<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="combineDrivable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Tiger 6S</name>
        <specs>
            <combination xmlFilename="$data/vehicles/ropa/rrXL9/rrXL9.xml"/>
            <combination xmlFilename="$data/vehicles/ropa/rrXLTrailer/rrXLTrailer.xml"/>
            <power>768</power>
            <maxSpeed>40</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_combine</function>
            <function>$l10n_function_combineNeedsCutter</function>
        </functions>
        <image>$data/vehicles/ropa/tiger6S/store_tiger6S.png</image>
        <price>499000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ROPA</brand>
        <category>beetVehicles</category>
        <shopTranslationOffset>0 -0.031 0</shopTranslationOffset>
        <shopRotationOffset>-0.065 0 0</shopRotationOffset>
        <shopFoldingState>1</shopFoldingState>
        <vertexBufferMemoryUsage>7469312</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1255424</indexBufferMemoryUsage>
        <textureMemoryUsage>6946816</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>337239</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_harvester</typeDesc>
        <filename>$data/vehicles/ropa/tiger6S/tiger6S.i3d</filename>
        <sounds filename="$data/vehicles/ropa/tiger6S/sounds/tiger6S.xml"/>
        <size width="5" length="13" height="4.5" lengthOffset="1"/>
        <speedLimit value="10"/>
        <components maxMass="64000">
            <component centerOfMass="0 1.3 3.5" solverIterationCount="25" mass="8100"/>
            <component centerOfMass="0 1.3 0" solverIterationCount="10" mass="21435"/>
            <joint component1="1" component2="2" node="componentJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
        <mapHotspot type="HARVESTER" />
    </base>

    <powerConsumer ptoRpm="350" neededMaxPtoPower="10"/>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels autoRotateBackSpeed="1.8">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM3000/800_70R38.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="6.3" repr="leftFrontWheel"   driveNode="leftFrontWheelNode"   initialCompression="25" suspTravel="0.2" spring="114" damper="60"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM3000/800_70R38.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="6.3" repr="rightFrontWheel"  driveNode="rightFrontWheelNode"  initialCompression="25" suspTravel="0.2" spring="114" damper="60"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM3000/1050_50R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.2" repr="leftMiddleWheel"  driveNode="leftMiddleWheelNode"  initialCompression="25" suspTravel="0.2" spring="93" damper="60" yOffset="-0.015"/>
                        <steering node="steeringArmFront" nodeMinRotY="37" nodeMaxRotY="-37"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM3000/1050_50R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.2" repr="rightMiddleWheel" driveNode="rightMiddleWheelNode" initialCompression="25" suspTravel="0.2" spring="93" damper="60" yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM3000/1050_50R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.3" repr="leftBackWheel"  driveNode="leftBackWheelNode"  initialCompression="25" suspTravel="0.2" spring="93" damper="60" yOffset="-0.015"/>
                        <steering node="steeringArmBack" nodeMinRotY="55" nodeMaxRotY="-55"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM3000/1050_50R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.3" repr="rightBackWheel" driveNode="rightBackWheelNode" initialCompression="25" suspTravel="0.2" spring="93" damper="60" yOffset="-0.015"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cereXBib/800_70R38.xml">
                        <physics yOffset="0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cereXBib/800_70R38.xml">
                        <physics yOffset="0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/megaXbib/1050_50R32.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/megaXbib/1050_50R32.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/megaXbib/1050_50R32.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/megaXbib/1050_50R32.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MITAS" saveId="MITAS_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/800_70R38.xml">
                        <physics yOffset="0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/800_70R38.xml">
                        <physics yOffset="0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/1050_50R32.xml"/>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/1050_50R32.xml"/>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/1050_50R32.xml"/>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/1050_50R32.xml"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubs>
            <color0>ROPA_DARKGRAY</color0>
            <color1 material="0">ROPA_YELLOW</color1>

            <hub linkNode="leftFrontWheelNode"   filename="$data/shared/wheels/hubs/hub_n10_19.xml" isLeft="true"  scale="0.450 0.450 0.450" />
            <hub linkNode="rightFrontWheelNode"  filename="$data/shared/wheels/hubs/hub_n10_19.xml" isLeft="false" scale="0.450 0.450 0.450" />
            <hub linkNode="leftMiddleWheelNode"  filename="$data/shared/wheels/hubs/hub_n10_19.xml" isLeft="true"  scale="0.450 0.450 0.450" />
            <hub linkNode="rightMiddleWheelNode" filename="$data/shared/wheels/hubs/hub_n10_19.xml" isLeft="false" scale="0.450 0.450 0.450" />
            <hub linkNode="leftBackWheelNode"    filename="$data/shared/wheels/hubs/hub_n10_19.xml" isLeft="true"  scale="0.450 0.450 0.450" />
            <hub linkNode="rightBackWheelNode"   filename="$data/shared/wheels/hubs/hub_n10_19.xml" isLeft="false" scale="0.450 0.450 0.450" />
        </hubs>

        <rimColor>ROPA_YELLOW</rimColor>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="30" rotMax="32" rotCenter="0 2.379"  />
        </ackermannSteeringConfigurations>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="gps" filename="$data/shared/assets/gps.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport1" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport2" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport3" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="wheelChock03" filename="$data/shared/assets/wheelChocks/wheelChock03.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="wheelChock04" filename="$data/shared/assets/wheelChocks/wheelChock03.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="wheelChock05" filename="$data/shared/assets/wheelChocks/wheelChock03.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="wheelChock06" filename="$data/shared/assets/wheelChocks/wheelChock03.i3d"/>
    </dynamicallyLoadedParts>

    <connectionHoses>
        <target attacherJointIndices="2" type="electric" node="backElectric" socket="electric"/>
        <target attacherJointIndices="2" type="airDoubleRed" node="airDoubleStorage" socket="air_red"/>
        <target attacherJointIndices="2" type="airDoubleYellow" node="airDoubleControl" socket="air_yellow"/>
    </connectionHoses>

    <speedRotatingParts>
        <speedRotatingPart node="driveShaft07" radius="0.38"/>
        <speedRotatingPart node="driveShaft09" radius="-0.38"/>
        <speedRotatingPart node="driveShaft01" radius="0.38"/>
        <speedRotatingPart node="driveShaft03" radius="0.38"/>
        <speedRotatingPart node="driveShaft06" radius="0.38"/>
    </speedRotatingParts>

    <articulatedAxis componentJointIndex="1" anchorActor="0" rotSpeed="-25" rotMax="30" rotMin="-30" aiRevereserNode="aiRevereserNode" />

    <crabSteering distFromCompJointToCenterOfBackWheels="6.3695" aiSteeringModeIndex="2" toggleSpeedFactor="0.1" >
        <steeringMode name="$l10n_action_steeringModeAllWheel" >
            <wheel index="1" />
            <wheel index="2" />
            <wheel index="3" />
            <wheel index="4" />
            <wheel index="5" />
            <wheel index="6" />
            <articulatedAxis offset="0" locked="true" />
        </steeringMode>
        <steeringMode name="$l10n_action_steeringModeTurnSteering" inputBindingName="CRABSTEERING_ALLWHEEL">
            <wheel index="1" />
            <wheel index="2" />
            <wheel index="3" />
            <wheel index="4" />
            <wheel index="5" />
            <wheel index="6" />
            <articulatedAxis offset="0" locked="false" />
        </steeringMode>
        <steeringMode name="$l10n_action_steeringModeCrabLeft" inputBindingName="CRABSTEERING_CRABLEFT">
            <wheel index="1" offset="0" />
            <wheel index="2" offset="0" />
            <wheel index="3" offset="15" locked="true" />
            <wheel index="4" offset="15" locked="true" />
            <wheel index="5" offset="15" locked="true" />
            <wheel index="6" offset="15" locked="true" />
            <articulatedAxis offset="-15" locked="true" wheelIndices="3 4 5 6" />
            <animation name="safetyBarLeft" speed="1.0" />
        </steeringMode>
        <steeringMode name="$l10n_action_steeringModeCrabRight" inputBindingName="CRABSTEERING_CRABRIGHT">
            <wheel index="1" offset="0" />
            <wheel index="2" offset="0" />
            <wheel index="3" offset="-15" locked="true" />
            <wheel index="4" offset="-15" locked="true" />
            <wheel index="5" offset="-15" locked="true" />
            <wheel index="6" offset="-15" locked="true" />
            <articulatedAxis offset="15" locked="true" wheelIndices="3 4 5 6" />
            <animation name="safetyBarRight" speed="1.0" />
        </steeringMode>
    </crabSteering>

    <slopeCompensation>
        <compensationNode wheel1="1" wheel2="2" maxAngle="8" animationName="slopeCompensation_axis1" foldAngleScale="0"/>
        <compensationNode wheel1="3" wheel2="4" maxAngle="8" animationName="slopeCompensation_axis2" foldAngleScale="0"/>
        <compensationNode wheel1="5" wheel2="6" maxAngle="8" animationName="slopeCompensation_axis3" foldAngleScale="0"/>
    </slopeCompensation>

    <attacherJoints>
        <attacherJoint node="attacherJoint" jointType="cutter" jointPositionOffset="0 0 -0.839" lowerTransLimit="0 0 0" lowerRotLimit="5 0 12" lowerRotationOffset="-20.7" upperRotationOffset="20" moveTime="2.5">
            <distanceToGround lower="0.91" upper="1.47"/>
            <rotationNode node="attacherJointRot" upperRotation="-35 0 0" lowerRotation="15 0 0" startRotation="-12 -0.372 0"/>
            <rotationNode2 node="upperArm1" upperRotation="75 0 -180" lowerRotation="95 0 -180"/>
            <schema position="1 0" rotation="0" invertX="true"/>
            <objectChange node="lightBar" visibilityActive="false" visibilityInactive="true"/>
        </attacherJoint>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" rootNode="tiger6_back_component2" allowsLowering="false" lowerRotLimit="25 50 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" canTurnOnImplement="false">
            <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>
    </attacherJoints>

    <licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="ELONGATED" placementArea="0.12 0.28 0.1 0.28"/>
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="ELONGATED" placementArea="0.07 0.26 0.07 0.26"/>
    </licensePlates>

    <lights>
        <sharedLight linkNode="sideMarker_03_left" filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml" />
        <sharedLight linkNode="sideMarker_03_right" filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml" />
        <sharedLight linkNode="yellowRound_03_1" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="yellowRound_03_2" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="redRound_02_1" filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />
        <sharedLight linkNode="redRound_02_2" filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />
        <sharedLight linkNode="yellowRound_02" filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />
        <sharedLight linkNode="yellowRound_04" filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />
        <sharedLight linkNode="rearMultipointLight_03_1" filename="$data/shared/assets/lights/hella/hellaRear2ChamberLightLED_01_left.xml"/>
        <sharedLight linkNode="rearMultipointLight_03_2" filename="$data/shared/assets/lights/hella/hellaRear2ChamberLightLED_01_right.xml"/>
        <sharedLight linkNode="yellowRectangle_01_1" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_2" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_3" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_01_4" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_02" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="workingLightSquare_01_1" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="-35 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightSquare_01_2" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="-35 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightSquare_01_3" lightTypes="4" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="35 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightSquare_01_4" lightTypes="4" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="35 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightSquare_01_5" lightTypes="4" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="15 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightSquare_01_6" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight08.xml"/>
        <sharedLight linkNode="workingLightSquare_01_7" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight08.xml"/>
        <sharedLight linkNode="frontLightOval_02_left" filename="$data/shared/assets/lights/lizard/frontLight04_left.xml"/>
        <sharedLight linkNode="frontLightOval_02_right" filename="$data/shared/assets/lights/lizard/frontLight04_right.xml"/>

        <sharedLight linkNode="workingLightSquare_01_8" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="-30 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightSquare_01_9" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="-30 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightOval_02_1" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml">
            <rotationNode name="rotationNode1" rotation="-25 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightOval_02_2" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml">
            <rotationNode name="rotationNode1" rotation="-25 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightOval_02_3" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml">
            <rotationNode name="rotationNode1" rotation="-25 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightOval_02_4" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml">
            <rotationNode name="rotationNode1" rotation="-25 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightOval_02_5" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml">
            <rotationNode name="rotationNode1" rotation="-65 0 0" />
        </sharedLight>
        <sharedLight linkNode="workingLightOval_02_6" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml">
            <rotationNode name="rotationNode1" rotation="-65 0 0" />
        </sharedLight>
        <sharedLight linkNode="licensePlateLightLeft"      filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml" />
        <sharedLight linkNode="licensePlateLightRight"     filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml" />
        <sharedLight linkNode="hellaWorkingLightSquare_01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="-30 0 0" />
        </sharedLight>
        <sharedLight linkNode="hellaWorkingLightSquare_02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight08.xml">
            <rotationNode name="rotationNode1" rotation="-30 0 0" />
        </sharedLight>

        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
            <state lightTypes="0 1 2 4"/>
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"         lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackLow"      lightTypes="1"/>
                <light node="workLightFrontLow"     lightTypes="2"/>
                <light node="highBeamLow"           lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackHigh1"    lightTypes="1"/>
                <light node="workLightFrontHigh1"   lightTypes="2"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <light node="workLightBunkerHigh1"  lightTypes="1"/>
                <light node="workLightLeftHigh"     lightTypes="4"/>
                <light node="backLightsHigh1"       lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
                <reverseLight node="reverseLightHigh" />
                <interiorLight node="interiorScreenLight" />
            </high>
        </realLights>

        <beaconLights>
            <beaconLight node="beaconLight01" filename="$data/shared/assets/beaconLights/lizard/beaconLight06.xml"/>
            <beaconLight node="beaconLight02" filename="$data/shared/assets/beaconLights/lizard/beaconLight06.xml"/>
            <beaconLight node="beaconLight03" filename="$data/shared/assets/beaconLights/lizard/beaconLight06.xml"/>
        </beaconLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="seatDecalsLightUp" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="cabinDecalsLight" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="highbeamDecal" intensity="0.1" lightTypes="3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="workLightFrontDecal" intensity="0.1" lightTypes="2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="beaconLight" node="beaconLightDecal" intensity="0.1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightAny" node="turnLightDecal" intensity="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightHazard" node="hazardDecal" intensity="0.1" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <enterable>
        <exitPoint node="exitPoint"/>
        <enterReferenceNode node="enterReferenceNode"/>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm" targetNode="playerLeftHandTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetGas"   referenceNode="gasPedal" directionReferenceNode="playerRightFootTargetGasRef" />
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" directionReferenceNode="playerRightFootTargetBrakeRef"/>
        </characterTargetNodeModifier>

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="9.0" transMax="40" translation="0 0 12.5" rotation="-17 180 0">
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
                <raycastNode node="cameraRaycastNode4"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="1" positionSmoothingParameter="1"/>
        </cameras>

        <mirrors>
            <mirror node="mirroTopRight" prio="1"/>
            <mirror node="mirrorBottomRight" prio="2"/>
            <mirror node="mirroTopLeft" prio="1"/>
            <mirror node="mirrorBottomLeft" prio="2"/>
            <mirror node="mirrorBottomRight1" prio="1"/>
        </mirrors>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="384" fillType="diesel" />   <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="27"  fillType="def" />      <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.5" wheelIndex1="5" wheelIndex2="6"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.0" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.3" differentialIndex1="1" differentialIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="3" differentialIndex2="4"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Tiger 6 XL" hp="768" price="0">
                <motor torqueScale="3.241" minRpm="850" maxRpm="2200" maxForwardSpeed="43" maxBackwardSpeed="15" brakeForce="19" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" accelerationLimit="1.7" dampingRateScale="5">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="14.5" maxForwardGearRatio="300" minBackwardGearRatio="47" maxBackwardGearRatio="300" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <motorStartDuration>4100</motorStartDuration>

        <dashboards>
            <dashboard displayType="TEXT" valueType="speed" node="numbersSpeed" font="GENERIC_BOLD" textSize="0.005" textMask="00.0" textColor="1 1 1" emissiveScale="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="rpm" node="numbersRpm" font="GENERIC_BOLD" textSize="0.005" textMask="0000" textColor="1 1 1" emissiveScale="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="motorTemperature" node="numbersMotorTemperature" font="GENERIC_BOLD" textSize="0.004" textMask="000" textColor="1 1 1" emissiveScale="0.5" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="30"/>

        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal"   minRot="0 0 0" maxRot="15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="steeringAngle"    node="playerLeftHandTargetRot" minRot="0 30 0" maxRot="0 -30 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.02" loadMovingToolStatesMaxLimit="-1" loadMovingToolStatesMinLimit="-1">
                    <foldingPart animationName="foldBunker" speedScale="0.7"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <wipers>
        <wiper animName="wiperAnimation" >
            <state animSpeed="0.50" animPause="2.0" />
            <state animSpeed="0.50" animPause="0.0" />
            <state animSpeed="0.75" animPause="0.0" />
        </wiper>
    </wipers>

    <animations>
        <animation name="wiperAnimation">
            <part node="wiper" startTime="0" endTime="0.75" startRot="0 0 0" endRot="0 114.742 0" />

            <sound template="wiper1" startTime="0" endTime="0.75" direction="1"  volumeScale="1.0" pitchScale="0.8" fadeOut="0.1" linkNode="wiper"/>
            <sound template="wiper2" startTime="0" endTime="0.75" direction="-1" volumeScale="1.0" pitchScale="0.8" fadeOut="0.1" linkNode="wiper"/>
        </animation>
        <animation name="foldBunker">
            <part node="backRailing" startTime="4.954" endTime="6.33" startRot="90.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontRailing" startTime="0.0" endTime="3.846" startRot="0.0 0.0 0.0" endRot="-96.722 0.0 0.0"/>
            <part node="pipeArm3" startTime="4.954" endTime="7.248" startRot="0.0 0.0 -115.0" endRot="0.0 0.0 -50.118"/>
            <part node="leftFillArm" startTime="7.798" endTime="10.0" startRot="0.0 0.0 0.0" endRot="0.0 0.0 63.0"/>
            <part node="pipeArm1" startTime="3.578" endTime="6.33" startRot="0.0 0.0 0" endRot="0.0 0.0 0"/>
            <part node="pipeArm2" startTime="3.578" endTime="6.33" startRot="0.0 0.0 25.0" endRot="0.0 0.0 115.021"/>
            <part node="leftRailing03" startTime="4.49" endTime="5.412" startRot="0.0 0.0 0.0" endRot="0.0 0.0 20"/>
            <part node="leftRailing03" startTime="5.412" endTime="6.33" startRot="0.0 0.0 20" endRot="0.0 0.0 33"/>
            <part node="frontStabilizationArm" startTime="3.578" endTime="5.413" startRot="0.0 0.0 0.0" endRot="90.0 0.0 0.0"/>
            <part node="backStabilizationArm" startTime="4.495" endTime="6.33" startRot="0.0 0.0 0.0" endRot="-90.0 0.0 0.0"/>
            <part node="rightFillArm" startTime="6.33" endTime="8.165" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -44.827"/>
            <part node="rightFillArm" startTime="8.165" endTime="10.0" startRot="0.0 0.0 -44.827" endRot="0.0 0.0 -75.0"/>
            <part node="frontAugerArm" startTime="0.0" endTime="3.578" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -86"/>
            <part node="backAugerArm" startTime="0.0" endTime="3.578" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -78"/>

            <sound template="hydraulicLayerTone3"   startTime="3.5" endTime="6.3" pitchScale="0.4" volumeScale="2.2" linkNode="pipeArm1Hydraulic01" direction="-1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="defaultHydraulicSound" startTime="3.5" endTime="7.2" pitchScale="0.5" volumeScale="3.6" linkNode="pipeArm2Hydraulics"  direction="-1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="hydraulicLayerTone3"   startTime="3.5" endTime="6.3" pitchScale="0.8" volumeScale="1.0" linkNode="pipeArm1Hydraulic01" direction="1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="defaultHydraulicSound" startTime="3.5" endTime="7.2" pitchScale="1.0" volumeScale="2.4" linkNode="pipeArm2Hydraulics"  direction="1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="sheetImp03" startTime="6.3" pitchScale="0.7" volumeScale="4.0" linkNode="pipeArm1Hydraulic01" direction="1"/>
            <sound template="clackVar6"  startTime="6.3" pitchScale="0.35" volumeScale="2.0" linkNode="pipeArm2Hydraulics" direction="1"/>
            <sound template="cylinderPunch"  startTime="6.3" pitchScale="0.75" volumeScale="1.0" linkNode="pipeArm2Hydraulics" direction="1"/>
            <sound template="hydraulicLayerTone"    startTime="6.3" endTime="10.0" pitchScale="0.70" volumeScale="1.9" linkNode="rightFillArm" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="defaultHydraulicSound" startTime="7.8" endTime="10.0" pitchScale="0.6"  volumeScale="4.0" linkNode="leftFillArm" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="sheetImp03" startTime="10.0" pitchScale="0.8" volumeScale="2.5" linkNode="augerRotationPart" direction="1" />
            <sound template="sheetImp01" startTime="10.0" pitchScale="0.6" volumeScale="2.50" linkNode="augerRotationPart" direction="1" />
            <sound template="clackVar6"  startTime="10.0" pitchScale="0.3" volumeScale="2.50" linkNode="augerRotationPart" direction="1" />
            <sound template="sheetImp06" startTime="10.0" pitchScale="0.8" volumeScale="3.00" linkNode="frontRailing" direction="1" />
            <sound template="sheetImp01" startTime="7.8"  pitchScale="1.1" volumeScale="1.80" linkNode="leftFillArm" direction="-1" />
            <sound template="clackVar6"  startTime="7.8"  pitchScale="0.4" volumeScale="1.80" linkNode="leftFillArm" direction="-1" />
            <sound template="sheetImp01" startTime="6.3"  pitchScale="0.9" volumeScale="2.00" linkNode="rightFillArm" direction="-1" />
            <sound template="clackVar6"  startTime="6.3"  pitchScale="0.3" volumeScale="2.00" linkNode="rightFillArm" direction="-1" />
            <sound template="clackVar6"  startTime="3.58" pitchScale="0.3" volumeScale="1.80" linkNode="pipeArm1Hydraulic01" direction="-1" />
            <sound template="sheetImp01" startTime="3.58" pitchScale="0.6" volumeScale="2.20" linkNode="pipeArm1Hydraulic01" direction="-1" />
            <sound template="clackVar5"  startTime="3.62" pitchScale="0.6" volumeScale="2.00" linkNode="pipeArm1Hydraulic01" direction="-1" />
            <sound template="hydraulicLayerTone" startTime="0.0" endTime="3.50" pitchScale="0.8"  volumeScale="2.0" linkNode="augerRotationPart" direction="-1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="hydraulicLayerTone" startTime="0.0" endTime="3.50" pitchScale="1.0"  volumeScale="1.3" linkNode="augerRotationPart" direction="1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="clackVar5" startTime="0.05"  pitchScale="0.6" volumeScale="3.00" linkNode="augerRotationPart" direction="-1" />
            <sound template="clackVar5" startTime="3.50"  pitchScale="0.5" volumeScale="2.50" linkNode="augerRotationPart" direction="1" />
            <sound template="clackVar6" startTime="3.60"  pitchScale="0.5" volumeScale="2.00" linkNode="augerRotationPart" direction="1" />
            <sound template="metalClose" startTime="5.00"  pitchScale="2.8" volumeScale="2.00" linkNode="backRailing" direction="-1" />
            <sound template="metalClose" startTime="3.50"  pitchScale="2.3" volumeScale="1.20" linkNode="frontStabilizationArm" direction="-1" />
            <sound template="clackVar6"  startTime="3.50"  pitchScale="1.0" volumeScale="1.40" linkNode="frontStabilizationArm" direction="-1" />
            <sound template="metalClose" startTime="5.40"  pitchScale="2.3" volumeScale="1.20" linkNode="frontStabilizationArm" direction="1" />
            <sound template="clackVar6"  startTime="5.40"  pitchScale="1.0" volumeScale="1.40" linkNode="frontStabilizationArm" direction="1" />
            <sound template="metalClose" startTime="4.50"  pitchScale="2.3" volumeScale="1.20" linkNode="backStabilizationArm" direction="-1" />
            <sound template="clackVar6"  startTime="4.50"  pitchScale="1.0" volumeScale="1.40" linkNode="backStabilizationArm" direction="-1" />
        </animation>

        <animation name="ladderAnimation" soundVolumeFactor="3">
            <part node="ladder" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 160"/>

            <sound template="metalClose" startTime="1.99" pitchScale="2.8" volumeScale="6.7" linkNode="ladder" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="metalClose" startTime="0.01" pitchScale="2.8" volumeScale="6.7" linkNode="ladder" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="clackVar6"  startTime="1.99" pitchScale="1.8" volumeScale="4.7" linkNode="ladder" direction="1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="clackVar6"  startTime="0.01" pitchScale="1.8" volumeScale="4.7" linkNode="ladder" direction="-1" fadeIn="0.2" fadeOut="0.05"/>
        </animation>

        <animation name="slopeCompensation_axis1">
            <part node="frontAxis" startTime="0" endTime="3" startRot="0 0 -8" endRot="0 0 8"/>
            <part node="slopeCompensationNode" startTime="0" endTime="3" startRot="1 0 -8" endRot="0 0 8"/>
        </animation>
        <animation name="slopeCompensation_axis2">
            <part node="middleAxis" startTime="0" endTime="3" startRot="0 0 -8" endRot="0 0 8"/>
        </animation>
        <animation name="slopeCompensation_axis3">
            <part node="backAxis" startTime="0" endTime="3" startRot="0 0 -8" endRot="0 0 8"/>
        </animation>

        <animation name="safetyBarLeft" soundVolumeFactor="0.7">
            <part node="safetyBarLeft" startTime="0" endTime="3" startRot="0 0 0" endRot="0 0 70"/>

            <sound template="hydraulicLayerTone"   startTime="0.0" endTime="3.0" pitchScale="1.8" volumeScale="0.6" linkNode="safetyBarLeft" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="metalClose" startTime="0.0"  pitchScale="2.5" volumeScale="2.00" linkNode="safetyBarLeft" direction="-1" />
            <sound template="metalClose" startTime="3.00" pitchScale="3.2" volumeScale="1.70" linkNode="safetyBarLeft" direction="1" />
        </animation>
        <animation name="safetyBarRight" soundVolumeFactor="0.7">
            <part node="safetyBarRight" startTime="0" endTime="3" startRot="0 0 0" endRot="0 0 -70"/>

            <sound template="hydraulicLayerTone"   startTime="0.0" endTime="3.0" pitchScale="2.0" volumeScale="0.6" linkNode="safetyBarRight" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="metalClose" startTime="0.0"  pitchScale="2.5" volumeScale="2.00" linkNode="safetyBarRight" direction="-1" />
            <sound template="metalClose" startTime="3.00" pitchScale="3.2" volumeScale="1.70" linkNode="safetyBarRight" direction="1" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="frontAxis" wheelIndices="1 2">
                <dependentPart node="leftFrontSuspensionHydraulic"/>
                <dependentPart node="rightFrontSuspensionHydraulic"/>
            </movingTool>
            <movingTool node="middleAxis" wheelIndices="3 4">
                <dependentPart node="frontAxisHydraulicRight"/>
                <dependentPart node="frontAxisHydraulicLeft"/>
                <dependentPart node="mountingPlateFront"/>
            </movingTool>
            <movingTool node="backAxis" wheelIndices="5 6">
                <dependentPart node="backAxisHydraulicRight"/>
                <dependentPart node="backAxisHydraulicLeft"/>
                <dependentPart node="mountingPlateBack"/>
            </movingTool>


            <movingTool node="slopeCompensationNode">
                <attacherJoint jointIndices="1"/>
            </movingTool>

            <!-- arm up/down -->
            <movingTool node="pipeArm1" freezingPipeStates="0 1" foldMinLimit="0" foldMaxLimit="0" playSound="true" >
                <controls axis="AXIS_PIPE2" invertAxis="false" mouseSpeedFactor="1" iconName="CRANE_ARM1_ROTATE_X" />
                <rotation rotSpeed="10" rotAcceleration="125" rotMax="-40" rotMin="-80" rotationAxis="3"/>
                <dependentPart node="pipeArm1Hydraulic01"/>
                <dependentPart node="pipeArm1Hydraulic02"/>
            </movingTool>

            <!-- arm end -->
            <movingTool node="pipeArm3" freezingPipeStates="0 1" foldMinLimit="0" foldMaxLimit="0" playSound="true" >
                <controls axis="AXIS_PIPE" invertAxis="false" mouseSpeedFactor="1" iconName="PIPE_END_ROTATE" />
                <rotation rotSpeed="10" rotAcceleration="125" rotMax="0" rotMin="-70" rotationAxis="3"/>
                <dependentPart node="pipeArm3Hydraulics"/>
            </movingTool>

            <!-- railings right -->
            <movingTool node="rightFillArm" playSound="true">
                <dependentPart node="rightRailing"/>
            </movingTool>

            <!-- railings left -->
            <movingTool node="leftFillArm" playSound="true">
                <dependentPart node="leftRailing02"/>
                <dependentPart node="leftFillArmHydraulics"/>
            </movingTool>

            <!-- railings front -->
            <movingTool node="frontRailing" playSound="true">
                <dependentPart node="frontRailingHydraulic"/>
            </movingTool>

            <!-- railings back -->
            <movingTool node="backRailing" playSound="true">
                <dependentPart node="backRailingHydraulic"/>
            </movingTool>

            <!-- auger -->
            <movingTool node="frontAugerArm" playSound="true">
                <dependentPart node="augerOrientation"/>
                <dependentPart node="frontAugerArmHydraulic"/>
            </movingTool>
            <movingTool node="backAugerArm" playSound="true">
                <dependentPart node="augerOrientation"/>
                <dependentPart node="backAugerArmHydraulic"/>
            </movingTool>

            <!-- unloading arm -->
            <movingTool node="pipeArm2" playSound="true">
                <dependentPart node="pipeArm2Hydraulics"/>
            </movingTool>

            <movingTool node="ladder" playSound="false">
                <dependentPart node="spring"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <!-- railings -->
            <movingPart node="spring" referencePoint="springRef" referenceFrame="springRefFrame" scaleZ="true"/>
            <movingPart node="rightRailing" referencePoint="rightRailingOriRef" localReferencePoint="rightRailingOri" referenceFrame="rightRailingRefFrame">
                <dependentPart node="rightRailingOri"/>
                <dependentPart node="rightFillArmHydraulic"/>
            </movingPart>
            <movingPart node="rightRailingOri" referencePoint="rightRailingOriRef" referenceFrame="rightRailingOriRef"/>

            <movingPart node="leftRailing02" referencePoint="leftRailing02OriRef" localReferencePoint="leftRailing02Ori" referenceFrame="leftRailing02RefFrame">
                <dependentPart node="leftRailing02Ori"/>
                <dependentPart node="leftRailing01"/>
                <dependentPart node="leftRailing01Connector"/>
                <dependentPart node="rightFillArmHydraulic"/>
            </movingPart>
            <movingPart node="leftRailing02Ori" referencePoint="leftRailing02OriRef" referenceFrame="leftRailing02OriRef"/>
            <movingPart node="leftRailing01" referencePoint="leftRailing01Ref" referenceFrame="leftRailing01Ref"/>
            <movingPart node="leftRailing01Connector" referencePoint="leftRailing01ConnectorRef" referenceFrame="leftRailing01ConnectorRef"/>

            <movingPart node="leftFillArmHydraulics" referencePoint="leftFillArmHydraulicsRef" referenceFrame="leftFillArmHydraulicsRef">
                <translatingPart node="leftFillArmHydraulicsPunch" />
            </movingPart>

            <movingPart node="rightFillArmHydraulic" referencePoint="rightFillArmHydraulicRef" referenceFrame="rightFillArmHydraulicRef">
                <translatingPart node="rightFillArmHydraulicPunch"/>
            </movingPart>

            <movingPart node="frontRailingHydraulic" referencePoint="frontRailingHydraulicRef" referenceFrame="frontRailingHydraulicRef">
                <translatingPart node="frontRailingHydraulicPunch"/>
            </movingPart>

            <movingPart node="backRailingHydraulic" referencePoint="backRailingHydraulicRef" referenceFrame="backRailingHydraulicRef">
                <translatingPart node="backRailingHydraulicPunch"/>
            </movingPart>

            <!-- auger -->
            <movingPart node="augerOrientation" referencePoint="augerOrientationRef" referenceFrame="augerOrientationRef"/>
            <movingPart node="backAugerArmHydraulic" referencePoint="backAugerArmHydraulicRef" referenceFrame="backAugerArmHydraulicRef">
                <translatingPart node="backAugerArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="frontAugerArmHydraulic" referencePoint="frontAugerArmHydraulicRef" referenceFrame="frontAugerArmHydraulicRef">
                <translatingPart node="frontAugerArmHydraulicPunch"/>
            </movingPart>

            <!-- unloading arm -->
            <movingPart node="pipeArm1Hydraulic01" referencePoint="pipeArm1Hydraulic01Ref" referenceFrame="pipeArm1Hydraulic01Ref">
                <translatingPart node="pipeArm1Hydraulic01Punch"/>
            </movingPart>
            <movingPart node="pipeArm1Hydraulic02" referencePoint="pipeArm1Hydraulic02Ref" referenceFrame="pipeArm1Hydraulic02Ref">
                <translatingPart node="pipeArm1Hydraulic02Punch"/>
            </movingPart>

            <movingPart node="pipeArm2Hydraulics" referencePoint="pipeArm2HydraulicsRef" referenceFrame="pipeArm2HydraulicsRef">
                <translatingPart node="pipeArm2HydraulicsPunch"/>
            </movingPart>

            <movingPart node="pipeArm3Hydraulics" referencePoint="pipeArm3HydraulicsRef" referenceFrame="pipeArm3HydraulicsRef">
                <translatingPart node="pipeArm3HydraulicsPunch"/>
            </movingPart>

            <!-- pipe nodes -->
            <movingPart node="pipeNodes" referenceFrame="tiger6_back_component2" isActiveDirty="true" maxUpdateDistance="-"/>

            <!-- steering -->
            <movingPart node="leftMiddleWheelOri" referencePoint="leftMiddleWheelOriRef" referenceFrame="leftMiddleWheelOriRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
            <movingPart node="rightMiddleWheelOri" referencePoint="rightMiddleWheelOriRef" referenceFrame="rightMiddleWheelOriRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
            <movingPart node="leftMiddleSteeringHydraulic" referencePoint="leftMiddleSteeringHydraulicRef" referenceFrame="leftMiddleSteeringHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="leftMiddleSteeringHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightMiddleSteeringHydraulic" referencePoint="rightMiddleSteeringHydraulicRef" referenceFrame="rightMiddleSteeringHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="rightMiddleSteeringHydraulicPunch"/>
            </movingPart>

            <movingPart node="leftBackWheelOri" referencePoint="leftBackWheelOriRef" referenceFrame="leftBackWheelOriRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
            <movingPart node="rightBackWheelOri" referencePoint="rightBackWheelOriRef" referenceFrame="rightBackWheelOriRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
            <movingPart node="leftBackSteeringHydraulic" referencePoint="leftBackSteeringHydraulicRef" referenceFrame="leftBackSteeringHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="leftBackSteeringHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightBackSteeringHydraulic" referencePoint="rightBackSteeringHydraulicRef" referenceFrame="rightBackSteeringHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="rightBackSteeringHydraulicPunch"/>
            </movingPart>

            <movingPart node="leftFrontSteeringHydraulic" referencePoint="leftFrontSteeringHydraulicRef" referenceFrame="leftFrontSteeringHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="leftFrontSteeringHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightFrontSteeringHydraulic" referencePoint="rightFrontSteeringHydraulicRef" referenceFrame="rightFrontSteeringHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="rightFrontSteeringHydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringBar" referencePoint="steeringBarRef" referenceFrame="steeringBarRef" isActiveDirty="true" maxUpdateDistance="50"/>

            <movingPart node="leftSteeringHydraulic" referencePoint="leftSteeringHydraulicRef" referenceFrame="leftSteeringHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="leftSteeringHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightSteeringHydraulic" referencePoint="rightSteeringHydraulicRef" referenceFrame="rightSteeringHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="rightSteeringHydraulicPunch"/>
            </movingPart>

            <!-- slope compensation -->
            <movingPart node="frontAxisHydraulicRight" referencePoint="frontAxisHydraulicRightRef" referenceFrame="frontAxisHydraulicRightRef">
                <translatingPart node="frontAxisHydraulicRightPunch"/>
            </movingPart>
            <movingPart node="frontAxisHydraulicLeft" referencePoint="frontAxisHydraulicLeftRef" referenceFrame="frontAxisHydraulicLeftRef">
                <translatingPart node="frontAxisHydraulicLeftPunch"/>
            </movingPart>

            <movingPart node="mountingPlateFront" referencePoint="mountingPlateFrontRef" referenceFrame="mountingPlateFrontRef" scaleZ="true"/>
            <movingPart node="backAxisHydraulicRight" referencePoint="backAxisHydraulicRightRef" referenceFrame="backAxisHydraulicRightRef">
                <translatingPart node="backAxisHydraulicRightPunch"/>
            </movingPart>
            <movingPart node="backAxisHydraulicLeft" referencePoint="backAxisHydraulicLeftRef" referenceFrame="backAxisHydraulicLeftRef">
                <translatingPart node="backAxisHydraulicLeftPunch"/>
            </movingPart>
            <movingPart node="mountingPlateBack" referencePoint="mountingPlateBackRef" referenceFrame="mountingPlateBackRef" scaleZ="true"/>
            <movingPart node="leftFrontSuspensionHydraulic" referencePoint="leftFrontSuspensionHydraulicRef" referenceFrame="leftFrontSuspensionHydraulicRef">
                <translatingPart node="leftFrontSuspensionHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightFrontSuspensionHydraulic" referencePoint="rightFrontSuspensionHydraulicRef" referenceFrame="rightFrontSuspensionHydraulicRef">
                <translatingPart node="rightFrontSuspensionHydraulicPunch"/>
            </movingPart>

            <!-- drive shafts -->
            <movingPart node="driveShaft04" referencePoint="driveShaft04Ref" referenceFrame="driveShaft03" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="driveShaft05" referencePoint="driveShaft05Ref" referenceFrame="driveShaft05RefFrame" isActiveDirty="true" maxUpdateDistance="50"/>

            <!-- feeder -->
            <movingPart node="cleaningRail" referencePoint="cleaningRailRef" referenceFrame="cleaningRailRef" isActiveDirty="true" maxUpdateDistance="100"/>
            <movingPart node="feederArm1" referencePoint="feederArm1Ref" localReferencePoint="feederArm2" referenceFrame="feederArm1RefFrame" isActiveDirty="true" maxUpdateDistance="100">
                <dependentPart node="feederArm2"/>
            </movingPart>
            <movingPart node="feederArm2" referencePoint="feederArm1Ref" referenceFrame="feederArm1RefFrame"/>
            <movingPart node="rightFeederHydraulic" referencePoint="rightFeederHydraulicRef" referenceFrame="rightFeederHydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="rightFeederHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftFeederHydraulic" referencePoint="leftFeederHydraulicRef" referenceFrame="leftFeederHydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="leftFeederHydraulicPunch"/>
            </movingPart>
            <movingPart node="upperArm2" referencePoint="referencePointUpperArm2" referenceFrame="upperArm2RefFrame" isActiveDirty="true" maxUpdateDistance="100">
                <dependentPart node="upperArm3"/>
            </movingPart>
            <movingPart node="upperArm3" referencePoint="referencePointUpperArm3" referenceFrame="referencePointUpperArm3"/>
            <movingPart node="leftUpperArmRotationNode" referencePoint="leftUpperArmRotationNodeRef" referenceFrame="leftUpperArmRotationNodeRefFrame" isActiveDirty="true" maxUpdateDistance="100"/>
            <movingPart node="rightUpperArmRotationNode" referencePoint="rightUpperArmRotationNodeRef" referenceFrame="rightUpperArmRotationNodeRef" isActiveDirty="true" maxUpdateDistance="100"/>
            <movingPart node="cleaningRailArm" referencePoint="cleaningRailArmRef" localReferencePoint="cleaningRailArm2" referenceFrame="cleaningRailArmRef" isActiveDirty="true" maxUpdateDistance="100">
                <dependentPart node="cleaningRailArm2"/>
            </movingPart>
            <movingPart node="cleaningRailArm2" referencePoint="cleaningRailArmRef" referenceFrame="cleaningRailArmRef"/>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicLayerTone3"   pitchScale="0.4" volumeScale="2.2" linkNode="pipeArm1Hydraulic01" actionNames="TRANSLATING_NEG " nodes="pipeArm1Hydraulic01" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="defaultHydraulicSound" pitchScale="0.5" volumeScale="4.4" linkNode="pipeArm2Hydraulics"  actionNames="TRANSLATING_NEG " nodes="pipeArm1Hydraulic01" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="hydraulicLayerTone3"   pitchScale="0.8" volumeScale="1.0" linkNode="pipeArm1Hydraulic01" actionNames="TRANSLATING_POS " nodes="pipeArm1Hydraulic01" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="defaultHydraulicSound" pitchScale="1.0" volumeScale="2.4" linkNode="pipeArm2Hydraulics"  actionNames="TRANSLATING_POS " nodes="pipeArm1Hydraulic01" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="sheetImp05"  pitchScale="0.7"  volumeScale="7.2" linkNode="pipeNodes"          actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="pipeArm1"/>
            <actionSound template="clackVar6"   pitchScale="0.35" volumeScale="2.8" linkNode="pipeArm2Hydraulics" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="pipeArm1"/>
            <actionSound template="sheetImp01"  pitchScale="0.8"  volumeScale="4.2" linkNode="pipeNodes"          actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="pipeArm1"/>
            <actionSound template="clackVar6"   pitchScale="0.15" volumeScale="3.2" linkNode="pipeArm2Hydraulics" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="pipeArm1"/>
            <actionSound template="defaultHydraulicSound" pitchScale="1.6" volumeScale="2.0" linkNode="pipeNodes" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="pipeArm3Hydraulics" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="sheetImp03" pitchScale="0.9"  volumeScale="2.5" linkNode="pipeNodes" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="pipeArm3"/>
            <actionSound template="sheetImp02" pitchScale="1.25" volumeScale="3.0" linkNode="pipeNodes" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="pipeArm3"/>
            <actionSound template="sheetImp03" pitchScale="0.8"  volumeScale="3.0" linkNode="pipeNodes" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="pipeArm3"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypes="sugarBeet" capacity="43000" >
                        <fillMassNode node="tiger6_back_component2"/>
                        <exactFillRootNode node="exactFillRootNode" />
                        <alarmTriggers>
                            <alarmTrigger minFillLevel="1" maxFillLevel="1" turnOffInTrigger="true"/>
                        </alarmTriggers>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="1320">
                        <dashboard displayType="TEXT" valueType="fillLevel" node="numbersFuelLevel" font="GENERIC_BOLD" textSize="0.004" textMask="0000" textColor="1 1 1" emissiveScale="0.5" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def" capacity="95" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.5" maxAllowedHeapAngle="25" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo01" width="2.4" length="3.5" minHeight="1.0" priority="2"/>
                <node node="unloadInfo02" width="2.4" length="3.5" priority="1"/>
                <node node="unloadInfo03" width="2.4" length="3.5" minHeight="1.0" priority="1"/>
            </unloadInfo>
        </unloadInfos>

        <loadInfos>
            <loadInfo>
                <node node="loadInfo01" width="0.6" length="0.5"/>
                <node node="loadInfo02" width="0.6" length="0.5"/>
            </loadInfo>
        </loadInfos>
    </fillVolume>

    <pipe foldMinState="1" foldMaxState="1" foldMinLimit="0" foldMaxLimit="0" dischargeNodeIndex="1">
        <states num="2" unloading="2" />

        <unloadingTriggers>
            <unloadingTrigger node="trailerTrigger"/>
        </unloadingTriggers>

        <pipeNodes>
            <pipeNode node="pipeArm1" rotationSpeeds="0 0 8">
                <state rotation="0 0 0"/>
                <state rotation="0 0 -50"/>
            </pipeNode>
            <pipeNode node="pipeArm2" rotationSpeeds="0 0 8">
                <state rotation="0 0 25"/>
                <state rotation="0 0 0"/>
            </pipeNode>
            <pipeNode node="pipeArm3" rotationSpeeds="0 0 15">
                <state rotation="0 0 -115"/>
                <state rotation="0 0 -25"/>
            </pipeNode>
        </pipeNodes>

        <animationNodes>
            <animationNode class="ScrollingAnimation" node="unloadingBelt"   scrollSpeed="-0.33" scrollLength="10" shaderParameterName="offsetUV" shaderParameterComponent="1" turnOnFadeTime="0.3" turnOffFadeTime="1"/>
            <animationNode class="ScrollingAnimation" node="bunkerBelt01"    scrollSpeed="-0.15" scrollLength="10" shaderParameterName="offsetUV" shaderParameterComponent="2" turnOnFadeTime="1"   turnOffFadeTime="1"/>
            <animationNode class="ScrollingAnimation" node="bunkerBelt02"    scrollSpeed="0.07"  scrollLength="10" shaderParameterName="offsetUV" shaderParameterComponent="2" turnOnFadeTime="1"   turnOffFadeTime="1"/>
        </animationNodes>
    </pipe>

    <dischargeable>
        <dischargeNode node="raycastNode" emptySpeed="1433" fillUnitIndex="1" maxDistance="6">
            <info width="2" length="1" useRaycastHitPosition="true"/>
            <effects>
                <effectNode effectClass="MorphPositionEffect" effectNode="unloadingAnimation" materialType="belt" delay="0" fadeTime="1.5" speed="0.9" scrollLength="10" scrollSpeed="1.5"/>
                <effectNode effectNode="pipeEmitterShape" effectClass="ParticleEffect" materialType="unloadingParticle" particleType="unloading" emitCountScale="1" lifespan="0.11" delay="1.5"/>
            </effects>
            <dischargeStateSound template="augerBelt" pitchScale="0.7" volumeScale="1.4" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNode="pipeNodes"/>
        </dischargeNode>
    </dischargeable>

    <combine allowThreshingDuringRain="true">
        <chopper available="false"/>
        <swath available="false"/>
        <ladder animName="ladderAnimation" animSpeedScale="-1" foldMinLimit="0.99" foldMaxLimit="1"/>

        <fillEffect>
            <effectNode effectClass="MorphPositionEffect" effectNode="loadingAnimationDirt"  materialType="belt_cropDirt"  delay="0.0" fadeTime="3.5" scrollLength="10" scrollSpeed="0.63"/>
            <effectNode effectClass="MorphPositionEffect" effectNode="loadingAnimationClean" materialType="belt_cropClean" delay="3.5" fadeTime="2.5" scrollLength="10" scrollSpeed="0.63"/>
            <effectNode effectClass="ParticleEffect"      effectNode="feederCleaningSoilEmitter"  particleType="CLEANING_SOIL" emitCountScale="0.2"/>
            <effectNode effectClass="ParticleEffect"      effectNode="feederCleaningDustEmitter"  particleType="CLEANING_DUST" emitCountScale="0.2"/>
            <effectNode effectClass="ParticleEffect"      effectNode="cleaningSoilEmitter"        particleType="CLEANING_SOIL" emitCountScale="0.2"/>
            <effectNode effectClass="ParticleEffect"      effectNode="cleaningDustEmitter"        particleType="CLEANING_DUST" emitCountScale="0.2"/>
        </fillEffect>

        <animationNodes>
            <!-- auger -->
            <animationNode node="augerRotationPart" rotSpeed="-300" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="backAugerArmShaft" rotSpeed="300"  rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>

            <!-- cleaning -->
            <animationNode node="cleaningDrum01"       rotSpeed="-250" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="cleaningDrum02"       rotSpeed="250"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="cleaningDrum03"       rotSpeed="-250" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="cleaningRotationPart" rotSpeed="-250" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="4"/>

            <!-- belts -->
            <animationNode node="rightFillArmDrum" rotSpeed="400" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="leftFillArmDrum"  rotSpeed="400" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="loadingBelt" shaderParameterName="offsetUV" shaderComponentScale="1 0 0 0" rotSpeed="-7.5" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="feederBelt"  shaderParameterName="offsetUV" shaderComponentScale="1 0 0 0" rotSpeed="12.5" turnOnFadeTime="2" turnOffFadeTime="4"/>
        </animationNodes>
    </combine>

    <suspensions>
        <suspension node="seat"              weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>

        <default>
             <dashboard displayType="EMITTER" node="cameraDisplay" idleValue="-1" intensity="0.4" groups="MOTOR_ACTIVE" />
             <dashboard displayType="EMITTER" node="armrestDisplayDecal" idleValue="-1" intensity="0.4" groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <ai>
        <agent width="3.25" length="12.3" height="4.35" lengthOffset="-1.35" frontOffset="2.92" />
        <collisionTrigger node="aiCollisionNode" width="3.4" height="4.1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.6" maxX="1.6" minZ="4.1" maxZ="6.5 " yOffset="0.6" />
        <bendingNode minX="-1.6" maxX="1.6" minZ="-5.1" maxZ="4.1 " yOffset="0.6" node="ropaTiger6Back_vis" />
    </foliageBending>

    <baseMaterial>
        <material name="ropaTiger6_mat" baseNode="ropaTiger6Back_vis">
            <shaderParameter name="colorMat0" value="ROPA_YELLOW"/>
            <shaderParameter name="colorMat3" value="ROPA_GRAY1"/>
        </material>
        <material name="tiger6Additional_mat" baseNode="ropaTiger6Front_vis">
            <shaderParameter name="colorMat0" value="ROPA_YELLOW"/>
            <shaderParameter name="colorMat2" value="ROPA_GRAY1"/>
        </material>
        <material name="tiger6Additional_mat1" baseNode="backRailingAlpha">
            <shaderParameter name="colorMat0" value="ROPA_YELLOW"/>
        </material>
        <material name="tiger6Grid_mat" baseNode="bunker_grids">
            <shaderParameter name="colorMat0" value="ROPA_YELLOW"/>
            <shaderParameter name="colorMat1" value="ROPA_YELLOW"/>
            <shaderParameter name="colorMat2" value="ROPA_YELLOW"/>
        </material>
        <material name="tiger6Belt03_mat" baseNode="bunkerBeltGround">
            <shaderParameter name="colorMat1" value="ROPA_YELLOW"/>
        </material>
        <material name="RRXLTrailer_mat" baseNode="lightBar">
            <shaderParameter name="colorMat0" value="ROPA_YELLOW"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="tiger6_front_component1" node="0>" />
        <i3dMapping id="ropaTiger6Front_vis" node="0>0" />
        <i3dMapping id="frontAxis" node="0>0|0|0" />
        <i3dMapping id="leftFrontWheel" node="0>0|0|0|0|0" />
        <i3dMapping id="leftFrontWheelNode" node="0>0|0|0|0|0|0|0" />
        <i3dMapping id="leftFrontSteeringHydraulicRef" node="0>0|0|0|0|0|1" />
        <i3dMapping id="steeringBar" node="0>0|0|0|0|0|2" />
        <i3dMapping id="rightFrontWheel" node="0>0|0|0|1|0" />
        <i3dMapping id="rightFrontWheelNode" node="0>0|0|0|1|0|0|0" />
        <i3dMapping id="rightFrontSteeringHydraulicRef" node="0>0|0|0|1|0|1" />
        <i3dMapping id="steeringBarRef" node="0>0|0|0|1|0|2" />
        <i3dMapping id="leftFrontSteeringHydraulic" node="0>0|0|0|2" />
        <i3dMapping id="leftFrontSteeringHydraulicPunch" node="0>0|0|0|2|0" />
        <i3dMapping id="rightFrontSteeringHydraulic" node="0>0|0|0|3" />
        <i3dMapping id="rightFrontSteeringHydraulicPunch" node="0>0|0|0|3|0" />
        <i3dMapping id="leftFrontSuspensionHydraulicRef" node="0>0|0|0|4" />
        <i3dMapping id="rightFrontSuspensionHydraulicRef" node="0>0|0|0|5" />
        <i3dMapping id="leftFrontSuspensionHydraulic" node="0>0|0|1" />
        <i3dMapping id="leftFrontSuspensionHydraulicPunch" node="0>0|0|1|0" />
        <i3dMapping id="rightFrontSuspensionHydraulic" node="0>0|0|2" />
        <i3dMapping id="rightFrontSuspensionHydraulicPunch" node="0>0|0|2|0" />
        <i3dMapping id="workingLightOval_02_6" node="0>0|1|0|0" />
        <i3dMapping id="workingLightOval_02_5" node="0>0|1|0|1" />
        <i3dMapping id="workingLightOval_02_4" node="0>0|1|0|2" />
        <i3dMapping id="workingLightOval_02_3" node="0>0|1|0|3" />
        <i3dMapping id="workingLightOval_02_2" node="0>0|1|0|4" />
        <i3dMapping id="workingLightOval_02_1" node="0>0|1|0|5" />
        <i3dMapping id="workingLightSquare_01_9" node="0>0|1|0|6" />
        <i3dMapping id="workingLightSquare_01_8" node="0>0|1|0|7" />
        <i3dMapping id="workLightFrontLow" node="0>0|1|1|0" />
        <i3dMapping id="workLightFrontHigh1" node="0>0|1|1|1" />
        <i3dMapping id="beaconLight01" node="0>0|1|2|0" />
        <i3dMapping id="beaconLight02" node="0>0|1|2|1" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|2|0" />
        <i3dMapping id="outdoorCamera" node="0>0|2|0|0" />
        <i3dMapping id="indoorCamera" node="0>0|2|1" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|2|3" />
        <i3dMapping id="shadowFocusBox" node="0>0|2|4" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="enterReferenceNode" node="0>0|3|0" />
        <i3dMapping id="cutter" node="0>0|5|0" />
        <i3dMapping id="attacherJointRot" node="0>0|5|0|0" />
        <i3dMapping id="slopeCompensationNode" node="0>0|5|0|0|0" />
        <i3dMapping id="upperArm1" node="0>0|5|0|0|0|0" />
        <i3dMapping id="upperArm2" node="0>0|5|0|0|0|0|0" />
        <i3dMapping id="upperArm3" node="0>0|5|0|0|0|0|0|0" />
        <i3dMapping id="feederArm1" node="0>0|5|0|0|0|0|1" />
        <i3dMapping id="feederArm2" node="0>0|5|0|0|0|0|1|0" />
        <i3dMapping id="feederBelt" node="0>0|5|0|0|0|0|1|0|0|1" />
        <i3dMapping id="feederCleaningSoilEmitter" node="0>0|5|0|0|0|0|1|0|2|0" />
        <i3dMapping id="feederCleaningDustEmitter" node="0>0|5|0|0|0|0|1|0|2|1" />
        <i3dMapping id="leftUpperArmRotationNodeRef" node="0>0|5|0|0|0|0|2" />
        <i3dMapping id="rightUpperArmRotationNodeRef" node="0>0|5|0|0|0|0|3" />
        <i3dMapping id="feederArm1RefFrame" node="0>0|5|0|0|0|0|4" />
        <i3dMapping id="upperArm2RefFrame" node="0>0|5|0|0|0|0|5" />
        <i3dMapping id="attacherJoint" node="0>0|5|0|0|0|0|6" />
        <i3dMapping id="leftFeederHydraulicRef" node="0>0|5|0|0|0|1" />
        <i3dMapping id="rightFeederHydraulicRef" node="0>0|5|0|0|0|2" />
        <i3dMapping id="lightBar" node="0>0|5|0|0|1" />
        <i3dMapping id="frontLightLow" node="0>0|5|0|0|1|0|0|0" />
        <i3dMapping id="highBeamLow" node="0>0|5|0|0|1|0|0|1" />
        <i3dMapping id="frontLightHigh" node="0>0|5|0|0|1|0|0|2" />
        <i3dMapping id="highBeamHigh" node="0>0|5|0|0|1|0|0|3" />
        <i3dMapping id="turnLightLeftFront" node="0>0|5|0|0|1|0|1|0|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|5|0|0|1|0|1|1|0" />
        <i3dMapping id="frontLightOval_02_left" node="0>0|5|0|0|1|0|2|0" />
        <i3dMapping id="frontLightOval_02_right" node="0>0|5|0|0|1|0|2|1" />
        <i3dMapping id="leftUpperArmRotationNode" node="0>0|5|0|1" />
        <i3dMapping id="rightUpperArmRotationNode" node="0>0|5|0|2" />
        <i3dMapping id="rightFeederHydraulic" node="0>0|5|0|3" />
        <i3dMapping id="rightFeederHydraulicPunch" node="0>0|5|0|3|0" />
        <i3dMapping id="leftFeederHydraulic" node="0>0|5|0|4" />
        <i3dMapping id="leftFeederHydraulicPunch" node="0>0|5|0|4|0" />
        <i3dMapping id="referencePointUpperArm3" node="0>0|5|0|5" />
        <i3dMapping id="referencePointUpperArm2" node="0>0|5|0|5|0" />
        <i3dMapping id="leftUpperArmRotationNodeRefFrame" node="0>0|5|0|6" />
        <i3dMapping id="steeringWheel" node="0>0|6|0|0|0" />
        <i3dMapping id="playerLeftHandTargetRot" node="0>0|6|0|0|0|1|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|6|0|0|0|1|0|0" />
        <i3dMapping id="seat" node="0>0|6|1" />
        <i3dMapping id="playerSkin" node="0>0|6|1|0" />
        <i3dMapping id="playerRightHandTarget" node="0>0|6|1|1" />
        <i3dMapping id="seatDecalsLightUp" node="0>0|6|1|2" />
        <i3dMapping id="interiorScreenLight" node="0>0|6|1|3" />
        <i3dMapping id="armrestDisplayDecal" node="0>0|6|1|4" />
        <i3dMapping id="numbersSpeed" node="0>0|6|1|4|0" />
        <i3dMapping id="numbersRpm" node="0>0|6|1|4|1" />
        <i3dMapping id="numbersFuelLevel" node="0>0|6|1|4|2" />
        <i3dMapping id="numbersMotorTemperature" node="0>0|6|1|4|3" />
        <i3dMapping id="playerRightFootTarget" node="0>0|6|2" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|6|3" />
        <i3dMapping id="gasPedal" node="0>0|6|4|0|0" />
        <i3dMapping id="playerRightFootTargetGasRef" node="0>0|6|4|0|0|0" />
        <i3dMapping id="playerRightFootTargetGas" node="0>0|6|4|0|1" />
        <i3dMapping id="brakePedal" node="0>0|6|4|1" />
        <i3dMapping id="playerRightFootTargetBrakeRef" node="0>0|6|4|1|0" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|6|4|2" />
        <i3dMapping id="wiper" node="0>0|6|5|0" />
        <i3dMapping id="cameraDisplay" node="0>0|6|6" />
        <i3dMapping id="leftSteeringHydraulic" node="0>0|7|0" />
        <i3dMapping id="leftSteeringHydraulicPunch" node="0>0|7|0|0" />
        <i3dMapping id="rightSteeringHydraulic" node="0>0|7|1" />
        <i3dMapping id="rightSteeringHydraulicPunch" node="0>0|7|1|0" />
        <i3dMapping id="ladder" node="0>0|7|2" />
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