<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fr780" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="7" filename="$data/shaders/glowShader.xml" />
    <File fileId="15" filename="$data/shaders/mirrorShader.xml" />
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="16" filename="$data/shared/assets/dashboardSymbols_diffuse.png" />
    <File fileId="19" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="5" filename="$data/shared/default_normal.png" />
    <File fileId="6" filename="$data/shared/default_vmask.png" />
    <File fileId="12" filename="$data/shared/window_diffuse.png" />
    <File fileId="13" filename="$data/shared/window_vmask.png" />
    <File fileId="20" filename="$data/vehicles/newHolland/fr780/fr780Additional_normal.png" />
    <File fileId="21" filename="$data/vehicles/newHolland/fr780/fr780Additional_vmask.png" />
    <File fileId="4" filename="$data/vehicles/newHolland/fr780/fr780DecalsInterior_diffuse.png" />
    <File fileId="10" filename="$data/vehicles/newHolland/fr780/fr780Decals_diffuse.png" />
    <File fileId="11" filename="$data/vehicles/newHolland/fr780/fr780Decals_vmask.png" />
    <File fileId="1" filename="$data/vehicles/newHolland/fr780/fr780Interior_normal.png" />
    <File fileId="2" filename="$data/vehicles/newHolland/fr780/fr780Interior_vmask.png" />
    <File fileId="17" filename="$data/vehicles/newHolland/fr780/fr780Lights_normal.png" />
    <File fileId="18" filename="$data/vehicles/newHolland/fr780/fr780Lights_vmask.png" />
    <File fileId="8" filename="$data/vehicles/newHolland/fr780/fr780_normal.png" />
    <File fileId="9" filename="$data/vehicles/newHolland/fr780/fr780_vmask.png" />
    <File fileId="14" filename="$data/vehicles/newHolland/newHollandLogo_diffuse.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="fr780Interior_mat" materialId="5" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat2" value="0.9157 0.1220 0.0066 1"/>
      <CustomParameter name="RDT" value="1.0 1.0 40.0 40.0"/>
      <CustomParameter name="colorMat0" value="0.5795 0.5668 0.4479 10"/>
      <CustomParameter name="colorMat1" value="0.0000 0.1166 0.4098 11"/>
      <CustomParameter name="colorMat6" value="0.0342 0.0329 0.0446  24"/>
      <CustomParameter name="colorMat7" value="0.1204 0.1204 0.1204 7"/>
      <CustomParameter name="colorMat4" value="0.9157 0.1220 0.0066 1"/>
      <CustomParameter name="colorMat3" value="0.0546 0.0546 0.0546 10"/>
      <CustomParameter name="colorMat5" value="0.8913 0.6121 0.0003 1"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="fr780DecalsInterior_mat" materialId="7" customShaderId="7" customShaderVariation="staticLight">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="fr780_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1.0 1.0 30.0 60.0"/>
      <CustomParameter name="colorMat0" value="0.8913 0.6121 0.0003 0"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="fr780Decals_mat" materialId="12" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <CustomParameter name="RDT" value="1.0 1.0 20.0 20.0"/>
      <Texture fileId="10"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="window_mat" materialId="13" alphaBlending="true" customShaderId="3" customShaderVariation="Window">
      <CustomParameter name="RDT" value="1.0 1.0 10.0 20.0"/>
      <Texture fileId="12"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="newHollandLogo_mat" materialId="8" alphaBlending="true" customShaderId="3" customShaderVariation="Decal_colorMask">
      <CustomParameter name="RDT" value="1.0 1.0 20.0 20.0"/>
      <Texture fileId="14"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="default_mat" materialId="10" diffuseColor="0.718518 0.718518 0.718518 1" specularColor="0 0 0">
      <Normalmap fileId="5"/>
    </Material>
    <Material name="mirror_mat" materialId="11" diffuseColor="0 0 0 1" specularColor="0 1 1" customShaderId="15">
      <Reflectionmap type="planar" refractiveIndex="10" bumpScale="0.1"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="6" customShaderId="7" customShaderVariation="staticLight">
      <Texture fileId="16"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="fr780Lights_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.50 0.00 0.00 2"/>
      <CustomParameter name="colorMat0" value="1.00 1.00 1.00 2"/>
      <CustomParameter name="colorMat1" value="1.00 0.25 0.00 2"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="4" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.50 0.00 0.00 2"/>
      <CustomParameter name="colorMat0" value="1.00 1.00 1.00 2"/>
      <CustomParameter name="colorMat1" value="1.00 0.25 0.00 2"/>
      <Texture fileId="19"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
    </Material>
    <Material name="fr780DecalsInterior_mat1" materialId="9" customShaderId="3" customShaderVariation="Decal_colorMask">
      <CustomParameter name="RDT" value="1.0 1.0 20.0 20.0"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="fr780Additional_mat" materialId="14" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="fr780.i3d.shapes">
  </Shapes>

  <Scene>
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      <Shape name="fr780_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 83 85 87 88 137 138 139 146 147 149 150 157 158 170 171 207 210 215 219" nodeId="2">
        <TransformGroup name="wheels" nodeId="3">
          <TransformGroup name="leftFrontWheel" translation="1.241035 1.00077 1.251277" nodeId="4"/>
          <TransformGroup name="rightFrontWheel" translation="-1.241035 1.00077 1.251277" nodeId="5"/>
          <TransformGroup name="axisComponentJoint" translation="0.000371 0.98354 -1.966341" nodeId="6"/>
        </TransformGroup>
        <TransformGroup name="cameras" nodeId="7">
          <TransformGroup name="outdoorCameraTarget" translation="-0 2.076259 0.6" rotation="-24 180 0" nodeId="8">
            <Camera name="outdoorCamera" translation="-0 0 11" rotation="0 0 0" fov="54.4322" nearClip="0.3" farClip="5000" nodeId="9"/>
          </TransformGroup>
          <Camera name="indoorCamera" translation="0 3.470947 1.810139" rotation="-18 180 0" scale="1 1 1" fov="75" nearClip="0.1" farClip="5000" nodeId="10"/>
          <TransformGroup name="cameraRaycastNode1" translation="0 3.854547 3.199834" nodeId="11"/>
          <TransformGroup name="cameraRaycastNode2" translation="0 3.974854 1.269156" nodeId="12"/>
          <TransformGroup name="cameraRaycastNode3" translation="0 3.413105 -2.877637" nodeId="13"/>
          <Shape name="shadowFocusBox" translation="0 3.039163 2.245495" visibility="false" shapeId="3" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="150" nodeId="14"/>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="15">
          <TransformGroup name="sharedLights" translation="0 2.569898 -0.129018" nodeId="16">
            <TransformGroup name="workingLightOval_05_02" translation="0.849298 0.524631 -0.19207" rotation="0 65.164894 0" nodeId="17"/>
            <TransformGroup name="workingLightOval_05_04" translation="-0.849 0.524631 -0.19207" rotation="0 -48.057495 0" nodeId="18"/>
            <TransformGroup name="yellowRound_01_01" translation="1.489715 -1.622704 0.141255" rotation="90 90 0" nodeId="19"/>
            <TransformGroup name="yellowRound_01_02" translation="1.41226 -1.67167 -2.775868" rotation="90 90 0" nodeId="20"/>
            <TransformGroup name="yellowRound_01_03" translation="-1.411999 -1.67167 -2.775868" rotation="90 -90 0" scale="1 1 1" nodeId="21"/>
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          <TransformGroup name="staticLights" translation="0 2.569898 -0.129018" collision="false" clipDistance="75" nodeId="22">
            <Shape name="backlightStatic" translation="0.000001 -1.174162 -2.892226" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="75" nodeId="23"/>
            <Shape name="backlightStaticGlass" translation="0.000001 -1.174162 -2.910178" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="24"/>
            <Shape name="worklightFrontStatic" translation="-0.000229 1.123253 2.999041" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="75" nodeId="25"/>
            <Shape name="worklightFrontStaticGlass" translation="-0.000229 1.123252 2.999042" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="26"/>
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          <TransformGroup name="defaultLights" nodeId="36">
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