<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="air300FAlp" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
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    <File fileId="17" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="18" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="2" filename="$data/shared/assets/lights/lizard/sideMarker_04Red.i3d" />
    <File fileId="3" filename="$data/shared/assets/lights/lizard/sideMarker_04White.i3d" />
    <File fileId="1" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d" />
    <File fileId="19" filename="$data/shared/default_normal.png" />
    <File fileId="11" filename="$data/shared/default_vmask.png" />
    <File fileId="16" filename="$data/shared/window_diffuse.png" />
    <File fileId="4" filename="$data/vehicles/sip/air300FAlp/air300FAlpAlpha_diffuse.png" />
    <File fileId="5" filename="$data/vehicles/sip/air300FAlp/air300FAlpAlpha_normal.png" />
    <File fileId="14" filename="$data/vehicles/sip/air300FAlp/air300FAlpBelt_normal.png" />
    <File fileId="15" filename="$data/vehicles/sip/air300FAlp/air300FAlpBelt_vmask.png" />
    <File fileId="9" filename="$data/vehicles/sip/air300FAlp/air300FAlpDecals_diffuse.png" />
    <File fileId="10" filename="$data/vehicles/sip/air300FAlp/air300FAlpDecals_normal.png" />
    <File fileId="12" filename="$data/vehicles/sip/air300FAlp/air300FAlpHoses_normal.png" />
    <File fileId="13" filename="$data/vehicles/sip/air300FAlp/air300FAlpHoses_vmask.png" />
    <File fileId="8" filename="$data/vehicles/sip/air300FAlp/air300FAlp_normal.png" />
    <File fileId="6" filename="$data/vehicles/sip/air300FAlp/air300FAlp_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="air300FAlpAlpha_mat" materialId="9" customShaderId="7" customShaderVariation="Decal_colorMask">
      <CustomParameter name="colorMat0" value="0.839 0.011 0.017 0"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="air300FAlp_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="7" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.839 0.011 0.017 0"/>
      <CustomParameter name="colorMat1" value="0.057 0.185 0.513 1"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="air300FAlpDecals_mat" materialId="4" alphaBlending="true" customShaderId="7" customShaderVariation="Decal_normalThirdUV_colorMask">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="air300FAlpHoses_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="7" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.007 0.007 0.007 5"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="air300FAlpBelt_mat" materialId="6" diffuseColor="0.5 0.5 0.5 1" customShaderId="7" customShaderVariation="meshScroll_colorMask">
      <CustomParameter name="colorMat0" value="0.02 0.347 0.068 1"/>
      <CustomParameter name="colorMat1" value="0.342 0.578 0.386 1"/>
      <CustomParameter name="lengthAndRadius" value="2.814 0.069 0.0 0.0"/>
      <CustomParameter name="scrollPosition" value="0.0 0.0 0.0 0.0"/>
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      <Glossmap fileId="15"/>
    </Material>
    <Material name="window_mat" materialId="10" alphaBlending="true" customShaderId="7" customShaderVariation="Window">
      <Texture fileId="16"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="5" alphaBlending="true" customShaderId="7" customShaderVariation="Decal_colorMask">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="air300FAlpDecals_mat14" materialId="8" customShaderId="7" customShaderVariation="Decal">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="6"/>
    </Material>
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      <Texture fileId="9"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="air300FAlp.i3d.shapes">
  </Shapes>

  <Scene>
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          <TransformGroup name="connectionHoses" nodeId="9">
            <TransformGroup name="electric" translation="-0.136282 1.15952 -0.607848" rotation="0 180 0" nodeId="10"/>
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            </TransformGroup>
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            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="lights" translation="0.000102844 -0.716629 0.230862" nodeId="17">
          <TransformGroup name="sharedLights" nodeId="18">
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        <TransformGroup name="movingParts" translation="0.000102844 -0.716629 0.230862" nodeId="27">
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            <TransformGroup name="componentJointAttacher" translation="0 0 1.69407e-22" scale="1 1 1" nodeId="32"/>
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          <TransformGroup name="rotor" translation="0 0.589912 0.453286" collision="false" clipDistance="300" nodeId="33">
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          <TransformGroup name="tines" translation="3.05176e-07 0.182199 0.500671" collision="false" clipDistance="300" nodeId="35"/>
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