<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="raptor300" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
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    <File fileId="6" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
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    <File fileId="16" filename="$data/shared/assets/grid_normal.png" />
    <File fileId="1" filename="$data/shared/assets/lights/lizard/workingLight08.i3d" />
    <File fileId="12" filename="$data/shared/default_normal.png" />
    <File fileId="9" filename="$data/shared/default_vmask.png" />
    <File fileId="11" filename="$data/shared/window_diffuse.png" />
    <File fileId="13" filename="$data/shared/window_vmask.png" />
    <File fileId="27" filename="$data/vehicles/prinoth/raptor300/raptor300Chain_diffuse.png" />
    <File fileId="28" filename="$data/vehicles/prinoth/raptor300/raptor300Chain_normal.png" />
    <File fileId="29" filename="$data/vehicles/prinoth/raptor300/raptor300Chain_vmask.png" />
    <File fileId="24" filename="$data/vehicles/prinoth/raptor300/raptor300Decal_diffuse.png" />
    <File fileId="25" filename="$data/vehicles/prinoth/raptor300/raptor300Decal_normal.png" />
    <File fileId="21" filename="$data/vehicles/prinoth/raptor300/raptor300FrontLigth_vmask.png" />
    <File fileId="20" filename="$data/vehicles/prinoth/raptor300/raptor300Frontligth_normal.png" />
    <File fileId="17" filename="$data/vehicles/prinoth/raptor300/raptor300GridDecal_diffuse.png" />
    <File fileId="18" filename="$data/vehicles/prinoth/raptor300/raptor300GridDecal_normal.png" />
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    <File fileId="32" filename="$data/vehicles/prinoth/raptor300/raptor300InteriorAidKitDecal_diffuse.png" />
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    <File fileId="14" filename="$data/vehicles/prinoth/raptor300/raptor300_vmask.png" />
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      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="3"/>
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      <Texture fileId="7"/>
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      <Glossmap fileId="9"/>
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      <Glossmap fileId="13"/>
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    <Material name="assetLibraryDecals_mat1" materialId="7" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="5"/>
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      <Glossmap fileId="14"/>
    </Material>
    <Material name="grid_mat" materialId="14" customShaderId="4" customShaderVariation="Decal_colorMask">
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    <Material name="raptor300GridDecal_mat" materialId="16" customShaderId="4" customShaderVariation="colorMask">
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    <Material name="window_mat" materialId="3" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <Texture fileId="11"/>
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    </Material>
    <Material name="raptor300Radiator_mat" materialId="17" diffuseColor="0.5 0.5 0.5 1">
      <Normalmap fileId="22"/>
      <Glossmap fileId="9"/>
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      <Glossmap fileId="14"/>
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    <Material name="raptor300Decal_mat" materialId="18" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="24"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="14"/>
    </Material>
    <Material name="raptor300InterierDisplay_mat" materialId="11" specularColor="0.5 0.5 0.5" customShaderId="10">
      <Texture fileId="26"/>
    </Material>
    <Material name="raptor300Chain_mat" materialId="19" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
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    <Material name="raptor300WorkingLight_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
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      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
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      <Normalmap fileId="30"/>
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    <Material name="raptor300InteriorAidKitDecal_mat" materialId="13" customShaderId="4">
      <Texture fileId="32"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="mirror_mat" materialId="12" diffuseColor="0 0 0 1" specularColor="0 1 1" customShaderId="33">
      <Reflectionmap type="planar" refractiveIndex="10" bumpScale="0.1"/>
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  </Shapes>

  <Scene>
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        <TransformGroup name="wheels" nodeId="3">
          <TransformGroup name="trackLeftBackWheel" translation="0.885354 0.40306 -0.972233" nodeId="4">
            <TransformGroup name="trackLeftBackWheelDriveNode" nodeId="5"/>
            <TransformGroup name="trackLeftLinkNode" translation="-0.123854 0.37253 -0.488777" nodeId="6"/>
          </TransformGroup>
          <TransformGroup name="trackRightBackWheel" translation="-0.885 0.403 -0.972" nodeId="7">
            <TransformGroup name="trackRightBackWheelDriveNode" nodeId="8"/>
            <TransformGroup name="trackRightLinkNode" translation="0.124 0.37253 -0.489" nodeId="9"/>
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          <TransformGroup name="trackLeftFrontWheel" translation="0.885354 0.448467 2.201166" nodeId="10">
            <TransformGroup name="trackLeftLinkNodeRef" translation="-0.283727 0 0" nodeId="11"/>
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          <TransformGroup name="trackRightFrontWheel" translation="-0.885 0.448 2.201" nodeId="12">
            <TransformGroup name="trackRightLinkNodeRef" translation="0.283727 0 0" nodeId="13"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="14">
          <TransformGroup name="sharedLights" nodeId="15">
            <TransformGroup name="workingLight08_01" translation="-0.729256 1.398 0.801885" rotation="0 75.625999 180" referenceId="1" nodeId="16"/>
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          </TransformGroup>
          <TransformGroup name="defaultLights" nodeId="26">
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            <TransformGroup name="attacherJointFrontArmBottom" translation="0 0.952403 2.16" rotation="34.175423 0 0" nodeId="55">
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