<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="baleHugger" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="5" filename="$data/shared/default_normal.png" />
    <File fileId="4" filename="$data/vehicles/paladin/baleHugger/baleHuggerDecals_diffuse.png" />
    <File fileId="6" filename="$data/vehicles/paladin/baleHugger/baleHuggerDecals_vmask.png" />
    <File fileId="1" filename="$data/vehicles/paladin/baleHugger/baleHugger_normal.png" />
    <File fileId="2" filename="$data/vehicles/paladin/baleHugger/baleHugger_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="baleHugger_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0357 0.0424 0.0468 16"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="baleHuggerDecals_mat" materialId="3" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="baleHugger.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="baleHugger_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="baleHugger_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 7 10 14 18 19 20 26" clipDistance="300" nodeId="2">
        <TransformGroup name="attacherJoint" translation="2.84217e-16 0.452859 -0.272219" rotation="-90 -81.3163 90" scale="1 1 1" nodeId="3"/>
        <TransformGroup name="connectionHoses" nodeId="4">
          <TransformGroup name="hydraulicIn01" translation="0.298636 0.82958 -0.216641" rotation="0 90 0" nodeId="5">
            <Shape name="hydraulicIn01_detached" translation="-0.216641 -0.82958 -0.214186" rotation="0 -90 0" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="6">
              <TransformGroup name="baleHugger_cableOff5" translation="0 0 3.55271e-17" collision="false" clipDistance="300" nodeId="7"/>
            </Shape>
          </TransformGroup>
          <TransformGroup name="hydraulicOut01" translation="0.28915 0.830693 -0.242097" rotation="0 90 0" nodeId="8">
            <Shape name="hydraulicOut01_detached" translation="-0.242097 -0.830693 -0.2047" rotation="0 -90 0" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="9">
              <TransformGroup name="baleHugger_cableOff4" translation="-3.55271e-17 0 3.55271e-17" collision="false" clipDistance="300" nodeId="10"/>
            </Shape>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="leftGrabJoint" translation="0.409587 0.254056 -0.0578827" nodeId="11"/>
        <TransformGroup name="rightGrabJoint" translation="-0.41 0.254056 -0.0578827" nodeId="12"/>
        <TransformGroup name="leftGrabArmRot" translation="0.409587 0.254056 -0.0578827" rotation="0.0025963 -15.2097 5.02931e-20" scale="1 1 1" nodeId="13">
          <TransformGroup name="leftGrabArm" scale="1 1 1" collision="false" clipDistance="300" nodeId="14">
            <TransformGroup name="hydraulicRef" translation="0.060179 -0.000189007 -0.14036" rotation="0.00989619 105.21 0.00954955" scale="1 1 1" nodeId="15"/>
            <Shape name="baleHugger_DECAL1" translation="-0.298563 -0.254049 0.141167" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="16"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="rightGrabArmRot" translation="-0.41 0.254056 -0.0578827" rotation="0.00258559 15.9972 0" scale="1 1 1" nodeId="17">
          <TransformGroup name="rightGrabArm" translation="7.10543e-17 3.55271e-17 3.55271e-17" scale="1 1 1" collision="false" clipDistance="300" nodeId="18">
            <TransformGroup name="hydraulic" translation="-0.0578245 -0.000189012 -0.141053" rotation="-0.00938201 74.0028 -0.00901869" scale="1 1 1" collision="false" clipDistance="300" nodeId="19">
              <TransformGroup name="hydraulicPunch" translation="6.44462e-14 -1.77636e-16 1.00894" scale="1 1 1" collision="false" clipDistance="300" nodeId="20"/>
              <TransformGroup name="hydraulicBone" translation="-0.000975599 -5.87192e-05 0.504458" rotation="0 -90 0" nodeId="21"/>
            </TransformGroup>
            <Shape name="baleHugger_DECAL2" translation="0.45935 -0.254047 0.191918" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="22"/>
          </TransformGroup>
        </TransformGroup>
        <Shape name="dynamicMountTrigger" translation="0 0.420258 0.539678" visibility="false" shapeId="7" kinematic="true" trigger="true" collisionMask="16789506" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="23"/>
        <TransformGroup name="visuals" nodeId="24">
          <Shape name="baleHugger_DECAL" translation="0.0844495 0 0" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="25"/>
          <TransformGroup name="baleHugger_cableOff" translation="0.0844495 0 0" collision="false" clipDistance="300" nodeId="26"/>
        </TransformGroup>
        <TransformGroup name="worldBone" nodeId="27"/>
      </Shape>
      <TransformGroup name="skinnedMesh" nodeId="28">
        <Shape name="skinning" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="27 21" clipDistance="50" nodeId="29"/>
      </TransformGroup>
    </Shape>
    <Shape name="baleHugger_leftGrab_component2" translation="0.480597 0.41373 -0.0203927" shapeId="10" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="30">
      <TransformGroup name="leftGrabArmRef" translation="-0.392552 -0.15973 1.14518" rotation="0.0025963 -15.2097 5.02931e-20" scale="1 1 1" nodeId="31"/>
      <Shape name="colPart1" translation="-0.160045 -0.00315603 0.867338" visibility="false" shapeId="11" compoundChild="true" staticFriction="2" dynamicFriction="2" density="0.5" collisionMask="8194" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="32"/>
      <Shape name="colPart2" translation="0.00599662 -0.00315603 0.102919" visibility="false" shapeId="12" compoundChild="true" staticFriction="2" dynamicFriction="2" density="0.5" collisionMask="8194" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="33"/>
    </Shape>
    <Shape name="baleHugger_rightGrab_component3" translation="-0.481 0.41311 -0.020581" shapeId="13" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="34">
      <TransformGroup name="rightGrabArmRef" translation="0.410163 -0.15911 1.14572" rotation="0.00258559 15.9972 -5.04865e-20" scale="1 1 1" nodeId="35"/>
      <Shape name="colPart1" visibility="false" shapeId="14" compoundChild="true" staticFriction="2" dynamicFriction="2" density="0.5" collisionMask="8194" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="36"/>
      <Shape name="colPart2" visibility="false" shapeId="15" compoundChild="true" staticFriction="2" dynamicFriction="2" density="0.5" collisionMask="8194" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="37"/>
    </Shape>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="21">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="27">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
  </UserAttributes>
</i3D>
