﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="windrower" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>TOP 342</name>
        <specs>
            <workingWidth>3.4</workingWidth>
            <neededPower>35</neededPower>
        </specs>
        <functions>
            <function>$l10n_function_windrower</function>
        </functions>
        <image>$data/vehicles/poettinger/top342/store_top342.png</image>
        <price>5900</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>POETTINGER</brand>
        <category>windrowers</category>
        <shopTranslationOffset>0 0.038 0</shopTranslationOffset>
        <shopRotationOffset>-1.556 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1402880</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>248064</indexBufferMemoryUsage>
        <textureMemoryUsage>1310720</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_windrower</typeDesc>
        <filename>$data/vehicles/poettinger/top342/top342.i3d</filename>
        <size width="3" length="3.2" lengthOffset="-0.1" />
        <speedLimit value="15" />
        <components>
            <component centerOfMass="0 0.6 0" solverIterationCount="10" mass="140" />
            <component centerOfMass="0 0 0"   solverIterationCount="10" mass="144" />
            <component centerOfMass="0 0 0.001"   solverIterationCount="10" mass="140" />
            <joint component1="1" component2="2" node="componentJointAttacher" rotLimit="0 0 0" transLimit="0 0 0" />
            <joint component1="1" component2="3" node="componentJointWheels" rotLimit="10 0 0" transLimit="0 0 0" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <powerConsumer ptoRpm="400" neededMinPtoPower="5" neededMaxPtoPower="8"/>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.1" repr="wheel01"  forcePointRatio="0.1" radius="0.203" width="0.1" mass="0.01" initialCompression="25" suspTravel="0.05" spring="20" damper="20" rotationDamping="0.0002" brakeFactor="0" versatileYRot="false" yOffset="0.01" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.1" repr="wheel02"  forcePointRatio="0.1" radius="0.203" width="0.1" mass="0.01" initialCompression="25" suspTravel="0.05" spring="20" damper="20" rotationDamping="0.0002" brakeFactor="0" versatileYRot="false" yOffset="0.01" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.1" repr="wheel03"  forcePointRatio="0.1" radius="0.203" width="0.1" mass="0.01" initialCompression="25" suspTravel="0.05" spring="20" damper="20" rotationDamping="0.0002" brakeFactor="0" versatileYRot="false" yOffset="0.014" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.1" repr="wheel04"  forcePointRatio="0.1" radius="0.203" width="0.1" mass="0.01" initialCompression="25" suspTravel="0.05" spring="20" damper="20" rotationDamping="0.0002" brakeFactor="0" versatileYRot="false" yOffset="0.014" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotMin="-16" rotMax="16" tipOcclusionAreaGroupId="2" restLoad="0.2" repr="wheel05Axis" driveNode="wheel05" forcePointRatio="0.1" radius="0.203" width="0.1" mass="0.01" initialCompression="25" suspTravel="0.05" spring="15" damper="20" rotationDamping="0.0001" versatileYRot="true" yOffset="0.02"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0 material="18">SHARED_WHITE1</color0>
            <hub linkNode="wheel01"   filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.08 0.1 0.1" offset="-0.005" />
            <hub linkNode="wheel02"   filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.08 0.1 0.1" offset="-0.005" />
            <hub linkNode="wheel03"   filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.08 0.1 0.1" offset="-0.005" />
            <hub linkNode="wheel04"   filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.08 0.1 0.1" offset="-0.005" />
            <hub linkNode="wheel05"   filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.08 0.1 0.1" offset="-0.005" />
        </hubs>
    </wheels>

    <lights>
        <sharedLight linkNode="yellowRound_02_01" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_02_02" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <brakeLight node="backLightsHigh1"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="backlightGlass_static" lightTypes="0" />
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnlightLeftGlass_static"/>
            <turnLightRight shaderNode="turnlightRightGlass_static"/>
        </turnLights>

        <brakeLights>
            <brakeLight shaderNode="backlightGlass_static" />
        </brakeLights>
    </lights>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="implement" rootNode="top342_attacher_component2" topReferenceNode="topReferenceNode" lowerTransLimitScale="0 0.3 0" lowerRotationOffset="18" upperRotationOffset="3" isDefaultLowered="false" needsLowering="true" allowsLowering="true" >
                <distanceToGround lower="0.45" upper="0.95" />
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <lowerAnimation name="lowerAnimation" />
        <brakeForce force="0.05"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="0.7" diameter="0.008">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|1" linkNode="electric_connector" filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" detachNode="ptoDetachNode" aboveAttacher="true" >
            <objectChange node="ptoHolder" rotationActive="0 0 0" rotationInactive="0 0 -83.347"/>
        </input>
    </powerTakeOffs>

    <groundReferenceNodes>
        <groundReferenceNode node="wheel01" threshold="0.3" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="windrower" functionName="processWindrowerArea" disableBackwards="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <windrower dropWindrowWorkAreaIndex="2" particleSystemIndex="1" />
            <testAreas autoGenerate="true" zOffset="0.5" xOffset="0" length="1.5" numAreas="3" areaWidthScale="0.25"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>

        <workArea type="auxiliary" >
            <area startNode="dropAreaStart" widthNode="dropAreaWidth" heightNode="dropAreaHeight" />
        </workArea>
    </workAreas>

    <windrower fillTypeCategories="WINDROW">
        <animationNodes>
            <animationNode node="rower" rotSpeed="350" rotAxis="2" class="RotationAnimationSpikes" turnedOffRotation="0" minAlphaForTurnOff="0.5">
                <spikes moveUpRange="45 110" moveDownRange="220 305" maxRot="-75" >
                    <spike node="spike01" />
                    <spike node="spike02" />
                    <spike node="spike03" />
                    <spike node="spike04" />
                    <spike node="spike05" />
                    <spike node="spike06" />
                    <spike node="spike07" />
                    <spike node="spike08" />
                    <spike node="spike09" />
                    <spike node="spike10" />
                </spikes>
            </animationNode>
        </animationNodes>

        <effects>
            <effect workAreaIndex="1">
                <effectNode effectClass="WindrowerMotionPathEffect" effectType="WINDROWER" linkNode="windrowerEffectLinkNode">
                    <motionPathEffect textureFilename="$data/vehicles/poettinger/top342/windrowerEffectArray.dds" numRows="3" rowLength="53" minFade="0.03" isLeft="false" shapeScale="1.5"/>
                </effectNode>
                <effectNode effectNode="smokeEmitterShape" effectClass="ParticleEffect" particleType="smoke" materialType="smokeParticle" worldSpace="false" emitCountScale="0.3"/>
            </effect>
        </effects>

        <sounds>
             <work template="DEFAULT_TEDDER" linkNode="top342_main_component1" fadeIn="0.4" fadeOut="2.2"/>
        </sounds>
    </windrower>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0">
                    <foldingPart animationName="folding" speedScale="0.5" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 -0.4 0"/>
            <part node="supportCol" startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 -0.4 0"/>
            <part componentJointIndex="1" startTime="0" endTime="0.5" startRotLimit="0 0 0" endRotLimit="0 0 0" />

            <sound template="clackVar5" startTime="0.4" direction="-1" volumeScale="1.5" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="clackVar1" startTime="0.1" direction="-1" volumeScale="1.5" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="clackVar6" startTime="0.45" direction="1" volumeScale="1.5" pitchScale="1.5" linkNode="attacherJoint"/>
        </animation>

        <animation name="folding">
            <part node="leftArmRotPart"    startTime="0.4" endTime="0.5" startTrans="0.759 0.785 -0.655" endTrans="0.759 0.785 -0.683" />
            <part node="leftArmRot"        startTime="0.5" endTime="1.4" startRot="0 0 0" endRot="0 0 105" />
            <part node="rightArmRot"       startTime="0.5" endTime="1.4" startRot="0 0 0" endRot="0 0 -90" />
            <part node="leftArmTrans"      startTime="0.0" endTime="0.5" startTrans="0 0 0" endTrans="0 0.274 0" />
            <part node="leftArmRotPart"    startTime="1.4" endTime="1.5" startTrans="0.759 0.785 -0.683" endTrans="0.759 0.785 -0.655" />
            <part node="colPart"           startTime="1.8" endTime="2" startTrans="0 0 0" endTrans="0 0 0.9" />

            <part node="spike02Part"       startTime="0.0" endTime="1.4" visibility="true" />
            <part node="spike02Part"       startTime="1.4" endTime="3.0" visibility="false" />
            <part node="spike02PartFolded" startTime="0.0" endTime="1.4" visibility="false" />
            <part node="spike02PartFolded" startTime="1.4" endTime="3.0" visibility="true" />

            <part node="spike03Part"       startTime="0.0" endTime="1.6" visibility="true" />
            <part node="spike03Part"       startTime="1.6" endTime="3.0" visibility="false" />
            <part node="spike03PartFolded" startTime="0.0" endTime="1.6" visibility="false" />
            <part node="spike03PartFolded" startTime="1.6" endTime="3.0" visibility="true" />

            <part node="spike04Part"       startTime="0.0" endTime="1.8" visibility="true" />
            <part node="spike04Part"       startTime="1.8" endTime="3.0" visibility="false" />
            <part node="spike04PartFolded" startTime="0.0" endTime="1.8" visibility="false" />
            <part node="spike04PartFolded" startTime="1.8" endTime="3.0" visibility="true" />

            <part node="spike05Part"       startTime="0.0" endTime="2.0" visibility="true" />
            <part node="spike05Part"       startTime="2.0" endTime="3.0" visibility="false" />
            <part node="spike05PartFolded" startTime="0.0" endTime="2.0" visibility="false" />
            <part node="spike05PartFolded" startTime="2.0" endTime="3.0" visibility="true" />

            <part node="spike06Part"       startTime="0.0" endTime="2.2" visibility="true" />
            <part node="spike06Part"       startTime="2.2" endTime="3.0" visibility="false" />
            <part node="spike06PartFolded" startTime="0.0" endTime="2.2" visibility="false" />
            <part node="spike06PartFolded" startTime="2.2" endTime="3.0" visibility="true" />

            <part node="spike07Part"       startTime="0.0" endTime="2.4" visibility="true" />
            <part node="spike07Part"       startTime="2.4" endTime="3.0" visibility="false" />
            <part node="spike07PartFolded" startTime="0.0" endTime="2.4" visibility="false" />
            <part node="spike07PartFolded" startTime="2.4" endTime="3.0" visibility="true" />

            <part node="spike08Part"       startTime="0.0" endTime="2.6" visibility="true" />
            <part node="spike08Part"       startTime="2.6" endTime="3.0" visibility="false" />
            <part node="spike08PartFolded" startTime="0.0" endTime="2.6" visibility="false" />
            <part node="spike08PartFolded" startTime="2.6" endTime="3.0" visibility="true" />

            <part node="spike09Part"       startTime="0.0" endTime="2.8" visibility="true" />
            <part node="spike09Part"       startTime="2.8" endTime="3.0" visibility="false" />
            <part node="spike09PartFolded" startTime="0.0" endTime="2.8" visibility="false" />
            <part node="spike09PartFolded" startTime="2.8" endTime="3.0" visibility="true" />

            <part node="attacherPartFlap"  startTime="0.0" endTime="0.5" startRot="-85 0 0" endRot="0 0 0" />
            <part node="attacherPartScrew" startTime="0.0" endTime="0.5" visibility="false" />
            <part node="attacherPartScrew" startTime="0.5" endTime="1.0" visibility="true" />

            <sound template="defaultHydraulicSound" startTime="0.5" endTime="1.4" volumeScale="2.5" pitchScale="1.4"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.5" volumeScale="1.8" pitchScale="1.7"/>
            <sound template="sheetImp01" startTime="1.4" volumeScale="2" pitchScale="1.9"/>
            <sound template="sheetImp01" startTime="1.6" volumeScale="2" pitchScale="1.9"/>
            <sound template="sheetImp01" startTime="1.8" volumeScale="2" pitchScale="1.9"/>
            <sound template="sheetImp01" startTime="2"   volumeScale="2" pitchScale="1.9"/>
            <sound template="sheetImp01" startTime="2.2" volumeScale="2." pitchScale="1.9"/>
            <sound template="sheetImp01" startTime="2.4" volumeScale="2" pitchScale="1.9"/>
            <sound template="sheetImp01" startTime="2.6" volumeScale="2" pitchScale="1.9"/>
            <sound template="sheetImp01" startTime="2.8" volumeScale="2" pitchScale="1.9"/>
        </animation>

        <animation name="lowerAnimation">
            <part componentJointIndex="1" startTime="1" endTime="1.8" startRotLimit="0 0 0" endRotLimit="0 20 0" />
            <part node="attacherPart" startTime="1" endTime="1.8" startTrans="0 0 0" endTrans="0 0 0.045" />

            <sound template="sheetImp01" startTime="0.95" direction="1" volumeScale="1.8" pitchScale="0.8"/>
            <sound template="sheetImp05" startTime="0.85" direction="1" volumeScale="1.8" pitchScale="1.2"/>
            <sound template="sheetImp03" startTime="1.3" direction="-1" volumeScale="1.8" pitchScale="1.2"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="attacherPart">
                <dependentPart node="attacherPartSpring" />
            </movingTool>
            <movingTool node="leftArmRot">
                <dependentPart node="leftArmRotSpring" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="attacher" referencePoint="attacherRef" referenceFrame="top342_main_component1" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="attacherPartSpring" referencePoint="attacherPartSpringRef" referenceFrame="attacherPartSpringRef" scaleZ="true"/>
            <movingPart node="leftArmRotSpring" referencePoint="leftArmRotSpringRef" referenceFrame="leftArmRotSpringRef" scaleZ="true"/>
            <movingPart node="damperLeft" referencePoint="damperLeftRef" referenceFrame="damperLeftRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="damperLeftPunch" />
            </movingPart>
            <movingPart node="damperRight" referencePoint="damperRightRef" referenceFrame="damperRightRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="damperRightPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <turnOnVehicle turnOffIfNotAllowed="true"/>

    <ai>
        <needsLowering value="true" />
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <collisionTrigger node="aiCollisionNode" width="3.25" height="1.5"/>
        <allowTurnBackward value="true" />
        <turningRadiusLimitation rotationJointNode="componentJointAttacher"/>
        <agentAttachment width="2.2" height="1.5" length="2.5" lengthOffset="-0.2"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-2" maxZ="0.5" yOffset="0.25" />
    </foliageBending>

    <baseMaterial>
        <material name="top342_mat" baseNode="top342_vis">
            <shaderParameter name="colorMat0" value="POETTINGER_RED1"/>
            <shaderParameter name="colorMat1" value="POETTINGER_WHITE1"/>
            <shaderParameter name="colorMat4" value="POETTINGER_YELLOW"/>
            <shaderParameter name="colorMat6" value="POETTINGER_YELLOW"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="top342_main_component1" node="0>" />
        <i3dMapping id="top342_vis" node="0>0" />
        <i3dMapping id="yellowRound_02_01" node="0>0|0|0|0" />
        <i3dMapping id="yellowRound_02_02" node="0>0|0|0|1" />
        <i3dMapping id="backlightGlass_static" node="0>0|0|1|1" />
        <i3dMapping id="turnlightLeftGlass_static" node="0>0|0|1|2" />
        <i3dMapping id="turnlightRightGlass_static" node="0>0|0|1|3" />
        <i3dMapping id="backLightsHigh1" node="0>0|0|2|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|0|3|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|0|3|1" />
        <i3dMapping id="attacher" node="0>0|1|0" />
        <i3dMapping id="attacherPart" node="0>0|1|0|0|0" />
        <i3dMapping id="topReferenceNode" node="0>0|1|0|0|0|0" />
        <i3dMapping id="attacherPartSpring" node="0>0|1|0|0|0|1" />
        <i3dMapping id="attacherPartFlap" node="0>0|1|0|0|0|2|0" />
        <i3dMapping id="attacherPartScrew" node="0>0|1|0|0|0|3" />
        <i3dMapping id="electric" node="0>0|1|0|0|0|4|0" />
        <i3dMapping id="electric_detached" node="0>0|1|0|0|0|4|0|0" />
        <i3dMapping id="electric_connector" node="0>0|1|0|0|0|4|0|0|0" />
        <i3dMapping id="attacherPartSpringRef" node="0>0|1|0|1" />
        <i3dMapping id="damperLeft" node="0>0|1|0|2" />
        <i3dMapping id="damperLeftPunch" node="0>0|1|0|2|0" />
        <i3dMapping id="damperRight" node="0>0|1|0|3" />
        <i3dMapping id="damperRightPunch" node="0>0|1|0|3|0" />
        <i3dMapping id="ptoHolder" node="0>0|1|0|6" />
        <i3dMapping id="ptoDetachNode" node="0>0|1|0|7" />
        <i3dMapping id="supportArm" node="0>0|1|0|8|0" />
        <i3dMapping id="leftArmRot" node="0>0|1|1" />
        <i3dMapping id="leftArmTrans" node="0>0|1|1|0|0" />
        <i3dMapping id="leftArmRotSpringRef" node="0>0|1|1|1" />
        <i3dMapping id="leftArmRotPart" node="0>0|1|2" />
        <i3dMapping id="leftArmRotSpring" node="0>0|1|3" />
        <i3dMapping id="rightArmRot" node="0>0|1|4" />
        <i3dMapping id="rower" node="0>0|1|5" />
        <i3dMapping id="spike01" node="0>0|1|5|0|0|0" />
        <i3dMapping id="spike01Part" node="0>0|1|5|0|0|0|0" />
        <i3dMapping id="spike02" node="0>0|1|5|0|1|0" />
        <i3dMapping id="spike02Part" node="0>0|1|5|0|1|0|0" />
        <i3dMapping id="spike03" node="0>0|1|5|0|2|0" />
        <i3dMapping id="spike03Part" node="0>0|1|5|0|2|0|0" />
        <i3dMapping id="spike04" node="0>0|1|5|0|3|0" />
        <i3dMapping id="spike04Part" node="0>0|1|5|0|3|0|0" />
        <i3dMapping id="spike05" node="0>0|1|5|0|4|0" />
        <i3dMapping id="spike05Part" node="0>0|1|5|0|4|0|0" />
        <i3dMapping id="spike06" node="0>0|1|5|0|5|0" />
        <i3dMapping id="spike06Part" node="0>0|1|5|0|5|0|0" />
        <i3dMapping id="spike07" node="0>0|1|5|0|6|0" />
        <i3dMapping id="spike07Part" node="0>0|1|5|0|6|0|0" />
        <i3dMapping id="spike08" node="0>0|1|5|0|7|0" />
        <i3dMapping id="spike08Part" node="0>0|1|5|0|7|0|0" />
        <i3dMapping id="spike09" node="0>0|1|5|0|8|0" />
        <i3dMapping id="spike09Part" node="0>0|1|5|0|8|0|0" />
        <i3dMapping id="spike10" node="0>0|1|5|0|9|0" />
        <i3dMapping id="spike10Part" node="0>0|1|5|0|9|0|0" />
        <i3dMapping id="damperLeftRef" node="0>0|1|6" />
        <i3dMapping id="damperRightRef" node="0>0|1|7" />
        <i3dMapping id="spike02PartFolded" node="0>0|1|8|0" />
        <i3dMapping id="spike03PartFolded" node="0>0|1|8|1" />
        <i3dMapping id="spike04PartFolded" node="0>0|1|8|2" />
        <i3dMapping id="spike05PartFolded" node="0>0|1|8|3" />
        <i3dMapping id="spike06PartFolded" node="0>0|1|8|4" />
        <i3dMapping id="spike07PartFolded" node="0>0|1|8|5" />
        <i3dMapping id="spike08PartFolded" node="0>0|1|8|6" />
        <i3dMapping id="spike09PartFolded" node="0>0|1|8|7" />
        <i3dMapping id="workAreaStart" node="0>0|2|0" />
        <i3dMapping id="workAreaWidth" node="0>0|2|1" />
        <i3dMapping id="workAreaHeight" node="0>0|2|2" />
        <i3dMapping id="dropAreaStart" node="0>0|2|3" />
        <i3dMapping id="dropAreaWidth" node="0>0|2|4" />
        <i3dMapping id="dropAreaHeight" node="0>0|2|5" />
        <i3dMapping id="aiMarkerLeft" node="0>0|3|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|3|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|3|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|3|3" />
        <i3dMapping id="windrowerEffectLinkNode" node="0>0|4|0" />
        <i3dMapping id="smokeEmitterShape" node="0>0|4|1" />
        <i3dMapping id="componentJointAttacher" node="0>0|6" />
        <i3dMapping id="componentJointWheels" node="0>0|7" />
        <i3dMapping id="ptoInputNode" node="0>0|8" />
        <i3dMapping id="colPart" node="0>2|1" />
        <i3dMapping id="top342_attacher_component2" node="1>" />
        <i3dMapping id="attacherJoint" node="1>0" />
        <i3dMapping id="attacherRef" node="1>1" />
        <i3dMapping id="wheel05Axis" node="1>2|0" />
        <i3dMapping id="wheel05" node="1>2|0|0|0" />
        <i3dMapping id="supportCol" node="1>3" />
        <i3dMapping id="wheelArms_vis" node="2>0" />
        <i3dMapping id="wheel01" node="2>0|0|0" />
        <i3dMapping id="wheel02" node="2>0|0|1" />
        <i3dMapping id="wheel03" node="2>0|0|2" />
        <i3dMapping id="wheel04" node="2>0|0|3" />
    </i3dMappings>
</vehicle>
