﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="combineDrivable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>NOVA 330</name>
        <specs>
            <power>175</power>
            <maxSpeed>20</maxSpeed>
            <combination xmlFilename="$data/vehicles/rostselmash/powerStream500/powerStream500.xml"/>
            <combination xmlFilename="$data/vehicles/ziegler/cornChampion5R/cornChampion5R.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_combine</function>
            <function>$l10n_function_combineNeedsCutter</function>
        </functions>
        <image>$data/vehicles/rostselmash/nova330/store_nova330.png</image>
        <price>75000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ROSTSELMASH</brand>
        <category>harvesters</category>
        <shopFoldingState>1</shopFoldingState>
        <shopTranslationOffset>0 -0.064 0</shopTranslationOffset>
        <shopRotationOffset>-0.285 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>4283136</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1274624</indexBufferMemoryUsage>
        <textureMemoryUsage>5242880</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>372869</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_combine</typeDesc>
        <filename>$data/vehicles/rostselmash/nova330/nova330.i3d</filename>
        <sounds filename="$data/vehicles/rostselmash/nova330/sounds/nova330.xml" />
        <size width="4.5" length="8.5" height="4.2" lengthOffset="-1.4" />
        <components>
            <component centerOfMass="0 0.8 -0.75" solverIterationCount="30" mass="4455" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="4455" />
            <joint component1="1" component2="2" node="backAxisJoint" rotLimit="0 0 7.3" transLimit="0 0 0" maxRotDriveForce="0 0 50" rotDriveRotation="- - 0" rotDriveSpring="0 0 50" rotDriveDamping="0 0 50" breakable="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="HARVESTER" />
        <mapHotspot type="HARVESTER" />
    </base>

    <powerConsumer ptoRpm="350" neededMaxPtoPower="10"/>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels autoRotateBackSpeed="1.8">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM2000/620_75R26.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.8" repr="wheelLeft"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.17" spring="46" damper="40" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM2000/620_75R26.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.8" repr="wheelRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.17" spring="46" damper="40" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/420_85R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="3.3" repr="axisBackLeft"  driveNode="wheelBackLeft"  forcePointRatio="0.5" initialCompression="50" suspTravel="0.15" spring="41" damper="40" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/420_85R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="3.3" repr="axisBackRight" driveNode="wheelBackRight" forcePointRatio="0.5" initialCompression="50" suspTravel="0.15" spring="41" damper="40" frictionScale="2"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxTeris/620_75R26.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxTeris/620_75R26.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxVFlecto/480_60R28.xml">
                        <physics yOffset="0.006"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxVFlecto/480_60R28.xml">
                        <physics yOffset="0.006"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/620_75R26.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/620_75R26.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion85/420_85R24.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion85/420_85R24.xml"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="45" rotCenterWheel1="1" rotCenterWheel2="2" />
        </ackermannSteeringConfigurations>

        <rimColor>SHARED_WHITE2</rimColor>

        <hubs>
            <color0>SHARED_BLACK2</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft"      filename="$data/shared/wheels/hubs/hub_n8_7.xml" isLeft="true"  scale="0.21 0.28 0.28" />
            <hub linkNode="wheelRight"     filename="$data/shared/wheels/hubs/hub_n8_7.xml" isLeft="false" scale="0.21 0.28 0.28" />
            <hub linkNode="wheelBackLeft"  filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.20 0.25 0.25" />
            <hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.20 0.25 0.25" />
        </hubs>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="extinguisher01" filename="$data/shared/assets/extinguisher.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="extinguisher02" filename="$data/shared/assets/extinguisher.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="extinguisher03" filename="$data/shared/assets/extinguisher.i3d"/>
    </dynamicallyLoadedParts>

    <speedRotatingParts>
        <speedRotatingPart node="cardanFront" radius="0.1"/>
    </speedRotatingParts>

    <lights>
        <sharedLight linkNode="backlightLeft"                 filename="$data/shared/assets/lights/lizard/rearLight08_left.xml" />
        <sharedLight linkNode="backlightRight"                filename="$data/shared/assets/lights/lizard/rearLight08_right.xml" />
        <sharedLight linkNode="plateNumberLight"              filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml" />
        <sharedLight linkNode="workingLight12" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight11.xml" />
        <sharedLight linkNode="workingLight01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight11.xml" />
        <sharedLight linkNode="workingLight02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight11.xml" />
        <sharedLight linkNode="workingLight03" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight11.xml" />
        <sharedLight linkNode="workingLight04" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight11.xml" />
        <sharedLight linkNode="workingLight05" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight11.xml" />
        <sharedLight linkNode="workingLight06" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight11.xml" />
        <sharedLight linkNode="workingLight07" lightTypes="4" filename="$data/shared/assets/lights/lizard/workingLight11.xml" />

        <sharedLight linkNode="reflectorOrange01"             filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorOrange02"             filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorOrange03"             filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorOrange04"             filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorOrange05"             filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorOrange06"             filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorRed01"                filename="$data/shared/assets/reflectors/lizard/redRound_01.xml" />
        <sharedLight linkNode="reflectorRed02"                filename="$data/shared/assets/reflectors/lizard/redRound_01.xml" />
        <sharedLight linkNode="reflectorRed03"                filename="$data/shared/assets/reflectors/lizard/redRound_01.xml" />
        <sharedLight linkNode="reflectorRed04"                filename="$data/shared/assets/reflectors/lizard/redRound_01.xml" />
        <sharedLight linkNode="bigTriangle"                   filename="$data/shared/assets/reflectors/lizard/bigTriangle.xml" />

        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
            <state lightTypes="0 1 2 4" />
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"     lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackLow"  lightTypes="1"/>
                <light node="workLightFrontLow" lightTypes="2"/>
                <light node="highBeamLow"       lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="backLightsHigh"        lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBack"         lightTypes="1"/>
                <light node="workLightFrontHigh"    lightTypes="2"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <light node="workLightPipeHigh"     lightTypes="4"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightRight node="turnLightRightFront" />
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="workLightsFrontStatic" lightTypes="0 3" />
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="signalLeftStatic" />
            <turnLightRight shaderNode="signalRightStatic" />
        </turnLights>

       <beaconLights>
           <beaconLight node="beaconLight01" speed="0.015" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml" />
           <beaconLight node="beaconLight02" speed="0.015" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml" />
       </beaconLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="cabinLightDecal" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorDecals" emitColor="SHARED_GREY1" intensity="0.4" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorDecals2" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorDecals3" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="worklight_decal" intensity="0.1" lightTypes="1 2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="highbeam_decal" intensity="0.1" lightTypes="3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightHazard" node="hazard_decals" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="beaconLight" node="beaconlight_decal" intensity="0.1" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="SQUARISH" placementArea="0.20 0.28 0.20 0.28"/>
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="SQUARISH" placementArea="0.09 0.27 0.15 0.27"/>
    </licensePlates>

    <enterable isTabbable="true" >
        <enterReferenceNode node="exitPoint" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5.5" transMax="40" translation="0 0 9.2" rotation="-20 180 0" >
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>

        <mirrors>
            <mirror node="mirror01" prio="1" />
            <mirror node="mirror02" prio="1" />
            <mirror node="mirror03" prio="2" />
            <mirror node="mirror04" prio="2" />
        </mirrors>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" poseId="wideFingers" />
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" />
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="playerLeftFootTarget" transitionTime="0.2" >
            <state node="playerLeftFootTargetSteeringBase" referenceNode="steeringBasePedal" />
        </characterTargetNodeModifier>

        <enterAnimation name="enterAnimation"/>

        <dashboards>
            <dashboard displayType="TEXT" valueType="time" node="numbersTime" textColor="0 0 0 1" textSize="0.006" textMask="00:00" font="GENERIC" groups="MOTOR_ACTIVE" textAlignment="CENTER" />
        </dashboards>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="87" fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="9"  fillType="def" />     <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="NOVA 330" hp="175" price="0">
                <motor torqueScale="0.74" minRpm="850" maxRpm="2200" minSpeed="0.01" maxForwardSpeed="22" maxBackwardSpeed="15" brakeForce="6" lowBrakeForceScale="0.22" dampingRateScale="0.8" >
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="37.8" maxForwardGearRatio="310" minBackwardGearRatio="55" maxBackwardGearRatio="310" name="$l10n_info_transmission_cvt" />
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <animationNodes>
            <animationNode node="airFilterCleaner" rotSpeed="400" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="4" />
        </animationNodes>

        <brakeCompressor capacity="2000" fillSpeed="250" />
        <motorStartDuration>3300</motorStartDuration>

        <dashboards>
            <dashboard displayType="ANIMATION" valueType="speedDir" animName="joystickMovement" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="rpm" node="numbersRPM" textColor="0 0 0 1" textSize="0.006" textMask="0000" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="speed" node="numbersSpeed" textColor="0 0 0 1" textSize="0.008" textMask="00.0" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="motorTemperature" node="numbersTemperature" textColor="0 0 0 1" textSize="0.006" textMask="000" font="GENERIC" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="25" />

        <dashboards>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="8 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <attacherJoints>
        <attacherJoint jointType="cutter" node="attacherJointCutter" jointPositionOffset="0 0 -1.694" lowerTransLimit="0 0 0" lowerRotLimit="0 0 15" lockDownRotLimit="true" moveTime="2.5" comboTime="0">
            <distanceToGround lower="0.91" upper="2.13" />
            <rotationNode node="attacherJointCutterRot" lowerRotation="30 0 0" upperRotation="-12 0 0" />
            <bottomArm rotationNode="feederHouse" referenceNode="feederHouseRef" startRotation="0 0 0"/>
            <schema position="1 0" rotation="0" invertX="true" />
            <attachSound template="HEADER_ATTACH_01" linkNode="attacherJointCutter"/>
        </attacherJoint>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="25 53 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
            <attachSound template="ATTACH_01" linkNode="trailerAttacherJoint"/>
        </attacherJoint>
    </attacherJoints>

    <connectionHoses>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulic01_in" >
            <objectChange node="hosesFront" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="detachedPart02" visibilityActive="false" visibilityInactive="true"/>
        </target>
        <target attacherJointIndices="1" type="hydraulicOut" node="hydraulic01_out" />
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulic02_in" />
        <target attacherJointIndices="1" type="hydraulicOut" node="hydraulic02_out" />
    </connectionHoses>

    <powerTakeOffs>
        <output attacherJointIndices="1" outputNode="ptoOutputLeft"  ptoName="LEFT_PTO"/>
        <output attacherJointIndices="1" outputNode="ptoOutputRight" ptoName="RIGHT_PTO"/>
    </powerTakeOffs>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="combine" capacity="4900" >
                        <exactFillRootNode node="exactFillRootNode"/>
                        <alarmTriggers>
                            <alarmTrigger minFillLevel="1" maxFillLevel="1" turnOffInTrigger="true"/>
                        </alarmTriggers>
                        <dashboard displayType="TEXT" valueType="fillLevel" node="numbersFillLevel" textColor="0 0 0 1" textSize="0.006" textMask="0000" font="GENERIC" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="510" />
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def" capacity="57"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.12" maxAllowedHeapAngle="5" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="0.4" length="0.4" />
            </unloadInfo>
        </unloadInfos>

        <loadInfos>
            <loadInfo>
                <node node="loadInfo" width="0.4" length="0.4" />
            </loadInfo>
        </loadInfos>
    </fillVolume>

    <animations>
        <animation name="foldPipe" soundVolumeFactor="2.0">
            <part node="pipe"   startTime="0" endTime="5" startRot="0 0 0" endRot="0 0 90" />

            <sound template="defaultHydraulicSound"  startTime="0.01"  endTime="4.99"  volumeScale="1.8" pitchScale="0.5" linkNode="pipe"/>
            <sound template="cylinderPunch"          startTime="0.1"   direction="-1"   volumeScale="0.6" pitchScale="1.2" linkNode="pipe"/>
        </animation>

        <animation name="joystickMovement">
            <part node="joystick" startTime="0"    endTime="2" endRot="10 -9.853 0" startRot="-20 -9.853 0" />
        </animation>
        <animation name="enterAnimation" soundVolumeFactor="3.5">
            <part node="steeringBase"   startTime="0.5" endTime="1.5" endRot="-25 0 0" startRot="-25 0 0" />
            <part node="handBrake"      startTime="3"   endTime="3.5" endRot="0 0 0" startRot="-60 0 0" />
            <part node="playerSkin"     startTime="2"   endTime="3"   endRot="0 0 0" startRot="10 0 0" />
            <part node="ladderTrigger"  startTime="2.0" endTime="2.2"  startTrans="1.374 2.158 0.545" endTrans="1.374 2.134 0.545" />
            <part node="ladderTrigger"  startTime="3.2" endTime="3.4"  startTrans="1.374 2.134 0.545" endTrans="1.374 2.158 0.545" />
            <part node="ladder"         startTime="2.5" endTime="3.5"  endRot="0 0 0" startRot="0 90 0" />
            <part node="ladderPart"     startTime="3.0" endTime="3.5"  endRot="0 0 0" startRot="0 0 150" />

            <sound template="slideOpen"  startTime="2.5"  direction="1"  volumeScale="0.9" pitchScale="0.8"  linkNode="ladderPart"/>
            <sound template="metalClose" startTime="3.49" direction="1"  volumeScale="0.4" pitchScale="2.5"  linkNode="ladderPart"/>
            <sound template="slideClose" startTime="3.49" direction="-1" volumeScale="1.2" pitchScale="1.2"  linkNode="ladderPart"/>
            <sound template="metalClose" startTime="2.51" direction="-1" volumeScale="0.4" pitchScale="2.5"  linkNode="ladderPart"/>
            <sound template="metalOpen"  startTime="3.49" direction="-1" volumeScale="0.7" pitchScale="2.5"  linkNode="ladderPart"/>
        </animation>
        <animation name="toggleChopper" soundVolumeFactor="3.8">
            <part node="strawChopperPlate"  startTime="0" endTime="2" startRot="0 0 0" endRot="-64 0 0" />
            <part node="chopperFlap"        startTime="0" endTime="2" startRot="-60 0 0" endRot="-30 0 0" />

            <sound template="metalClose" startTime="0.01"  direction="-1"  volumeScale="0.4" pitchScale="2.8" linkNode="chopperFlap"/>
            <sound template="metalOpen"  startTime="0.01"  direction="1"   volumeScale="0.4" pitchScale="2.8" linkNode="chopperFlap"/>
            <sound template="slideOpen"  startTime="0.01"  direction="1"   volumeScale="0.9" pitchScale="0.5" linkNode="chopperFlap"/>
            <sound template="slideClose" startTime="1.99"  direction="-1"   volumeScale="0.9" pitchScale="0.6" linkNode="chopperFlap"/>
            <sound template="metalClose" startTime="1.99"  direction="1"   volumeScale="0.4" pitchScale="2.8" linkNode="chopperFlap"/>
            <sound template="metalOpen"  startTime="1.99"  direction="-1"  volumeScale="0.4" pitchScale="2.8" linkNode="chopperFlap"/>
        </animation>
        <animation name="wiperFrontAnimation">
            <part node="wiperArm" startTime="0.0" endTime="0.8" startRot="90 -90 0" endRot="30 -90 0" />

            <sound template="wiper1" startTime="0" endTime="0.8" direction="1"   volumeScale="1.1" pitchScale="0.8" fadeOut="0.1" linkNode="wiperArm"/>
            <sound template="wiper2" startTime="0" endTime="0.8" direction="-1"  volumeScale="1.1" pitchScale="0.8" fadeOut="0.1" linkNode="wiperArm"/>
        </animation>
        <animation name="startStopAnim">
            <part node="turnOnButton" startTime="0.0" endTime="1.0" startTrans="-0.641 2.831 0.902" endTrans="-0.641 2.809 0.902" startRot="0 145 0" endRot="0 0 0"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="feederHouse">
                <dependentPart node="feederHouseHydraulic" />
            </movingTool>
            <movingTool node="pipe">
                <dependentPart node="pipeHydraulic" />
            </movingTool>
            <movingTool node="chopperFlap">
                <dependentPart node="chopperFlapHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="feederHouseHydraulic" referencePoint="feederHouseHydraulicRef" referenceFrame="feederHouseHydraulicRef">
                <translatingPart node="feederHouseHydraulicPunch" />
            </movingPart>
            <movingPart node="pipeHydraulic" referencePoint="pipeHydraulicRef" referenceFrame="pipeHydraulicRef">
                <translatingPart node="pipeHydraulicPunch" />
            </movingPart>
            <movingPart node="axisBackLeftHydraulic" referencePoint="axisBackLeftHydraulicRef" referenceFrame="axisBackLeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="axisBackLeftHydraulicPunch" />
            </movingPart>
            <movingPart node="axisBackRightHydraulic" referencePoint="axisBackRightHydraulicRef" referenceFrame="axisBackRightHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="axisBackRightHydraulicPunch" />
            </movingPart>
            <movingPart node="shakerMove01" referencePoint="shakerMove01Ref" referenceFrame="shakerMove01Ref" isActiveDirty="true" maxUpdateDistance="50" />
            <movingPart node="shakerMove02" referencePoint="shakerMove02Ref" referenceFrame="shakerMove02Ref" isActiveDirty="true" maxUpdateDistance="50" />
            <movingPart node="shakerMove03" referencePoint="shakerMove03Ref" referenceFrame="shakerMove03Ref" isActiveDirty="true" maxUpdateDistance="50" />
            <movingPart node="shakerMove04" referencePoint="shakerMove04Ref" referenceFrame="shakerMove04Ref" isActiveDirty="true" maxUpdateDistance="50" />
            <movingPart node="steeringBar"  referencePoint="steeringBarRef"  referenceFrame="steeringBarRef"  isActiveDirty="true" maxUpdateDistance="50" />

            <movingPart node="wiperArmPart" referencePoint="wiperArmPartRef" referenceFrame="wiperArmPartRef" isActiveDirty="true" maxUpdateDistance="50" />
            <movingPart node="wiper" referenceFrame="wiperRef" isActiveDirty="true" maxUpdateDistance="50" />

            <movingPart node="chopperFlapHydraulic" referencePoint="chopperFlapHydraulicRef" referenceFrame="chopperFlapHydraulicRef">
                <translatingPart node="chopperFlapHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>

    <turnOnVehicle turnOffIfNotAllowed="true" >
        <turnedAnimation name="startStopAnim" />
    </turnOnVehicle>

    <workAreas>
        <workArea type="combineSwath" functionName="processCombineSwathArea" requiresGroundContact="false" disableBackwards="false">
            <area startNode="workArea01Start" widthNode="workArea01Width" heightNode="workArea01Height" />
        </workArea>
        <workArea type="combineChopper" functionName="processCombineChopperArea" requiresGroundContact="false" disableBackwards="false">
            <area startNode="workArea02Start" widthNode="workArea02Width" heightNode="workArea02Height" />
        </workArea>
    </workAreas>

    <combine fillUnitIndex="1" allowThreshingDuringRain="false">
        <swath available="true" workAreaIndex="2" />
        <chopper available="true" workAreaIndex="1" animName="toggleChopper" animSpeedScale="1"/>
        <processing toggleTime="4.0" />

        <chopperEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="CHOPPER" linkNode="chopperCenterEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/rostselmash/nova330/chopperCenterEffectArray.dds" numRows="29" rowLength="31" minFade="0.04"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="CHAFFER" linkNode="chafferSideEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/rostselmash/nova330/chafferSideArray.dds" numRows="16" rowLength="18" minFade="0.04"/>
            </effectNode>

            <effectNode effectClass="ParticleEffect" effectNode="chopperSmokeEmitter" particleType="smoke" materialType="smokeParticle" useFruitColor="true"/>
        </chopperEffect>

        <strawEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="DROP" linkNode="strawUnloadEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/rostselmash/nova330/strawUnloadArray.dds" numRows="16" rowLength="12" minFade="0.04"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="CHAFFER" linkNode="chafferSideEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/rostselmash/nova330/chafferSideArray.dds" numRows="16" rowLength="18" minFade="0.04"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="strawEffectSmoke" particleType="smoke" materialType="smokeParticle" useFruitColor="true"/>
        </strawEffect>

        <fillEffect>
            <effectNode effectNode="grainTankEffect" materialType="unloading"      delay="0" />
        </fillEffect>

        <animationNodes>
            <animationNode node="shakerRot"      rotSpeed="800"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="4" />
            <animationNode node="shaker01"       rotSpeed="-800" rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="4" />
            <animationNode node="shaker02"       rotSpeed="-800" rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="4" />
            <animationNode node="shaker03"       rotSpeed="-800" rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="4" />
            <animationNode node="shaker04"       rotSpeed="-800" rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="4" />
            <animationNode node="grainTankAuger" rotSpeed="600"  rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="strawChopper"   rotSpeed="1200" rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="5" />
            <animationNode node="rotatingPart01" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart02" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart03" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart04" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart05" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart06" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart07" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart08" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart09" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart10" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart11" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart12" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart13" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart14" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart15" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart16" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart17" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart18" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart19" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart20" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart21" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart22" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart23" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart24" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart25" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart26" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart27" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart28" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart29" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart30" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart31" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart33" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart34" rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="powerRot"       rotSpeed="600"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="entryRoller01"  rotSpeed="-200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="entryRoller02"  rotSpeed="-200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="chain"          rotSpeed="200"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="1 0 0 0" shaderParameterName="offsetUV" />
            <animationNode node="belt2"          rotSpeed="-50"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
        </animationNodes>
    </combine>

    <pipe dischargeNodeIndex="1" foldMinState="1" foldMaxState="1" >
        <states num="2" unloading="2" />
        <animation name="foldPipe" speedScale="1" />
        <unloadingTriggers>
            <unloadingTrigger node="trailerTrigger" />
        </unloadingTriggers>
        <animationNodes>
            <animationNode node="unloadingAuger" rotSpeed="1200" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="2" />
        </animationNodes>
    </pipe>

    <dischargeable>
        <dischargeNode node="pipeRaycastNode" emptySpeed="145" fillUnitIndex="1" maxDistance="8">
            <info width="0.4" length="0.4" useRaycastHitPosition="true"/>

            <effects>
                <effectNode effectClass="PipeEffect" effectNode="pipeEffect"      materialType="pipe"           delay="0"   maxBending="0.75" positionUpdateNodes="pipeEffectSmoke" extraDistance="0.1"/>
                <effectNode                          effectNode="pipeEffectSmoke" materialType="unloadingSmoke" delay="0.1" alignToWorldY="true"/>
            </effects>
        </dischargeNode>
    </dischargeable>

    <suspensions>
        <suspension node="seatBase"          weight="150" minTranslation="-0.02 -0.15 0.0" maxTranslation="0.02 0.15 0.0" suspensionParametersX="20 6" suspensionParametersY="5 3" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90"  minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
        </groups>

        <default>
            <dashboard displayType="EMITTER" node="screen_decals" idleValue="-1" intensity="0.0" groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <ai>
        <agent width="3.6" length="8.05" height="4.15" lengthOffset="-1.95" frontOffset="-3.6" />
        <collisionTrigger node="aiCollisionNode" width="3.6" height="4.2"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.55" maxX="1.55" minZ="-3.75" maxZ="1.4" yOffset="0.7" />
        <bendingNode minX="-1.5" maxX="1.5" minZ="-5.2" maxZ="-3.7" yOffset="0.85" />
    </foliageBending>

    <baseMaterial>
        <material name="nova330_mat" baseNode="nova330_vis">
            <shaderParameter name="colorMat0" value="ROSTSELMASH_RED1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="nova330_main_component1" node="0>" />
        <i3dMapping id="nova330_vis" node="0>0" />
        <i3dMapping id="wheelLeft" node="0>0|0|0" />
        <i3dMapping id="wheelRight" node="0>0|0|1" />
        <i3dMapping id="backAxisJoint" node="0>0|0|2" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
        <i3dMapping id="backlightLeft" node="0>0|2|0|0" />
        <i3dMapping id="backlightRight" node="0>0|2|0|1" />
        <i3dMapping id="plateNumberLight" node="0>0|2|0|2" />
        <i3dMapping id="beaconLight01" node="0>0|2|0|3" />
        <i3dMapping id="beaconLight02" node="0>0|2|0|4" />
        <i3dMapping id="extinguisher01" node="0>0|2|0|5" />
        <i3dMapping id="extinguisher02" node="0>0|2|0|6" />
        <i3dMapping id="extinguisher03" node="0>0|2|0|7" />
        <i3dMapping id="workingLight01" node="0>0|2|0|8" />
        <i3dMapping id="workingLight02" node="0>0|2|0|9" />
        <i3dMapping id="workingLight03" node="0>0|2|0|10" />
        <i3dMapping id="workingLight04" node="0>0|2|0|11" />
        <i3dMapping id="workingLight05" node="0>0|2|0|12" />
        <i3dMapping id="workingLight06" node="0>0|2|0|13" />
        <i3dMapping id="workingLight07" node="0>0|2|0|14" />
        <i3dMapping id="workingLight12" node="0>0|2|0|19" />
        <i3dMapping id="reflectorRed01" node="0>0|2|0|20" />
        <i3dMapping id="reflectorRed02" node="0>0|2|0|21" />
        <i3dMapping id="reflectorRed03" node="0>0|2|0|22" />
        <i3dMapping id="reflectorRed04" node="0>0|2|0|23" />
        <i3dMapping id="reflectorOrange01" node="0>0|2|0|24" />
        <i3dMapping id="reflectorOrange02" node="0>0|2|0|25" />
        <i3dMapping id="reflectorOrange03" node="0>0|2|0|26" />
        <i3dMapping id="reflectorOrange04" node="0>0|2|0|27" />
        <i3dMapping id="reflectorOrange05" node="0>0|2|0|28" />
        <i3dMapping id="reflectorOrange06" node="0>0|2|0|29" />
        <i3dMapping id="bigTriangle" node="0>0|2|0|30" />
        <i3dMapping id="workLightsFrontStatic" node="0>0|2|1|1" />
        <i3dMapping id="signalLeftStatic" node="0>0|2|1|2" />
        <i3dMapping id="signalRightStatic" node="0>0|2|1|3" />
        <i3dMapping id="frontLightLow" node="0>0|2|2|0" />
        <i3dMapping id="highBeamLow" node="0>0|2|2|1" />
        <i3dMapping id="frontLightHigh" node="0>0|2|2|2" />
        <i3dMapping id="highBeamHigh" node="0>0|2|2|3" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|2|4" />
        <i3dMapping id="interiorScreenLight" node="0>0|2|2|5" />
        <i3dMapping id="workLightFrontLow" node="0>0|2|3|0" />
        <i3dMapping id="workLightBackLow" node="0>0|2|3|1" />
        <i3dMapping id="workLightFrontHigh" node="0>0|2|3|2" />
        <i3dMapping id="workLightBack" node="0>0|2|3|3" />
        <i3dMapping id="workLightPipeHigh" node="0>0|2|3|4" />
        <i3dMapping id="backLightsHigh" node="0>0|2|4|0" />
        <i3dMapping id="turnLightLeftFront" node="0>0|2|5|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|2|5|1" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="licensePlateFront" node="0>0|4" />
        <i3dMapping id="licensePlateBack" node="0>0|5" />
        <i3dMapping id="steeringBase" node="0>0|6|0" />
        <i3dMapping id="steeringWheel" node="0>0|6|0|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|6|0|0|0|1" />
        <i3dMapping id="interiorDecals3" node="0>0|6|0|1" />
        <i3dMapping id="hazard_decals" node="0>0|6|0|3" />
        <i3dMapping id="seatBase" node="0>0|6|1" />
        <i3dMapping id="playerSkin" node="0>0|6|1|0" />
        <i3dMapping id="joystick" node="0>0|6|2" />
        <i3dMapping id="playerRightHandTarget" node="0>0|6|2|0" />
        <i3dMapping id="interiorDecals2" node="0>0|6|2|1" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|6|3" />
        <i3dMapping id="playerRightFootTarget" node="0>0|6|4" />
        <i3dMapping id="wiperArm" node="0>0|6|5|0" />
        <i3dMapping id="wiper" node="0>0|6|5|0|0" />
        <i3dMapping id="wiperArmPart" node="0>0|6|5|0|0|0" />
        <i3dMapping id="wiperRef" node="0>0|6|5|1" />
        <i3dMapping id="wiperArmPartRef" node="0>0|6|5|2" />
        <i3dMapping id="turnOnButton" node="0>0|6|6" />
        <i3dMapping id="steeringBasePedal" node="0>0|6|7" />
        <i3dMapping id="playerLeftFootTargetSteeringBase" node="0>0|6|7|0" />
        <i3dMapping id="brakePedal" node="0>0|6|8" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|6|8|1" />
        <i3dMapping id="handBrake" node="0>0|6|9" />
        <i3dMapping id="playerRightHandTargetHandBrake" node="0>0|6|9|0" />
        <i3dMapping id="interiorDecals" node="0>0|6|10" />
        <i3dMapping id="numbersRPM" node="0>0|6|11|0" />
        <i3dMapping id="numbersTemperature" node="0>0|6|11|1" />
        <i3dMapping id="numbersFillLevel" node="0>0|6|11|2" />
        <i3dMapping id="numbersSpeed" node="0>0|6|11|3" />
        <i3dMapping id="numbersTime" node="0>0|6|11|4" />
        <i3dMapping id="attacherJointCutterRot" node="0>0|7|0|0" />
        <i3dMapping id="attacherJointCutter" node="0>0|7|0|0|0" />
        <i3dMapping id="feederHouse" node="0>0|7|0|1" />
        <i3dMapping id="feederHouseHydraulicRef" node="0>0|7|0|1|0" />
        <i3dMapping id="feederHouseRef" node="0>0|7|0|1|1" />
        <i3dMapping id="ptoOutputRight" node="0>0|7|0|1|2" />
        <i3dMapping id="ptoOutputLeft" node="0>0|7|0|1|3" />
        <i3dMapping id="entryRoller01" node="0>0|7|0|1|4|0" />
        <i3dMapping id="entryRoller02" node="0>0|7|0|1|4|1" />
        <i3dMapping id="powerRot" node="0>0|7|0|1|4|2" />
        <i3dMapping id="rotatingPart34" node="0>0|7|0|1|4|3" />
        <i3dMapping id="belt2" node="0>0|7|0|1|6" />
        <i3dMapping id="powerRotBelt" node="0>0|7|0|1|7" />
        <i3dMapping id="detachedPart02" node="0>0|7|0|1|9" />
        <i3dMapping id="trailerAttacherJoint" node="0>0|7|1" />
        <i3dMapping id="hydraulic01_in" node="0>0|7|2|0" />
        <i3dMapping id="hydraulic01_out" node="0>0|7|2|1" />
        <i3dMapping id="hydraulic02_in" node="0>0|7|2|2" />
        <i3dMapping id="hydraulic02_out" node="0>0|7|2|3" />
        <i3dMapping id="aiCollisionNode" node="0>0|8|0" />
        <i3dMapping id="exhaustParticle" node="0>0|9|0|0" />
        <i3dMapping id="chopperSmokeEmitter" node="0>0|9|1|0" />
        <i3dMapping id="chopperCenterEffectNode" node="0>0|9|1|1" />
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    </i3dMappings>
</vehicle>
