﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>RAPTOR 300</name>
        <specs>
            <power>275</power>
            <maxSpeed>8</maxSpeed>
            <combination xmlFilename="$data/vehicles/prinoth/m650/m650.xml" />
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
        </functions>
        <image>$data/vehicles/prinoth/raptor300/store_raptor300.png</image>
        <price>275000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>PRINOTH</brand>
        <category>woodHarvesting</category>
        <shopTranslationOffset>0 -0.008 0</shopTranslationOffset>
        <shopRotationOffset>0.264 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3283712</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>532224</indexBufferMemoryUsage>
        <textureMemoryUsage>4915200</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>369732</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_mulcher</typeDesc>
        <filename>$data/vehicles/prinoth/raptor300/raptor300.i3d</filename>
        <sounds filename="$data/vehicles/prinoth/raptor300/sounds/raptor300.xml"/>
        <size width="3.8" length="5.5" height="2.8" lengthOffset="0.3"/>
        <components>
            <component centerOfMass="0 1 0.6" solverIterationCount="20" mass="14140" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
        <mapHotspot type="TRACTOR" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels speedDependentRotateBack="false" autoRotateBackSpeed="5">
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="3.8" repr="trackLeftBackWheel" driveNode="trackLeftBackWheelDriveNode"   radius="0.4" width="0.71" mass="0.2" frictionScale="3" tireType="crawler" initialCompression="25" suspTravel="0.15" spring="94" damper="30" maxWheelSink="0.0"/>
                        <tire tireTrackAtlasIndex="6" isCareWheel="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="3.8" repr="trackLeftFrontWheel"                                          radius="0.43" width="0.71" mass="0.2" frictionScale="3" tireType="crawler" initialCompression="25" suspTravel="0.15" spring="94" damper="30" maxWheelSink="0.0"/>
                        <tire isCareWheel="false" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="3.8" repr="trackRightBackWheel" driveNode="trackRightBackWheelDriveNode" radius="0.4" width="0.71" mass="0.2" frictionScale="3" tireType="crawler" initialCompression="25" suspTravel="0.15" spring="94" damper="30" maxWheelSink="0.0"/>
                        <tire tireTrackAtlasIndex="6" isCareWheel="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="3.8" repr="trackRightFrontWheel"                                         radius="0.43" width="0.71" mass="0.2" frictionScale="3" tireType="crawler" initialCompression="25" suspTravel="0.15" spring="94" damper="30" maxWheelSink="0.0"/>
                        <tire isCareWheel="false" />
                    </wheel>
                </wheels>

                <crawlers>
                    <crawler filename="$data/shared/crawlers/prinoth/raptor300Crawler/raptor300Crawler.xml" linkNode="trackLeftLinkNode"  wheelIndices="1 2" isLeft="true"/>
                    <crawler filename="$data/shared/crawlers/prinoth/raptor300Crawler/raptor300Crawler.xml" linkNode="trackRightLinkNode" wheelIndices="3 4" isLeft="false"/>
                </crawlers>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="80" rotMax="90" rotCenter="0 0" />
        </ackermannSteeringConfigurations>
    </wheels>

    <lights>
        <sharedLight linkNode="workingLight08_01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight08.xml" />
        <sharedLight linkNode="workingLight08_02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight08.xml" />

        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackLow"     lightTypes="1"/>
                <light node="workLightFrontLow"    lightTypes="2"/>
                <light node="highBeamLow"          lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"       lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackHigh1"   lightTypes="1"/>
                <light node="workLightFrontHigh1"  lightTypes="2"/>
                <light node="highBeamHigh"         lightTypes="3"/>
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="frontlightStatic01"     lightTypes="0 3" />
            <defaultLight shaderNode="frontlightStatic02"     lightTypes="0" />
            <defaultLight shaderNode="worklightBackStatic"    lightTypes="1" />
            <defaultLight shaderNode="worklightFrontStatic"   lightTypes="2" />
        </defaultLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState"  node="interior_decals" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <attacherJoints comboDuration="2">
        <attacherJoint node="attacherJointFront" upperRotationOffset="-0.81" lowerRotationOffset="-0.81" moveTime="2.5" comboTime="0">
            <distanceToGround lower="0.37" upper="0.89" />
            <rotationNode node="attacherJointFrontRot" lowerRotation="34 0 0" upperRotation="0 0 0" />
            <rotationNode2 node="attacherJointFrontRot2" />
            <bottomArm rotationNode="attacherJointFrontArmBottom" translationNode="bottomLinkFront" referenceNode="referencePointFrontBottom" zScale="1" startRotation="34 0 0"/>
            <topArm baseNode="attacherJointFrontArmTop" filename="$data/shared/assets/upperLinks/walterscheid04.i3d" zScale="1" toggleVisibility="true"/>
            <schema position="1 0" rotation="0" invertX="true" />
        </attacherJoint>
    </attacherJoints>

    <powerTakeOffs>
        <output attacherJointIndices="1" outputNode="ptoFront" />
    </powerTakeOffs>

    <connectionHoses>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulic01_in"/>
        <target attacherJointIndices="1" type="hydraulicOut" node="hydraulic01_out"/>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulic02_in"/>
        <target attacherJointIndices="1" type="hydraulicOut" node="hydraulic02_out"/>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulic03_in"/>
        <target attacherJointIndices="1" type="hydraulicOut" node="hydraulic03_out"/>
    </connectionHoses>

    <enterable isTabbable="true" >
        <enterReferenceNode node="raptor300_main_component1" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5.3" transMax="40" translation="0 0 6.1" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="1" positionSmoothingParameter="0.256"/>
        </cameras>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget" />
        </characterNode>

        <mirrors>
            <mirror node="mirrorDecal1" prio="1" />
            <mirror node="mirrorDecal2" prio="1" />
        </mirrors>

        <dashboards>
            <dashboard displayType="NUMBER" valueType="operatingTime" numbers="numbersOperatingTime" numberColor="1 1 1 1" precision="1" font="GENERIC"  groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="time" numbers="numbersTime" numberColor="1 1 1 1" precision="2" font="GENERIC"  groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <powerConsumer ptoRpm="500" neededMaxPtoPower="100"/>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="110"  fillType="diesel" />
                <consumer fillUnitIndex="2" usage="4" fillType="def" />
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.2" wheelIndex1="1" wheelIndex2="3" />
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="2" wheelIndex2="4" />
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2" />
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="RAPTOR 300" hp="275" >
                <motor torqueScale="1.162" minRpm="850" maxRpm="2200" maxForwardSpeed="12" maxBackwardSpeed="12" brakeForce="12" lowBrakeForceScale="0.22">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="58" maxForwardGearRatio="600" minBackwardGearRatio="58" maxBackwardGearRatio="600" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <animationNodes>
            <animationNode node="fan" rotAxis="3" rotSpeed="250"/>
        </animationNodes>

        <motorStartDuration>3700</motorStartDuration>

        <dashboards>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedAnim" minValueAnim="0" maxValueAnim="24" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmAnim" minValueAnim="0" maxValueAnim="2200" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="temperatureAnim" minValueAnim="10" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="rpm"   numbers="numbersRpm" numberColor="1 1 1 1" precision="0" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speedDir" animName="joystickMovement" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="ignitionKey" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 -90"/>
                <state value="2" rotation="0 0 -30"/>
            </dashboard>
        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="joystickLeft" indoorRotation="10" outdoorRotation="10" />
    </drivable>

    <animations>
        <animation name="speedAnim">
            <part node="speedNeedle" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="107.388 0 0"/>
        </animation>
        <animation name="rpmAnim">
            <part node="rpmNeedle" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="262.425 0 0"/>
        </animation>
        <animation name="temperatureAnim">
            <part node="oilPressureNeedle" startTime="0.0" endTime="0.1" startRot="0 0 0" endRot="75 0 0"/>
            <part node="temp02Needle" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="115 0 0"/>
            <part node="temp01Needle" startTime="0.0" endTime="0.8" startRot="0 0 0" endRot="115 0 0"/>
        </animation>
        <animation name="fuelAnim">
            <part node="fuelNeedle" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="115 0 0"/>
        </animation>
        <animation name="defAnim">
            <part node="defNeedle" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="115 0 0"/>
        </animation>
        <animation name="joystickMovement">
            <part node="joystickLeftRot" startTime="0" endTime="1" startRot="-105 0 0" endRot="-75 0 0" />
        </animation>
    </animations>

    <cylindered>
        <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="joystickRight" interpolationSpeed="0.05" rotAxis="1" minRot="10" maxRot="-10" attacherJointIndex="1" axis="AXIS_FRONTLOADER_ARM"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="joystickRight" interpolationSpeed="0.05" rotAxis="3" minRot="10" maxRot="-10" attacherJointIndex="1" axis="AXIS_FRONTLOADER_TOOL" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </cylindered>

    <suspensions>
        <suspension node="seat"              weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="360" >
                      <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelAnim" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ACTIVE"/>
                  </fillUnit>
                  <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def" capacity="26" >
                    <dashboard displayType="ANIMATION" valueType="fillLevel" animName="defAnim" doInterpolation="false" interpolationSpeed="0.3" groups="MOTOR_ACTIVE"/>
                  </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <winch>
        <rope node="winchRopeNode" triggerNode="winchTrigger" maxTreeMass="8.0" maxNumTrees="4" minLength="1" maxLength="60" maxSubLength="2">
            <mainRope diameter="0.009" uvScale="4" />
            <setupRope diameter="0.009" uvScale="4" emissiveColor="0 2 0 1" />
            <attach node="winchRopeNode">
                <marker width="0.1" offset="0.005" color="0 2 0"/>
            </attach>
            <treeHook filename="shared/ropes/treeHook03.xml"/>
            <objectChange node="winchRope_detached" visibilityActive="false" visibilityInactive="true" />

            <animationNodes>
                <animationNode node="winchRoll" rotSpeed="-75" rotAxis="1" turnOnFadeTime="0.1" turnOffFadeTime="0.1" speedFunc="getWinchRopeSpeedFactor" speedFuncParam="1"/>
            </animationNodes>
        </rope>
    </winch>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>

        <default>
            <dashboard displayType="EMITTER" node="dashboardDisplay01" idleValue="-1" intensity="0.1" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="dashboardDisplay02" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="rpmNeedle" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="speedNeedle" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="defNeedle" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="fuelNeedle" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="oilPressureNeedle" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="temp02Needle" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="temp01Needle" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <ai>
        <agent width="2.6" length="5.3" height="2.75" lengthOffset="0.3" frontOffset="2.2" />
        <collisionTrigger node="aiCollisionNode" width="2.8" height="2.8"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-1.95" maxZ="2.6" yOffset="0.5" />
    </foliageBending>

    <baseMaterial>
        <material name="raptor300_mat" baseNode="raptor300_vis">
            <shaderParameter name="colorMat1" value="PRINOTH_RED1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="raptor300_main_component1" node="0>" />
        <i3dMapping id="wheels" node="0>0|0" />
        <i3dMapping id="trackLeftBackWheel" node="0>0|0|0" />
        <i3dMapping id="trackLeftBackWheelDriveNode" node="0>0|0|0|0" />
        <i3dMapping id="trackLeftLinkNode" node="0>0|0|0|1" />
        <i3dMapping id="trackRightBackWheel" node="0>0|0|1" />
        <i3dMapping id="trackRightBackWheelDriveNode" node="0>0|0|1|0" />
        <i3dMapping id="trackRightLinkNode" node="0>0|0|1|1" />
        <i3dMapping id="trackLeftFrontWheel" node="0>0|0|2" />
        <i3dMapping id="trackLeftLinkNodeRef" node="0>0|0|2|0" />
        <i3dMapping id="trackRightFrontWheel" node="0>0|0|3" />
        <i3dMapping id="trackRightLinkNodeRef" node="0>0|0|3|0" />
        <i3dMapping id="workingLight08_01" node="0>0|1|0|0" />
        <i3dMapping id="workingLight08_02" node="0>0|1|0|1" />
        <i3dMapping id="worklightBackStatic" node="0>0|1|1|0" />
        <i3dMapping id="worklightFrontStatic" node="0>0|1|1|1" />
        <i3dMapping id="frontlightStatic01" node="0>0|1|1|2" />
        <i3dMapping id="frontlightStatic02" node="0>0|1|1|3" />
        <i3dMapping id="frontLightLow" node="0>0|1|2|0" />
        <i3dMapping id="highBeamLow" node="0>0|1|2|1" />
        <i3dMapping id="frontLightHigh" node="0>0|1|2|2" />
        <i3dMapping id="highBeamHigh" node="0>0|1|2|3" />
        <i3dMapping id="workLightFrontLow" node="0>0|1|3|0" />
        <i3dMapping id="workLightBackLow" node="0>0|1|3|1" />
        <i3dMapping id="workLightFrontHigh1" node="0>0|1|3|2" />
        <i3dMapping id="workLightBackHigh1" node="0>0|1|3|3" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|2|0" />
        <i3dMapping id="outdoorCamera1" node="0>0|2|0|0" />
        <i3dMapping id="indoorCamera1" node="0>0|2|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|2|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|2|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|2|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|2|5" />
        <i3dMapping id="attacherJointFrontRot" node="0>0|3|0|0" />
        <i3dMapping id="attacherJointFrontRot2" node="0>0|3|0|0|0" />
        <i3dMapping id="attacherJointFront" node="0>0|3|0|0|0|0" />
        <i3dMapping id="attacherJointFrontArmBottom" node="0>0|3|0|1" />
        <i3dMapping id="bottomLinkFront" node="0>0|3|0|1|0" />
        <i3dMapping id="referencePointFrontBottom" node="0>0|3|0|1|0|0" />
        <i3dMapping id="attacherJointFrontArmTop" node="0>0|3|0|2" />
        <i3dMapping id="ptoFront" node="0>0|3|1" />
        <i3dMapping id="hydraulic03_out" node="0>0|3|2|0" />
        <i3dMapping id="hydraulic03_in" node="0>0|3|2|1" />
        <i3dMapping id="hydraulic02_out" node="0>0|3|2|2" />
        <i3dMapping id="hydraulic02_in" node="0>0|3|2|3" />
        <i3dMapping id="hydraulic01_out" node="0>0|3|2|4" />
        <i3dMapping id="hydraulic01_in" node="0>0|3|2|5" />
        <i3dMapping id="exitPoint" node="0>0|4" />
        <i3dMapping id="seat" node="0>0|5|0" />
        <i3dMapping id="playerSkin" node="0>0|5|0|0" />
        <i3dMapping id="joystickLeftRot" node="0>0|5|0|1" />
        <i3dMapping id="joystickLeft" node="0>0|5|0|1|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|5|0|1|0|1" />
        <i3dMapping id="joystickRight" node="0>0|5|0|2" />
        <i3dMapping id="playerRightHandTarget" node="0>0|5|0|2|1" />
        <i3dMapping id="dashboardDisplay01" node="0>0|5|1|0" />
        <i3dMapping id="dashboardDisplay02" node="0>0|5|1|1" />
        <i3dMapping id="defNeedle" node="0>0|5|1|2|0|0" />
        <i3dMapping id="fuelNeedle" node="0>0|5|1|2|1|0" />
        <i3dMapping id="oilPressureNeedle" node="0>0|5|1|2|2|0" />
        <i3dMapping id="temp02Needle" node="0>0|5|1|2|3|0" />
        <i3dMapping id="temp01Needle" node="0>0|5|1|2|4|0" />
        <i3dMapping id="rpmNeedle" node="0>0|5|1|2|5|0" />
        <i3dMapping id="speedNeedle" node="0>0|5|1|2|6|0" />
        <i3dMapping id="interiorScreenLight" node="0>0|5|1|3" />
        <i3dMapping id="numbersRpm" node="0>0|5|1|4" />
        <i3dMapping id="numbersOperatingTime" node="0>0|5|1|5" />
        <i3dMapping id="numbersTime" node="0>0|5|1|6" />
        <i3dMapping id="ignitionKey" node="0>0|5|1|7|0" />
        <i3dMapping id="playerRightFootTarget" node="0>0|5|2|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|5|2|1" />
        <i3dMapping id="mirrorDecal1" node="0>0|5|3|0" />
        <i3dMapping id="mirrorDecal2" node="0>0|5|3|1" />
        <i3dMapping id="interior_decals" node="0>0|5|4|1" />
        <i3dMapping id="aiCollisionNode" node="0>0|6|0" />
        <i3dMapping id="exhaustParticle1" node="0>0|7|0" />
        <i3dMapping id="winchTrigger" node="0>0|9|0" />
        <i3dMapping id="winchRopeNode" node="0>0|9|1" />
        <i3dMapping id="winchRope_detached" node="0>0|9|2" />
        <i3dMapping id="winchRoll" node="0>0|9|3" />
        <i3dMapping id="Chain_decal" node="0>0|10|5" />
        <i3dMapping id="fan" node="0>0|10|6" />
        <i3dMapping id="raptor300_vis" node="0>0|10|7|0" />
    </i3dMappings>
</vehicle>
