﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>NZ Extreme 1425</name>
        <specs>
            <neededPower>450</neededPower>
            <workingWidth>14.25</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_shallowCultivator</function>
        </functions>
        <image>$data/vehicles/vaderstad/nzExtreme1425/store_nzExtreme1425.png</image>
        <price>125000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>VAEDERSTAD</brand>
        <category>cultivators</category>
        <shopTranslationOffset>0 0.009 0</shopTranslationOffset>
        <shopRotationOffset>-0.715 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>8720128</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1405440</indexBufferMemoryUsage>
        <textureMemoryUsage>2228224</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_cultivator</typeDesc>
        <filename>$data/vehicles/vaderstad/nzExtreme1425/nzExtreme1425.i3d</filename>
        <size width="4.8" length="10" lengthOffset="0.6"/>
        <speedLimit value="15"/>
        <components>
            <component centerOfMass="0 0.45 -0.15" solverIterationCount="10" mass="7650"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="500"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="500"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="300"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="300"/>
            <joint component1="1" component2="2" node="leftArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="3" node="rightArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="2" component2="4" node="leftOuterArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="3" component2="5" node="rightOuterArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <collisionPair component1="1" component2="4" enabled="false"/>
            <collisionPair component1="1" component2="5" enabled="false"/>
            <collisionPair component1="4" component2="5" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.0" repr="wheelLeft01"  forcePointRatio="0.3" initialCompression="35" suspTravel="0.1" spring="55" damper="65"/>
                        <wheelChock parkingNode="wheelChock02_01"/>
                        <wheelChock parkingNode="wheelChock02_02" isInverted="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.0" repr="wheelLeft02"  forcePointRatio="0.3" initialCompression="35" suspTravel="0.1" spring="55" damper="65" yOffset="-0.0018"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.0" repr="wheelRight01" forcePointRatio="0.3" initialCompression="35" suspTravel="0.1" spring="55" damper="65" yOffset="-0.0018"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.0" repr="wheelRight02" forcePointRatio="0.3" initialCompression="35" suspTravel="0.1" spring="55" damper="65"/>
                    </wheel>

                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.3" repr="leftInnerArmFrontWheel" forcePointRatio="0.3" initialCompression="20" suspTravel="0.1" spring="14" damper="15" yOffset="-0.0065" brakeFactor="0"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.3" repr="leftInnerArmBackWheel"  forcePointRatio="0.3" initialCompression="20" suspTravel="0.1" spring="14" damper="15" brakeFactor="0"/>
                    </wheel>

                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.2" repr="wheelLeftOuterArm01" forcePointRatio="0.3" initialCompression="20" suspTravel="0.1" spring="7" damper="15" yOffset="-0.017" brakeFactor="0"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.2" repr="wheelLeftOuterArm02" forcePointRatio="0.3" initialCompression="20" suspTravel="0.1" spring="7" damper="15" brakeFactor="0"/>
                    </wheel>

                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.3" repr="rightInnerArmFrontWheel" forcePointRatio="0.3" initialCompression="20" suspTravel="0.1" spring="14" damper="15" yOffset="-0.0065" brakeFactor="0"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.3" repr="rightInnerArmBackWheel"  forcePointRatio="0.3" initialCompression="20" suspTravel="0.1" spring="14" damper="15" brakeFactor="0"/>
                    </wheel>

                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.2" repr="wheelRightOuterArm01" forcePointRatio="0.3" initialCompression="20" suspTravel="0.1" spring="7" damper="15" yOffset="-0.017" brakeFactor="0"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/280_70R16_VO.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.2" repr="wheelRightOuterArm02" forcePointRatio="0.3" initialCompression="20" suspTravel="0.1" spring="7" damper="15" brakeFactor="0"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor>VAEDERSTAD_YELLOW1</rimColor>

        <hubs>
            <color0>VAEDERSTAD_RED1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft01"          filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.2 0.2 0.2" />
            <hub linkNode="wheelRight01"         filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.2 0.2 0.2" />
            <hub linkNode="wheelLeft02"          filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.2 0.2 0.2" />
            <hub linkNode="wheelRight02"         filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.2 0.2 0.2" />
            <hub linkNode="wheelLeftOuterArm02"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.2 0.2 0.2" />
            <hub linkNode="wheelLeftOuterArm01"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.2 0.2 0.2" />
            <hub linkNode="wheelRightOuterArm01" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.2 0.2 0.2" />
            <hub linkNode="wheelRightOuterArm02" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.2 0.2 0.2" />
        </hubs>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport_01" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport_02" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|3" linkNode="airIn_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airOut_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <attachable>
          <inputAttacherJoints>
              <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.64" />
          </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce force="1"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.8" diameter="0.015" straighteningFactor="1">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.8" diameter="0.015" straighteningFactor="1">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="2.0" diameter="0.015" straighteningFactor="1">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="2.0" diameter="0.015" straighteningFactor="1">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_detached" length="2.0" diameter="0.015" straighteningFactor="1">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <powerConsumer forceNode="nzExtreme1425_main_component1" maxForce="60" neededMaxPtoPower="0"/>

    <lights>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
                <reverseLight node="reverseLightHigh1" />
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="defaultLightStatic"  lightTypes="0 3" />
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="defaultLightStatic"/>
        </brakeLights>

        <reverseLights>
            <reverseLight shaderNode="reverseLightStatic"/>
        </reverseLights>

        <turnLights>
            <turnLightLeft shaderNode="turnLightFrontLeftStatic"/>
            <turnLightRight shaderNode="turnLightFrontRightStatic"/>
        </turnLights>
    </lights>

    <groundReferenceNodes>
        <groundReferenceNode node="groundRefNode" forceFactor="1" threshold="0.05" depthNode="depthNode" chargeValue="1"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="tineEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/vaderstad/nzExtreme1425/tineEffect01Array.dds" numRows="60" rowLength="18" density="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="tineEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/vaderstad/nzExtreme1425/tineEffect02Array.dds" numRows="60" rowLength="18" density="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="tineEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/vaderstad/nzExtreme1425/tineEffect03Array.dds" numRows="60" rowLength="18" density="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="tineEffect04LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/vaderstad/nzExtreme1425/tineEffect04Array.dds" numRows="60" rowLength="18" density="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="tineEffect05LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/vaderstad/nzExtreme1425/tineEffect05Array.dds" numRows="60" rowLength="18" density="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="tineEffect06LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/vaderstad/nzExtreme1425/tineEffect06Array.dds" numRows="60" rowLength="18" density="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="tineEffect07LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/vaderstad/nzExtreme1425/tineEffect07Array.dds" numRows="60" rowLength="18" density="1"/>
            </effectNode>
        </effect>

        <particle>
            <node node="emitterSmoke"      refNodeIndex="1" particleType="SOIL_SMOKE"/>
        </particle>
    </workParticles>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" detachingMinLimit="0.05" detachingMaxLimit="1" foldMiddleAnimTime="0.05">
                    <foldingPart animationName="folding" speedScale="0.9"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <!-- lowering -->
            <part componentJointIndex="1" startTime="11" endTime="13" startRotLimit="0 0 20" endRotLimit="0 0 0" />
            <part componentJointIndex="2" startTime="11" endTime="13" startRotLimit="0 0 20" endRotLimit="0 0 0" />
            <part componentJointIndex="3" startTime="0" endTime="2" startRotLimit="0 0 20" endRotLimit="0 0 0" />
            <part componentJointIndex="4" startTime="0" endTime="2" startRotLimit="0 0 20" endRotLimit="0 0 0" />

            <part node="leftInnerArmAxisFront"  startTime="0" endTime="1" startRot="-25 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="leftInnerArmAxisFront_physics"  startTime="0" endTime="1" startRot="-25 0 0" endRot="0 0 0" tangentType="spline"/>

            <part node="rightInnerArmAxisFront"  startTime="0" endTime="1" startRot="-25 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="rightInnerArmAxisFront_physics"  startTime="0" endTime="1" startRot="-25 0 0" endRot="0 0 0" tangentType="spline"/>

            <part node="leftOuterAxis"  startTime="0" endTime="1" startRot="15 0 0" endRot="5 0 0" tangentType="spline"/>
            <part node="leftOuterAxisPart"  startTime="0" endTime="1" startRot="-15 0 0" endRot="-5 0 0" tangentType="spline"/>
            <part node="leftOuterAxis_physics"  startTime="0" endTime="1" startRot="15 0 0" endRot="5 0 0" tangentType="spline"/>
            <part node="leftOuterAxisPart_physics"  startTime="0" endTime="1" startRot="-15 0 0" endRot="-5 0 0" tangentType="spline"/>

            <part node="rightOuterArmAxis"  startTime="0" endTime="1" startRot="15 0 0" endRot="5 0 0" tangentType="spline"/>
            <part node="rightOuterArmAxisPart"  startTime="0" endTime="1" startRot="-15 0 0" endRot="-5 0 0" tangentType="spline"/>
            <part node="rightOuterArmAxis_physics"  startTime="0" endTime="1" startRot="15 0 0" endRot="5 0 0" tangentType="spline"/>
            <part node="rightOuterArmAxisPart_physics"  startTime="0" endTime="1" startRot="-15 0 0" endRot="-5 0 0" tangentType="spline"/>

            <part node="axisCenter"  startTime="0" endTime="1" startRot="15 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="axisCenterLeft"  startTime="0" endTime="1" startRot="-15 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="axisCenterRight"  startTime="0" endTime="1" startRot="-15 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="centerFrontPart"  startTime="0" endTime="1" startRot="20 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="centerBackPart"  startTime="0" endTime="1" startRot="20 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="leftInnerArmFrontPart"  startTime="0" endTime="1" startRot="25 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="leftInnerArmBackPart"  startTime="0" endTime="1" startRot="25 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="leftOuterArmFrontPart"  startTime="0" endTime="1" startRot="25 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="leftOuterArmBackPart"  startTime="0" endTime="1" startRot="25 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="rightInnerArmFrontPart"  startTime="0" endTime="1" startRot="25 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="rightInnerArmBackPart"  startTime="0" endTime="1" startRot="25 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="rightOuterArmFrontPart"  startTime="0" endTime="1" startRot="25 0 0" endRot="55 0 0" tangentType="spline"/>
            <part node="rightOuterArmBackPart"  startTime="0" endTime="1" startRot="25 0 0" endRot="55 0 0" tangentType="spline"/>

            <sound template="hydraulicLayerTone"  startTime="0.01" endTime="0.99" volumeScale="1.7" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="clackVar3"             startTime="0.99" direction="-1" volumeScale="1"   pitchScale="1"/>
            <sound template="clackVar4"             startTime="0.99" direction="-1" volumeScale="1.5" pitchScale="0.8"/>
            <sound template="sheetImp02"            startTime="0.99" direction="1"  volumeScale="2.1" pitchScale="0.8"/>
            <sound template="clackVar5"             startTime="0.99" direction="1"  volumeScale="1.1" pitchScale="0.6"/>
            <sound template="foldStartMed02"        startTime="0.01" direction="1"  volumeScale="1.5" pitchScale="1"/>
            <sound template="clackVar4"             startTime="0.01" direction="1"  volumeScale="1.8" pitchScale="0.7"/>
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="1.4" pitchScale="0.6"/>
            <sound template="clackVar2"             startTime="0.2"  direction="-1" volumeScale="1.4" pitchScale="1"/>
            <sound template="clackVar4"             startTime="0.2"  direction="-1" volumeScale="1.4" pitchScale="0.6"/>
            <sound template="sheetImp02"            startTime="0.01" direction="-1" volumeScale="1.5" pitchScale="1.6"/>
            <sound template="sheetImp02"            startTime="0.1"  direction="-1" volumeScale="2.5" pitchScale="0.8"/>

            <!-- folding -->
            <part node="leftOuterArmJoint"  startTime="1" endTime="11" startRot="0 0 0" endRot="0 0 175" tangentType="spline"/>
            <part node="rightOuterArmJoint"  startTime="2" endTime="12" startRot="0 0 0" endRot="0 0 -175" tangentType="spline"/>
            <part node="leftArmJoint"  startTime="11.5" endTime="18.5" startRot="0 0 0" endRot="0 0 95" tangentType="spline"/>
            <part node="rightArmJoint"  startTime="12.5" endTime="19.5" startRot="0 0 0" endRot="0 0 -95" tangentType="spline"/>
            <part node="rightArmLock"  startTime="19.5" endTime="20" startRot="0 0 0" endRot="0 0 35" tangentType="spline"/>
            <part node="leftArmLock"  startTime="19.5" endTime="20" startRot="0 0 0" endRot="0 0 -35" tangentType="spline"/>

            <sound template="defaultHydraulicSound" startTime="13"   endTime="19.3" volumeScale="1.7" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicLayerTone"    startTime="13"   endTime="19.3" volumeScale="1.7" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="defaultHydraulicSound" startTime="12.5" endTime="18.4" volumeScale="1.7" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicLayerTone"    startTime="12.5" endTime="18.4" volumeScale="1.7" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicLayerTone"    startTime="1.7"  endTime="11.9" volumeScale="1.7" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicLayerTone"    startTime="2.3"  endTime="11"   volumeScale="1.7" pitchScale="0.9" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="clackVar3"             startTime="19.1"                volumeScale="3"   pitchScale="0.9" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="sheetImp02"            startTime="19.1"                volumeScale="3"   pitchScale="0.7"/>
            <sound template="clackVar2"             startTime="19.1"                volumeScale="3"   pitchScale="1.2" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="clackVar1"             startTime="18.1"                volumeScale="2.5" pitchScale="1.2" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="clackVar4"             startTime="18.1"                volumeScale="2.5" pitchScale="0.7"/>
            <sound template="clackVar2"             startTime="18.1"                volumeScale="2.5" pitchScale="1"   fadeIn="0.1" fadeOut="0.2"/>
            <sound template="clackVar1"             startTime="13"                  volumeScale="2.2" pitchScale="0.8" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="sheetImp02"            startTime="12.8"                volumeScale="2.5" pitchScale="0.7" direction="-1"/>
            <sound template="clackVar1"             startTime="12.5"                volumeScale="2.3" pitchScale="0.9" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="clackVar2"             startTime="12.5"                volumeScale="2.3" pitchScale="0.9" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="foldStartMed02"        startTime="12.4"                volumeScale="2.5" pitchScale="0.7" direction="-1"/>
            <sound template="clackVar2"             startTime="2.7"                 volumeScale="2"   pitchScale="1"   direction="-1" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="sheetImp02"            startTime="2.3"                 volumeScale="1.9" pitchScale="0.7" direction="-1"/>
            <sound template="clackVar4"             startTime="2.7" direction="1"   volumeScale="1.9" pitchScale="0.7"/>
            <sound template="clackVar2"             startTime="1.7"                 volumeScale="1"   pitchScale="1"/>
            <sound template="foldStartMed02"        startTime="1.7"                 volumeScale="2.2" pitchScale="0.6"/>
            <sound template="clackVar3"             startTime="10.6"                volumeScale="2"   pitchScale="0.7" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="clackVar2"             startTime="10.6"                volumeScale="2"   pitchScale="1.2" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="foldStartMed02"        startTime="10.6"                volumeScale="2.4" pitchScale="0.8"/>
            <sound template="clackVar3"             startTime="11.5"                volumeScale="2.4" pitchScale="0.9" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="clackVar2"             startTime="11.4"                volumeScale="2.4" pitchScale="1"   fadeIn="0.1" fadeOut="0.2"/>
            <sound template="foldStartMed02"        startTime="11.6"                volumeScale="2.2" pitchScale="0.6" />
            <sound template="clickLong"             startTime="2.1" endTime="8"     volumeScale="4.5"  pitchScale="0.6" direction="1" fadeIn="0.1" fadeOut="0.2"/>
        </animation>

        <animation name="moveSupport">
            <part node="supportArm" startTime="0.01" endTime="0.6" startTrans="0 0.359 0" endTrans="0 -0.05 0"/>

            <sound template="clackVar1" startTime="0.01" direction="1"  volumeScale="2.7" pitchScale="2" linkNode="attacherJoint"/>
            <sound template="clackVar2" startTime="0.2"  direction="1"  volumeScale="2.7" pitchScale="2" linkNode="attacherJoint"/>
            <sound template="clackVar2" startTime="0.4"  direction="-1" volumeScale="2.7" pitchScale="2" linkNode="attacherJoint"/>
            <sound template="clackVar2" startTime="0.01" direction="-1" volumeScale="2.7" pitchScale="2" linkNode="attacherJoint"/>
            <sound template="switch"    startTime="0.01" direction="-1" volumeScale="2.3"                linkNode="attacherJoint"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="axisCenter" playSound="true"  wheelIndices="1 2 3 4">
                <dependentPart node="axisCenterPart01" />
                <dependentPart node="axisCenterPart03" />
                <dependentPart node="drawbar" />
                <dependentPart node="measurementArm01" />
                <dependentPart node="axisCenterHydraulic" />
                <inputAttacherJoint value="true"/>
            </movingTool>
            <movingTool node="centerFrontPart" playSound="true">
                <dependentPart node="centerFrontPartHydraulic" />
            </movingTool>
            <movingTool node="centerBackPart" playSound="true">
                <dependentPart node="centerBackPartHydraulic" />
            </movingTool>
            <movingTool node="leftArmJoint" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="rightArmJoint" playSound="true">
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="leftOuterArmJoint" playSound="true">
                <componentJoint index="3"/>
            </movingTool>
            <movingTool node="rightOuterArmJoint" playSound="true">
                <componentJoint index="4"/>
            </movingTool>
            <movingTool node="rightArmLock" playSound="true">
                <dependentPart node="rightArmLockPart" />
                <dependentPart node="lockHydraulic" />
            </movingTool>
            <movingTool node="leftArmLock" playSound="true">
                <dependentPart node="leftArmLockPart" />
                <dependentPart node="lockHydraulic" />
            </movingTool>
            <movingTool node="leftInnerArmFrontPart" playSound="true">
                <dependentPart node="leftInnerArmFrontPartHydraulic" />
            </movingTool>
            <movingTool node="leftInnerArmBackPart" playSound="true">
                <dependentPart node="leftInnerArmBackPartHydraulic" />
            </movingTool>
            <movingTool node="leftOuterArmFrontPart" playSound="true">
                <dependentPart node="leftOuterArmFrontPartHydraulic" />
            </movingTool>
            <movingTool node="leftOuterArmBackPart" playSound="true">
                <dependentPart node="leftOuterArmBackPartHydraulic" />
            </movingTool>
            <movingTool node="rightInnerArmFrontPart" playSound="true">
                <dependentPart node="rightInnerArmFrontPartHydraulic" />
                <dependentPart node="measurementFrontArm01" />
            </movingTool>
            <movingTool node="rightInnerArmBackPart" playSound="true">
                <dependentPart node="rightInnerArmBackPartHydraulic" />
                <dependentPart node="measurementBackArm01" />
            </movingTool>
            <movingTool node="rightOuterArmFrontPart" playSound="true">
                <dependentPart node="rightOuterArmFrontPartHydraulic" />
            </movingTool>
            <movingTool node="rightOuterArmBackPart" playSound="true">
                <dependentPart node="rightOuterArmBackPartHydraulic" />
            </movingTool>
            <movingTool node="leftInnerArmAxisFront" playSound="true" wheelIndices="5">
                <dependentPart node="leftInnerArmAxisFrontHydraulic" />
                <dependentPart node="leftInnerArmAxisBack" />
                <dependentPart node="leftInnerArmAxisBack_physics" />
            </movingTool>
            <movingTool node="leftOuterAxis" playSound="true" wheelIndices="7 8">
                <dependentPart node="leftOuterAxisHydraulic" />
            </movingTool>
            <movingTool node="rightInnerArmAxisFront" playSound="true" wheelIndices="9">
                <dependentPart node="rightInnerArmAxisFrontHydraulic" />
                <dependentPart node="rightInnerArmAxisBack" />
                <dependentPart node="rightInnerArmAxisBack_physics" />
            </movingTool>
            <movingTool node="rightOuterArmAxis" playSound="true" wheelIndices="11 12">
                <dependentPart node="rightOuterArmAxisHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <!-- axis -->
            <movingPart node="axisCenterPart01" localReferencePoint="axisCenterPart02" referencePoint="axisCenterPart02Ref" referenceFrame="axisCenterPart01RefFrame">
                <dependentPart node="axisCenterPart02" />
            </movingPart>
            <movingPart node="axisCenterPart02" referencePoint="axisCenterPart02Ref" referenceFrame="axisCenterPart02Ref"/>
            <movingPart node="axisCenterPart03" localReferencePoint="axisCenterPart04" referencePoint="axisCenterPart04Ref" referenceFrame="axisCenterPart03RefFrame">
                <dependentPart node="axisCenterPart04" />
            </movingPart>
            <movingPart node="axisCenterPart04" referencePoint="axisCenterPart04Ref" referenceFrame="axisCenterPart04Ref"/>
            <movingPart node="drawbar" localReferencePoint="drawbarPart01" referencePoint="drawbarPart01Ref" referenceFrame="drawbarRefFrame">
                <dependentPart node="drawbarPart01" />
            </movingPart>
            <movingPart node="drawbarPart01" referencePoint="drawbarPart01Ref" referenceFrame="drawbarPart01Ref"/>
            <movingPart node="measurementArm01" localReferencePoint="measurementArm02" referencePoint="measurementArm02Ref" referenceFrame="measurementArm01RefFrame">
                <dependentPart node="measurementArm02" />
                <dependentPart node="measurementArm01Spring" />
            </movingPart>
            <movingPart node="measurementArm02" referencePoint="measurementArm02Ref" referenceFrame="measurementArm02Ref"/>
            <movingPart node="measurementArm01Spring" referencePoint="measurementArm01SpringRef" referenceFrame="measurementArm01SpringRef" scaleZ="true"/>
            <movingPart node="axisCenterHydraulic" referencePoint="axisCenterHydraulicRef" referenceFrame="axisCenterHydraulicRef">
                <translatingPart node="axisCenterHydraulicPunch" />
            </movingPart>

            <!-- center -->
            <movingPart node="centerFrontPartHydraulic" referencePoint="centerFrontPartHydraulicRef" referenceFrame="centerFrontPartHydraulicRef">
                <translatingPart node="centerFrontPartHydraulicPunch" />
            </movingPart>
            <movingPart node="centerBackPartHydraulic" referencePoint="centerBackPartHydraulicRef" referenceFrame="centerBackPartHydraulicRef">
                <translatingPart node="centerBackPartHydraulicPunch" />
            </movingPart>

            <!-- arms folding -->
            <movingPart node="leftInnerArm" referencePoint="leftInnerArmRef" referenceFrame="leftInnerArmRef" isActiveDirty="true" maxUpdateDistance="300">
                <dependentPart node="foldingPartLeft" />
                <dependentPart node="leftInnerArmHydraulic" />
            </movingPart>
            <movingPart node="rightInnerArm" referencePoint="rightInnerArmRef" referenceFrame="rightInnerArmRef" isActiveDirty="true" maxUpdateDistance="300">
                <dependentPart node="foldingPartRight" />
                <dependentPart node="rightInnerArmHydraulic" />
            </movingPart>
            <movingPart node="leftOuterArm" referencePoint="leftOuterArmRef" referenceFrame="leftOuterArmRef" isActiveDirty="true" maxUpdateDistance="300">
                <dependentPart node="leftOuterArmPart01" />
            </movingPart>
            <movingPart node="rightOuterArm" referencePoint="rightOuterArmRef" referenceFrame="rightOuterArmRef" isActiveDirty="true" maxUpdateDistance="300">
                <dependentPart node="rightOuterArmPart01" />
            </movingPart>
            <movingPart node="foldingPartLeft" referencePoint="foldingPartLeftRef" referenceFrame="foldingPartLeftRef"/>
            <movingPart node="foldingPartRight" referencePoint="foldingPartRightRef" referenceFrame="foldingPartRightRef"/>
            <movingPart node="leftInnerArmHydraulic" referencePoint="leftInnerArmHydraulicRef" referenceFrame="leftInnerArmHydraulicRef">
                <translatingPart node="leftInnerArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightInnerArmHydraulic" referencePoint="rightInnerArmHydraulicRef" referenceFrame="rightInnerArmHydraulicRef">
                <translatingPart node="rightInnerArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftOuterArmPart01" localReferencePoint="leftOuterArmPart02" referencePoint="leftOuterArmPart02Ref" referenceFrame="leftOuterArmPart01RefFrame">
                <dependentPart node="leftOuterArmPart02" />
                <dependentPart node="leftOuterArmHydraulic" />
            </movingPart>
            <movingPart node="leftOuterArmPart02" referencePoint="leftOuterArmPart02Ref" referenceFrame="leftOuterArmPart02Ref"/>
            <movingPart node="leftOuterArmHydraulic" referencePoint="leftOuterArmHydraulicRef" referenceFrame="leftOuterArmHydraulicRefFrame">
                <translatingPart node="leftOuterArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightOuterArmPart01" localReferencePoint="rightOuterArmPart02" referencePoint="rightOuterArmPart02Ref" referenceFrame="rightOuterArmPart01RefFrame">
                <dependentPart node="rightOuterArmPart02" />
                <dependentPart node="rightOuterArmHydraulic" />
            </movingPart>
            <movingPart node="rightOuterArmPart02" referencePoint="rightOuterArmPart02Ref" referenceFrame="rightOuterArmPart02Ref"/>
            <movingPart node="rightOuterArmHydraulic" referencePoint="rightOuterArmHydraulicRef" referenceFrame="rightOuterArmHydraulicRefFrame">
                <translatingPart node="rightOuterArmHydraulicPunch" />
            </movingPart>

            <!-- arm lock -->
            <movingPart node="leftArmLockPart" referencePoint="leftArmLockPartRef" referenceFrame="leftArmLockPartRef"/>
            <movingPart node="rightArmLockPart" referencePoint="rightArmLockPartRef" referenceFrame="rightArmLockPartRef"/>
            <movingPart node="lockHydraulic" referencePoint="lockHydraulicRef" referenceFrame="lockHydraulicRef">
                <translatingPart node="lockHydraulicPunch" />
            </movingPart>

            <!-- leftArm -->
            <movingPart node="leftInnerArmFrontPartHydraulic" referencePoint="leftInnerArmFrontPartHydraulicRef" referenceFrame="leftInnerArmFrontPartHydraulicRef">
                <translatingPart node="leftInnerArmFrontPartHydraulicPunch" />
            </movingPart>
            <movingPart node="leftInnerArmBackPartHydraulic" referencePoint="leftInnerArmBackPartHydraulicRef" referenceFrame="leftInnerArmBackPartHydraulicRef">
                <translatingPart node="leftInnerArmBackPartHydraulicPunch" />
            </movingPart>
            <movingPart node="leftOuterArmFrontPartHydraulic" referencePoint="leftOuterArmFrontPartHydraulicRef" referenceFrame="leftOuterArmFrontPartHydraulicRef">
                <translatingPart node="leftOuterArmFrontPartHydraulicPunch" />
            </movingPart>
            <movingPart node="leftOuterArmBackPartHydraulic" referencePoint="leftOuterArmBackPartHydraulicRef" referenceFrame="leftOuterArmBackPartHydraulicRef">
                <translatingPart node="leftOuterArmBackPartHydraulicPunch" />
            </movingPart>
            <movingPart node="leftInnerArmAxisFrontHydraulic" referencePoint="leftInnerArmAxisFrontHydraulicRef" referenceFrame="leftInnerArmAxisFrontHydraulicRef">
                <translatingPart node="leftInnerArmAxisFrontHydraulicPunch" />
            </movingPart>
            <movingPart node="leftInnerArmAxisBack" localReferencePoint="leftInnerArmAxisBackPart" referencePoint="leftInnerArmAxisBackPartRef" referenceFrame="leftInnerArmAxisBackRefFrame">
                <dependentPart node="leftInnerArmAxisBackPart" />
            </movingPart>
            <movingPart node="leftInnerArmAxisBackPart" referencePoint="leftInnerArmAxisBackPartRef" referenceFrame="leftInnerArmAxisBackPartRef"/>
            <movingPart node="leftInnerArmAxisBack_physics" localReferencePoint="leftInnerArmAxisBackPart_physics" referencePoint="leftInnerArmAxisBackPartRef_physics" referenceFrame="leftInnerArmAxisBackRefFrame_physics" wheelIndices="6">
                <dependentPart node="leftInnerArmAxisBackPart" />
            </movingPart>
            <movingPart node="leftInnerArmAxisBackPart_physics" referencePoint="leftInnerArmAxisBackPartRef_physics" referenceFrame="leftInnerArmAxisBackPartRef_physics"/>
            <movingPart node="leftOuterAxisHydraulic" referencePoint="leftOuterAxisHydraulicRef" referenceFrame="leftOuterAxisHydraulicRef">
                <translatingPart node="leftOuterAxisHydraulicPunch" />
            </movingPart>

            <!-- rightArm -->
            <movingPart node="rightInnerArmFrontPartHydraulic" referencePoint="rightInnerArmFrontPartHydraulicRef" referenceFrame="rightInnerArmFrontPartHydraulicRef">
                <translatingPart node="rightInnerArmFrontPartHydraulicPunch" />
            </movingPart>
            <movingPart node="rightInnerArmBackPartHydraulic" referencePoint="rightInnerArmBackPartHydraulicRef" referenceFrame="rightInnerArmBackPartHydraulicRef">
                <translatingPart node="rightInnerArmBackPartHydraulicPunch" />
            </movingPart>
            <movingPart node="rightOuterArmFrontPartHydraulic" referencePoint="rightOuterArmFrontPartHydraulicRef" referenceFrame="rightOuterArmFrontPartHydraulicRef">
                <translatingPart node="rightOuterArmFrontPartHydraulicPunch" />
            </movingPart>
            <movingPart node="rightOuterArmBackPartHydraulic" referencePoint="rightOuterArmBackPartHydraulicRef" referenceFrame="rightOuterArmBackPartHydraulicRef">
                <translatingPart node="rightOuterArmBackPartHydraulicPunch" />
            </movingPart>
            <movingPart node="measurementFrontArm01" localReferencePoint="measurementFrontArm02" referencePoint="measurementFrontArm02Ref" referenceFrame="measurementFrontArm01RefFrame">
                <dependentPart node="measurementFrontArm02" />
            </movingPart>
            <movingPart node="measurementFrontArm02" referencePoint="measurementFrontArm02Ref" referenceFrame="measurementFrontArm02Ref"/>
            <movingPart node="measurementBackArm01" localReferencePoint="measurementBackArm02" referencePoint="measurementBackArm02Ref" referenceFrame="measurementBackArm01RefFrame">
                <dependentPart node="measurementBackArm02" />
            </movingPart>
            <movingPart node="measurementBackArm02" referencePoint="measurementBackArm02Ref" referenceFrame="measurementBackArm02Ref"/>
            <movingPart node="rightInnerArmAxisFrontHydraulic" referencePoint="rightInnerArmAxisFrontHydraulicRef" referenceFrame="rightInnerArmAxisFrontHydraulicRef">
                <translatingPart node="rightInnerArmAxisFrontHydraulicPunch" />
            </movingPart>
            <movingPart node="rightInnerArmAxisBack" localReferencePoint="rightInnerArmAxisBackPart" referencePoint="rightInnerArmAxisBackPartRef" referenceFrame="rightInnerArmAxisBackRefFrame">
                <dependentPart node="rightInnerArmAxisBackPart" />
            </movingPart>
            <movingPart node="rightInnerArmAxisBackPart" referencePoint="rightInnerArmAxisBackPartRef" referenceFrame="rightInnerArmAxisBackPartRef"/>
            <movingPart node="rightInnerArmAxisBack_physics" localReferencePoint="rightInnerArmAxisBackPart_physics" referencePoint="rightInnerArmAxisBackPartRef_physics" referenceFrame="rightInnerArmAxisBackRefFrame_physics" wheelIndices="10">
                <dependentPart node="rightInnerArmAxisBackPart" />
            </movingPart>
            <movingPart node="rightInnerArmAxisBackPart_physics" referencePoint="rightInnerArmAxisBackPartRef_physics" referenceFrame="rightInnerArmAxisBackPartRef_physics"/>
            <movingPart node="rightOuterArmAxisHydraulic" referencePoint="rightOuterArmAxisHydraulicRef" referenceFrame="rightOuterArmAxisHydraulicRef">
                <translatingPart node="rightOuterArmAxisHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <jigglingParts>
        <jigglingPart node="leftTines"  speedScale="2" amplitudeScale="4" shaderParameter="amplFreq" shaderParameterComponentSpeed="4" shaderParameterComponentAmplitude="1" refNodeIndex="1" />
        <jigglingPart node="leftOuterTines"  speedScale="2" amplitudeScale="4" shaderParameter="amplFreq" shaderParameterComponentSpeed="4" shaderParameterComponentAmplitude="1" refNodeIndex="1" />
        <jigglingPart node="rightTines" speedScale="2" amplitudeScale="4" shaderParameter="amplFreq" shaderParameterComponentSpeed="4" shaderParameterComponentAmplitude="1" refNodeIndex="1" />
        <jigglingPart node="rightOuterTines" speedScale="2" amplitudeScale="4" shaderParameter="amplFreq" shaderParameterComponentSpeed="4" shaderParameterComponentAmplitude="1" refNodeIndex="1" />
        <jigglingPart node="centerTines" speedScale="2" amplitudeScale="4" shaderParameter="amplFreq" shaderParameterComponentSpeed="4" shaderParameterComponentAmplitude="1" refNodeIndex="1" />
    </jigglingParts>

    <cultivator useDeepMode="false">
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="nzExtreme1425_main_component1" />
        </sounds>
        <directionNode node="nzExtreme1425_main_component1" />
        <onlyActiveWhenLowered value="true"/>
    </cultivator>

    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="14.6" height="2.0"/>
        <allowTurnBackward value="false"/>
        <toolReverserDirectionNode node="sizeMarkerBack"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="3.5" height="3.8" length="6" lengthOffset="0.2"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.6" maxX="1.6" minZ="-3.7" maxZ="2.1" yOffset="0.4" />
        <bendingNode minX="-0.25" maxX="0.25" minZ="0.42" maxZ="3.3" yOffset="-0.15" node="drawbar"/>
        <bendingNode minX="-1.41" maxX="1.5" minZ="-2.7" maxZ="2.65" yOffset="-0.23" node="nzExtreme1425_leftInnerArm_component2" />
        <bendingNode minX="-1.5" maxX="1.41" minZ="-2.7" maxZ="2.65" yOffset="-0.23" node="nzExtreme1425_rightInnerArm_component3" />
        <bendingNode minX="-1.33" maxX="1.3" minZ="-2.7" maxZ="2.65" yOffset="-0.23" node="nzExtreme1425_leftOuterArm_component4" />
        <bendingNode minX="-1.3" maxX="1.33" minZ="-2.7" maxZ="2.65" yOffset="-0.23" node="nzExtreme1425_rightOuterArm_component5" />
    </foliageBending>

    <baseMaterial>
        <material name="nzExtreme1425_mat" baseNode="nzExtreme1425_vis">
            <shaderParameter name="colorMat0" value="VAEDERSTAD_RED1"/>
            <shaderParameter name="colorMat1" value="VAEDERSTAD_YELLOW1"/>
        </material>
        <material name="nzExtreme1425Alpha_mat" baseNode="nzExtreme1425Alpha">
            <shaderParameter name="colorMat0" value="VAEDERSTAD_YELLOW1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="nzExtreme1425_main_component1" node="0>" />
        <i3dMapping id="nzExtreme1425_vis" node="0>0" />
        <i3dMapping id="leftArmJoint" node="0>0|0" />
        <i3dMapping id="rightArmJoint" node="0>0|1" />
        <i3dMapping id="defaultLightStatic" node="0>0|2|0|0" />
        <i3dMapping id="turnLightFrontLeftStatic" node="0>0|2|0|1" />
        <i3dMapping id="turnLightFrontRightStatic" node="0>0|2|0|2" />
        <i3dMapping id="reverseLightStatic" node="0>0|2|0|3" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|2|1" />
        <i3dMapping id="reverseLightHigh1" node="0>0|2|3|0" />
        <i3dMapping id="drawbarRefFrame" node="0>0|3|0" />
        <i3dMapping id="drawbar" node="0>0|3|0|0" />
        <i3dMapping id="drawbarPart01" node="0>0|3|0|0|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|3|0|0|0|0|0" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|3|0|0|0|0|0|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|3|0|0|0|0|1" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|3|0|0|0|0|1|0" />
        <i3dMapping id="airIn_detached" node="0>0|3|0|0|0|0|2" />
        <i3dMapping id="airIn_detachedAdapter" node="0>0|3|0|0|0|0|2|0" />
        <i3dMapping id="airOut_detached" node="0>0|3|0|0|0|0|3" />
        <i3dMapping id="airOut_detachedAdapter" node="0>0|3|0|0|0|0|3|0" />
        <i3dMapping id="airOut" node="0>0|3|0|0|0|0|4" />
        <i3dMapping id="airIn" node="0>0|3|0|0|0|0|5" />
        <i3dMapping id="hydraulicOut01" node="0>0|3|0|0|0|0|6" />
        <i3dMapping id="hydraulicIn01" node="0>0|3|0|0|0|0|7" />
        <i3dMapping id="electric_detached" node="0>0|3|0|0|0|0|8" />
        <i3dMapping id="electric" node="0>0|3|0|0|0|0|9" />
        <i3dMapping id="attacherJoint" node="0>0|3|0|0|1|0" />
        <i3dMapping id="supportArm" node="0>0|3|0|0|2|0" />
        <i3dMapping id="axisCenter" node="0>0|3|1" />
        <i3dMapping id="axisCenterLeft" node="0>0|3|1|0" />
        <i3dMapping id="wheelLeft01" node="0>0|3|1|0|0" />
        <i3dMapping id="wheelLeft02" node="0>0|3|1|0|1" />
        <i3dMapping id="axisCenterRight" node="0>0|3|1|1" />
        <i3dMapping id="wheelRight01" node="0>0|3|1|1|0" />
        <i3dMapping id="wheelRight02" node="0>0|3|1|1|1" />
        <i3dMapping id="axisCenterPart01RefFrame" node="0>0|3|1|2" />
        <i3dMapping id="axisCenterPart01" node="0>0|3|1|2|0" />
        <i3dMapping id="axisCenterPart02" node="0>0|3|1|2|0|0" />
        <i3dMapping id="axisCenterPart03RefFrame" node="0>0|3|1|2|0|0|0" />
        <i3dMapping id="axisCenterPart03" node="0>0|3|1|2|0|0|0|0" />
        <i3dMapping id="axisCenterPart04" node="0>0|3|1|2|0|0|0|0|0" />
        <i3dMapping id="drawbarPart01Ref" node="0>0|3|1|2|0|0|0|0|0|0" />
        <i3dMapping id="axisCenterHydraulic" node="0>0|3|1|3" />
        <i3dMapping id="axisCenterHydraulicPunch" node="0>0|3|1|3|0" />
        <i3dMapping id="measurementArm01RefFrame" node="0>0|3|1|4" />
        <i3dMapping id="measurementArm01" node="0>0|3|1|4|0" />
        <i3dMapping id="measurementArm02" node="0>0|3|1|4|0|0" />
        <i3dMapping id="measurementArm01SpringRef" node="0>0|3|1|4|0|1" />
        <i3dMapping id="axisCenterPart02Ref" node="0>0|3|2" />
        <i3dMapping id="axisCenterPart04Ref" node="0>0|3|3" />
        <i3dMapping id="axisCenterHydraulicRef" node="0>0|3|4" />
        <i3dMapping id="measurementArm02Ref" node="0>0|3|5" />
        <i3dMapping id="measurementArm01Spring" node="0>0|3|6" />
        <i3dMapping id="centerFrontPart" node="0>0|3|7" />
        <i3dMapping id="centerFrontPartHydraulicRef" node="0>0|3|7|0" />
        <i3dMapping id="centerFrontPartHydraulic" node="0>0|3|8" />
        <i3dMapping id="centerFrontPartHydraulicPunch" node="0>0|3|8|0" />
        <i3dMapping id="centerBackPart" node="0>0|3|9" />
        <i3dMapping id="centerBackPartHydraulicRef" node="0>0|3|9|0" />
        <i3dMapping id="centerBackPartHydraulic" node="0>0|3|10" />
        <i3dMapping id="centerBackPartHydraulicPunch" node="0>0|3|10|0" />
        <i3dMapping id="leftInnerArm" node="0>0|3|11" />
        <i3dMapping id="leftOuterArm" node="0>0|3|11|0" />
        <i3dMapping id="leftOuterArmPart02Ref" node="0>0|3|11|0|0" />
        <i3dMapping id="leftOuterArmBackPart" node="0>0|3|11|0|1|0" />
        <i3dMapping id="leftOuterArmBackPartHydraulicRef" node="0>0|3|11|0|1|0|0" />
        <i3dMapping id="leftOuterArmBackPartHydraulic" node="0>0|3|11|0|2" />
        <i3dMapping id="leftOuterArmBackPartHydraulicPunch" node="0>0|3|11|0|2|0" />
        <i3dMapping id="leftOuterArmFrontPart" node="0>0|3|11|0|3|0" />
        <i3dMapping id="leftOuterArmFrontPartHydraulicRef" node="0>0|3|11|0|3|0|0" />
        <i3dMapping id="leftOuterArmFrontPartHydraulic" node="0>0|3|11|0|4" />
        <i3dMapping id="leftOuterArmFrontPartHydraulicPunch" node="0>0|3|11|0|4|0" />
        <i3dMapping id="leftOuterAxis" node="0>0|3|11|0|5|0" />
        <i3dMapping id="leftOuterAxisPart" node="0>0|3|11|0|5|0|0" />
        <i3dMapping id="leftOuterAxisHydraulic" node="0>0|3|11|0|5|0|1" />
        <i3dMapping id="leftOuterAxisHydraulicPunch" node="0>0|3|11|0|5|0|1|0" />
        <i3dMapping id="leftOuterAxisHydraulicRef" node="0>0|3|11|0|7" />
        <i3dMapping id="leftOuterTines" node="0>0|3|11|0|12" />
        <i3dMapping id="tineEffect01LinkNode" node="0>0|3|11|0|13" />
        <i3dMapping id="foldingPartLeftRef" node="0>0|3|11|1" />
        <i3dMapping id="leftInnerArmHydraulicRef" node="0>0|3|11|2" />
        <i3dMapping id="leftOuterArmPart01RefFrame" node="0>0|3|11|3" />
        <i3dMapping id="leftOuterArmPart01" node="0>0|3|11|3|0" />
        <i3dMapping id="leftOuterArmPart02" node="0>0|3|11|3|0|0" />
        <i3dMapping id="leftOuterArmHydraulicRef" node="0>0|3|11|3|0|0|0" />
        <i3dMapping id="leftOuterArmHydraulicRefFrame" node="0>0|3|11|4" />
        <i3dMapping id="leftOuterArmHydraulic" node="0>0|3|11|4|0" />
        <i3dMapping id="leftOuterArmHydraulicPunch" node="0>0|3|11|4|0|0" />
        <i3dMapping id="leftInnerArmFrontPart" node="0>0|3|11|5|0" />
        <i3dMapping id="leftInnerArmFrontPartHydraulicRef" node="0>0|3|11|5|0|0" />
        <i3dMapping id="leftInnerArmFrontPartHydraulic" node="0>0|3|11|6" />
        <i3dMapping id="leftInnerArmFrontPartHydraulicPunch" node="0>0|3|11|6|0" />
        <i3dMapping id="leftInnerArmBackPart" node="0>0|3|11|7|0" />
        <i3dMapping id="leftInnerArmBackPartHydraulicRef" node="0>0|3|11|7|0|0" />
        <i3dMapping id="leftInnerArmBackPartHydraulic" node="0>0|3|11|8" />
        <i3dMapping id="leftInnerArmBackPartHydraulicPunch" node="0>0|3|11|8|0" />
        <i3dMapping id="leftInnerArmAxisFront" node="0>0|3|11|9|0" />
        <i3dMapping id="leftInnerArmAxisBackPartRef" node="0>0|3|11|9|0|0" />
        <i3dMapping id="leftInnerArmAxisFrontHydraulic" node="0>0|3|11|9|0|1" />
        <i3dMapping id="leftInnerArmAxisFrontHydraulicPunch" node="0>0|3|11|9|0|1|0" />
        <i3dMapping id="leftInnerArmAxisBackRefFrame" node="0>0|3|11|10" />
        <i3dMapping id="leftInnerArmAxisBack" node="0>0|3|11|10|0" />
        <i3dMapping id="leftInnerArmAxisBackPart" node="0>0|3|11|10|0|0" />
        <i3dMapping id="leftInnerArmAxisFrontHydraulicRef" node="0>0|3|11|12" />
        <i3dMapping id="leftTines" node="0>0|3|11|17" />
        <i3dMapping id="tineEffect02LinkNode" node="0>0|3|11|18" />
        <i3dMapping id="tineEffect03LinkNode" node="0>0|3|11|19" />
        <i3dMapping id="rightInnerArm" node="0>0|3|12" />
        <i3dMapping id="rightOuterArm" node="0>0|3|12|0" />
        <i3dMapping id="rightOuterArmPart02Ref" node="0>0|3|12|0|0" />
        <i3dMapping id="rightOuterArmFrontPart" node="0>0|3|12|0|1|0" />
        <i3dMapping id="rightOuterArmFrontPartHydraulicRef" node="0>0|3|12|0|1|0|0" />
        <i3dMapping id="rightOuterArmFrontPartHydraulic" node="0>0|3|12|0|2" />
        <i3dMapping id="rightOuterArmFrontPartHydraulicPunch" node="0>0|3|12|0|2|0" />
        <i3dMapping id="rightOuterArmBackPart" node="0>0|3|12|0|3|0" />
        <i3dMapping id="rightOuterArmBackPartHydraulicRef" node="0>0|3|12|0|3|0|0" />
        <i3dMapping id="rightOuterArmBackPartHydraulic" node="0>0|3|12|0|4" />
        <i3dMapping id="rightOuterArmBackPartHydraulicPunch" node="0>0|3|12|0|4|0" />
        <i3dMapping id="rightOuterArmAxis" node="0>0|3|12|0|5|0" />
        <i3dMapping id="rightOuterArmAxisPart" node="0>0|3|12|0|5|0|0" />
        <i3dMapping id="rightOuterArmAxisHydraulic" node="0>0|3|12|0|5|0|1" />
        <i3dMapping id="rightOuterArmAxisHydraulicPunch" node="0>0|3|12|0|5|0|1|0" />
        <i3dMapping id="rightOuterArmAxisHydraulicRef" node="0>0|3|12|0|7" />
        <i3dMapping id="rightOuterTines" node="0>0|3|12|0|12" />
        <i3dMapping id="tineEffect04LinkNode" node="0>0|3|12|0|13" />
        <i3dMapping id="foldingPartRightRef" node="0>0|3|12|1" />
        <i3dMapping id="rightInnerArmHydraulicRef" node="0>0|3|12|2" />
        <i3dMapping id="rightOuterArmHydraulicRefFrame" node="0>0|3|12|3" />
        <i3dMapping id="rightOuterArmHydraulic" node="0>0|3|12|3|0" />
        <i3dMapping id="rightOuterArmHydraulicPunch" node="0>0|3|12|3|0|0" />
        <i3dMapping id="rightOuterArmPart01RefFrame" node="0>0|3|12|4" />
        <i3dMapping id="rightOuterArmPart01" node="0>0|3|12|4|0" />
        <i3dMapping id="rightOuterArmPart02" node="0>0|3|12|4|0|0" />
        <i3dMapping id="rightOuterArmHydraulicRef" node="0>0|3|12|4|0|0|0" />
        <i3dMapping id="rightInnerArmFrontPart" node="0>0|3|12|5|0" />
        <i3dMapping id="rightInnerArmFrontPartHydraulicRef" node="0>0|3|12|5|0|0" />
        <i3dMapping id="measurementFrontArm02Ref" node="0>0|3|12|5|0|1" />
        <i3dMapping id="rightInnerArmFrontPartHydraulic" node="0>0|3|12|6" />
        <i3dMapping id="rightInnerArmFrontPartHydraulicPunch" node="0>0|3|12|6|0" />
        <i3dMapping id="rightInnerArmBackPart" node="0>0|3|12|7|0" />
        <i3dMapping id="rightInnerArmBackPartHydraulicRef" node="0>0|3|12|7|0|0" />
        <i3dMapping id="measurementBackArm02Ref" node="0>0|3|12|7|0|1" />
        <i3dMapping id="rightInnerArmBackPartHydraulic" node="0>0|3|12|8" />
        <i3dMapping id="rightInnerArmBackPartHydraulicPunch" node="0>0|3|12|8|0" />
        <i3dMapping id="measurementFrontArm01RefFrame" node="0>0|3|12|9" />
        <i3dMapping id="measurementFrontArm01" node="0>0|3|12|9|0" />
        <i3dMapping id="measurementFrontArm02" node="0>0|3|12|9|0|0" />
        <i3dMapping id="measurementBackArm01RefFrame" node="0>0|3|12|10" />
        <i3dMapping id="measurementBackArm01" node="0>0|3|12|10|0" />
        <i3dMapping id="measurementBackArm02" node="0>0|3|12|10|0|0" />
        <i3dMapping id="rightInnerArmAxisFront" node="0>0|3|12|11|0" />
        <i3dMapping id="rightInnerArmAxisFrontHydraulic" node="0>0|3|12|11|0|0" />
        <i3dMapping id="rightInnerArmAxisFrontHydraulicPunch" node="0>0|3|12|11|0|0|0" />
        <i3dMapping id="rightInnerArmAxisBackPartRef" node="0>0|3|12|11|0|1" />
        <i3dMapping id="rightInnerArmAxisBackRefFrame" node="0>0|3|12|12" />
        <i3dMapping id="rightInnerArmAxisBack" node="0>0|3|12|12|0" />
        <i3dMapping id="rightInnerArmAxisBackPart" node="0>0|3|12|12|0|0" />
        <i3dMapping id="rightInnerArmAxisFrontHydraulicRef" node="0>0|3|12|14" />
        <i3dMapping id="rightTines" node="0>0|3|12|19" />
        <i3dMapping id="tineEffect05LinkNode" node="0>0|3|12|20" />
        <i3dMapping id="tineEffect06LinkNode" node="0>0|3|12|21" />
        <i3dMapping id="foldingPartLeft" node="0>0|3|13" />
        <i3dMapping id="foldingPartRight" node="0>0|3|14" />
        <i3dMapping id="leftArmLockPartRef" node="0>0|3|15" />
        <i3dMapping id="rightArmLockPartRef" node="0>0|3|16" />
        <i3dMapping id="leftArmLock" node="0>0|3|17" />
        <i3dMapping id="leftArmLockPart" node="0>0|3|17|0" />
        <i3dMapping id="lockHydraulic" node="0>0|3|17|0|0" />
        <i3dMapping id="lockHydraulicPunch" node="0>0|3|17|0|0|0" />
        <i3dMapping id="rightArmLock" node="0>0|3|18" />
        <i3dMapping id="rightArmLockPart" node="0>0|3|18|0" />
        <i3dMapping id="lockHydraulicRef" node="0>0|3|18|0|0" />
        <i3dMapping id="leftInnerArmHydraulic" node="0>0|3|19" />
        <i3dMapping id="leftInnerArmHydraulicPunch" node="0>0|3|19|0" />
        <i3dMapping id="rightInnerArmHydraulic" node="0>0|3|20" />
        <i3dMapping id="rightInnerArmHydraulicPunch" node="0>0|3|20|0" />
        <i3dMapping id="groundRefNode" node="0>0|4|0" />
        <i3dMapping id="workAreaStart" node="0>0|4|1" />
        <i3dMapping id="workAreaWidth" node="0>0|4|2" />
        <i3dMapping id="workAreaHeight" node="0>0|4|3" />
        <i3dMapping id="depthNode" node="0>0|4|4" />
        <i3dMapping id="emitterSmoke" node="0>0|5|0" />
        <i3dMapping id="centerTines" node="0>0|5|1" />
        <i3dMapping id="tineEffect07LinkNode" node="0>0|5|2" />
        <i3dMapping id="tineEffect08LinkNode" node="0>0|5|3" />
        <i3dMapping id="aiMarkerLeft" node="0>0|6|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|6|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|6|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|6|3" />
        <i3dMapping id="sizeMarkerRight" node="0>0|6|4" />
        <i3dMapping id="sizeMarkerBack" node="0>0|6|5" />
        <i3dMapping id="aiCollisionNode" node="0>0|6|6" />
        <i3dMapping id="nzExtreme1425Alpha" node="0>0|7|0" />
        <i3dMapping id="wheelChock02_01" node="0>0|8|0" />
        <i3dMapping id="chockSupport_01" node="0>0|8|1" />
        <i3dMapping id="chockSupport_02" node="0>0|8|2" />
        <i3dMapping id="wheelChock02_02" node="0>0|8|3" />
        <i3dMapping id="nzExtreme1425_leftInnerArm_component2" node="1>" />
        <i3dMapping id="leftOuterArmJoint" node="1>0" />
        <i3dMapping id="leftInnerArmRef" node="1>1" />
        <i3dMapping id="leftInnerArmAxisBackRefFrame_physics" node="1>2" />
        <i3dMapping id="leftInnerArmAxisBack_physics" node="1>2|0" />
        <i3dMapping id="leftInnerArmAxisBackPart_physics" node="1>2|0|0" />
        <i3dMapping id="leftInnerArmBackWheel" node="1>2|0|1" />
        <i3dMapping id="leftInnerArmAxisFront_physics" node="1>3" />
        <i3dMapping id="leftInnerArmFrontWheel" node="1>3|0" />
        <i3dMapping id="leftInnerArmAxisBackPartRef_physics" node="1>3|1" />
        <i3dMapping id="nzExtreme1425_rightInnerArm_component3" node="2>" />
        <i3dMapping id="rightOuterArmJoint" node="2>0" />
        <i3dMapping id="rightInnerArmRef" node="2>1" />
        <i3dMapping id="rightInnerArmAxisFront_physics" node="2>2" />
        <i3dMapping id="rightInnerArmFrontWheel" node="2>2|0" />
        <i3dMapping id="rightInnerArmAxisBackPartRef_physics" node="2>2|1" />
        <i3dMapping id="rightInnerArmAxisBackRefFrame_physics" node="2>3" />
        <i3dMapping id="rightInnerArmAxisBack_physics" node="2>3|0" />
        <i3dMapping id="rightInnerArmAxisBackPart_physics" node="2>3|0|0" />
        <i3dMapping id="rightInnerArmBackWheel" node="2>3|0|1" />
        <i3dMapping id="nzExtreme1425_leftOuterArm_component4" node="3>" />
        <i3dMapping id="leftOuterArmRef" node="3>0" />
        <i3dMapping id="leftOuterAxis_physics" node="3>1" />
        <i3dMapping id="leftOuterAxisPart_physics" node="3>1|0" />
        <i3dMapping id="wheelLeftOuterArm01" node="3>1|0|0" />
        <i3dMapping id="wheelLeftOuterArm02" node="3>1|0|1" />
        <i3dMapping id="nzExtreme1425_rightOuterArm_component5" node="4>" />
        <i3dMapping id="rightOuterArmRef" node="4>0" />
        <i3dMapping id="rightOuterArmAxis_physics" node="4>1" />
        <i3dMapping id="rightOuterArmAxisPart_physics" node="4>1|0" />
        <i3dMapping id="wheelRightOuterArm01" node="4>1|0|0" />
        <i3dMapping id="wheelRightOuterArm02" node="4>1|0|1" />
    </i3dMappings>
</vehicle>
