<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<sounds xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/vehicle_sounds.xsd">
    <motorized>
        <sounds>
            <motorStart file="$data/vehicles/train/locomotive04/sounds/locomotive04_start.wav" linkNode="0>" innerRadius="7.0" outerRadius="70.0" >
                <volume indoor="0.3" outdoor="1.0" />
                <pitch indoor="1.0" outdoor="1.0" />
                <lowpassGain indoor="0.5" outdoor="1.0" />
            </motorStart>

            <motorStop file="$data/vehicles/train/locomotive04/sounds/locomotive04_stop.wav" linkNode="0>" innerRadius="7.0" outerRadius="70.0" >
                <volume indoor="0.3" outdoor="1.0" />
                <pitch indoor="1.0" outdoor="1.0" />
                <lowpassGain indoor="0.5" outdoor="1.0" />
            </motorStop>

            <motor file="$data/vehicles/train/locomotive04/sounds/locomotive04_idle_loop.wav" linkNode="0>" innerRadius="7.0" outerRadius="70.0" >
                <volume indoor="0.3" outdoor="1.0" >
                    <modifier type="SPEED" value="0.00" modifiedValue="1.00" />
                    <modifier type="SPEED" value="22.00" modifiedValue="0.00" />
                </volume>
                <pitch indoor="1.0" outdoor="1.0" >
                    <modifier type="SPEED" value="0.00" modifiedValue="1.00" />
                    <modifier type="SPEED" value="50.00" modifiedValue="1.50" />
                </pitch>
            </motor>

            <motor file="$data/vehicles/train/locomotive04/sounds/locomotive04_run_loop.wav" linkNode="0>" innerRadius="7.0" outerRadius="70.0" >
                <volume indoor="0.3" outdoor="1.0" >
                    <modifier type="SPEED" value="0.00" modifiedValue="0.00" />
                    <modifier type="SPEED" value="18.0" modifiedValue="1.00" />
                </volume>
                <pitch indoor="1.0" outdoor="1.0" >
                    <modifier type="SPEED" value="0.00" modifiedValue="0.55" />
                    <modifier type="SPEED" value="18.0" modifiedValue="0.75" />
                    <modifier type="SPEED" value="65.0" modifiedValue="0.85" />
                    <modifier type="SPEED" value="80.0" modifiedValue="1.00" />
                </pitch>
            </motor>
            
            <motor file="$data/vehicles/train/locomotive01/sounds/trainLoopLayerInterior.wav" linkNodeOffset="0 2 3" innerRadius="7.0" outerRadius="70.0" >
                <volume indoor="1" outdoor="0.0" >
                    <modifier type="SPEED" value="0.00" modifiedValue="0.00" />
                    <modifier type="SPEED" value="80.0" modifiedValue="1" />
                </volume>
            </motor>

            <gearbox file="$data/sounds/shared/train_wheels_loop.wav" linkNode="0>" innerRadius="7.0" outerRadius="60.0" >
                <volume indoor="0.25" outdoor="0.5" >
                    <modifier type="SPEED" value="0.0" modifiedValue="0.0" />
                    <modifier type="SPEED" value="50.0" modifiedValue="1.0" />
                </volume>
                <pitch indoor="1.0" outdoor="1.0" >
                    <modifier type="SPEED" value="0.0" modifiedValue="0.9" />
                    <modifier type="SPEED" value="50.0" modifiedValue="1.1" />
                </pitch>
                <lowpassGain indoor="0.5" outdoor="1.0" />
            </gearbox>

            <brake file="$data/sounds/vehicles/brake/train_brake_loop.wav" linkNode="0>" innerRadius="7.0" outerRadius="70.0" fadeOut="0.03" >
                <volume indoor="0.2" outdoor="0.8" />
                <pitch indoor="1.0" outdoor="1.0" />
                <lowpassGain indoor="0.5" outdoor="1.0" />
            </brake>
        </sounds>
    </motorized>

    <lights>
        <sounds>
            <toggleLights template="SWITCH_01" />
        </sounds>
    </lights>

    <attacherJoints>
        <sounds>
            <attach template="ATTACH_01" />
        </sounds>
    </attacherJoints>

    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" />
        </sounds>
    </drivable>

    <cylindered>
        <sounds>
            <hydraulic template="defaultHydraulicSound" />
        </sounds>
    </cylindered>

    <honk>
        <sound template="HONK_TRAIN" linkNode="0>" />
    </honk>
</sounds>
