﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>T 425 Krabat</name>
        <specs>
            <power>32</power>
            <maxSpeed>30</maxSpeed>
            <combination xmlFilename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCF.xml"/>
            <combination xmlFilename="$data/vehicles/boeckmann/mhal4320/mhal4320.xml"/>
            <combination xmlFilename="$data/vehicles/boeckmann/kk301827H/kk301827H.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
        </functions>
        <image>$data/vehicles/volvo/t425/store_t425.png</image>
        <price>11000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand customIcon="$data/store/brands/brand_volvoKrabat.png" imageOffset="0.006">VOLVO</brand>
        <category>tractorsS</category>
        <shopTranslationOffset>0 -0.021 0</shopTranslationOffset>
        <shopRotationOffset>-1.062 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2646016</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>993024</indexBufferMemoryUsage>
        <textureMemoryUsage>2555904</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>1800260</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>$data/vehicles/volvo/t425/t425.i3d</filename>
        <sounds filename="$data/vehicles/volvo/t425/sounds/t425.xml" volumeFactor="0.8"/>
        <size width="2.2" length="3.4" height="2.3" lengthOffset="-0.05"/>
        <components>
            <component centerOfMass="0 0.6 0.35" solverIterationCount="15" mass="575" />
            <component centerOfMass="0 0 0"  solverIterationCount="25" mass="550" />
            <joint component1="1" component2="2" node="componentJointAxle" rotLimit="0 0 15" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 1.3" maxRotDriveForce="0 0 1.3" rotDriveRotation="0 0 0" rotDriveSpring="0 0 1.3" rotDriveDamping="0 0 1.3" breakable="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE"/>
        <mapHotspot type="TRACTOR" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="$data/shared/wheels/tires/bkt/TF8181/5_50__16.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="0.5" repr="axleFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.3" initialCompression="25" suspTravel="0.06" spring="30" damper="15" yOffset="0.019" />
                        <outerRim filename="$data/shared/wheels/rims/volvo/rim02.i3d" node="0|0" widthAndDiam="21 18" />
                        <innerRim filename="-" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/TF8181/5_50__16.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="0.5" repr="axleFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.3" initialCompression="25" suspTravel="0.06" spring="30" damper="15" yOffset="0.019" />
                        <outerRim filename="$data/shared/wheels/rims/volvo/rim02.i3d" node="0|1" widthAndDiam="21 18" />
                        <innerRim filename="-" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/TR135/11_2__28.xml"  isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.3" repr="wheelBackLeft"  forcePointRatio="0.3" initialCompression="17" suspTravel="0.07" spring="11" damper="15" yOffset="0.01" frictionScale="1.9" />
                        <outerRim filename="$data/shared/wheels/rims/volvo/rim02.i3d" node="1|0" widthAndDiam="17.5 29.9" />
                        <innerRim filename="-" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/TR135/11_2__28.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.3" repr="wheelBackRight" forcePointRatio="0.3" initialCompression="17" suspTravel="0.07" spring="11" damper="15" yOffset="0.01" frictionScale="1.9" />
                        <outerRim filename="$data/shared/wheels/rims/volvo/rim02.i3d" node="1|1" widthAndDiam="17.5 29.9" />
                        <innerRim filename="-" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor>VOLVO_BM_RED1</rimColor>

        <hubs>
            <color0 useBaseColor="true"/>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/volvo/hub02_front.xml" isLeft="true"  scale="0.45 0.43 0.43" offset="0.069"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/volvo/hub02_front.xml" isLeft="false" scale="0.45 0.43 0.43" offset="0.069"/>
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/volvo/hub02_back.xml"  isLeft="true"  scale="0.76 0.76 0.76" offset="0.129"/>
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/volvo/hub02_back.xml"  isLeft="false" scale="0.76 0.76 0.76" offset="0.129"/>
        </hubs>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4" />
        </ackermannSteeringConfigurations>
    </wheels>

    <lights>
        <states>
            <state lightTypes="0" />
        </states>

        <sharedLight linkNode="plateNumberLight02" lightTypes="0" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <sharedLight linkNode="redRound_01_01" lightTypes="0" filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />
        <sharedLight linkNode="redRound_01_02" lightTypes="0" filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />

        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="3" />
                <light node="highBeamLow"   lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="3" />
                <light node="backLightsHigh"        lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="interiorScreenLight"   lightTypes="0"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <brakeLight node="backLightsHigh" />
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="frontLight_static"      lightTypes="0 3"/>
            <defaultLight shaderNode="frontLightGlass_static" lightTypes="0 3" intensity="0.2"/>
            <defaultLight shaderNode="backLight_static"       lightTypes="0"/>
            <defaultLight shaderNode="backLightGlass_static"  lightTypes="0" intensity="0.2"/>
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="backLight_static"      intensity="75"/>
            <brakeLight shaderNode="backLightGlass_static" intensity="0.5"/>
        </brakeLights>
    </lights>

    <licensePlates defaultPlacement="NONE">
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="SQUARISH" placementArea="0.1 0.2 0.1 0.2" />
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="SQUARISH" placementArea="0.15 0.18 0.04 0.18">
            <objectChange node="licensePlateLight" visibilityActive="true" visibilityInactive="false" />
        </licensePlate>
    </licensePlates>

    <attacherJoints comboDuration="2">
        <attacherJoint node="attacherJointBack" lowerRotationOffset="-1.06" upperRotationOffset="-1.06" moveTime="2.5" comboTime="1">
            <distanceToGround lower="0.25" upper="0.90"/>
            <rotationNode node="attacherJointBackRot" upperRotation="27 0 0" lowerRotation="-11 0 0"/>
            <rotationNode2 node="attacherJointBackRot2"/>
            <bottomArm rotationNode="attacherJointBackArmBottom" translationNode="attacherJointBackArmBottomTrans" referenceNode="referencePointBackBottom" zScale="-1" startRotation="-11 0 0"/>
            <topArm baseNode="attacherJointBackArmTop" filename="$data/shared/assets/upperLinks/walterscheid01.i3d" zScale="-1" color="SHARED_DA_METAL_BLACK" toggleVisibility="true" />
            <schema position="1 0" rotation="0" invertX="false"/>
            <objectChange node="trailerAttacherBack" visibilityActive="false" visibilityInactive="true"/>
        </attacherJoint>

        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="25 60 50" allowsJointLimitMovement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
    </attacherJoints>

    <connectionHoses>
        <target attacherJointIndices="1 2" type="electric" node="electricBack" socket="electric_metal"/>
    </connectionHoses>

    <powerTakeOffs>
        <output attacherJointIndices="1" outputNode="ptoBack" />
    </powerTakeOffs>

    <enterable>
        <enterReferenceNode node="t425_main_component1" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="2.4" transMax="20" translation="0 0 3.65" rotation="-24 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useOutdoorSounds="true" shadowFocusBox="shadowFocusBox" />
        </cameras>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90" >
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget"/>
            <target ikChain="rightArm"  targetNode="playerRightHandTarget"/>
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget"/>
            <target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
        </characterNode>

        <characterTargetNodeModifier node="playerLeftFootTarget" transitionTime="0.1" >
            <state node="playerLeftFootTargetClutch" referenceNode="pedalClutch" />
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetGas"   referenceNode="pedalGas" directionReferenceNode="playerRightFootTargetGasRef" />
            <state node="playerRightFootTargetBrake" referenceNode="pedalBrake" />
        </characterTargetNodeModifier>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="9.6" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.85" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Krabat T425" hp="32">
                <motor torqueScale="0.12" minRpm="850" maxRpm="2500" maxForwardSpeed="29.1" maxBackwardSpeed="4.5" brakeForce="0.4" lowBrakeForceScale="0.22" dampingRateScale="0.055">
                    <torque normRpm="0.45" torque="0.90"/>
                    <torque normRpm="0.50" torque="0.97"/>
                    <torque normRpm="0.59" torque="1.00"/>
                    <torque normRpm="0.72" torque="1.00"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1.00" torque="0.72"/>
                </motor>
                <transmission autoGearChangeTime="0.5" gearChangeTime="0.5" startGearThreshold="0.24" name="$l10n_info_transmission_manual">
                    <directionChange useGear="true" changeTime="0.5"/>
                    <backwardGear maxSpeed="4.4" name="R"/>

                    <forwardGear maxSpeed="8.0" />
                    <forwardGear maxSpeed="12.0" />
                    <forwardGear maxSpeed="18.0" />
                    <forwardGear maxSpeed="29.1" />
                </transmission>
            </motorConfiguration>
        </motorConfigurations>

        <gearLevers>
            <gearLever node="leverGears" centerAxis="3" changeTime="0.3" handsOnDelay="0.25">
                <state gear="-1" xRot="10"  zRot="-10" />
                <state gear="0"  xRot="0"   zRot="-5" />
                <state gear="1"  xRot="10"  zRot="-5" />
                <state gear="2"  xRot="-10" zRot="-5" />
                <state gear="3"  xRot="10"  zRot="5" />
                <state gear="4"  xRot="-10" zRot="5" />
            </gearLever>
        </gearLevers>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <motorStartDuration>2000</motorStartDuration>

        <animationNodes>
            <animationNode node="engineFan"         rotSpeed="-800" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="5" />
            <animationNode node="engineBeltWheel01" rotSpeed="-600" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="5" />
            <animationNode node="engineBeltWheel02" rotSpeed="-600" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="5" />
            <animationNode node="engineBeltWheel03" rotSpeed="-600" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="5" />
            <animationNode node="engineBelt"        rotSpeed="150"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
        </animationNodes>

        <dashboards>
            <dashboard displayType="ROT" valueType="motorTemperature" node="needleTemperature" minRot="0 0 0" maxRot="-50 0 0" doInterpolation="true" interpolationSpeed="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="needleOilPressure" doInterpolation="true" interpolationSpeed="2" groups="MOTOR_RUNNING"/>
            <dashboard displayType="ROT" valueType="clutchPedal" node="pedalClutch" minRot="0" maxRot="-15" rotAxis="1" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="keyIgnition" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 90"/>
                <state value="2" rotation="0 0 45"/>
            </dashboard>
        </dashboards>
    </motorized>

    <animations>
        <animation name="needleOilPressure">
            <part node="needleOilPressure" startTime="0.00" endTime="0.01" startRot="0 0 0" endRot="0 0 0" />
            <part node="needleOilPressure" startTime="0.01" endTime="3.00" startRot="0 0 0" endRot="-35 0 0" />
            <part node="needleOilPressure" startTime="3.00" endTime="5.00" startRot="-35 0 0" endRot="-44 0 0" />
        </animation>
    </animations>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="30" />

        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="pedalGas"   minRot="0 0 0" maxRot="20 0 0" doInterpolation="true" />
            <dashboard displayType="ROT" valueType="decelerationAxis" node="pedalBrake" minRot="0 0 0" maxRot="-12 0 0" doInterpolation="true" />
        </dashboards>
    </drivable>

    <cylindered>
        <movingTools>
            <movingTool node="attacherJointBackArmBottom">
                <dependentPart node="attacherJointBackArmMain" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="attacherJointBackArmMain" localReferencePoint="attacherJointBackArmPart" referencePoint="attacherJointBackArmMainRef" referenceFrame="attacherJointBackArmMainRefFrame">
                <dependentPart node="attacherJointBackArmPart" />
            </movingPart>
            <movingPart node="attacherJointBackArmPart" referencePoint="attacherJointBackArmMainRef" referenceFrame="attacherJointBackArmMainRef" />

            <movingPart node="steeringBarFront" referencePoint="steeringBarFrontRef" referenceFrame="steeringBarFrontRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>

            <movingPart node="steeringPart01" localReferencePoint="steeringPart02" referencePoint="steeringPart01Ref" referenceFrame="steeringPart01RefFrame" isActiveDirty="true" maxUpdateDistance="50">
                <dependentPart node="steeringPart02" />
            </movingPart>
            <movingPart node="steeringPart02" referencePoint="steeringPart01Ref" referenceFrame="steeringPart01Ref" />

            <movingPart node="pedalBrakePart" referencePoint="pedalBrakePartRef" referenceFrame="pedalBrakePartRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
            <movingPart node="pedalGasPart01" referencePoint="pedalGasPart01Ref" referenceFrame="pedalGasPart01Ref" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
            <movingPart node="pedalGasPart02" referenceFrame="pedalGas" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
            <movingPart node="pedalGasPart03" referencePoint="pedalGasPart03Ref" referenceFrame="pedalGasPart03Ref" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="pedalClutchSpring" referencePoint="pedalClutchSpringRef" referenceFrame="pedalClutchSpringRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
        </movingParts>
    </cylindered>

    <suspensions>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="40"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
            <group name="MOTOR_RUNNING"  isMotorStarting="false" isMotorRunning="true"/>
        </groups>
    </dashboard>

    <ai>
        <agent width="1.65" length="3.2" height="2.1" lengthOffset="0.68" frontOffset="1.873" />
        <collisionTrigger node="aiCollisionNode" width="1.65" height="2.1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-0.75" maxX="0.75" minZ="0.75" maxZ="1.53" yOffset="0.35" />
        <bendingNode minX="-0.35" maxX="0.35" minZ="-0.12" maxZ="0.75" yOffset="0.35" />
        <bendingNode minX="-0.83" maxX="0.83" minZ="-1.35" maxZ="-0.12" yOffset="0.35" />
    </foliageBending>

    <baseMaterial>
        <material name="t425_mat" baseNode="t425_vis">
            <shaderParameter name="colorMat0" value="VOLVO_BM_RED1"/>
        </material>
        <material name="t425DecalsColorMask_mat" baseNode="t425_colorMaskDecals">
            <shaderParameter name="colorMat0" value="VOLVO_BM_RED1"/>
        </material>
        <material name="t425Alpha_mat" baseNode="t425_alpha">
            <shaderParameter name="colorMat0" value="VOLVO_BM_RED1"/>
        </material>
        <material name="scharmullerHitches_mat" baseNode="trailerAttacherBack">
            <shaderParameter name="colorMat0" value="VOLVO_BM_RED1"/>
            <shaderParameter name="colorMat6" value="VOLVO_BM_RED1"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations title="$l10n_configuration_baseColor">
        <material name="t425_mat" shaderParameter="colorMat0" />
        <material name="t425DecalsColorMask_mat" shaderParameter="colorMat0" />
        <material name="t425Alpha_mat" shaderParameter="colorMat0" />
        <material name="scharmullerHitches_mat" shaderParameter="colorMat0" />
        <material name="scharmullerHitches_mat" shaderParameter="colorMat6" />
        <baseMaterialConfiguration color="VOLVO_BM_RED1"   name="$l10n_ui_colorRed"/>
        <baseMaterialConfiguration color="VOLVO_BM_GREEN2" name="$l10n_ui_colorGreen"/>
    </baseMaterialConfigurations>

    <designConfigurations>
        <designConfiguration name="Volvo Krabat">
            <objectChange node="volvoKrabat"    visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="logoBackground" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="Bolinder Munktell">
            <objectChange node="bolinderMunktell" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
    </designConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="t425_main_component1" node="0>" />
        <i3dMapping id="t425_vis" node="0>0" />
        <i3dMapping id="wheelBackLeft" node="0>0|0|0" />
        <i3dMapping id="wheelBackRight" node="0>0|0|1" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|4" />
        <i3dMapping id="redRound_01_01" node="0>0|2|0|0" />
        <i3dMapping id="redRound_01_02" node="0>0|2|0|1" />
        <i3dMapping id="licensePlateLight" node="0>0|2|0|2" />
        <i3dMapping id="plateNumberLight02" node="0>0|2|0|2|0" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|0|2|1" />
        <i3dMapping id="frontLight_static" node="0>0|2|1|0" />
        <i3dMapping id="frontLightGlass_static" node="0>0|2|1|1" />
        <i3dMapping id="backLight_static" node="0>0|2|1|2" />
        <i3dMapping id="backLightGlass_static" node="0>0|2|1|3" />
        <i3dMapping id="frontLightLow" node="0>0|2|2|0" />
        <i3dMapping id="highBeamLow" node="0>0|2|2|1" />
        <i3dMapping id="frontLightHigh" node="0>0|2|2|2" />
        <i3dMapping id="highBeamHigh" node="0>0|2|2|3" />
        <i3dMapping id="interiorScreenLight" node="0>0|2|2|4" />
        <i3dMapping id="backLightsHigh" node="0>0|2|3|0" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="componentJointAxle" node="0>0|4" />
        <i3dMapping id="steeringWheel" node="0>0|5|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|5|0|0|0" />
        <i3dMapping id="playerRightHandTarget" node="0>0|5|0|0|1" />
        <i3dMapping id="needleOilPressure" node="0>0|5|1|0|0" />
        <i3dMapping id="needleTemperature" node="0>0|5|1|1|0" />
        <i3dMapping id="leverGears" node="0>0|5|1|2" />
        <i3dMapping id="leverLight" node="0>0|5|1|3" />
        <i3dMapping id="keyIgnition" node="0>0|5|1|4" />
        <i3dMapping id="pedalGas" node="0>0|5|2|0" />
        <i3dMapping id="pedalGasPart01" node="0>0|5|2|0|0" />
        <i3dMapping id="playerRightFootTargetGasRef" node="0>0|5|2|0|1" />
        <i3dMapping id="pedalGasPart02" node="0>0|5|2|1" />
        <i3dMapping id="pedalGasPart03" node="0>0|5|2|1|0" />
        <i3dMapping id="pedalGasPart01Ref" node="0>0|5|2|1|1" />
        <i3dMapping id="pedalBrake" node="0>0|5|2|2" />
        <i3dMapping id="pedalBrakePart" node="0>0|5|2|2|0" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|5|2|2|1" />
        <i3dMapping id="pedalClutch" node="0>0|5|2|3" />
        <i3dMapping id="pedalClutchSpring" node="0>0|5|2|3|0" />
        <i3dMapping id="playerLeftFootTargetClutch" node="0>0|5|2|3|1" />
        <i3dMapping id="playerSkin" node="0>0|5|3|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|5|3|1" />
        <i3dMapping id="playerRightFootTarget" node="0>0|5|3|2" />
        <i3dMapping id="playerRightFootTargetGas" node="0>0|5|3|3" />
        <i3dMapping id="attacherJointBackArmTop" node="0>0|6|0|0" />
        <i3dMapping id="attacherJointBackRot" node="0>0|6|0|1" />
        <i3dMapping id="attacherJointBackRot2" node="0>0|6|0|1|0" />
        <i3dMapping id="attacherJointBack" node="0>0|6|0|1|0|0" />
        <i3dMapping id="attacherJointBackArmBottom" node="0>0|6|0|2" />
        <i3dMapping id="attacherJointBackArmBottomTrans" node="0>0|6|0|2|0" />
        <i3dMapping id="attacherJointBackArmMainRef" node="0>0|6|0|2|0|0" />
        <i3dMapping id="referencePointBackBottom" node="0>0|6|0|2|0|1" />
        <i3dMapping id="attacherJointBackArmMainRefFrame" node="0>0|6|0|3" />
        <i3dMapping id="attacherJointBackArmMain" node="0>0|6|0|3|0" />
        <i3dMapping id="attacherJointBackArmPart" node="0>0|6|0|3|0|0" />
        <i3dMapping id="trailerAttacherBack" node="0>0|6|1|0" />
        <i3dMapping id="trailerAttacherJointBack" node="0>0|6|1|0|0" />
        <i3dMapping id="ptoBack" node="0>0|6|2|0" />
        <i3dMapping id="electricBack" node="0>0|6|3|0" />
        <i3dMapping id="aiCollisionNode" node="0>0|7|0" />
        <i3dMapping id="steeringPart01RefFrame" node="0>0|8|0" />
        <i3dMapping id="steeringPart01" node="0>0|8|0|0" />
        <i3dMapping id="steeringPart02" node="0>0|8|0|0|0" />
        <i3dMapping id="engineFan" node="0>0|8|1" />
        <i3dMapping id="engineBelt" node="0>0|8|2" />
        <i3dMapping id="engineBeltWheel01" node="0>0|8|3" />
        <i3dMapping id="engineBeltWheel02" node="0>0|8|4" />
        <i3dMapping id="engineBeltWheel03" node="0>0|8|5" />
        <i3dMapping id="pedalGasPart03Ref" node="0>0|9|0" />
        <i3dMapping id="pedalBrakePartRef" node="0>0|9|1" />
        <i3dMapping id="pedalClutchSpringRef" node="0>0|9|2" />
        <i3dMapping id="exhaustParticle" node="0>0|9|3" />
        <i3dMapping id="licensePlateFront" node="0>0|9|4" />
        <i3dMapping id="licensePlateBack" node="0>0|9|5" />
        <i3dMapping id="t425_colorMaskDecals" node="0>0|10|1" />
        <i3dMapping id="t425_alpha" node="0>0|10|2" />
        <i3dMapping id="volvoKrabat" node="0>0|11|0" />
        <i3dMapping id="logoBackground" node="0>0|11|0|0" />
        <i3dMapping id="bolinderMunktell" node="0>0|11|1" />
        <i3dMapping id="lowerLinkChains" node="0>2|1" />
        <i3dMapping id="t425_axle_component2" node="1>" />
        <i3dMapping id="axle_vis" node="1>0" />
        <i3dMapping id="axleFrontLeft" node="1>0|0|0" />
        <i3dMapping id="wheelFrontLeft" node="1>0|0|0|0|0" />
        <i3dMapping id="wheelFrontLeftPart" node="1>0|0|0|0|0|0" />
        <i3dMapping id="steeringBarFront" node="1>0|0|0|1" />
        <i3dMapping id="steeringPart01Ref" node="1>0|0|0|2" />
        <i3dMapping id="axleFrontRight" node="1>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="1>0|1|0|0|0" />
        <i3dMapping id="wheelFrontRightPart" node="1>0|1|0|0|0|0" />
        <i3dMapping id="steeringBarFrontRef" node="1>0|1|0|1" />
    </i3dMappings>
</vehicle>
