<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="manureBarrel" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>VT130</name>
        <specs>
            <neededPower>150</neededPower>
            <combination xmlFilename="$data/vehicles/rudolfSchouten/sp6834/sp6834.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_slurrySpreaderWithoutTool</function>
        </functions>
        <image>$data/vehicles/rudolfSchouten/vt130/store_vt130.png</image>
        <price>58000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>SCHOUTEN</brand>
        <category>slurryTanks</category>
        <shopTranslationOffset>0 -0.035 0</shopTranslationOffset>
        <shopRotationOffset>-1.162 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2194944</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>386048</indexBufferMemoryUsage>
        <textureMemoryUsage>1441792</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_manureBarrel</typeDesc>
        <filename>$data/vehicles/rudolfSchouten/vt130/vt130.i3d</filename>
        <size width="4" length="7.5" />
        <speedLimit value="16" />
        <components>
            <component centerOfMass="0 0.85 -0.8" solverIterationCount="20" mass="4690" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/800_60R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.4" repr="wheelFrontLeft"  forcePointRatio="0.35" initialCompression="18" suspTravel="0.15" spring="76" damper="50" />
                        <wheelChock/>
                        <wheelChock isInverted="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/800_60R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.4" repr="wheelFrontRight" forcePointRatio="0.35" initialCompression="18" suspTravel="0.15" spring="76" damper="50" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="extraWheelNode" filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_55R26_5.xml" isLeft="true"/>
        </dynamicallyLoadedWheels>

        <rimColor>SCHOUTEN_ORANGE1</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1 material="0">SHARED_DA_METAL_BLACK</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.40 0.40 0.40" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.40 0.40 0.40" />
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="extraWheel" wheelIndex="1" foldMinLimit="0" foldMaxLimit="0" hasTireTracks="true" tireTrackAtlasIndex="2" tireTrackWidth="0.6" />
    </speedRotatingParts>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn03_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut03_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn04_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|3" linkNode="airIn_detachedAdapter"          filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airOut_detachedAdapter"         filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electric_connector"             filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.72"/>
        </inputAttacherJoints>
        <brakeForce force="2.5" maxForce="4.2" maxForceMass="17000"/>
        <support animationName="moveSupport" />
    </attachable>

    <attacherJoints>
        <attacherJoint node="attacherJointBack" jointType="implement" lowerRotationOffset="0" upperRotationOffset="0" moveTime="2.5" allowDetachingWhileLifted="false">
            <distanceToGround lower="0.02" upper="0.80" />
            <rotationNode node="attacherJointBackRot" lowerRotation="-60 0 0" upperRotation="15 0 0" />
            <rotationNode2 node="attacherJointBackRot2" />
            <bottomArm rotationNode="attacherJointBackArmBottom" translationNode="bottomArm" referenceNode="referencePointBackBottom" zScale="-1" />
            <topArm rotationNode="topArm" translationNode="topArmTrans" referenceNode="topArmRef" zScale="1" toggleVisibility="false"/>
            <schema position="1 0" rotation="0" invertX="false" />
            <objectChange node="attacherPart" visibilityActive="false" visibilityInactive="true"/>
        </attacherJoint>
        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
            <hydraulic template="defaultHydraulicSound" linkNode="0>" />
        </sounds>
    </attacherJoints>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" aboveAttacher="true" detachNode="ptoDetachNode">
            <objectChange node="ptoHolder" rotationActive="-80 0 0" rotationInactive="0 0 0"/>
        </input>
    </powerTakeOffs>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric"  node="electric"  length="1.2" diameter="0.008" straighteningFactor="2">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed"  node="hydraulicIn01"  length="1.2" diameter="0.015" straighteningFactor="2">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="hydraulicOut01" length="1.2" diameter="0.015" straighteningFactor="2">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.4" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.4" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn03"  length="1.4" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut03" length="1.4" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicOut03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn04"  length="1.4" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn04_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>

        <target attacherJointIndices="1" type="TOOL_CONNECTOR_TOP_RIGHT" adapterType="NONE" node="topLeftHose" straighteningFactor="2"/>

        <target attacherJointIndices="1" type="hydraulicIn" node="targetHydraulicIn01" straighteningFactor="2" socket="hydraulic01"/>
        <target attacherJointIndices="1" type="hydraulicOut" node="targetHydraulicOut01" straighteningFactor="2" socket="hydraulic01"/>
        <target attacherJointIndices="1" type="electric" node="electricIn01" straighteningFactor="2" socket="electric"/>
    </connectionHoses>

    <powerConsumer ptoRpm="400" neededMinPtoPower="10" neededMaxPtoPower="10"/>

    <lights>
        <sharedLight linkNode="workingLight08" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight08.xml" />
        <sharedLight linkNode="workingLight09" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight08.xml" />
        <sharedLight linkNode="workingLight10" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight08.xml" />
        <sharedLight linkNode="workingLight11" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight08.xml" />
        <sharedLight linkNode="plateNumberLight02_01" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="plateNumberLight02_02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <light node="licensePlateLightHigh" lightTypes="0" />
                <light node="workLightBackHigh1" lightTypes="1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="breakLightGlass_static" lightTypes="0" />
            <defaultLight shaderNode="lightsSideGlass_static" lightTypes="0" />
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="leftBlinkerGlass_Static"/>
            <turnLightRight shaderNode="rightBlinkerGlass_static"/>
        </turnLights>

        <brakeLights>
            <brakeLight shaderNode="breakLightGlass_static" />
        </brakeLights>

        <beaconLights>
            <beaconLight node="beaconLight03" filename="$data/shared/assets/beaconLights/lizard/beaconLight03.xml" />
        </beaconLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="ELONGATED" placementArea="0.075 0.36 0.075 0.36"/>
    </licensePlates>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1">
                    <foldingPart animationName="folding" speedScale="1" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part node="extraWheelArm" startTime="0" endTime="1" startRot="-12 0 0"  endRot="0 0 0" />

            <sound template="defaultHydraulicSound" startTime="0.01"  endTime="0.99" volumeScale="1.1" pitchScale="1.2" fadeIn="0.01" fadeOut="0.01" />
            <sound template="clackVar4"             startTime="0.99"  direction="-1" volumeScale="1"   pitchScale="1.8" />
            <sound template="thudVar1"              startTime="0.99"  direction="1"  volumeScale="2.5" pitchScale="0.8" />
            <sound template="clackVar6"             startTime="0.01"  direction="-1" volumeScale="2"   pitchScale="0.7" />
            <sound template="clackVar4"             startTime="0.01"  direction="1"  volumeScale="1"   pitchScale="1.7" />
        </animation>
        <animation name="moveSupport">
            <part node="supportArm"   startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 -0.40 0" />

            <sound template="clackVar5"  startTime="0.49" direction="-1" volumeScale="1.8" pitchScale="1"   linkNode="attacherJoint"/>
            <sound template="clackVar1"  startTime="0.3"                 volumeScale="2.4" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.49"                volumeScale="0.3" pitchScale="2"   linkNode="attacherJoint"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="arm01"  playSound="true" >
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.2" iconName="CRANE_EC_TRANSLATE_Z" />
                <rotation rotSpeed="25" rotAcceleration="200" rotMax="90" rotMin="0" rotationAxis="3"/>
                <dependentPart node="armHydraulic" />
                <dependentMovingTool node="arm02">
                    <rotationBasedLimits>
                        <limit rotation="10" rotMax="0"    rotMin="-100" />
                        <limit rotation="100" rotMax="-100" rotMin="-100" />
                    </rotationBasedLimits>
                </dependentMovingTool>
            </movingTool>
            <movingTool node="arm02" playSound="true">
                <controls axis="AXIS_CRANE_ARM" invertAxis="false" mouseSpeedFactor="0.2" iconName="CRANE_EC_TRANSLATE_Z" />
                <rotation rotSpeed="25" rotAcceleration="200" rotMax="0" rotMin="-160" rotationAxis="3" syncMinRotLimits="true" syncMaxRotLimits="true"/>
            </movingTool>

            <movingTool node="attacherJointBackArmBottom">
                <dependentPart node="bottomArmHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="bottomArmHydraulic" referencePoint="bottomArmHydraulicRef" referenceFrame="bottomArmHydraulicRef">
                <translatingPart node="bottomArmHydraulicPunch" />
            </movingPart>
            <movingPart node="armHydraulic" referencePoint="armHydraulicRef" referenceFrame="armHydraulicRef">
                <translatingPart node="armHydraulicPunch" />
            </movingPart>

        </movingParts>

       <sounds>
            <actionSound template="hydraulicLayerTone"    pitchScale="0.9" volumeScale="1.1" linkNode="arm01" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="arm01" fadeIn="0.01" fadeOut="0.01" />
            <actionSound template="defaultHydraulicSound" pitchScale="0.5" volumeScale="2.1" linkNode="arm02" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="arm02" fadeIn="0.01" fadeOut="0.01" />
            <actionSound template="clackVar6"             pitchScale="0.7" volumeScale="1.7" linkNode="arm02" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="arm02" />
            <actionSound template="cylinderPunch"         pitchScale="2"   volumeScale="0.5" linkNode="arm02" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="arm02" />
            <actionSound template="clackVar6"             pitchScale="0.7" volumeScale="1.9" linkNode="arm02" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="arm02" />
            <actionSound template="cylinderPunch"         pitchScale="1.7" volumeScale="0.4" linkNode="arm02" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="arm02" />
            <actionSound template="sheetImp02"            pitchScale="2"   volumeScale="1.7" linkNode="arm02" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="arm02" />
            <actionSound template="clackVar6"             pitchScale="0.6" volumeScale="1.4" linkNode="arm01" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="arm01" />
            <actionSound template="metalClose"            pitchScale="1.6" volumeScale="1"   linkNode="arm01" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="arm01" />
            <actionSound template="cylinderPunch"         pitchScale="1.6" volumeScale="1"   linkNode="arm01" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="arm01" />
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="slurryTank" capacity="13000" >
                        <dashboard displayType="ROT" valueType="fillLevel" node="fillLevelIndicator" minRot="0 0 0" maxRot="-134 0 0"/>
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                    <fillTrigger consumePtoPower="true" litersPerSecond="650"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>

        <sounds>
            <fill template="SLURRY_01" />
        </sounds>
    </fillUnit>

    <fillTriggerVehicle triggerNode="fillTrigger" fillUnitIndex="1" litersPerSecond="650"/>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" emptySpeed="650" fillUnitIndex="1" allowAIDischarge="true" canDischargeToGround="false">
            <info width="1.0" length="0.5" zOffset="0.4" />
            <trigger node="dischargeTrigger" />
            <dischargeSound template="SLURRY_01"/>
        </dischargeNode>
    </dischargeable>

    <turnOnVehicle>
        <activatableFillUnits>
            <activatableFillUnit index="1" />
        </activatableFillUnits>

        <sounds>
            <work template="SLURRY_03">
                <pitch indoor="0.75" outdoor="0.75" />
            </work>
        </sounds>
    </turnOnVehicle>

    <foliageBending>
        <bendingNode minX="-1.45" maxX="1.45" minZ="-3.5" maxZ="2.1" yOffset="0.6" />
        <bendingNode minX="-0.25" maxX="0.25" minZ="2.1" maxZ="3.2" yOffset="0.6" />
    </foliageBending>

    <ai>
        <allowTurnBackward value="false"/>
        <toolReverserDirectionNode node="toolReverserDirectionNode"/>
        <turningRadiusLimitation radius="6"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3" height="3.8" length="4.8" lengthOffset="0.8"/>
    </ai>

    <baseMaterial>
        <material name="vt130_mat" baseNode="vt130_vis">
            <shaderParameter name="colorMat0" value="SCHOUTEN_ORANGE1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="vt130_main_component1" node="0>" />
        <i3dMapping id="vt130_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="ptoHolder" node="0>0|0|1|0" />
        <i3dMapping id="ptoInputNode" node="0>0|0|1|1" />
        <i3dMapping id="ptoDetachNode" node="0>0|0|1|2" />
        <i3dMapping id="supportArm" node="0>0|0|2" />
        <i3dMapping id="electric" node="0>0|0|3|0" />
        <i3dMapping id="electric_detached" node="0>0|0|3|0|0" />
        <i3dMapping id="electric_connector" node="0>0|0|3|0|0|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|3|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|3|1|0" />
        <i3dMapping id="airIn_detachedAdapter" node="0>0|0|3|1|0|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|3|2" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|3|2|0" />
        <i3dMapping id="airOut_detachedAdapter" node="0>0|0|3|2|0|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|3|3" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|3|3|0" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|3|3|0|0" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|3|4" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|3|4|0" />
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|3|4|0|0" />
        <i3dMapping id="hydraulicIn03" node="0>0|0|3|5" />
        <i3dMapping id="hydraulicIn03_detached" node="0>0|0|3|5|0" />
        <i3dMapping id="hydraulicIn03_detachedAdapter" node="0>0|0|3|5|0|0" />
        <i3dMapping id="hydraulicOut03" node="0>0|0|3|6" />
        <i3dMapping id="hydraulicOut03_detached" node="0>0|0|3|6|0" />
        <i3dMapping id="hydraulicOut03_detachedAdapter" node="0>0|0|3|6|0|0" />
        <i3dMapping id="hydraulicIn04" node="0>0|0|3|7" />
        <i3dMapping id="hydraulicIn04_detached" node="0>0|0|3|7|0" />
        <i3dMapping id="hydraulicIn04_detachedAdapter" node="0>0|0|3|7|0|0" />
        <i3dMapping id="targetHydraulicIn01" node="0>0|0|3|8" />
        <i3dMapping id="targetHydraulicOut01" node="0>0|0|3|9" />
        <i3dMapping id="electricIn01" node="0>0|0|3|10" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
        <i3dMapping id="bigTriangle" node="0>0|2|0|0" />
        <i3dMapping id="yellowRectangle_02" node="0>0|2|0|1" />
        <i3dMapping id="yellowRectangle_06" node="0>0|2|0|2" />
        <i3dMapping id="yellowRectangle_07" node="0>0|2|0|3" />
        <i3dMapping id="yellowRectangle_08" node="0>0|2|0|4" />
        <i3dMapping id="yellowRectangle_010" node="0>0|2|0|5" />
        <i3dMapping id="workingLight08" node="0>0|2|0|6" />
        <i3dMapping id="workingLight09" node="0>0|2|0|7" />
        <i3dMapping id="workingLight10" node="0>0|2|0|8" />
        <i3dMapping id="workingLight11" node="0>0|2|0|9" />
        <i3dMapping id="plateNumberLight02_01" node="0>0|2|0|10" />
        <i3dMapping id="plateNumberLight02_02" node="0>0|2|0|11" />
        <i3dMapping id="leftBlinkerGlass_Static" node="0>0|2|1|0|1" />
        <i3dMapping id="rightBlinkerGlass_static" node="0>0|2|1|0|3" />
        <i3dMapping id="breakLightGlass_static" node="0>0|2|1|0|4" />
        <i3dMapping id="lightsSideGlass_static" node="0>0|2|1|1|0" />
        <i3dMapping id="workLightBackHigh1" node="0>0|2|2|0" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|3|0" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|3|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|4|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|4|1" />
        <i3dMapping id="beaconLight03" node="0>0|2|5" />
        <i3dMapping id="attacherJointBackRot" node="0>0|3|0" />
        <i3dMapping id="attacherJointBackRot2" node="0>0|3|0|0" />
        <i3dMapping id="attacherJointBack" node="0>0|3|0|0|0" />
        <i3dMapping id="attacherJointBackArmBottom" node="0>0|3|1" />
        <i3dMapping id="bottomArm" node="0>0|3|1|0" />
        <i3dMapping id="referencePointBackBottom" node="0>0|3|1|0|0" />
        <i3dMapping id="bottomArmHydraulicRef" node="0>0|3|1|0|1" />
        <i3dMapping id="topArm" node="0>0|3|2" />
        <i3dMapping id="topArmTrans" node="0>0|3|2|0" />
        <i3dMapping id="topArmRef" node="0>0|3|2|0|0" />
        <i3dMapping id="attacherPart" node="0>0|3|3" />
        <i3dMapping id="topLeftHose" node="0>0|3|4" />
        <i3dMapping id="exactFillRootNode" node="0>0|4|0" />
        <i3dMapping id="dischargeNode" node="0>0|4|1" />
        <i3dMapping id="fillTrigger" node="0>0|4|2" />
        <i3dMapping id="dischargeTrigger" node="0>0|4|3" />
        <i3dMapping id="armHydraulic" node="0>0|5|0" />
        <i3dMapping id="armHydraulicPunch" node="0>0|5|0|0" />
        <i3dMapping id="fillLevelIndicator" node="0>0|5|3|0" />
        <i3dMapping id="arm01" node="0>0|5|4" />
        <i3dMapping id="arm02" node="0>0|5|4|0" />
        <i3dMapping id="armHydraulicRef" node="0>0|5|4|2" />
        <i3dMapping id="bottomArmHydraulic" node="0>0|5|5" />
        <i3dMapping id="bottomArmHydraulicPunch" node="0>0|5|5|0" />
        <i3dMapping id="extraWheelArm" node="0>0|5|6" />
        <i3dMapping id="extraWheel" node="0>0|5|6|0" />
        <i3dMapping id="extraWheelNode" node="0>0|5|6|0|0" />
        <i3dMapping id="licensePlateBack" node="0>0|7" />
        <i3dMapping id="toolReverserDirectionNode" node="0>0|8" />
    </i3dMappings>
</vehicle>
