﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>TDK 301 RP</name>
        <specs>
            <combination xmlFilename="$data/vehicles/rudolphSohn/dk280RL/dk280RL.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>$data/vehicles/rudolphSohn/tdk301RP/store_tdk301RP.png</image>
        <price>31000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>RUDOLPH</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 0.069 0</shopTranslationOffset>
        <shopRotationOffset>0.763 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2331392</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>399104</indexBufferMemoryUsage>
        <textureMemoryUsage>3538944</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>$data/vehicles/rudolphSohn/tdk301RP/tdk301RP.i3d</filename>
        <size width="3.7" length="8" lengthOffset="1" />
        <sounds volumeFactor="1.8"/>
        <components maxMass="18000">
            <component centerOfMass="0 0.55 0.2" solverIterationCount="10" mass="4830"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.2" repr="wheelFrontLeft"  forcePointRatio="0.3" initialCompression="21" suspTravel="0.14" spring="37" damper="50" yOffset="-0.006" />
                        <wheelChock parkingNode="wheelChock01"/>
                        <wheelChock isInverted="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.2" repr="wheelFrontRight" forcePointRatio="0.3" initialCompression="21" suspTravel="0.14" spring="37" damper="50" yOffset="-0.006" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="axisBackLeft" driveNode="wheelBackLeft" forcePointRatio="0.3" initialCompression="20" suspTravel="0.14" spring="37" damper="50" yOffset="-0.006" />
                        <steeringAxle scale="-0.7" rotMin="-15" rotMax="15"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="axisBackRight" driveNode="wheelBackRight" forcePointRatio="0.3" initialCompression="20" suspTravel="0.14" spring="37" damper="50" yOffset="-0.006" />
                        <steeringAxle scale="-0.7" rotMin="-15" rotMax="15"/>
                        <steering node="steeringBar" nodeMinTransX="0.1" nodeMaxTransX="-0.1"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT2">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_60R22_5.xml">
                        <physics yOffset="-0.011" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_60R22_5.xml">
                        <physics yOffset="-0.011" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_60R22_5.xml">
                        <physics yOffset="-0.011" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_60R22_5.xml">
                        <physics yOffset="-0.011" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/560_60R22_5.xml">
                        <physics yOffset="0" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/560_60R22_5.xml">
                        <physics yOffset="0" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/560_60R22_5.xml">
                        <physics yOffset="0" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/560_60R22_5.xml">
                        <physics yOffset="0" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT2">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_60R22_5.xml">
                        <physics yOffset="-0.004" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_60R22_5.xml">
                        <physics yOffset="-0.004" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_60R22_5.xml">
                        <physics yOffset="-0.004" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_60R22_5.xml">
                        <physics yOffset="-0.004" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml">
                        <physics yOffset="-0.005" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml">
                        <physics yOffset="-0.005" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml">
                        <physics yOffset="-0.005" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml">
                        <physics yOffset="-0.005" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/560_60R22_5.xml">
                        <physics yOffset="0.001" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/560_60R22_5.xml">
                        <physics yOffset="0.001" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/560_60R22_5.xml">
                        <physics yOffset="0.001" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/560_60R22_5.xml">
                        <physics yOffset="0.001" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="VREDESTEIN" saveId="VREDESTEIN_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/650_50R22_5.xml">
                        <physics yOffset="-0.005" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/650_50R22_5.xml">
                        <physics yOffset="-0.005" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/650_50R22_5.xml">
                        <physics yOffset="-0.005" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/650_50R22_5.xml">
                        <physics yOffset="-0.005" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0 material="18">SHARED_WHITE1</color0>
            <color1 material="1">SHARED_DA_METAL_BLACK</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.99" />
        </inputAttacherJoints>
        <brakeForce force="0.45" maxForce="1.7" maxForceMass="18000"/>
        <support animationName="moveSupport" />
        <airConsumer usage="0.3" />
    </attachable>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
    </dynamicallyLoadedParts>

    <connectionHoses>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulic01_in" socket="hydraulic01"/>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulic01_out" socket="hydraulic01"/>
        <target attacherJointIndices="1" type="electric" node="electric" socket="electric_metal" />
        <target attacherJointIndices="1" type="airDoubleYellow" node="airYellow" socket="air_yellow" />
        <target attacherJointIndices="1" type="airDoubleRed" node="airRed" socket="air_red" />

        <hose inputAttacherJointIndices="1" type="airDoubleRed"  node="hydraulicIn01"  length="0.5" diameter="0.02" straighteningFactor="1.5" >
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="hydraulicOut01" length="0.5" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="0.5" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicOut02" length="0.5" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricFront" length="1.4" diameter="0.01" straighteningFactor="1.5">
            <objectChange node="electricFront_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <attacherJoints>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="25 55 55" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
        <sounds>
            <attach template="ATTACH_01" linkNode="tdk301RP_main_component1" />
        </sounds>
    </attacherJoints>

    <lights>
        <sharedLight linkNode="rearLight29_left"  filename="$data/shared/assets/lights/lizard/rearLight29_left.xml" />
        <sharedLight linkNode="rearLight29_right" filename="$data/shared/assets/lights/lizard/rearLight29_right.xml" />
        <sharedLight linkNode="sideMarker03Left" filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml" />
        <sharedLight linkNode="sideMarker03Right" filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml" />
        <sharedLight linkNode="sideMarker_08OrangeLeft" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="sideMarker_08OrangeLeft1" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="sideMarker_08OrangeRight" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="sideMarker_08OrangeRight1" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="plateNumberLight01"  filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="plateNumberLight02"  filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <light node="licensePlateLightHigh" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
                <reverseLight node="reverseLight" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="tipAnimationBack">
            <part node="body"                     startTime="0.0" endTime="14" startRot="0 0 0" endRot="-40 0 0" />
            <part node="effectNodesBack"          startTime="0.0" endTime="14" startRot="0 0 0" endRot="40 0 0" />
            <part node="doorBackLockArm01"        startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 -90 0" />
            <part node="doorBackLock"             startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="-70 0 0" />
            <part node="doorBack" direction="-1"  startTime="0.0" endTime="14" startRot="0 0 0" endRot="20 0 0" />
            <part node="doorBack" direction="1"   startTime="5.0" endTime="5.5" startRot="0 0 0" endRot="20 0 0" />
            <part node="doorBack" direction="1"   startTime="5.5" endTime="14" startRot="20 0 0" endRot="40 0 0" />

            <sound template="metalLowVar2"          startTime="0.15"  direction="-1"  volumeScale="2.2" pitchScale="1.2"/>
            <sound template="metalClose"            startTime="0.15"  direction="-1"  volumeScale="1.2" pitchScale="0.8"/>
            <sound template="metalOpen"             startTime="0.15"  direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="metalLowVar2"          startTime="13.99" direction="1"   volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalClose"            startTime="13.99" direction="1"   volumeScale="1.2" pitchScale="0.7"/>
            <sound template="thudVar2"              startTime="13.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"             startTime="13.99" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="clackVar2"             startTime="0.01"  direction="0"   volumeScale="0.8" pitchScale="1.6"/>
            <sound template="metalOpen"             startTime="5.1"   direction="1"   volumeScale="2.5" pitchScale="0.7"/>
            <sound template="metalClose"            startTime="0.01"  direction="-1"  volumeScale="1.5" pitchScale="0.7"/>
            <sound template="hingeMedium"           startTime="5.1"   direction="1"   volumeScale="1.4" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01"  direction="0"/>
            <sound template="cylinderPunch" startTime="13.99" direction="1"/>
        </animation>
        <animation name="tipAnimationLeft">
            <part node="bodyLeft"                 startTime="0.0" endTime="8" startRot="0 0 0" endRot="0 0 -40" />
            <part node="effectNodesLeft"          startTime="0.0" endTime="8" startRot="0 0 0" endRot="0 0 40" />
            <part node="doorLeftLock"             startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 -75" />
            <part node="doorLeftLock1"            startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 -75" />
            <part node="doorLeftLockArm01"        startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 66" />
            <part node="doorLeft" direction="-1"  startTime="0.0" endTime="8" startRot="0 0 0" endRot="0 0 40" />
            <part node="doorLeft" direction="1"   startTime="2.2" endTime="2.5" startRot="0 0 0" endRot="0 0 30" />
            <part node="doorLeft" direction="1"   startTime="2.5" endTime="8" startRot="0 0 30" endRot="0 0 40" />

            <sound template="metalLowVar2"          startTime="0.15" direction="-1"  volumeScale="2.2" pitchScale="1.2"/>
            <sound template="metalClose"            startTime="0.15" direction="-1"  volumeScale="1.2" pitchScale="0.8"/>
            <sound template="clackVar6"             startTime="0.01" direction="1"   volumeScale="1"   pitchScale="0.6"/>
            <sound template="cylinderPunch"         startTime="0.01" direction="1"   volumeScale="0.8" pitchScale="0.6"/>
            <sound template="metalLowVar2"          startTime="7.99" direction="0"   volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalClose"            startTime="7.99" direction="1"   volumeScale="1.2" pitchScale="0.7"/>
            <sound template="metalClose"            startTime="7.99" direction="-1"  volumeScale="2"   pitchScale="0.6"/>
            <sound template="latchSmall"            startTime="0.01" direction="0"   volumeScale="0.2" pitchScale="0.9"/>
            <sound template="clackVar2"             startTime="0.01" direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalOpen"             startTime="2.1"  direction="1"   volumeScale="2.5" pitchScale="0.7"/>
            <sound template="metalClose"            startTime="0.01" direction="-1"  volumeScale="1.5" pitchScale="0.7"/>
            <sound template="hingeMedium"           startTime="2.1"  direction="1"   volumeScale="1.4" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01"  direction="-1"/>
            <sound template="cylinderPunch" startTime="07.99" direction="0"/>
        </animation>
        <animation name="tipAnimationRight">
            <part node="bodyRight"                 startTime="0.0" endTime="8" startRot="0 0 0" endRot="0 0 45" />
            <part node="effectNodesRight"          startTime="0.0" endTime="8" startRot="0 0 0" endRot="0 0 -45" />
            <part node="doorRightLock"             startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 75" />
            <part node="doorRightLock1"            startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 75" />
            <part node="doorRightLockArm01"        startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 -66" />
            <part node="doorRight" direction="-1"  startTime="0.0" endTime="8" startRot="0 0 0" endRot="0 0 -40" />
            <part node="doorRight" direction="1"   startTime="2.2" endTime="2.5" startRot="0 0 0" endRot="0 0 -30" />
            <part node="doorRight" direction="1"   startTime="2.5" endTime="8" startRot="0 0 30" endRot="0 0 -40" />

            <sound template="metalLowVar2"          startTime="0.15" direction="-1"  volumeScale="2.2" pitchScale="1.2"/>
            <sound template="metalClose"            startTime="0.15" direction="-1"  volumeScale="1.2" pitchScale="0.8"/>
            <sound template="clackVar6"             startTime="0.01" direction="1"   volumeScale="1"   pitchScale="0.6"/>
            <sound template="cylinderPunch"         startTime="0.01" direction="1"   volumeScale="0.8" pitchScale="0.6"/>
            <sound template="metalLowVar2"          startTime="7.99" direction="0"   volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalClose"            startTime="7.99" direction="1"   volumeScale="1.2" pitchScale="0.7"/>
            <sound template="metalClose"            startTime="7.99" direction="-1"  volumeScale="2"   pitchScale="0.6"/>
            <sound template="latchSmall"            startTime="0.01" direction="0"   volumeScale="0.2" pitchScale="0.9"/>
            <sound template="clackVar2"             startTime="0.01" direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalOpen"             startTime="2.1"  direction="1"   volumeScale="2.5" pitchScale="0.7"/>
            <sound template="metalClose"            startTime="0.01" direction="-1"  volumeScale="1.5" pitchScale="0.7"/>
            <sound template="hingeMedium"           startTime="2.1"  direction="1"   volumeScale="1.4" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01"  direction="-1"/>
            <sound template="cylinderPunch" startTime="07.99" direction="0"/>
        </animation>
        <animation name="tipAnimationGrainDoor">
            <part node="body" startTime="0.0" endTime="24" startRot="0 0 0" endRot="-40 0 0" />
            <part node="effectNodesDoor" startTime="0.0" endTime="24" startRot="0 0 0" endRot="40 0 0" />

            <sound template="metalLowVar2"          startTime="0.15"  direction="-1"  volumeScale="2.2" pitchScale="1.2"/>
            <sound template="metalClose"            startTime="0.15"  direction="-1"  volumeScale="2.2" pitchScale="0.8"/>
            <sound template="metalOpen"             startTime="0.15"  direction="1"   volumeScale="2.5" pitchScale="0.6"/>
            <sound template="metalLowVar2"          startTime="23.99" direction="0"   volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalClose"            startTime="23.99" direction="1"   volumeScale="1.2" pitchScale="0.7"/>
            <sound template="metalClose"            startTime="23.99" direction="-1"  volumeScale="2"   pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="0.01"  direction="0"/>
            <sound template="cylinderPunch" startTime="23.99" direction="0"/>
        </animation>
        <animation name="tipAnimationGrainDoorDoor">
            <part node="grainDoor" startTime="0.0" endTime="0.5" startTrans="0 0 0" endTrans="0 0.157 0" />

            <sound template="latchSmall" startTime="0.01" direction="1"  volumeScale="0.4" pitchScale="0.5"/>
            <sound template="latchSmall" startTime="0.0"  direction="-1" volumeScale="0.2" pitchScale="0.7"/>
            <sound template="slideOpen"  startTime="0.01" direction="1"  volumeScale="3.5" pitchScale="2.5"/>
            <sound template="slideClose" startTime="0.49" direction="-1" volumeScale="3.5" pitchScale="2.5"/>
            <sound template="metalClose" startTime="0.49" direction="1"  volumeScale="0.8" pitchScale="2"/>
            <sound template="metalClose" startTime="0.0"  direction="-1" volumeScale="0.8" pitchScale="1.8"/>
        </animation>
        <animation name="toggleCover">
            <part node="cover_closed" startTime="0.00" endTime="0.05" visibility="true" />
            <part node="cover_opened" startTime="0.00" endTime="0.05" visibility="false" />
            <part node="cover_closed" startTime="0.05" endTime="0.10" visibility="false" />
            <part node="cover_opened" startTime="0.05" endTime="0.10" visibility="true" />

            <sound template="fabricCover2" startTime="0.01" direction="1"  volumeScale="1.4" pitchScale="1.5"/>
            <sound template="fabricCover1" startTime="0.05" direction="-1" volumeScale="1.4" pitchScale="1.8"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm"     startTime="0.0" endTime="1" startRot="0 0 0" endRot="-41 0 0" />
            <part node="supportArmPart" startTime="0.0" endTime="1" startRot="0 0 0" endRot="41 0 0" />

            <sound template="metalClose"             startTime="0.01" direction="0"   volumeScale="0.5"   pitchScale="1.8" linkNode="attacherJoint"/>
            <sound template="clackVar2"              startTime="0.9"  direction="0"   volumeScale="0.3"   pitchScale="1.7" linkNode="attacherJoint"/>
            <sound template="defaultHydraulicSound"  startTime="0.01" endTime="0.99"  volumeScale="0.3"   pitchScale="1.5" linkNode="attacherJoint"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="supportArm" playSound="true" >
                <dependentPart node="supportArmHydraulic" />
            </movingTool>
            <movingTool node="doorBackLock" playSound="false" >
                <dependentPart node="doorBackLockArm02" />
            </movingTool>
            <movingTool node="grainDoor" playSound="false" >
                <dependentPart node="grainDoorArm01" />
            </movingTool>
            <movingTool node="doorLeftLock1" playSound="false" >
                <dependentPart node="doorLeftLockArm02" />
            </movingTool>
            <movingTool node="doorRightLockArm01" playSound="false" >
                <dependentPart node="doorRightLockArm02" />
            </movingTool>
            <movingTool node="body" playSound="true" >
                <dependentPart node="bodyHydraulicZRot" />
                <dependentPart node="bodyHydraulicXRot" />
            </movingTool>
            <movingTool node="bodyLeft" playSound="true" >
                <dependentPart node="bodyHydraulicZRot" />
                <dependentPart node="bodyHydraulicXRot" />
            </movingTool>
            <movingTool node="bodyRight" playSound="true" >
                <dependentPart node="bodyHydraulicZRot" />
                <dependentPart node="bodyHydraulicXRot" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="supportArmHydraulic" referencePoint="supportArmHydraulicRef" referenceFrame="supportArmHydraulicRef">
                <translatingPart node="supportArmHydraulicPunch" />
            </movingPart>
            <movingPart node="bodyHydraulicZRot" referencePoint="bodyHydraulicZRotRef" referenceFrame="bodyHydraulicZRotRef" limitedAxis="3" />
            <movingPart node="bodyHydraulicXRot" referencePoint="bodyHydraulicZRotRef" referenceFrame="bodyHydraulicZRotRef" divideTranslatingDistance="false" >
                <translatingPart node="hydraulicBodyPartPunch01" maxZTrans="0.4"/>
                <translatingPart node="hydraulicBodyPartPunch02" maxZTrans="0.4"/>
                <translatingPart node="hydraulicBodyPartPunch03" maxZTrans="0.4"/>
                <translatingPart node="hydraulicBodyPartPunch04" maxZTrans="0.4"/>
            </movingPart>
            <movingPart node="doorBackLockArm02" referencePoint="doorBackLockArm02Ref" referenceFrame="doorBackLockArm02RefFrame" scaleZ="true"/>
            <movingPart node="grainDoorArm01" localReferencePoint="grainDoorArm02" referencePoint="grainDoorArm02Ref" referenceFrame="grainDoorArm01RefFrame" >
                <dependentPart node="grainDoorArm02" />
            </movingPart>
            <movingPart node="grainDoorArm02" referencePoint="grainDoorArm02Ref" referenceFrame="grainDoorArm02RefFrame" />
            <movingPart node="doorLeftLockArm02" referencePoint="doorLeftLockArm02Ref" referenceFrame="doorLeftLockArm02Ref" />
            <movingPart node="doorRightLockArm02" referencePoint="doorRightLockArm02Ref" referenceFrame="doorRightLockArm02Ref"/>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicLayerTone" pitchScale="0.5" volumeScale="0.9" linkNode="bodyHydraulicXRot" actionNames="TRANSLATING_POS" nodes="bodyHydraulicXRot">
                <pitch dropOffFactor="1.1" dropOffTime="0.2" />
            </actionSound>
            <actionSound template="defaultHydraulicSound" pitchScale="0.4" volumeScale="0.8" linkNode="bodyHydraulicXRot" actionNames="TRANSLATING_NEG" nodes="bodyHydraulicXRot"/>

            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulicXRot" actionNames="TRANSLATING_END_NEG" nodes="hydraulicBodyPartPunch02"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulicXRot" actionNames="TRANSLATING_END_NEG" nodes="hydraulicBodyPartPunch03"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulicXRot" actionNames="TRANSLATING_END_NEG" nodes="hydraulicBodyPartPunch04"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="18500" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="2.12" endZ="-1.46" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.05" maxAllowedHeapAngle="10" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfoBack" width="1.0" length="4.5" />
            </unloadInfo>
            <unloadInfo>
                <node node="unloadInfoLeft" width="1.0" length="4.5" />
            </unloadInfo>
            <unloadInfo>
                <node node="unloadInfoRight" width="1.0" length="4.5" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1" closeSpeedScale="2" startTipTime="0.4"/>
                        <objectChange node="boltBackRight" visibilityActive="true" />
                        <objectChange node="boltBackLeft" visibilityActive="true" />
                        <objectChange node="boltFrontRight" visibilityActive="false" />
                        <objectChange node="boltFrontLeft" visibilityActive="false" />
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                        <animation name="tipAnimationGrainDoor" speedScale="1" closeSpeedScale="2"/>
                        <doorAnimation name="tipAnimationGrainDoorDoor" speedScale="1.0" startTipTime="0.4"/>
                        <objectChange node="boltBackRight" visibilityActive="true" />
                        <objectChange node="boltBackLeft" visibilityActive="true" />
                        <objectChange node="boltFrontRight" visibilityActive="false" />
                        <objectChange node="boltFrontLeft" visibilityActive="false" />
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideLeft" dischargeNodeIndex="3">
                        <animation name="tipAnimationLeft" speedScale="1" closeSpeedScale="1.75" startTipTime="0.3"/>
                        <objectChange node="boltFrontLeft" visibilityActive="true" />
                        <objectChange node="boltBackLeft" visibilityActive="true" />
                        <objectChange node="boltBackRight" visibilityActive="false" />
                        <objectChange node="boltFrontRight" visibilityActive="false" />
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideRight" dischargeNodeIndex="4">
                        <animation name="tipAnimationRight" speedScale="1" closeSpeedScale="1.75" startTipTime="0.3"/>
                        <objectChange node="boltFrontRight" visibilityActive="true" />
                        <objectChange node="boltBackRight" visibilityActive="true" />
                        <objectChange node="boltBackLeft" visibilityActive="false" />
                        <objectChange node="boltFrontLeft" visibilityActive="false" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="ELONGATED" placementArea="0.09 0.27 0.15 0.27"/>
    </licensePlates>

    <dischargeable>
        <dischargeNode node="dischargeNodeBack" emptySpeed="1321"  fillUnitIndex="1" unloadInfoIndex="1"  allowAIDischarge="true">
            <info width="2" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="3"/>
                    <effectNode effectNode="effectGrainBack" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0.45"/>
                </effectNode>
                <effectNode effectNode="effectSmokeBack" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeGrainDoor" emptySpeed="462"  fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="0.5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="5"/>
                    <effectNode effectNode="effectGrainDoor" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.65"/>
                </effectNode>
                <effectNode effectNode="effectSmokeDoor" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeLeft" emptySpeed="1321"  fillUnitIndex="1" unloadInfoIndex="2" >
            <info width="5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleLeft" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="2"/>
                    <effectNode effectNode="effectGrainLeft" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeLeft" extraDistance="0.5"/>
                </effectNode>
                <effectNode effectNode="effectSmokeLeft" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeRight" emptySpeed="1321"  fillUnitIndex="1" unloadInfoIndex="3" >
            <info width="5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleRight" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="2"/>
                    <effectNode effectNode="effectGrainRight" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeRight" extraDistance="0.5"/>
                </effectNode>
                <effectNode effectNode="effectSmokeRight" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
    </dischargeable>

    <cover>
        <coverConfigurations>
            <coverConfiguration name="$l10n_configuration_valueYes" price="0" openCoverWhileTipping="true">
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="7"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="2.7" height="3.35" length="5.7" lengthOffset="0.6"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.2" maxX="1.2" minZ="-2.2" maxZ="3" yOffset="0.6" />
        <bendingNode minX="-0.1" maxX="0.1" minZ="3" maxZ="4.5" yOffset="0.6" />
    </foliageBending>

    <baseMaterial>
        <material name="tdk301Shared01_vmask_mat" baseNode="tdk301RP_vis">
            <shaderParameter name="colorMat0" value="RUDOLPHSOHN_RED1"/>
        </material>
        <material name="tdk301Shared02_vmask_mat" baseNode="body">
            <shaderParameter name="colorMat0" value="RUDOLPHSOHN_DARKGREEN"/>
            <shaderParameter name="colorMat2" value="RUDOLPHSOHN_RED1"/>
            <shaderParameter name="colorMat3" value="RUDOLPHSOHN_LIGHTGREEN"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations price="0" useDefaultColors="false" defaultColorIndex="0" title="$l10n_configuration_coverColor">
        <baseMaterialConfiguration color="RUDOLPHSOHN_COVERGREEN" name="$l10n_ui_colorGreen" material="16"/>
        <baseMaterialConfiguration color="RUDOLPHSOHN_RED1" name="$l10n_ui_colorRed"/>
        <baseMaterialConfiguration color="RUDOLPHSOHN_DARKGREEN" name="$l10n_ui_colorGreenDark"/>
        <material name="tdk301Shared02_vmask_mat" shaderParameter="colorMat2" />
    </baseMaterialConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="tdk301RP_main_component1" node="0>" />
        <i3dMapping id="tdk301RP_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="trailerAttacherJoint" node="0>0|0|1" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|1" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|2" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|3" />
        <i3dMapping id="electricFront" node="0>0|0|2|4" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|5" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|6" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|7" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|8" />
        <i3dMapping id="electricFront_detached" node="0>0|0|2|9" />
        <i3dMapping id="electric" node="0>0|0|2|10" />
        <i3dMapping id="hydraulic01_in" node="0>0|0|2|11" />
        <i3dMapping id="hydraulic01_out" node="0>0|0|2|12" />
        <i3dMapping id="airYellow" node="0>0|0|2|13" />
        <i3dMapping id="airRed" node="0>0|0|2|14" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
        <i3dMapping id="axisBackLeft" node="0>0|1|2|0" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|2|0|0|0" />
        <i3dMapping id="steeringBarLeft" node="0>0|1|2|0|1" />
        <i3dMapping id="axisBackRight" node="0>0|1|3|0" />
        <i3dMapping id="wheelBackRight" node="0>0|1|3|0|0|0" />
        <i3dMapping id="steeringBarRight" node="0>0|1|3|0|1" />
        <i3dMapping id="steeringBar" node="0>0|1|4" />
        <i3dMapping id="steeringBarLeftRef" node="0>0|1|4|0" />
        <i3dMapping id="steeringBarRightRef" node="0>0|1|4|1" />
        <i3dMapping id="sideMarker_08OrangeLeft" node="0>0|2|0|0" />
        <i3dMapping id="sideMarker_08OrangeRight" node="0>0|2|0|1" />
        <i3dMapping id="sideMarker_08OrangeLeft1" node="0>0|2|0|2" />
        <i3dMapping id="sideMarker_08OrangeRight1" node="0>0|2|0|3" />
        <i3dMapping id="rearLight29_right" node="0>0|2|0|4" />
        <i3dMapping id="rearLight29_left" node="0>0|2|0|5" />
        <i3dMapping id="sideMarker03Left" node="0>0|2|0|6" />
        <i3dMapping id="sideMarker03Right" node="0>0|2|0|7" />
        <i3dMapping id="plateNumberLight01" node="0>0|2|0|8" />
        <i3dMapping id="plateNumberLight02" node="0>0|2|0|9" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|1|0" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|1|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|2|1" />
        <i3dMapping id="reverseLight" node="0>0|2|3|0" />
        <i3dMapping id="supportArm" node="0>0|3|0|0" />
        <i3dMapping id="supportArmPart" node="0>0|3|0|0|0" />
        <i3dMapping id="supportArmHydraulicRef" node="0>0|3|0|0|1" />
        <i3dMapping id="supportArmHydraulic" node="0>0|3|0|1" />
        <i3dMapping id="supportArmHydraulicPunch" node="0>0|3|0|1|0" />
        <i3dMapping id="bodyHydraulicZRot" node="0>0|3|1" />
        <i3dMapping id="bodyHydraulicXRot" node="0>0|3|1|0" />
        <i3dMapping id="hydraulicBodyPartPunch01" node="0>0|3|1|0|0" />
        <i3dMapping id="hydraulicBodyPartPunch02" node="0>0|3|1|0|0|0" />
        <i3dMapping id="hydraulicBodyPartPunch03" node="0>0|3|1|0|0|0|0" />
        <i3dMapping id="hydraulicBodyPartPunch04" node="0>0|3|1|0|0|0|0|0" />
        <i3dMapping id="bodyRight" node="0>0|3|2" />
        <i3dMapping id="bodyLeft" node="0>0|3|2|0" />
        <i3dMapping id="body" node="0>0|3|2|0|0" />
        <i3dMapping id="exactFillRootNode" node="0>0|3|2|0|0|0|0" />
        <i3dMapping id="fillAutoAimTarget" node="0>0|3|2|0|0|0|1" />
        <i3dMapping id="fillVolume" node="0>0|3|2|0|0|0|2" />
        <i3dMapping id="unloadInfoBack" node="0>0|3|2|0|0|0|3" />
        <i3dMapping id="unloadInfoLeft" node="0>0|3|2|0|0|0|4" />
        <i3dMapping id="unloadInfoRight" node="0>0|3|2|0|0|0|5" />
        <i3dMapping id="bodyHydraulicZRotRef" node="0>0|3|2|0|0|1" />
        <i3dMapping id="doorBack" node="0>0|3|2|0|0|2|0" />
        <i3dMapping id="grainDoorArm01RefFrame" node="0>0|3|2|0|0|2|0|0|0" />
        <i3dMapping id="grainDoorArm02RefFrame" node="0>0|3|2|0|0|2|0|0|1" />
        <i3dMapping id="grainDoorArm01" node="0>0|3|2|0|0|2|0|0|2" />
        <i3dMapping id="grainDoorArm02" node="0>0|3|2|0|0|2|0|0|2|0" />
        <i3dMapping id="grainDoor" node="0>0|3|2|0|0|2|0|0|3|0" />
        <i3dMapping id="grainDoorArm02Ref" node="0>0|3|2|0|0|2|0|0|3|0|0" />
        <i3dMapping id="doorBackLock" node="0>0|3|2|0|0|2|1" />
        <i3dMapping id="doorBackLockArm02Ref" node="0>0|3|2|0|0|2|1|0" />
        <i3dMapping id="doorBackLockArm02RefFrame" node="0>0|3|2|0|0|2|2" />
        <i3dMapping id="doorBackLockArm01" node="0>0|3|2|0|0|2|3" />
        <i3dMapping id="doorBackLockArm02" node="0>0|3|2|0|0|2|3|0" />
        <i3dMapping id="doorLeft" node="0>0|3|2|0|0|3|0" />
        <i3dMapping id="doorLeftFront" node="0>0|3|2|0|0|3|0|0" />
        <i3dMapping id="doorLeftBack" node="0>0|3|2|0|0|3|0|1" />
        <i3dMapping id="doorLeftBackHandleArm" node="0>0|3|2|0|0|3|0|1|0" />
        <i3dMapping id="doorLeftBackHandle" node="0>0|3|2|0|0|3|0|1|0|0|0" />
        <i3dMapping id="doorLeftLock" node="0>0|3|2|0|0|3|1" />
        <i3dMapping id="doorLeftLockArm01RefFrame" node="0>0|3|2|0|0|3|2" />
        <i3dMapping id="doorLeftLockArm01" node="0>0|3|2|0|0|3|3" />
        <i3dMapping id="doorLeftLockArm02" node="0>0|3|2|0|0|3|3|0" />
        <i3dMapping id="doorLeftLock1" node="0>0|3|2|0|0|3|4" />
        <i3dMapping id="doorLeftLockArm02Ref" node="0>0|3|2|0|0|3|4|0" />
        <i3dMapping id="doorRight" node="0>0|3|2|0|0|4|0" />
        <i3dMapping id="doorRightLock" node="0>0|3|2|0|0|4|1" />
        <i3dMapping id="doorRightLock1" node="0>0|3|2|0|0|4|2" />
        <i3dMapping id="doorRightLockArm02Ref" node="0>0|3|2|0|0|4|2|0" />
        <i3dMapping id="doorRightLockArm01" node="0>0|3|2|0|0|4|3" />
        <i3dMapping id="doorRightLockArm02" node="0>0|3|2|0|0|4|3|0" />
        <i3dMapping id="chockSupport" node="0>0|3|2|0|0|6" />
        <i3dMapping id="wheelChock01" node="0>0|3|2|0|0|7" />
        <i3dMapping id="effectNodesBack" node="0>0|3|2|0|0|9|0|0" />
        <i3dMapping id="effectGrainBack" node="0>0|3|2|0|0|9|0|0|0" />
        <i3dMapping id="effectSmokeBack" node="0>0|3|2|0|0|9|0|0|1" />
        <i3dMapping id="particleNodesBack" node="0>0|3|2|0|0|9|0|1" />
        <i3dMapping id="effectParticleBack" node="0>0|3|2|0|0|9|0|1|0" />
        <i3dMapping id="effectNodesDoor" node="0>0|3|2|0|0|9|1|0" />
        <i3dMapping id="effectGrainDoor" node="0>0|3|2|0|0|9|1|0|0" />
        <i3dMapping id="effectSmokeDoor" node="0>0|3|2|0|0|9|1|0|1" />
        <i3dMapping id="particleNodesDoor" node="0>0|3|2|0|0|9|1|1" />
        <i3dMapping id="effectParticleDoor" node="0>0|3|2|0|0|9|1|1|0" />
        <i3dMapping id="effectNodesLeft" node="0>0|3|2|0|0|9|2|0" />
        <i3dMapping id="effectGrainLeft" node="0>0|3|2|0|0|9|2|0|0" />
        <i3dMapping id="effectSmokeLeft" node="0>0|3|2|0|0|9|2|0|1" />
        <i3dMapping id="particleNodesLeft" node="0>0|3|2|0|0|9|2|1" />
        <i3dMapping id="effectParticleLeft" node="0>0|3|2|0|0|9|2|1|0" />
        <i3dMapping id="effectNodesRight" node="0>0|3|2|0|0|9|3|0" />
        <i3dMapping id="effectGrainRight" node="0>0|3|2|0|0|9|3|0|0" />
        <i3dMapping id="effectSmokeRight" node="0>0|3|2|0|0|9|3|0|1" />
        <i3dMapping id="particleNodesRight" node="0>0|3|2|0|0|9|3|1" />
        <i3dMapping id="effectParticleRight" node="0>0|3|2|0|0|9|3|1|0" />
        <i3dMapping id="boltFrontLeft" node="0>0|3|2|0|1" />
        <i3dMapping id="boltBackLeft" node="0>0|3|2|0|2" />
        <i3dMapping id="boltBackRight" node="0>0|3|2|0|3" />
        <i3dMapping id="boltFrontRight" node="0>0|3|2|0|4" />
        <i3dMapping id="dischargeNodeBack" node="0>0|4|0" />
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|4|1" />
        <i3dMapping id="dischargeNodeLeft" node="0>0|4|2" />
        <i3dMapping id="dischargeNodeRight" node="0>0|4|3" />
        <i3dMapping id="licensePlateNodeBack" node="0>0|6" />
        <i3dMapping id="cover_opened" node="0>1|1" />
        <i3dMapping id="cover_closed" node="0>1|2" />
    </i3dMappings>
</vehicle>
