Shape name="colPart" visibility="false" shapeId="14" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="36"/>
      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
