﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="forageWagon" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Magnon CFS 530 DO</name>
        <specs>
            <neededPower>300</neededPower>
            <combination xmlFilename="$data/objects/pallets/bonsilage/bonsilagePallet.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_forageWagon</function>
        </functions>
        <image>$data/vehicles/strautmann/magnon530/store_magnon530.png</image>
        <price>132500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>STRAUTMANN</brand>
        <category>loaderWagons</category>
        <shopTranslationOffset>0 0.027 0</shopTranslationOffset>
        <shopRotationOffset>0.727 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>6631936</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1430016</indexBufferMemoryUsage>
        <textureMemoryUsage>3801088</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_forageWagon</typeDesc>
        <filename>$data/vehicles/strautmann/magnon530/magnon530.i3d</filename>
        <size width="4" length="12.5" lengthOffset="0"/>
        <speedLimit value="17" />
        <components maxMass="34000">
            <component centerOfMass="0 0.8 -0.5" solverIterationCount="10" mass="12130" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="200" />
            <joint component1="1" component2="2" node="pickupJoint" rotLimit="0 0 0" transLimit="0 0 0" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <sounds volumeFactor="1.4"/>
        <mapHotspot type="TRAILER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.35" initialCompression="25" suspTravel="0.12" spring="60" damper="60" yOffset="0.035" />
                        <steeringAxle scale="0.3" rotMax="10" rotMin="-10" />
                        <steering node="steeringBarFront" nodeMinTransX="0.08" nodeMaxTransX="-0.08" />
                        <wheelChock parkingNode="wheelChock_01" />
                        <wheelChock parkingNode="wheelChock_02" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml" isLeft="false" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.35" initialCompression="25" suspTravel="0.12" spring="60" damper="60" yOffset="0.035" />
                        <steeringAxle scale="0.3" rotMax="10" rotMin="-10" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="axisBackLeft"   driveNode="wheelBackLeft"   forcePointRatio="0.35" initialCompression="25" suspTravel="0.12" spring="60" damper="60" yOffset="0.004" />
                        <steeringAxle scale="-0.5" rotMax="10" rotMin="-10" />
                        <steering node="steeringBarBack" nodeMinTransX="0.08" nodeMaxTransX="-0.08" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="axisBackRight"  driveNode="wheelBackRight"  forcePointRatio="0.35" initialCompression="25" suspTravel="0.12" spring="60" damper="60" yOffset="0.004" />
                        <steeringAxle scale="-0.5" rotMax="10" rotMin="-10" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="wheelMiddleLeft"                            forcePointRatio="0.35" initialCompression="25" suspTravel="0.12" spring="60" damper="60" yOffset="0.02" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="wheelMiddleRight"                           forcePointRatio="0.35" initialCompression="25" suspTravel="0.12" spring="60" damper="60" yOffset="0.02" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true">
                        <physics rotMin="-21" rotMax="21" restLoad="0.1" repr="axisPickupLeft_phys"  driveNode="wheelPickupLeft_phys" radius="0.203" width="0.152" forcePointRatio="0.1" mass="0.01" initialCompression="60" suspTravel="0.03" spring="30" damper="50" rotationDamping="0.0001" brakeFactor="0" versatileYRot="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false">
                        <physics rotMin="-21" rotMax="21" restLoad="0.1" repr="axisPickupRight_phys" driveNode="wheelPickupRight_phys" radius="0.203" width="0.152" forcePointRatio="0.1" mass="0.01" initialCompression="60" suspTravel="0.03" spring="30" damper="50" rotationDamping="0.0001" brakeFactor="0" versatileYRot="true" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="3600" brand="MICHELIN" saveId="MICHELIN_BROAD">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml">
                        <physics yOffset="0.035"/>
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml">
                        <physics yOffset="0.035"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml">
                        <physics yOffset="0.004"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml">
                        <physics yOffset="0.004"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml">
                        <physics yOffset="0.02"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml">
                        <physics yOffset="0.02"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
                <foliageBendingModifier index="2" minX="-1.52" maxX="1.52" />
                <objectChange node="wheelFrontLeft" translationActive="0.33 -0.001 -0.101"/>
                <objectChange node="wheelFrontRight" translationActive="-0.33 -0.001 -0.101"/>
                <objectChange node="wheelBackLeft" translationActive="0.33 -0.001 -0.101"/>
                <objectChange node="wheelBackRight" translationActive="-0.33 -0.001 -0.101"/>
                <objectChange node="wheelMiddleLeft" translationActive="1.068 0.686 -1.268"/>
                <objectChange node="wheelMiddleRight" translationActive="-1.068 0.686 -1.268"/>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="3600" brand="VREDESTEIN" saveId="VREDESTEIN_BROAD">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <foliageBendingModifier index="2" minX="-1.52" maxX="1.52" />
                <objectChange node="wheelFrontLeft" translationActive="0.33 -0.001 -0.101"/>
                <objectChange node="wheelFrontRight" translationActive="-0.33 -0.001 -0.101"/>
                <objectChange node="wheelBackLeft" translationActive="0.33 -0.001 -0.101"/>
                <objectChange node="wheelBackRight" translationActive="-0.33 -0.001 -0.101"/>
                <objectChange node="wheelMiddleLeft" translationActive="1.068 0.686 -1.268"/>
                <objectChange node="wheelMiddleRight" translationActive="-1.068 0.686 -1.268"/>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>STRAUTMANN_RED1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelFrontRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="wheelMiddleLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelMiddleRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackLeft"    filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackRight"   filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="wheelPickupLeft"  filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.125 0.125 0.125" >
                <color1>-</color1>
            </hub>
            <hub linkNode="wheelPickupRight" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.125 0.125 0.125" >
                <color1>-</color1>
            </hub>
        </hubs>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport_01" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport_02" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="1|3" linkNode="airIn_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airOut_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electric_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <speedRotatingParts>
        <speedRotatingPart node="pickupDownholderRoll01" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" radius="0.2"/>
        <speedRotatingPart node="pickupDownholderRoll02" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" radius="0.2"/>
        <speedRotatingPart node="groundSupportRoll" onlyActiveWhenLowered="true" radius="0.2"/>
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.68" steeringBarRightNode="steeringBarRight"/>
        </inputAttacherJoints>
        <steeringAxleAngleScale startSpeed="0" endSpeed="90" backwards="true"/>
        <support animationName="moveSupport" />
        <brakeForce force="1.6" maxForce="2.5" maxForceMass="28600"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="1.0" diameter="0.02" straighteningFactor="1">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="1.0" diameter="0.02" straighteningFactor="1">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.0" diameter="0.02" straighteningFactor="1">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.0" diameter="0.02" straighteningFactor="1">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.0" diameter="0.02" straighteningFactor="1">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn01" length="1.0" diameter="0.02" straighteningFactor="1">
            <objectChange node="electricIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" aboveAttacher="true" detachNode="ptoDetachNode" filename="$data/shared/assets/powerTakeOffs/walterscheidWWZ.xml">
            <objectChange node="ptoDetachArm" rotationActive="0 0 0" rotationInactive="101.5 0 0"/>
        </input>
    </powerTakeOffs>

    <powerConsumer ptoRpm="470" neededMinPtoPower="40" neededMaxPtoPower="75" />

    <lights>
        <sharedLight linkNode="redTriangle_02" filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_03" filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="plateNumberLight01" filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml" />
        <sharedLight linkNode="plateNumberLight02" filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1"       lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBackHigh1"    lightTypes="1"/>
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="backLight_static"     lightTypes="0"/>
            <defaultLight shaderNode="sideLight_static"     lightTypes="0" intensity="20"/>
            <defaultLight shaderNode="sideLight2_static"    lightTypes="0" intensity="20"/>
            <defaultLight shaderNode="worklightBack_static" lightTypes="1"/>
        </defaultLights>

        <turnLights>
            <turnLightLeft  shaderNode="backTurnLightLeftStatic"/>
            <turnLightRight shaderNode="backTurnLightRightStatic"/>
        </turnLights>

        <brakeLights>
            <brakeLight shaderNode="brakeLight_static" />
        </brakeLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack"  position="BACK" preferedType="ELONGATED" placementArea="0.08 0.27 0.3 0.27"/>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.4" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="forageWagon" functionName="processForageWagonArea" disableBackwards="true" >
            <area startNode="workArea01Start" widthNode="workArea01Width" heightNode="workArea01Height" />
            <groundReferenceNode index="1" />
        </workArea>
    </workAreas>

    <animations>
        <animation name="moveSupport">
            <part node="supportArm"  startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 -0.94 0" />
            <part node="drawbar"     startTime="0" endTime="0.5" startRot="0.35 0 0" endRot="1 0 0" />

           <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.4"  volumeScale="1"   pitchScale="1.5" fadeIn="0.1" fadeOut="0.1" linkNode="attacherJoint"/>
           <sound template="clackVar2"             startTime="0.49" direction="-1" volumeScale="2.8" pitchScale="0.8"                            linkNode="attacherJoint"/>
           <sound template="clackVar2"             startTime="0.15" direction="1"  volumeScale="2.8" pitchScale="0.8"                            linkNode="attacherJoint"/>
        </animation>
        <animation name="rotatePickup">
            <part node="pickupJoint"        startTime="0" endTime="0.8" startRot="0 0 0" endRot="40 0 0" />
            <part                           startTime="0" endTime="0.8" componentJointIndex="1" startRotLimit="0 0 0" endRotLimit="20 0 0"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.79" direction="-1" volumeScale="1.2" pitchScale="1"   linkNode="attacherJoint"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.79" direction="1"  volumeScale="0.3" pitchScale="1"   linkNode="attacherJoint"/>
            <sound template="clackVar6"             startTime="0.79"                direction="1"  volumeScale="0.6" pitchScale="0.5" linkNode="attacherJoint"/>
            <sound template="clackVar6"             startTime="0.01"                direction="-1" volumeScale="1.2" pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="sheetImp02"            startTime="0.01"                direction="-1" volumeScale="1.5" pitchScale="1.4" linkNode="attacherJoint"/>
        </animation>
        <animation name="tipAnimationBack">
            <part node="backDoor"         startTime="0.0" endTime="0.3" startTrans="0 0 0" endTrans="0 0.046 -0.02" />
            <part node="backDoor"         startTime="0.15" endTime="3.0" startRot="0 0 0" endRot="90 0 0" />

            <sound template="defaultHydraulicSound" startTime="0.1"  endTime="2.99" volumeScale="2"   pitchScale="0.8" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="clackVar6"             startTime="0.01" direction="1"  volumeScale="2"   pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="0.01" direction="1"  volumeScale="1"   pitchScale="0.8" />
            <sound template="metalClose"            startTime="0.2"  direction="-1" volumeScale="2"   pitchScale="0.6" />
            <sound template="cylinderPunch"         startTime="0.2"  direction="-1" volumeScale="2"   pitchScale="0.8" />
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="2"   pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="2.9"  direction="1"  volumeScale="1.4" pitchScale="0.8" />
            <sound template="clackVar4"             startTime="2.99" direction="1"  volumeScale="3"   pitchScale="0.6"/>
            <sound template="clackVar6"             startTime="2.99" direction="1"  volumeScale="2"   pitchScale="0.7"/>
            <sound template="clackVar6"             startTime="2.99" direction="-1" volumeScale="2"   pitchScale="0.9" />
            <sound template="thudVar2"              startTime="2.99" direction="-1" volumeScale="2"   pitchScale="0.8" />
        </animation>
        <animation name="toggleCover">
            <part node="coverLeft"  startTime="0.5" endTime="5.5" startRot="0 0 0"  endRot="0 0 -268" />
            <part node="coverRight" startTime="0.0" endTime="5.0" startRot="0 0 0" endRot="0 0 268" />

            <sound template="metalOpen"    startTime="0.01" direction="1"  volumeScale="0.7" pitchScale="2.5" />
            <sound template="clackVar4"    startTime="0.01" direction="1"  volumeScale="0.7" pitchScale="1.5" />
            <sound template="metalOpen"    startTime="0.5"  direction="1"  volumeScale="0.6" pitchScale="2.5" />
            <sound template="hingeMedium"  startTime="0.7"  direction="1"  volumeScale="1.5" pitchScale="0.7" />
            <sound template="clackVar6"    startTime="5"    direction="1"  volumeScale="1"   pitchScale="1.1" />
            <sound template="clackVar4"    startTime="5"    direction="1"  volumeScale="1"   pitchScale="0.6" />
            <sound template="thudVar2"     startTime="5"    direction="1"  volumeScale="1.3" pitchScale="0.7" />
            <sound template="clackVar6"    startTime="5.49" direction="1"  volumeScale="1"   pitchScale="1.3" />
            <sound template="sheetImp02"   startTime="5.49" direction="1"  volumeScale="1"   pitchScale="1.3" />
            <sound template="thudVar2"     startTime="5.49" direction="1"  volumeScale="1.3" pitchScale="0.9" />
            <sound template="hingeMedium"  startTime="4.5"  direction="-1" volumeScale="1.3" pitchScale="0.5" />
            <sound template="clackVar6"    startTime="0.01" direction="-1" volumeScale="1.1" pitchScale="1.5" />
            <sound template="metalClose"   startTime="0.01" direction="-1" volumeScale="0.8" pitchScale="1" />
            <sound template="clackVar6"    startTime="0.5"  direction="-1" volumeScale="0.9" pitchScale="1.3" />
            <sound template="metalLowVar2" startTime="0.5"  direction="-1" volumeScale="0.9" pitchScale="0.8" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="drawbar" playSound="true">
                <controls axis="AXIS_DRAWBAR" invertAxis="false" mouseSpeedFactor="0.4" iconName="DRAWBAR_ROTATE_X" />
                <rotation rotSpeed="10" rotAcceleration="40" rotMax="10" rotMin="-10" startRot="0" rotationAxis="1"/>
                <inputAttacherJoint value="true" />
                <dependentPart node="drawbarHydraulic" />
                <powerTakeOffs indices="1" />
            </movingTool>
            <movingTool node="backDoor" playSound="true">
                <dependentPart node="backDoorHydraulic" />
            </movingTool>
            <movingTool node="pickupJoint" playSound="true" wheelIndices="7 8">
                <componentJoint index="1" />
            </movingTool>
            <movingTool node="frontWall" playSound="true">
                <dependentPart node="frontWallHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="steeringBarRightCable" referencePoint="steeringBarRightCableRef" referenceFrame="steeringBarRightCableRef" isActiveDirty="true" maxUpdateDistance="20"/>
            <movingPart node="steeringBarFrontLeft" referencePoint="steeringBarFrontLeftRef" referenceFrame="steeringBarFrontLeftRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="steeringBarFrontRight" referencePoint="steeringBarFrontRightRef" referenceFrame="steeringBarFrontRightRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="steeringBarBackLeft" referencePoint="steeringBarBackLeftRef" referenceFrame="steeringBarBackLeftRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="steeringBarBackRight" referencePoint="steeringBarBackRightRef" referenceFrame="steeringBarBackRightRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="axisPickupLeft" referenceFrame="axisPickupLeft_phys" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisPickupRight" referenceFrame="axisPickupRight_phys" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="pickup" referencePoint="pickupRef" referenceFrame="pickupRef" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
            <movingPart node="drawbarHydraulic" referencePoint="drawbarHydraulicRef" referenceFrame="drawbarHydraulicRef">
                <translatingPart node="drawbarHydraulicPunch" />
            </movingPart>
            <movingPart node="pickupWheelsArm01" localReferencePoint="pickupWheelsArm02" referencePoint="pickupWheelsArm02Ref" referenceFrame="pickupWheelsArm01RefFrame" isActiveDirty="true" maxUpdateDistance="50">
                <dependentPart node="pickupWheelsArm02" />
                <dependentPart node="groundSupportRollPart01" />
                <dependentPart node="pickupHydraulic" />
            </movingPart>
            <movingPart node="pickupWheelsArm02" referencePoint="pickupWheelsArm02Ref" referenceFrame="pickupWheelsArm02Ref"/>
            <movingPart node="groundSupportRollPart01" localReferencePoint="groundSupportRollPart02" referencePoint="groundSupportRollPart02Ref" referenceFrame="groundSupportRollPart01RefFrame">
                <dependentPart node="groundSupportRollPart02" />
            </movingPart>
            <movingPart node="groundSupportRollPart02" referencePoint="groundSupportRollPart02Ref" referenceFrame="groundSupportRollPart02Ref"/>
            <movingPart node="pickupHydraulic" referencePoint="pickupHydraulicRef" referenceFrame="pickupHydraulicRef">
                <translatingPart node="pickupHydraulicPunch" />
            </movingPart>
            <movingPart node="pickupWheelsArm01_phys" localReferencePoint="pickupWheelsArm02_phys" referencePoint="pickupWheelsArm02Ref_phys" referenceFrame="pickupWheelsArm01RefFrame_phys" isActiveDirty="true" maxUpdateDistance="50" wheelIndices="7 8">
                <dependentPart node="pickupWheelsArm02_phys" />
            </movingPart>
            <movingPart node="pickupWheelsArm02_phys" referencePoint="pickupWheelsArm02Ref_phys" referenceFrame="pickupWheelsArm02Ref_phys"/>
            <movingPart node="frontWallHydraulic" referencePoint="frontWallHydraulicRef" referenceFrame="frontWallHydraulicRef">
                <translatingPart node="frontWallHydraulicPunch" />
            </movingPart>
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef">
                <translatingPart node="backDoorHydraulicPunch" />
            </movingPart>

            <movingPart node="steeringBarRight" localReferencePoint="steeringBarRightPart" referencePoint="steeringBarRightRef" referenceFrame="forcedSteering" limitedAxis="1">
                <dependentPart node="steeringBarRightPart" />
            </movingPart>
            <movingPart node="steeringBarRightPart" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" scaleZ="true"/>
        </movingParts>

        <sounds>
            <actionSound template="defaultHydraulicSound" pitchScale="1.1" volumeScale="1.5" linkNode="drawbarHydraulic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="drawbarHydraulic"/>
            <actionSound template="clackVar6"             pitchScale="0.8" volumeScale="1"   linkNode="drawbar"          actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="drawbar"/>
            <actionSound template="sheetImp02"            pitchScale="1.3" volumeScale="1.2" linkNode="drawbar"          actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="drawbar"/>
            <actionSound template="cylinderPunch"         pitchScale="1"   volumeScale="0.5" linkNode="drawbar"          actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="drawbar"/>
            <actionSound template="clackVar6"             pitchScale="0.7" volumeScale="1.8" linkNode="drawbar"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="drawbar"/>
            <actionSound template="clackVar4"             pitchScale="1.3" volumeScale="0.5" linkNode="drawbar"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="drawbar"/>
            <actionSound template="sheetImp02"            pitchScale="0.8" volumeScale="2"   linkNode="drawbar"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="drawbar"/>
            <actionSound template="thudVar2"              pitchScale="0.8" volumeScale="2.5" linkNode="drawbar"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="drawbar"/>
        </sounds>
    </cylindered>

    <pickup>
        <animation name="rotatePickup" isDefaultLowered="false"/>
    </pickup>

    <fillUnit>
        <fillUnitConfigurations title="$l10n_configuration_silageAdditives">
            <fillUnitConfiguration name="$l10n_configuration_valueNo" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="forageWagon" capacity="50000" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="3.591" endZ="-4.348" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="$l10n_configuration_valueYes" price="2000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="forageWagon" capacity="50000" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="3.591" endZ="-4.348" invert="false" startPercentage="25"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="SILAGE_ADDITIVE" capacity="10" showInShop="false" uiPrecision="2">
                        <exactFillRootNode node="exactFillRootNodeAdditives" />
                    </fillUnit>
                </fillUnits>

                <objectChange node="silageAdditivesTank_vis" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" fillUnitIndex="1" maxDelta="0.2" maxAllowedHeapAngle="25"/>
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" fillUnitIndex="1" maxDelta="0.8" maxAllowedHeapAngle="3"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadNode" width="1.4" length="1.0" />
            </unloadInfo>
        </unloadInfos>

        <loadInfos>
            <loadInfo>
                <node node="loadNode" width="1.4" length="1.0" />
            </loadInfo>
        </loadInfos>

        <heightNodes>
            <heightNode>
                <refNode node="heightNode01" />
                <refNode node="heightNode02" />
                <node node="unloadingParticle" baseScale="1 0.2 1" scaleAxis="0 0.5 0"/>
                <node node="unloadingEffect" baseScale="1 1 1" transAxis="0 0.8 0"/>
            </heightNode>
        </heightNodes>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration name="$l10n_configuration_valueDefault" price="0">
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.25" />
                        <animationNodes>
                            <animationNode node="scroller01" rotSpeed="1300"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode node="scroller02" rotSpeed="1300"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode node="scroller03" rotSpeed="1300"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode node="floorRoller01" rotSpeed="-125"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode node="floorRoller02" rotSpeed="-80"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode class="ScrollingAnimation" node="scratchFloor" shaderParameterName="scrollPosition" scrollSpeed="0.01" scrollLength="7.71"  turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode node="chainB" rotSpeed="100"  rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" turnOnFadeTime="1" turnOffFadeTime="3"/>
                        </animationNodes>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode node="dischargeNode" emptySpeed="3335" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="1.5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="unloadingParticle" effectClass="ParticleEffect" materialType="unloadingParticle" lifespan="0.11" worldSpace="false"/>
                    <effectNode effectNode="unloadingEffect" materialType="unloading" delay="0.1" fadeTime="0.5" extraDistanceNode="dischargeNode"/>
                </effectNode>
                <effectNode effectNode="smokeEffect" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
            <dischargeStateSound template="dischargeLoop" pitchScale="1.0" volumeScale="1.4" fadeIn="1" fadeOut="1.7"/>
        </dischargeNode>
    </dischargeable>

    <configurationSets title="$l10n_configuration_cover">
        <configurationSet name="$l10n_configuration_valueNo">
            <configuration name="cover" index="1"/>
            <configuration name="fillVolume" index="1"/>
        </configurationSet>
        <configurationSet name="$l10n_configuration_valueYes">
            <configuration name="cover" index="2"/>
            <configuration name="fillVolume" index="2"/>
        </configurationSet>
    </configurationSets>

    <cover>
        <coverConfigurations>
            <coverConfiguration name="$l10n_configuration_valueNo" price="0"/>
            <coverConfiguration name="$l10n_configuration_valueYes" price="5000">
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
                <objectChange node="coverMounting" visibilityActive="true" visibilityInactive="false"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <forageWagon workAreaIndex="1" fillUnitIndex="1" loadInfoIndex="1" maxPickupLitersPerSecond="350">
        <additives fillUnitIndex="2" usage="0.0000275" fillTypes="GRASS_WINDROW" />
        <fillVolume dischargeScrollSpeed="0 0 0.3" loadScrollSpeed="0 0 0.05"/>

        <fillEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="pickupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/strautmann/magnon530/pickupEffectArray.dds" numRows="12" rowLength="10" minFade="0.15" shapeScale="0.7"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="liftupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/strautmann/magnon530/liftupEffectArray.dds" numRows="12" rowLength="10" delay="0.35" shapeScale="0.3"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="pickupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.1"/>
            <effectNode effectClass="ParticleEffect" effectNode="pickupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.2" worldSpace="false"/>
        </fillEffect>

        <startFillEffect fillStartDelay="0.4" fillStartFadeOff="4000">
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPOUT" linkNode="pickupOutEffectNode">
                <motionPathEffect textureFilename="$data/effects/pickup/sharedPickupArrayOUT.dds" numRows="4" rowLength="22" delay="0"/>
            </effectNode>
        </startFillEffect>
    </forageWagon>

    <turnOnVehicle>
        <animationNodes>
            <animationNode node="tines" rotSpeed="-650"   rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="tinesGear" rotSpeed="-650"   rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="rotor" rotSpeed="400"    rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="cfsRoll" rotSpeed="-800" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="floorRoller01" rotSpeed="-25"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="floorRoller02" rotSpeed="-25"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode class="ScrollingAnimation" node="scratchFloor" shaderParameterName="scrollPosition" scrollSpeed="0.002" scrollLength="7.71"  turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="chainA" rotSpeed="100"  rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" turnOnFadeTime="1" turnOffFadeTime="3"/>
        </animationNodes>
        <sounds>
            <work template="FORAGE_WAGON_01" linkNode="pickup" />
        </sounds>
    </turnOnVehicle>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="10"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4 5 6" width="2.9" height="4" length="10.5" lengthOffset="0.5"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.45" maxX="1.45" minZ="0" maxZ="0.6" yOffset="0" node="pickup" />
        <bendingNode minX="-1.4" maxX="1.4" minZ="-3.85" maxZ="1.35" yOffset="0.6" />
        <bendingNode minX="-1.4" maxX="1.4" minZ="1.3" maxZ="4.35" yOffset="1.3" />
        <bendingNode minX="-1.3" maxX="1.3" minZ="-5.9" maxZ="-3.8" yOffset="1.45" />
        <bendingNode minX="-0.25" maxX="0.25" minZ="-0.1" maxZ="1.4" yOffset="-0.55" node="drawbar" />
    </foliageBending>

    <baseMaterial>
        <material name="magnon530A_mat" baseNode="magnon530_vis">
            <shaderParameter name="colorMat0" value="STRAUTMANN_RED1"/>
            <shaderParameter name="colorMat1" value="STRAUTMANN_GREEN1"/>
        </material>
        <material name="magnon530B_mat" baseNode="magnon530B_vis">
            <shaderParameter name="colorMat0" value="STRAUTMANN_RED1"/>
            <shaderParameter name="colorMat1" value="STRAUTMANN_GREEN1"/>
        </material>
        <material name="magnon530Net_mat" baseNode="net">
            <shaderParameter name="colorMat0" value="SHARED_BLACK1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="magnon530_main_component1" node="0>" />
        <i3dMapping id="magnon530_vis" node="0>0" />
        <i3dMapping id="axisFrontLeft" node="0>0|0|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0|0" />
        <i3dMapping id="steeringBarFrontLeft" node="0>0|0|0|1" />
        <i3dMapping id="axisFrontRight" node="0>0|0|1" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|1|0" />
        <i3dMapping id="steeringBarFrontRight" node="0>0|0|1|1" />
        <i3dMapping id="axisBackLeft" node="0>0|0|2" />
        <i3dMapping id="wheelBackLeft" node="0>0|0|2|0" />
        <i3dMapping id="steeringBarBackLeft" node="0>0|0|2|1" />
        <i3dMapping id="axisBackRight" node="0>0|0|3" />
        <i3dMapping id="wheelBackRight" node="0>0|0|3|0" />
        <i3dMapping id="steeringBarBackRight" node="0>0|0|3|1" />
        <i3dMapping id="wheelMiddleLeft" node="0>0|0|4" />
        <i3dMapping id="wheelMiddleRight" node="0>0|0|5" />
        <i3dMapping id="steeringBarFront" node="0>0|0|6" />
        <i3dMapping id="steeringBarFrontLeftRef" node="0>0|0|6|0" />
        <i3dMapping id="steeringBarFrontRightRef" node="0>0|0|6|1" />
        <i3dMapping id="steeringBarBack" node="0>0|0|7" />
        <i3dMapping id="steeringBarBackLeftRef" node="0>0|0|7|0" />
        <i3dMapping id="steeringBarBackRightRef" node="0>0|0|7|1" />
        <i3dMapping id="wheelChock_01" node="0>0|0|8|0" />
        <i3dMapping id="wheelChock_02" node="0>0|0|8|1" />
        <i3dMapping id="chockSupport_01" node="0>0|0|8|2" />
        <i3dMapping id="chockSupport_02" node="0>0|0|8|3" />
        <i3dMapping id="supportArm" node="0>0|1|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|1|1|0" />
        <i3dMapping id="airOut" node="0>0|1|1|1" />
        <i3dMapping id="hydraulicIn02" node="0>0|1|1|2" />
        <i3dMapping id="hydraulicIn01" node="0>0|1|1|3" />
        <i3dMapping id="airIn" node="0>0|1|1|4" />
        <i3dMapping id="electricIn01" node="0>0|1|1|5" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|1|1|6" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|1|1|6|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|1|1|7" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|1|1|7|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|1|1|8" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|1|1|8|0" />
        <i3dMapping id="airOut_detached" node="0>0|1|1|9" />
        <i3dMapping id="airOut_detachedAdapter" node="0>0|1|1|9|0" />
        <i3dMapping id="airIn_detached" node="0>0|1|1|10" />
        <i3dMapping id="airIn_detachedAdapter" node="0>0|1|1|10|0" />
        <i3dMapping id="electricIn01_detached" node="0>0|1|1|11" />
        <i3dMapping id="electric_detachedAdapter" node="0>0|1|1|11|0" />
        <i3dMapping id="redTriangle_02" node="0>0|2|0|0" />
        <i3dMapping id="redTriangle_03" node="0>0|2|0|1" />
        <i3dMapping id="sideLight_static" node="0>0|2|1|0" />
        <i3dMapping id="worklightBack_static" node="0>0|2|1|1" />
        <i3dMapping id="workLightBackHigh1" node="0>0|2|2|0" />
        <i3dMapping id="drawbar" node="0>0|3|0" />
        <i3dMapping id="attacherJoint" node="0>0|3|0|0" />
        <i3dMapping id="drawbarHydraulicRef" node="0>0|3|0|1" />
        <i3dMapping id="forcedSteering" node="0>0|3|0|2" />
        <i3dMapping id="steeringBarRight" node="0>0|3|0|2|0" />
        <i3dMapping id="steeringBarRightPart" node="0>0|3|0|2|0|0" />
        <i3dMapping id="steeringBarRightRef" node="0>0|3|0|2|0|0|0" />
        <i3dMapping id="steeringBarRightCable" node="0>0|3|0|2|0|1" />
        <i3dMapping id="ptoInputNode" node="0>0|3|0|3|0" />
        <i3dMapping id="ptoDetachNode" node="0>0|3|0|3|1" />
        <i3dMapping id="ptoDetachArm" node="0>0|3|0|3|2" />
        <i3dMapping id="drawbarHydraulic" node="0>0|3|1" />
        <i3dMapping id="drawbarHydraulicPunch" node="0>0|3|1|0" />
        <i3dMapping id="pickup" node="0>0|3|2" />
        <i3dMapping id="pickupWheelsArm01RefFrame" node="0>0|3|2|0" />
        <i3dMapping id="pickupWheelsArm01" node="0>0|3|2|1" />
        <i3dMapping id="pickupWheelsArm02" node="0>0|3|2|1|0" />
        <i3dMapping id="axisPickupLeft" node="0>0|3|2|1|1|0" />
        <i3dMapping id="wheelPickupLeft" node="0>0|3|2|1|1|0|0" />
        <i3dMapping id="axisPickupRight" node="0>0|3|2|1|2|0" />
        <i3dMapping id="wheelPickupRight" node="0>0|3|2|1|2|0|0" />
        <i3dMapping id="pickupHydraulicRef" node="0>0|3|2|2" />
        <i3dMapping id="pickupEffectNode" node="0>0|3|2|3|0" />
        <i3dMapping id="pickupSmokeEmitter" node="0>0|3|2|3|1" />
        <i3dMapping id="tines" node="0>0|3|2|4" />
        <i3dMapping id="cfsRoll" node="0>0|3|2|5" />
        <i3dMapping id="pickupDownholder" node="0>0|3|2|6" />
        <i3dMapping id="pickupDownholderRoll01" node="0>0|3|2|6|0" />
        <i3dMapping id="pickupDownholderRoll02" node="0>0|3|2|6|1" />
        <i3dMapping id="groundSupportRollPart02Ref" node="0>0|3|2|9" />
        <i3dMapping id="pickupWheelsArm02Ref" node="0>0|3|3" />
        <i3dMapping id="groundSupportRollPart01RefFrame" node="0>0|3|4" />
        <i3dMapping id="groundSupportRollPart01" node="0>0|3|4|0" />
        <i3dMapping id="groundSupportRollPart02" node="0>0|3|4|0|0" />
        <i3dMapping id="groundSupportRoll" node="0>0|3|4|0|1" />
        <i3dMapping id="pickupHydraulic" node="0>0|3|5" />
        <i3dMapping id="pickupHydraulicPunch" node="0>0|3|5|0" />
        <i3dMapping id="rotor" node="0>0|3|6" />
        <i3dMapping id="pickupWheelsArm02Ref_phys" node="0>0|3|7" />
        <i3dMapping id="frontWall" node="0>0|3|8" />
        <i3dMapping id="frontWallHydraulicRef" node="0>0|3|8|0" />
        <i3dMapping id="frontWallHydraulic" node="0>0|3|9" />
        <i3dMapping id="frontWallHydraulicPunch" node="0>0|3|9|0" />
        <i3dMapping id="backDoor" node="0>0|3|10|0" />
        <i3dMapping id="backDoorHydraulicRef" node="0>0|3|10|0|0" />
        <i3dMapping id="sideLight2_static" node="0>0|3|10|0|1|0|0" />
        <i3dMapping id="backTurnLightLeftStatic" node="0>0|3|10|0|1|0|2" />
        <i3dMapping id="backTurnLightRightStatic" node="0>0|3|10|0|1|0|3" />
        <i3dMapping id="brakeLight_static" node="0>0|3|10|0|1|0|4" />
        <i3dMapping id="backLight_static" node="0>0|3|10|0|1|0|5" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|3|10|0|1|1|0" />
        <i3dMapping id="backLightsHigh1" node="0>0|3|10|0|1|2|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|3|10|0|1|3|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|3|10|0|1|3|1" />
        <i3dMapping id="plateNumberLight01" node="0>0|3|10|0|1|4" />
        <i3dMapping id="plateNumberLight02" node="0>0|3|10|0|1|5" />
        <i3dMapping id="licensePlateNodeBack" node="0>0|3|10|0|2" />
        <i3dMapping id="backDoorHydraulic" node="0>0|3|11" />
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|3|11|0" />
        <i3dMapping id="coverMounting" node="0>0|3|12|0" />
        <i3dMapping id="coverLeft" node="0>0|3|12|0|0" />
        <i3dMapping id="coverRight" node="0>0|3|12|0|1" />
        <i3dMapping id="net" node="0>0|3|12|0|1|0" />
        <i3dMapping id="scroller01" node="0>0|3|13" />
        <i3dMapping id="scroller02" node="0>0|3|14" />
        <i3dMapping id="scroller03" node="0>0|3|15" />
        <i3dMapping id="floorRoller01" node="0>0|3|16" />
        <i3dMapping id="floorRoller02" node="0>0|3|17" />
        <i3dMapping id="tinesGear" node="0>0|3|18" />
        <i3dMapping id="steeringBarRightCableRef" node="0>0|3|19" />
        <i3dMapping id="scratchFloor" node="0>0|3|20" />
        <i3dMapping id="dischargeNode" node="0>0|4|0" />
        <i3dMapping id="fillAutoAimTarget" node="0>0|4|1" />
        <i3dMapping id="exactFillRootNode" node="0>0|4|2" />
        <i3dMapping id="fillVolume" node="0>0|4|3" />
        <i3dMapping id="unloadNode" node="0>0|4|4" />
        <i3dMapping id="loadNode" node="0>0|4|5" />
        <i3dMapping id="heightNode01" node="0>0|4|6|0" />
        <i3dMapping id="heightNode02" node="0>0|4|6|1" />
        <i3dMapping id="pickupJoint" node="0>0|5" />
        <i3dMapping id="unloadingEffect" node="0>0|6|0|0" />
        <i3dMapping id="smokeEffect" node="0>0|6|0|1" />
        <i3dMapping id="unloadingParticle" node="0>0|6|1|0|0" />
        <i3dMapping id="liftupEffectNode" node="0>0|6|2" />
        <i3dMapping id="pickupOutEffectNode" node="0>0|6|3" />
        <i3dMapping id="workArea01Start" node="0>0|7|0" />
        <i3dMapping id="workArea01Width" node="0>0|7|1" />
        <i3dMapping id="workArea01Height" node="0>0|7|2" />
        <i3dMapping id="silageAdditivesTank_vis" node="0>0|8|0" />
        <i3dMapping id="exactFillRootNodeAdditives" node="0>0|8|0|1" />
        <i3dMapping id="magnon530B_vis" node="0>0|9|0" />
        <i3dMapping id="rotorCover" node="0>0|9|1" />
        <i3dMapping id="chainB" node="0>0|9|3" />
        <i3dMapping id="chainA" node="0>0|9|4" />
        <i3dMapping id="pickupRef" node="1>0" />
        <i3dMapping id="pickupWheelsArm01RefFrame_phys" node="1>1" />
        <i3dMapping id="pickupWheelsArm01_phys" node="1>2" />
        <i3dMapping id="pickupWheelsArm02_phys" node="1>2|0" />
        <i3dMapping id="axisPickupLeft_phys" node="1>2|1|0" />
        <i3dMapping id="wheelPickupLeft_phys" node="1>2|1|0|0|0" />
        <i3dMapping id="axisPickupRight_phys" node="1>2|2|0" />
        <i3dMapping id="wheelPickupRight_phys" node="1>2|2|0|0|0" />
        <i3dMapping id="groundReferenceNode" node="1>3" />
    </i3dMappings>
</vehicle>
