<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="mul1000" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/vehicles/salek/mul1000/mul1000Decal_diffuse.png" />
    <File fileId="2" filename="$data/vehicles/salek/mul1000/mul1000Decal_normal.png" />
    <File fileId="5" filename="$data/vehicles/salek/mul1000/mul1000_normal.png" />
    <File fileId="3" filename="$data/vehicles/salek/mul1000/mul1000_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="mul1000Decal_mat" materialId="3" customShaderId="4" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="mul1000_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="1.0000 0.5 0.0000 1"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="mul1000.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="mul1000_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="mul1000_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 19 20" nodeId="2">
        <TransformGroup name="attachable" nodeId="3">
          <TransformGroup name="attacherJoint" translation="0 0.318743 0.369451" rotation="0 90 0" collision="false" nodeId="4"/>
          <TransformGroup name="topReferenceNode" translation="0 0.755644 0.418269" collision="false" nodeId="5"/>
          <TransformGroup name="ptoInputNode" translation="-0 0.482875 0.231065" rotation="0 180 0" collision="false" nodeId="6"/>
          <TransformGroup name="ptoDetached" translation="-0.195445 0.055093 0.703461" rotation="-24.898064 155.487885 -2.665481" collision="false" nodeId="7"/>
          <TransformGroup name="support" collision="false" nodeId="8">
            <Shape name="supportCol01" translation="0.434 0.160491 0.029129" visibility="false" shapeId="3" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="9"/>
            <Shape name="supportCol02" translation="0 0.160491 0.029129" visibility="false" shapeId="4" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="10"/>
            <Shape name="supportCol03" translation="-0.434018 0.160491 0.029129" visibility="false" shapeId="5" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="11"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="wheels" collision="false" nodeId="12">
          <TransformGroup name="wheel01" translation="0 0.159061 0.002244" collision="false" nodeId="13"/>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="14">
          <TransformGroup name="sharedLights" nodeId="15">
            <TransformGroup name="redTriangle_02_01" translation="0.525178 0.342049 -0.215224" rotation="-90 0 180" collision="false" nodeId="16"/>
            <TransformGroup name="redTriangle_02_02" translation="-0.523016 0.342049 -0.215224" rotation="-90 0 180" collision="false" nodeId="17"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="movingParts" collision="false" nodeId="18">
          <TransformGroup name="rollerBack" translation="-0 0.061971 -0.25938" rotation="4.10338 0 0" scale="1 1 1" collision="false" nodeId="19"/>
          <TransformGroup name="rollMain" translation="-0 0.159061 0.002244" collision="false" nodeId="20"/>
        </TransformGroup>
        <TransformGroup name="workArea" collision="false" nodeId="21">
          <TransformGroup name="workAreaStart" translation="0.639706 -0.025753 0.106374" collision="false" nodeId="22"/>
          <TransformGroup name="workAreaWidth" translation="-0.6275 -0.025753 0.106374" collision="false" nodeId="23"/>
          <TransformGroup name="workAreaHeight" translation="0.64 -0.025753 -0.259921" collision="false" nodeId="24"/>
          <TransformGroup name="groundReferenceNode" translation="0 0.013 0" collision="false" nodeId="25"/>
        </TransformGroup>
        <TransformGroup name="effects" collision="false" nodeId="26">
          <Shape name="smokeEmitter" translation="0 0.058022 -0.51981" rotation="-42.343102 0 0" shapeId="6" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="27"/>
          <TransformGroup name="mulcherEffectNode" translation="0 -0.041226 0.001781" scale="1.194169 1 1" static="true" nodeId="28">
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="ai" collision="false" nodeId="29">
          <TransformGroup name="aiMarkerLeft" translation="0.787857 -0.025753 0.294865" collision="false" nodeId="30"/>
          <TransformGroup name="aiMarkerRight" translation="-0.66 -0.025753 0.294865" collision="false" nodeId="31"/>
          <TransformGroup name="aiMarkerBack" translation="-0.66 -0.025753 -0.325135" collision="false" nodeId="32"/>
          <TransformGroup name="aiCollisionNode" translation="0 -0.025753 0.384451" collision="false" nodeId="33"/>
        </TransformGroup>
        <TransformGroup name="visuals" collision="false" nodeId="34">
          <Shape name="attacherBolt" translation="-0 0.318889 0.369191" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="35"/>
          <Shape name="exterior_decals" translation="0.058274 0.406815 0.020412" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" nodeId="36"/>
        </TransformGroup>
      </Shape>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
