<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="palletFork" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="4" filename="$data/vehicles/paladin/palletFork/palletForkTransparent_diffuse.png" />
    <File fileId="5" filename="$data/vehicles/paladin/palletFork/palletForkTransparent_normal.png" />
    <File fileId="6" filename="$data/vehicles/paladin/palletFork/palletForkTransparent_vmask.png" />
    <File fileId="2" filename="$data/vehicles/paladin/palletFork/palletFork_normal.png" />
    <File fileId="3" filename="$data/vehicles/paladin/palletFork/palletFork_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="1" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0357 0.0424 0.0468 16"/>
    </Material>
    <Material name="palletFork_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="1" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0357 0.0424 0.0468 16"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="palletForkTransparent_alpha_mat" materialId="3" customShaderId="1" customShaderVariation="Decal_colorMask">
      <CustomParameter name="colorMat0" value="0.0357 0.0424 0.0468 16"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="palletFork.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="paladinPalletFork_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="paladinPalletFork_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 7 11" clipDistance="300" nodeId="2">
        <TransformGroup name="attacherJoint" translation="-0 0.476317 -0.430597" rotation="90 -90 -90" scale="1 1 1" nodeId="3"/>
        <TransformGroup name="jointNode" translation="0 0.065859 0.316751" nodeId="4"/>
        <TransformGroup name="movingParts" nodeId="5">
          <TransformGroup name="forkLeftRot" translation="0.2786 0.533196 -0.358533" nodeId="6">
            <TransformGroup name="forkLeft" translation="0 0 -0" collision="false" clipDistance="300" nodeId="7">
              <Shape name="forkRightColBack" translation="0.001158 -0.512511 0.467779" shapeId="3" compoundChild="true" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="8"/>
              <Shape name="forkRightColFront" translation="0.000198 -0.489614 1.163385" shapeId="4" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="9"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="forkRightRot" translation="-0.278408 0.533196 -0.358533" nodeId="10">
            <TransformGroup name="forkRight" collision="false" clipDistance="300" nodeId="11">
              <Shape name="forkLeftColBack" translation="-0.001592 -0.512511 0.467779" shapeId="5" compoundChild="true" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="12"/>
              <Shape name="forkLeftColFront" translation="-0.002552 -0.489614 1.163385" shapeId="6" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="13"/>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <Shape name="alphaPart" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="14"/>
      </Shape>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
