﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="vineHarvester" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Braud 9070L</name>
        <specs>
            <power>164</power>
            <maxSpeed>25</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_combine</function>
        </functions>
        <storePacks>
            <storePack>STARTER_GRAPE</storePack>
        </storePacks>
        <image>$data/vehicles/newHolland/braud9070L/store_braud9070L.png</image>
        <price>242000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>NEWHOLLAND</brand>
        <category>grapeVehicles</category>
        <shopTranslationOffset>0 -0.227 0</shopTranslationOffset>
        <shopRotationOffset>1.245 0 0</shopRotationOffset>
        <shopHeight>5</shopHeight>
        <vertexBufferMemoryUsage>8201728</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1975296</indexBufferMemoryUsage>
        <textureMemoryUsage>5308416</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>415360</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_harvester</typeDesc>
        <filename>$data/vehicles/newHolland/braud9070L/braud9070L.i3d</filename>
        <sounds filename="$data/vehicles/newHolland/braud9070L/sounds/braud9070L.xml"/>
        <size width="4.7" length="6.5" height="4.8" lengthOffset="-0.3" />
        <speedLimit value="8" />
        <components>
            <component centerOfMass="0 0.9 0.2" solverIterationCount="10" mass="7745" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="HARVESTER" />
        <mapHotspot type="HARVESTER" />
    </base>

    <powerConsumer ptoRpm="400" neededMaxPtoPower="10"/>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels autoRotateBackSpeed="2.8">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/420_70R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.2" repr="axisFrontLeft"  driveNode="wheelFrontLeft" forcePointRatio="0.43" initialCompression="30" suspTravel="0.09" spring="75" damper="40" transRatio="1" yOffset="-0.01"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/420_70R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.2" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.43" initialCompression="30" suspTravel="0.09" spring="75" damper="40" transRatio="1" yOffset="-0.01"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM800/540_65R28.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.2" repr="wheelBackLeft" useReprDirection="true" forcePointRatio="0.4" initialCompression="25" suspTravel="0.12" spring="65" damper="40"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM800/540_65R28.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.2" repr="wheelBackRight" useReprDirection="true" forcePointRatio="0.4" initialCompression="25" suspTravel="0.12" spring="65" damper="40"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/omniBib/420_70R24.xml">
                        <physics yOffset="-0.014"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/omniBib/420_70R24.xml">
                        <physics yOffset="-0.014"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/multibib/540_65R28.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/multibib/540_65R28.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/continental/tractor70/420_70R24.xml">
                        <physics yOffset="-0.007"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/tractor70/420_70R24.xml">
                        <physics yOffset="-0.007"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/tractorMaster/540_65R28.xml"/>
                    <wheel filename="$data/shared/wheels/tires/continental/tractorMaster/540_65R28.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MITAS" saveId="MITAS_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/mitas/AC70G/420_70R24.xml">
                        <physics yOffset="-0.012"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/AC70G/420_70R24.xml">
                        <physics yOffset="-0.012"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/AC65/540_65R28.xml">
                        <physics yOffset="-0.006"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/AC65/540_65R28.xml">
                        <physics yOffset="-0.006"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion70/420_70R24.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion70/420_70R24.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion65/540_65R28.xml">
                        <physics yOffset="-0.006"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion65/540_65R28.xml">
                        <physics yOffset="-0.006"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="35" rotMax="56" rotCenterWheel1="3" rotCenterWheel2="4" />
        </ackermannSteeringConfigurations>

        <rimColor>SHARED_WHITE2</rimColor>

        <hubs>
            <color0>NEWHOLLAND_BLACK1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n8_2.xml" isLeft="true"  scale="0.28 0.28 0.28" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n8_2.xml" isLeft="false" scale="0.28 0.28 0.28" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n8_2.xml"  isLeft="true"  scale="0.28 0.28 0.28" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n8_2.xml"  isLeft="false" scale="0.28 0.28 0.28" />
        </hubs>
    </wheels>

    <lights>
        <sharedLight linkNode="rearLight01" filename="$data/shared/assets/lights/lizard/rearLight01_left.xml" />
        <sharedLight linkNode="rearLight02" filename="$data/shared/assets/lights/lizard/rearLight01_left.xml" />
        <sharedLight linkNode="rearLight03" filename="$data/shared/assets/lights/lizard/rearLight01_right.xml" />
        <sharedLight linkNode="rearLight04" filename="$data/shared/assets/lights/lizard/rearLight01_right.xml" />
        <sharedLight linkNode="workingLight04" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLight05" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLight06" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLight07" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLight08" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLight09" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLight10" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLight11" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLight12" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="redRound_02"         filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />
        <sharedLight linkNode="redRound_03"         filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />

        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackLow"     lightTypes="1"/>
                <light node="workLightFrontLow"    lightTypes="2"/>
                <light node="highBeamLow"          lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="3" />
                <light node="backLightsHigh1"       lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBackHigh1"    lightTypes="1"/>
                <light node="workLightFrontHigh1"   lightTypes="2"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightRight node="turnLightRightFront" />
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="frontLightStatic" lightTypes="0 3" intensity="25"/>
            <defaultLight shaderNode="frontLightGlassStatic" lightTypes="0" intensity="25"/>
            <defaultLight shaderNode="sideLightGlassStatic" lightTypes="0"/>
            <defaultLight shaderNode="sideLightStatic" lightTypes="0"/>
        </defaultLights>

        <turnLights>
            <turnLightLeft  shaderNode="turnLightLeftStatic" intensity="25"/>
            <turnLightRight shaderNode="turnLightRightStatic" intensity="25"/>
        </turnLights>

        <beaconLights>
           <beaconLight node="beaconLight03" filename="$data/shared/assets/beaconLights/lizard/beaconLight03.xml" />
           <beaconLight node="beaconLight04" filename="$data/shared/assets/beaconLights/lizard/beaconLight03.xml" realLightRange="0.25"/>
        </beaconLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState"  node="joystickDecalsLight" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="seatDecalsLight"     intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="cabinDecalsLight"    intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="beaconLight" node="beaconLightDecal"    intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="worklightBackDecal"  intensity="0.1" lightTypes="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="worklightFrontDecal" intensity="0.1" lightTypes="2" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.11 0.2 0.1 0.2"/>
    </licensePlates>


    <enterable isTabbable="true" >
        <enterReferenceNode node="braud9070L_main_component1" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5" transMax="40" translation="0 0 8.1" rotation="-27.4 180 0" >
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotation="-25 180 0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="1"/>
        </cameras>

        <mirrors>
            <mirror node="leftMirrorDecal" prio="1" />
            <mirror node="rightMirrorDecal" prio="1" />
        </mirrors>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget"  />
        </characterNode>

        <dashboards>
            <dashboard displayType="TEXT" valueType="time" node="numbersTime" textColor="0.0000 0.0000 0.1144 1" textMask="00:00" textSize="0.003" textAlignment="CENTER" font="GENERIC" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="66"  fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="5" fillType="def" />     <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="1" wheelIndex2="2" />
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="3" wheelIndex2="4" />
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" differentialIndex1="1" differentialIndex2="2" />
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Braud 9070L" hp="164" price="0">
                <motor torqueScale="0.695" minRpm="850" maxRpm="2200" minSpeed="0.01" maxForwardSpeed="25" maxBackwardSpeed="14.9" brakeForce="4.5" lowBrakeForceScale="0.22" accelerationLimit="1.6" >
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="28.5" maxForwardGearRatio="300" minBackwardGearRatio="47.5" maxBackwardGearRatio="300" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <brakeCompressor capacity="2000" fillSpeed="250" />
        <motorStartDuration>3300</motorStartDuration>

        <dashboards>
            <dashboard displayType="ANIMATION" valueType="speedDir" animName="joystickMovement" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="motorTemperature" node="numbersTemp" textColor="0.0000 0.0000 0.1144 1" textMask="000" textSize="0.005" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="speed" node="numbersSpeed" textColor="0.0000 0.0000 0.1144 1" textMask="00.0" textSize="0.01" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="ignitionKey" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 -90"/>
                <state value="2" rotation="0 0 -30"/>
            </dashboard>
        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="30"/>
        <dashboards>
            <dashboard node="playerLeftHandTarget" displayType="ROT" valueType="steeringAngle" rotAxis="2" minRot="30" maxRot="-30" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits allowFoldingThreshold="1">
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="GRAPE" capacity="3100">
                        <alarmTriggers>
                            <alarmTrigger minFillLevel="1" maxFillLevel="1" turnOffInTrigger="true"/>
                        </alarmTriggers>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="270" >
                        <dashboard displayType="TEXT" valueType="fillLevelPct" node="numbersFuelPct" textColor="0.0000 0.0000 0.1144 1" textMask="000" textSize="0.005" font="GENERIC" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def" capacity="41" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume01" maxDelta="0.5" maxAllowedHeapAngle="10" fillUnitIndex="1"/>
                    <volume node="fillVolume02" maxDelta="0.5" maxAllowedHeapAngle="10" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="0.4" length="0.4" />
            </unloadInfo>
        </unloadInfos>

        <loadInfos>
            <loadInfo>
                <node node="loadInfo" width="0.4" length="0.4" />
            </loadInfo>
        </loadInfos>
    </fillVolume>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="0" turnOnFoldMinLimit="1" turnOnFoldDirection="1">
                    <foldingPart animationName="folding" speedScale="1" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <slopeCompensation>
        <compensationNode wheel1="1" wheel2="2" maxAngle="13.5" speed="0.4" animationName="slopeCompensation_front" foldAngleScale="0" invertFoldAngleScale="true"/>
        <compensationNode wheel1="3" wheel2="4" maxAngle="12" speed="0.4" animationName="slopeCompensation_back" foldAngleScale="0" invertFoldAngleScale="true"/>
    </slopeCompensation>

    <animations>
        <animation name="slopeCompensation_front" resetOnStart="false">
            <part node="axisFrontRightRot" requiredAnimation="folding" requiredAnimationRange="1 1" startTime="0" endTime="0.5" startTrans="0 -0 0" endTrans="0 -0.5 0"/>
            <part node="axisFrontLeftRot" requiredAnimation="folding" requiredAnimationRange="1 1" startTime="0.5" endTime="1" startTrans="0 -0.5 0" endTrans="0 -0 0" />
        </animation>
        <animation name="slopeCompensation_back" resetOnStart="false">
            <part node="axisBackRight" requiredAnimation="folding" requiredAnimationRange="1 1" startTime="0" endTime="0.5" startRot="0 0 0" endRot="-30 0 0"/>
            <part node="axisBackLeft" requiredAnimation="folding" requiredAnimationRange="1 1" startTime="0.5" endTime="1" startRot="-30 0 0" endRot="0 0 0" />
        </animation>

        <animation name="folding">
            <part node="axisBackLeft" startTime="0" endTime="3" startRot="-10 0 0" endRot="-30 0 0"/>
            <part node="axisBackRight" startTime="0" endTime="3" startRot="-10 0 0" endRot="-30 0 0"/>
            <part node="wheelBackLeftRot" startTime="0" endTime="3" startRot="10 0 0" endRot="30 0 0"/>
            <part node="wheelBackRightRot" startTime="0" endTime="3" startRot="10 0 0" endRot="30 0 0"/>
            <part node="axisFrontLeftRot" startTime="0" endTime="3" startTrans="0 -0.16 0" endTrans="0 -0.5 0"/>
            <part node="axisFrontRightRot" startTime="0" endTime="3" startTrans="0 -0.16 0" endTrans="0 -0.5 0" />

            <sound template="hydraulicLayerTone2"     startTime="0.01"     endTime="2.99" direction="1"     volumeScale="3.3"  pitchScale="1.0" fadeIn="0.1" linkNode="axisBackRight"/>
            <sound template="hydraulicLayerTone3"     startTime="0.01"     endTime="2.99" direction="1"     volumeScale="1.5"  pitchScale="0.4" fadeIn="0.1" linkNode="axisBackLeft"/>
            <sound template="hydraulicLayerTone2"     startTime="0.01"     endTime="2.99" direction="-1"     volumeScale="2.3"  pitchScale="1.3" fadeIn="0.1" linkNode="axisBackRight"/>
            <sound template="hydraulicLayerTone3"     startTime="0.01"     endTime="2.99" direction="-1"     volumeScale="0.5"  pitchScale="0.7" fadeIn="0.1" linkNode="axisBackLeft"/>
        </animation>

        <animation name="tipAnimationBack">
            <part node="tankLeft" startTime="0" endTime="5" startRot="0 0 0" endRot="-70 0 0" />
            <part node="tankLeftPart" startTime="0" endTime="5" startRot="0 0 0" endRot="5 0 0" />
            <part node="tankRight" startTime="0" endTime="5" startRot="0 0 0" endRot="-70 0 0" />
            <part node="tankRightPart" startTime="0" endTime="5" startRot="0 0 0" endRot="5 0 0" />

            <sound template="hydraulicLayerTone"      startTime="0.01"     endTime="4.99" direction="1"      volumeScale="1.8"  pitchScale="0.8" fadeIn="0.1" linkNode="tankLeftPart"/>
            <sound template="hydraulicLayerTone3"     startTime="0.01"     endTime="4.99" direction="1"      volumeScale="4.5"  pitchScale="0.2" fadeIn="0.1" linkNode="tankRightPart"/>
            <sound template="hydraulicLayerTone"      startTime="0.01"     endTime="4.99" direction="-1"     volumeScale="1.1"  pitchScale="0.8" fadeIn="0.1" linkNode="tankLeftPart"/>
            <sound template="metalClose"              startTime="0.15"     direction="-1" volumeScale="5.2"  pitchScale="0.5"   fadeIn="0.05" linkNode="tankLeftPart"/>
            <sound template="clackVar4"               startTime="0.15"     direction="-1" pitchScale="2.8"   volumeScale="12.5" fadeIn="0.4"  linkNode="tankRightPart"/>
            <sound template="cylinderPunch"           startTime="4.99"     direction="1"  volumeScale="0.7"  pitchScale="1.2"   linkNode="tankLeftPart"/>
            <sound template="metalClose"              startTime="4.99"     direction="1"  volumeScale="3.2"  pitchScale="0.7"   linkNode="tankRightPart"/>

            <part node="dischargeNode" startTime="1.5" endTime="4" startTipSideEmptyFactor="0" endTipSideEmptyFactor="1"/>
        </animation>

        <animation name="joystickMovement">
            <part node="joystick" startTime="0"    endTime="0.96" startRot="-13 0 -0.013" endRot="0 0 0" />
            <part node="joystick" startTime="0.96" endTime="1.04" startTrans="-0.017 0 0" endTrans="0 0 0" />
            <part node="joystick" startTime="1.04" endTime="2"    startRot="0 0 0"        endRot="16 0 0" />
        </animation>

        <animation name="wiperFrontAnimation">
            <part node="wiperFrontArm01"  startTime="0.0" endTime="0.5" startRot="0 0 0"      endRot="-2.89 0 -23.5" />
            <part node="wiperFrontArm01"  startTime="0.5" endTime="1.0" startRot="-2.89 0 -23.5"  endRot="-2.136 0 -45" />
            <part node="wiperFrontArm02"  startTime="0.0" endTime="0.5" startRot="0 0 0"      endRot="-2.89 0 -23.5" />
            <part node="wiperFrontArm02"  startTime="0.5" endTime="1.0" startRot="-2.89 0 -23.5"  endRot="-2.136 0 -45" />

            <part node="wiperFront"  startTime="0.0" endTime="0.5" startRot="0 0 0"      endRot="2.352 0 32" />
            <part node="wiperFront"  startTime="0.5" endTime="1.0" startRot="2.352 0 32"  endRot="1.25 0 60" />

            <sound template="wiper1" startTime="0" endTime="1" direction="1"  volumeScale="1.0" pitchScale="0.8" fadeOut="0.1" linkNode="wiperFront"/>
            <sound template="wiper2" startTime="0" endTime="1" direction="-1" volumeScale="1.0" pitchScale="0.8" fadeOut="0.1" linkNode="wiperFront"/>
        </animation>

        <animation name="shakerAnimation" looping="true">
            <part node="shaker01" startTime="0" endTime="0.5" startRot="0 0 0" endRot="0 -4 0" />
            <part node="shaker01" startTime="0.5" endTime="1" startRot="0 -4 0" endRot="0 0 0" />
            <part node="shaker02" startTime="0" endTime="0.5" startRot="0 0 0" endRot="0 4 0" />
            <part node="shaker02" startTime="0.5" endTime="1" startRot="0 4 0" endRot="0 0 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="axisFrontLeftRot" playSound="true" wheelIndices="1"/>
            <movingTool node="axisFrontRightRot" playSound="true" wheelIndices="2"/>

            <movingTool node="axisBackLeft" playSound="true" wheelIndices="3">
                <dependentPart node="axisBackLeftHydraulic01" />
                <dependentPart node="axisBackLeftHydraulic02" />
            </movingTool>
            <movingTool node="axisBackRight" playSound="true" wheelIndices="4">
                <dependentPart node="axisBackRightHydraulic01" />
                <dependentPart node="axisBackRightHydraulic02" />
            </movingTool>

            <movingTool node="tankLeft" playSound="true">
                <dependentPart node="tankLeftHydraulic" />
            </movingTool>
            <movingTool node="tankLeftPart" playSound="true">
                <dependentPart node="tankLeftPartHydraulic" />
            </movingTool>
            <movingTool node="tankRight" playSound="true">
                <dependentPart node="tankRightHydraulic" />
            </movingTool>
            <movingTool node="tankRightPart" playSound="true">
                <dependentPart node="tankRightPartHydraulic" />
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="axisBackLeftHydraulic01" referencePoint="axisBackLeftHydraulic01Ref" referenceFrame="axisBackLeftHydraulic01Ref">
                <translatingPart node="axisBackLeftHydraulic01Punch" />
            </movingPart>
            <movingPart node="axisBackLeftHydraulic02" referencePoint="axisBackLeftHydraulic02Ref" referenceFrame="axisBackLeftHydraulic02Ref">
                <translatingPart node="axisBackLeftHydraulic02Punch" />
            </movingPart>
            <movingPart node="axisBackRightHydraulic01" referencePoint="axisBackRightHydraulic01Ref" referenceFrame="axisBackRightHydraulic01Ref">
                <translatingPart node="axisBackRightHydraulic01Punch" />
            </movingPart>
            <movingPart node="axisBackRightHydraulic02" referencePoint="axisBackRightHydraulic02Ref" referenceFrame="axisBackRightHydraulic02Ref">
                <translatingPart node="axisBackRightHydraulic02Punch" />
            </movingPart>

            <movingPart node="axisFrontLeftPart" referenceFrame="axisFrontLeft" doDirectionAlignment="false" doRotationAlignment="true" rotMultiplier="1" isActiveDirty="true" maxUpdateDistance="50">
                <dependentPart node="axisFrontRightPart" />
            </movingPart>
            <movingPart node="axisFrontRightPart" referenceFrame="axisFrontRight" doDirectionAlignment="false" doRotationAlignment="true" rotMultiplier="1" isActiveDirty="true" maxUpdateDistance="50">
                <dependentPart node="steeringBar" />
            </movingPart>
            <movingPart node="steeringBar" localReferencePoint="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarRefFrame" limitedAxis="1">
                <dependentPart node="steeringBarLeft" />
                <dependentPart node="steeringBarRight" />
                <dependentPart node="steeringBarHydraulic" />
            </movingPart>
            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" scaleZ="true"/>
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" scaleZ="true"/>
            <movingPart node="steeringBarHydraulic" referencePoint="steeringBarHydraulicRef" referenceFrame="steeringBarHydraulicRef">
                <translatingPart node="steeringBarHydraulicPunch" />
            </movingPart>

            <movingPart node="tankLeftHydraulic" referencePoint="tankLeftHydraulicRef" referenceFrame="tankLeftHydraulicRef">
                <translatingPart node="tankLeftHydraulicPunch" />
            </movingPart>
            <movingPart node="tankLeftPartHydraulic" referencePoint="tankLeftPartHydraulicRef" referenceFrame="tankLeftPartHydraulicRef">
                <translatingPart node="tankLeftPartHydraulicPunch" />
            </movingPart>

            <movingPart node="tankRightHydraulic" referencePoint="tankRightHydraulicRef" referenceFrame="tankRightHydraulicRef">
                <translatingPart node="tankRightHydraulicPunch" />
            </movingPart>
            <movingPart node="tankRightPartHydraulic" referencePoint="tankRightPartHydraulicRef" referenceFrame="tankRightPartHydraulicRef">
                <translatingPart node="tankRightPartHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.5" animPause="2.0" />
            <state animSpeed="0.5" animPause="0.0" />
            <state animSpeed="1.0" animPause="0.0" />
        </wiper>
    </wipers>

    <turnOnVehicle turnOffIfNotAllowed="true" >
        <turnedOnAnimation name="shakerAnimation" speedScale="8"/>
    </turnOnVehicle>

    <combine fillUnitIndex="1" allowThreshingDuringRain="true" fillTimeThreshold="2">
        <swath available="false"/>
        <chopper available="false"/>
        <processing toggleTime="0" />

        <folding fillLevelThresholdPct="1"/>

        <fillEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="GRAPE_FRUITS_LEAVES" linkNode="effectGrapeFruitsLeaves">
                <motionPathEffect textureFilename="$data/effects/grape/arrays/fruitArray2x48.dds" numRows="2" rowLength="48" speedScale="0.117"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="GRAPE_FRUITS_CLEAN" linkNode="effectGrapeFruitsClean">
                <motionPathEffect textureFilename="$data/effects/grape/arrays/fruitArray4x12.dds" numRows="4" rowLength="12" delay="7.6"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="GRAPE_FRUITS_HARVESTED" linkNode="effectGrapeFruitsHarvested">
                <motionPathEffect textureFilename="$data/effects/grape/arrays/fruitArray4x48.dds" numRows="4" rowLength="48" delay="7.6"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="GRAPE_THRESHING" linkNode="effectGrapeThreshing">
                <motionPathEffect textureFilename="$data/effects/grape/arrays/threshingArray10x36.dds" numRows="10" rowLength="36" delay="7.6"/>
            </effectNode>
        </fillEffect>

        <animationNodes>
            <animationNode node="tankLeftScroller01" rotSpeed="-225"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="tankLeftScroller02" rotSpeed="-225"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="tankLeftScroller03" rotSpeed="-225"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="tankLeftScroller04" rotSpeed="-1500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="tankRightScroller01" rotSpeed="-225"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="tankRightScroller02" rotSpeed="-225"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="tankRightScroller03" rotSpeed="-225"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="tankRightScroller04" rotSpeed="-1500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="cleaningBeltLeft"    rotSpeed="250"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="cleaningBeltRight"   rotSpeed="250"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="loadingBelt"     rotSpeed="250"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode class="ScrollingAnimation" node="scrollLeft" shaderParameterName="scrollPosition" scrollSpeed="-0.075"/>
            <animationNode class="ScrollingAnimation" node="scrollRight" shaderParameterName="scrollPosition" scrollSpeed="-0.075"/>
        </animationNodes>
    </combine>

    <vineDetector>
        <raycast node="harvestRaycastNode" maxDistance="1.6" />
    </vineDetector>

    <vineCutter fruitType="GRAPE" />

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" emptySpeed="221" fillUnitIndex="1" maxDistance="8" canDischargeToGround="false">
            <info width="3" length="0.2" useRaycastHitPosition="true"/>

            <effects>
                <effectNode effectNode="emitterShapeGrapeLeftUnloading" effectClass="ParticleEffect" materialType="unloadingParticle" extraDistance="-0.2"/>
                <effectNode effectNode="emitterShapeGrapeRightUnloading" effectClass="ParticleEffect" materialType="unloadingParticle" extraDistance="-0.2"/>
            </effects>
        </dischargeNode>
    </dischargeable>

    <suspensions>
        <suspension node="seat"              weight="150" minTranslation="-0.05 -0.05 0.0" maxTranslation="0.05 0.05 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="EMITTER" node="displayDecals" idleValue="-1" intensity="0.2" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="cameraDisplay" intensity="0.2" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="numbers"  groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <ai>
        <agent width="3.3" length="6.2" height="4.25" lengthOffset="0.95" frontOffset="2.92" />
        <collisionTrigger node="aiCollisionNode" width="3.6" height="4.2"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.55" maxX="1.55" minZ="-2.3" maxZ="2.4" yOffset="0.9" />
        <bendingNode minX="-1.4" maxX="1.4" minZ="-2.6" maxZ="-2.2" yOffset="1.7" />
    </foliageBending>

    <baseMaterial>
        <material name="braud9070LExterior02_vmask_mat" baseNode="braud9070L_vis">
            <shaderParameter name="colorMat0" value="NEWHOLLAND_BLUE1"/>
            <shaderParameter name="colorMat1" value="NEWHOLLAND_BLUE1"/>
        </material>
        <material name="braud9070LExterior01_vmask_mat" baseNode="braub9070L_vis">
            <shaderParameter name="colorMat0" value="NEWHOLLAND_BLUE1"/>
            <shaderParameter name="colorMat1" value="NEWHOLLAND_BLUE1"/>
            <shaderParameter name="colorMat2" value="NEWHOLLAND_BLUE1"/>
            <shaderParameter name="colorMat4" value="NEWHOLLAND_YELLOW1"/>
        </material>
        <material name="braud9070LUVScrollBelts01_mat" baseNode="loadingBelt">
            <shaderParameter name="colorMat0" value="NEWHOLLAND_BLUE1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="braud9070L_main_component1" node="0>" />
        <i3dMapping id="braud9070L_vis" node="0>0" />
        <i3dMapping id="axisFrontLeftRot" node="0>0|0|0|0" />
        <i3dMapping id="axisFrontLeft" node="0>0|0|0|0|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0|0|0|0|0" />
        <i3dMapping id="axisFrontRightRot" node="0>0|0|1|0" />
        <i3dMapping id="axisFrontRight" node="0>0|0|1|0|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|1|0|0|0|0" />
        <i3dMapping id="axisBackRight" node="0>0|0|2" />
        <i3dMapping id="wheelBackRightRot" node="0>0|0|2|0" />
        <i3dMapping id="wheelBackRight" node="0>0|0|2|0|0" />
        <i3dMapping id="axisBackRightHydraulic01" node="0>0|0|2|1" />
        <i3dMapping id="axisBackRightHydraulic01Punch" node="0>0|0|2|1|0" />
        <i3dMapping id="axisBackRightHydraulic02Ref" node="0>0|0|2|2" />
        <i3dMapping id="axisBackLeft" node="0>0|0|3" />
        <i3dMapping id="wheelBackLeftRot" node="0>0|0|3|0" />
        <i3dMapping id="wheelBackLeft" node="0>0|0|3|0|0" />
        <i3dMapping id="axisBackLeftHydraulic01" node="0>0|0|3|1" />
        <i3dMapping id="axisBackLeftHydraulic01Punch" node="0>0|0|3|1|0" />
        <i3dMapping id="axisBackLeftHydraulic02Ref" node="0>0|0|3|2" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera1" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera1" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
        <i3dMapping id="workingLight04" node="0>0|2|0|0" />
        <i3dMapping id="workingLight05" node="0>0|2|0|1" />
        <i3dMapping id="workingLight06" node="0>0|2|0|2" />
        <i3dMapping id="workingLight07" node="0>0|2|0|3" />
        <i3dMapping id="workingLight08" node="0>0|2|0|4" />
        <i3dMapping id="workingLight09" node="0>0|2|0|5" />
        <i3dMapping id="workingLight10" node="0>0|2|0|6" />
        <i3dMapping id="workingLight11" node="0>0|2|0|7" />
        <i3dMapping id="workingLight12" node="0>0|2|0|8" />
        <i3dMapping id="redRound_03" node="0>0|2|0|9" />
        <i3dMapping id="rearLight03" node="0>0|2|0|10" />
        <i3dMapping id="rearLight04" node="0>0|2|0|11" />
        <i3dMapping id="rearLight01" node="0>0|2|0|12" />
        <i3dMapping id="rearLight02" node="0>0|2|0|13" />
        <i3dMapping id="redRound_02" node="0>0|2|0|14" />
        <i3dMapping id="frontLightStatic" node="0>0|2|1|0" />
        <i3dMapping id="frontLightGlassStatic" node="0>0|2|1|1" />
        <i3dMapping id="turnLightLeftStatic" node="0>0|2|1|2" />
        <i3dMapping id="turnLightRightStatic" node="0>0|2|1|3" />
        <i3dMapping id="sideLightGlassStatic" node="0>0|2|1|5" />
        <i3dMapping id="sideLightStatic" node="0>0|2|1|6" />
        <i3dMapping id="frontLightLow" node="0>0|2|2|0" />
        <i3dMapping id="highBeamLow" node="0>0|2|2|1" />
        <i3dMapping id="frontLightHigh" node="0>0|2|2|2" />
        <i3dMapping id="highBeamHigh" node="0>0|2|2|3" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|2|4" />
        <i3dMapping id="workLightFrontLow" node="0>0|2|3|0" />
        <i3dMapping id="workLightBackLow" node="0>0|2|3|1" />
        <i3dMapping id="workLightFrontHigh1" node="0>0|2|3|2" />
        <i3dMapping id="workLightBackHigh1" node="0>0|2|3|3" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|4|0" />
        <i3dMapping id="turnLightLeftFront" node="0>0|2|5|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|2|5|1" />
        <i3dMapping id="beaconLight03" node="0>0|2|6|0" />
        <i3dMapping id="beaconLight04" node="0>0|2|6|1" />
        <i3dMapping id="interiorScreenLight" node="0>0|2|7" />
        <i3dMapping id="playerRightFootTarget" node="0>0|3|0|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|3|0|1" />
        <i3dMapping id="steeringWheel" node="0>0|3|1|0" />
        <i3dMapping id="playerLeftHandTargetRot" node="0>0|3|1|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|3|1|0|0|0" />
        <i3dMapping id="seat" node="0>0|3|2" />
        <i3dMapping id="playerSkin" node="0>0|3|2|0|0" />
        <i3dMapping id="joystick" node="0>0|3|2|1|0" />
        <i3dMapping id="joystickDecalsLight" node="0>0|3|2|1|0|0" />
        <i3dMapping id="playerRightHandTarget" node="0>0|3|2|1|0|2" />
        <i3dMapping id="seatDecalsLight" node="0>0|3|2|3" />
        <i3dMapping id="wiperFrontArm02" node="0>0|3|3|0" />
        <i3dMapping id="wiperFrontArm01" node="0>0|3|3|1" />
        <i3dMapping id="wiperFront" node="0>0|3|3|1|1" />
        <i3dMapping id="leftMirrorDecal" node="0>0|3|4|0" />
        <i3dMapping id="rightMirrorDecal" node="0>0|3|4|1" />
        <i3dMapping id="displayDecals" node="0>0|3|5|0" />
        <i3dMapping id="numbers" node="0>0|3|5|1" />
        <i3dMapping id="numbersFuelPct" node="0>0|3|5|1|0" />
        <i3dMapping id="numbersTemp" node="0>0|3|5|1|1" />
        <i3dMapping id="numbersTime" node="0>0|3|5|1|2" />
        <i3dMapping id="numbersSpeed" node="0>0|3|5|1|3" />
        <i3dMapping id="cabinDecalsLight" node="0>0|3|5|2" />
        <i3dMapping id="beaconLightDecal" node="0>0|3|5|3" />
        <i3dMapping id="worklightBackDecal" node="0>0|3|5|4" />
        <i3dMapping id="worklightFrontDecal" node="0>0|3|5|5" />
        <i3dMapping id="ignitionKey" node="0>0|3|5|7|0" />
        <i3dMapping id="shaker01" node="0>0|4|0" />
        <i3dMapping id="shaker02" node="0>0|4|1" />
        <i3dMapping id="tankLeft" node="0>0|4|2" />
        <i3dMapping id="tankLeftPart" node="0>0|4|2|0" />
        <i3dMapping id="tankLeftScroller01" node="0>0|4|2|0|0" />
        <i3dMapping id="tankLeftScroller02" node="0>0|4|2|0|1" />
        <i3dMapping id="tankLeftScroller03" node="0>0|4|2|0|2" />
        <i3dMapping id="tankLeftScroller04" node="0>0|4|2|0|3" />
        <i3dMapping id="tankLeftPartHydraulic" node="0>0|4|2|0|4" />
        <i3dMapping id="tankLeftPartHydraulicPunch" node="0>0|4|2|0|4|0" />
        <i3dMapping id="cleaningBeltLeft" node="0>0|4|2|0|5" />
        <i3dMapping id="tankLeftHydraulic" node="0>0|4|2|1" />
        <i3dMapping id="tankLeftHydraulicPunch" node="0>0|4|2|1|0" />
        <i3dMapping id="tankLeftPartHydraulicRef" node="0>0|4|2|2" />
        <i3dMapping id="emitterShapeGrapeLeftUnloading" node="0>0|4|2|4|0" />
        <i3dMapping id="fillVolume01" node="0>0|4|2|5" />
        <i3dMapping id="loadInfo" node="0>0|4|2|6" />
        <i3dMapping id="unloadInfo" node="0>0|4|2|7" />
        <i3dMapping id="tankLeftHydraulicRef" node="0>0|4|3" />
        <i3dMapping id="tankRight" node="0>0|4|4" />
        <i3dMapping id="tankRightPart" node="0>0|4|4|0" />
        <i3dMapping id="tankRightPartHydraulic" node="0>0|4|4|0|0" />
        <i3dMapping id="tankRightPartHydraulicPunch" node="0>0|4|4|0|0|0" />
        <i3dMapping id="tankRightScroller01" node="0>0|4|4|0|1" />
        <i3dMapping id="tankRightScroller02" node="0>0|4|4|0|2" />
        <i3dMapping id="tankRightScroller03" node="0>0|4|4|0|3" />
        <i3dMapping id="tankRightScroller04" node="0>0|4|4|0|4" />
        <i3dMapping id="cleaningBeltRight" node="0>0|4|4|0|5" />
        <i3dMapping id="tankRightPartHydraulicRef" node="0>0|4|4|1" />
        <i3dMapping id="tankRightHydraulic" node="0>0|4|4|2" />
        <i3dMapping id="tankRightHydraulicPunch" node="0>0|4|4|2|0" />
        <i3dMapping id="emitterShapeGrapeRightUnloading" node="0>0|4|4|4|0" />
        <i3dMapping id="fillVolume02" node="0>0|4|4|5" />
        <i3dMapping id="tankRightHydraulicRef" node="0>0|4|5" />
        <i3dMapping id="loadingBelt" node="0>0|4|6|0" />
        <i3dMapping id="axisFrontLeftPart" node="0>0|4|7|0" />
        <i3dMapping id="steeringBarLeftRef" node="0>0|4|7|0|0" />
        <i3dMapping id="axisFrontRightPart" node="0>0|4|8|0" />
        <i3dMapping id="steeringBarRightRef" node="0>0|4|8|0|0" />
        <i3dMapping id="scrollRight" node="0>0|4|9|0" />
        <i3dMapping id="scrollLeft" node="0>0|4|9|1" />
        <i3dMapping id="axisBackLeftHydraulic02" node="0>0|5|0" />
        <i3dMapping id="axisBackLeftHydraulic02Punch" node="0>0|5|0|0" />
        <i3dMapping id="axisBackRightHydraulic02" node="0>0|5|1" />
        <i3dMapping id="axisBackRightHydraulic02Punch" node="0>0|5|1|0" />
        <i3dMapping id="steeringBar" node="0>0|5|2|0" />
        <i3dMapping id="steeringBarHydraulicRef" node="0>0|5|2|0|0" />
        <i3dMapping id="steeringBarLeft" node="0>0|5|2|0|1|0" />
        <i3dMapping id="steeringBarRight" node="0>0|5|2|0|2|0" />
        <i3dMapping id="steeringBarRefFrame" node="0>0|5|3" />
        <i3dMapping id="steeringBarHydraulic" node="0>0|5|4" />
        <i3dMapping id="steeringBarHydraulicPunch" node="0>0|5|4|0" />
        <i3dMapping id="axisBackLeftHydraulic01Ref" node="0>0|5|5" />
        <i3dMapping id="axisBackRightHydraulic01Ref" node="0>0|5|6" />
        <i3dMapping id="exitPoint" node="0>0|6" />
        <i3dMapping id="dischargeNode" node="0>0|7" />
        <i3dMapping id="licensePlateBack" node="0>0|8" />
        <i3dMapping id="trailerTrigger" node="0>0|9|0" />
        <i3dMapping id="aiCollisionNode" node="0>0|9|1" />
        <i3dMapping id="exhaustParticle1" node="0>0|10|0" />
        <i3dMapping id="effectGrapeFruitsLeaves" node="0>0|11|0" />
        <i3dMapping id="effectGrapeFruitsClean" node="0>0|11|1" />
        <i3dMapping id="effectGrapeFruitsHarvested" node="0>0|11|2" />
        <i3dMapping id="effectGrapeThreshing" node="0>0|11|3" />
        <i3dMapping id="harvestRaycastNode" node="0>0|12|0" />
        <i3dMapping id="cameraDisplay" node="0>0|13|2" />
        <i3dMapping id="braub9070L_vis" node="0>0|13|14" />
    </i3dMappings>
</vehicle>
