<?xml version="1.0" encoding="iso-8859-1"?>

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    <File fileId="29" filename="$data/shared/assets/hitches/scharmullerHitches_normal.png" />
    <File fileId="30" filename="$data/shared/assets/hitches/scharmullerHitches_vmask.png" />
    <File fileId="32" filename="$data/shared/assets/rearHitch_normal.png" />
    <File fileId="33" filename="$data/shared/assets/rearHitch_vmask.png" />
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    <File fileId="23" filename="$data/shared/clearPlastic_diffuse.png" />
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    <File fileId="16" filename="$data/shared/window_diffuse.png" />
    <File fileId="18" filename="$data/shared/window_vmask.png" />
    <File fileId="13" filename="$data/vehicles/rigitrac/ske50/ske50CabinDecal_diffuse.png" />
    <File fileId="14" filename="$data/vehicles/rigitrac/ske50/ske50CabinDecal_normal.png" />
    <File fileId="20" filename="$data/vehicles/rigitrac/ske50/ske50Cabin_normal.png" />
    <File fileId="15" filename="$data/vehicles/rigitrac/ske50/ske50Cabin_vmask.png" />
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    <File fileId="21" filename="$data/vehicles/rigitrac/ske50/ske50Light_normal.png" />
    <File fileId="22" filename="$data/vehicles/rigitrac/ske50/ske50Light_vmask.png" />
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    <Material name="clearPlastic_mat" materialId="3" alphaBlending="true" customShaderId="6" customShaderVariation="staticLight">
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      <Reflectionmap type="planar" refractiveIndex="10" bumpScale="0.1"/>
    </Material>
    <Material name="hosesPipes_mat" materialId="8" diffuseColor="0.5 0.5 0.5 1" customShaderId="6" customShaderVariation="colorMask">
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    <Material name="ske50Dashboard_mat" materialId="13" customShaderId="6">
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