﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="baler" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../bin/shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>MF 2370 Ultra HD</name>
        <specs>
            <neededPower>275</neededPower>
        </specs>
        <functions>
            <function>$l10n_function_baler</function>
        </functions>
        <image>$data/vehicles/masseyFerguson/baler2370UHD/store_baler2370UHD.png</image>
        <price>164000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>MASSEYFERGUSON</brand>
        <category>balers</category>
        <shopTranslationOffset>0 0.014 0</shopTranslationOffset>
        <shopRotationOffset>0.217 0 0</shopRotationOffset>
        <shopFoldingState>0</shopFoldingState>
        <vertexBufferMemoryUsage>4557312</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1464832</indexBufferMemoryUsage>
        <textureMemoryUsage>2686976</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_baler</typeDesc>
        <filename>$data/vehicles/masseyFerguson/baler2370UHD/baler2370UHD.i3d</filename>
        <size width="4" length="11" lengthOffset="0.55" />
        <speedLimit value="17" />
        <components>
            <component centerOfMass="0 0.8 0.2" solverIterationCount="10" mass="12200" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="200" />
            <joint component1="1" component2="2" node="componentJointPickUp" rotLimit="0 0 0" transLimit="0 0 0" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="TRELLEBORG" saveId="TRELLEBORG_BROAD">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.9" repr="wheelFrontLeft"                                forcePointRatio="0.5" initialCompression="40" suspTravel="0.14" spring="48" damper="30" yOffset="0.037"/>
                        <wheelChock filename="$data/shared/assets/wheelChocks/wheelChock01.i3d"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="false" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="2.9" repr="wheelFrontRight"                               forcePointRatio="0.5" initialCompression="40" suspTravel="0.14" spring="48" damper="30" yOffset="0.037" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.9" repr="wheelBackLeftAxis" driveNode="wheelBackLeft"   forcePointRatio="0.5" initialCompression="40" suspTravel="0.14" spring="48" damper="30" yOffset="0.05" />
                        <steeringAxle scale="-0.7" rotMax="14" rotMin="-14" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="2.9" repr="wheelBackRightAxis" driveNode="wheelBackRight" forcePointRatio="0.5" initialCompression="40" suspTravel="0.14" spring="48" damper="30" yOffset="0.05" />
                        <steeringAxle scale="-0.7" rotMax="14" rotMin="-14" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true">
                        <physics rotMin="-15" rotMax="15" tipOcclusionAreaGroupId="3" restLoad="0.3" repr="pickUpWheelLeftRepr"  forcePointRatio="0.1" radius="0.203" width="0.15" mass="0.1" initialCompression="20" suspTravel="0.03" spring="15" damper="10" rotationDamping="0.002" brakeFactor="0" maxWheelSink="0" useReprDirection="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false">
                        <physics rotMin="-15" rotMax="15" tipOcclusionAreaGroupId="3" restLoad="0.3" repr="pickUpWheelRightRepr" forcePointRatio="0.1" radius="0.203" width="0.15" mass="0.1" initialCompression="20" suspTravel="0.03" spring="15" damper="10" rotationDamping="0.002" brakeFactor="0" maxWheelSink="0" useReprDirection="true"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="MICHELIN" saveId="MICHELIN_BROAD">
                <wheels baseConfig="TRELLEBORG_BROAD">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml">
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="BKT" saveId="BKT_BROAD">
                <wheels baseConfig="TRELLEBORG_BROAD">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics restLoad="2.9" yOffset="0.038"/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics restLoad="2.9" yOffset="0.038" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics restLoad="2.9" yOffset="0.053" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics restLoad="2.9" yOffset="0.053" />
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_BROAD">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_55R26_5.xml">
                        <physics restLoad="2.9" yOffset="0.034"/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_55R26_5.xml">
                        <physics restLoad="2.9" yOffset="0.034" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_55R26_5.xml">
                        <physics restLoad="2.9" yOffset="0.049" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_55R26_5.xml">
                        <physics restLoad="2.9" yOffset="0.049" />
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="VREDESTEIN" saveId="VREDESTEIN_BROAD">
                <wheels baseConfig="TRELLEBORG_BROAD">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml">
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>AGCO_GREY3</color0>
            <color1 material="0">AGCO_GREY3</color1>

            <hub linkNode="wheelFrontLeft"      filename="$data/shared/wheels/hubs/hub_n10_5.xml"      isLeft="true"  scale="0.345 0.345 0.345" />
            <hub linkNode="wheelFrontRight"     filename="$data/shared/wheels/hubs/hub_n10_5.xml"      isLeft="false" scale="0.345 0.345 0.345" />
            <hub linkNode="wheelBackLeft"       filename="$data/shared/wheels/hubs/hub_n10_5.xml"      isLeft="true"  scale="0.345 0.345 0.345" />
            <hub linkNode="wheelBackRight"      filename="$data/shared/wheels/hubs/hub_n10_5.xml"      isLeft="false" scale="0.345 0.345 0.345" />
            <hub linkNode="pickUpWheelLeftRepr" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.132 0.132 0.132" >
              <color0 material="18">SHARED_SILVER</color0>
              <color1 material="18">SHARED_SILVER</color1>
            </hub>
            <hub linkNode="pickUpWheelRightRepr" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.132 0.132 0.132" >
              <color0 material="18">SHARED_SILVER</color0>
              <color1 material="18">SHARED_SILVER</color1>
            </hub>
        </hubs>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detached"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detached" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airYellow_detached"      filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|3" linkNode="airRed_detached"         filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detached"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <speedRotatingParts>
        <speedRotatingPart node="drum01" radius="0.3" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" />
        <speedRotatingPart node="star01" radius="12"  groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" stopIfNotActive="true"/>
    </speedRotatingParts>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack"  position="BACK" preferedType="SQUARISH" placementArea="0.15 0.25 0.15 0.25" />
    </licensePlates>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.65">
                <objectChange node="ptoSupport" rotationInactive="100 0 0" rotationActive="5 0 0" />
            </inputAttacherJoint>
        </inputAttacherJoints>
        <steeringAxleAngleScale startSpeed="0" endSpeed="90" />
        <support animationName="moveSupport" />
        <brakeForce force="1.8"/>
    </attachable>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" aboveAttacher="true" detachNode="ptoDetachNode" color="SHARED_BLACK1" decalColor="WALTERSCHEID_YELLOW1" filename="$data/shared/assets/powerTakeOffs/walterscheidWWE.xml"/>
    </powerTakeOffs>

    <suspensions>
        <suspension node="drumHolderSuspensions" weight="10" minTranslation="0 0 0" maxTranslation="0 0.25 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
    </suspensions>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airRed" length="1.4" diameter="0.015" straighteningFactor="1.5">
            <objectChange node="airRed_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airYellow" length="1.4" diameter="0.015" straighteningFactor="1.5">
            <objectChange node="airYellow_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" length="1.4" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.4" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn02" length="1.4" diameter="0.015" straighteningFactor="1.5">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric_socket" length="1.4" diameter="0.01" straighteningFactor="1.5" outgoingAdapter="DEFAULT" socket="electric"/>
    </connectionHoses>

    <powerConsumer ptoRpm="470" neededMinPtoPower="100" neededMaxPtoPower="100"/>

    <lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
        </states>

        <sharedLight linkNode="workingLight04" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_02_back.xml" />
        <sharedLight linkNode="workingLight05" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_02_back.xml" />
        <sharedLight linkNode="redTriangle_02" filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_03" filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />

        <realLights>
            <low>
                <light node="frontLightLow"    lightTypes="0" excludedLightTypes="2 3"/>
                <light node="backLightsHigh"   lightTypes="0"/>
                <light node="workLightBackLow" lightTypes="1"/>
            </low>
            <high>
                <light          node="backLightsHigh"        lightTypes="0" />
                <light          node="frontLightHigh"        lightTypes="0" />
                <light          node="licensePlateLightHigh" lightTypes="0" />
                <light          node="workLightBackHigh"     lightTypes="1" />
                <turnLightLeft  node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight     node="backLightsHigh" />
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="frontLightGlass_static"            lightTypes="0" intensity="10"/>
            <defaultLight shaderNode="frontLightInnerPart_static"        lightTypes="0" intensity="25"/>
            <defaultLight shaderNode="licensePlateLightGlass_static"     lightTypes="0" />
            <defaultLight shaderNode="licensePlateLightPart_static"      lightTypes="0" intensity="10"/>
            <defaultLight shaderNode="rearLightGlass_static"             lightTypes="0" intensity="10"/>
            <defaultLight shaderNode="rearLightGlassInnerPart_static"    lightTypes="0" intensity="5"/>
            <defaultLight shaderNode="rearLightInnerLamps_static"        lightTypes="0" intensity="10"/>
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="rearLightGlassInnerPart_static"      lightTypes="0" intensity="25"/>
            <brakeLight shaderNode="rearLightInnerLamps_static"          lightTypes="0" intensity="25"/>
        </brakeLights>

        <turnLights>
            <turnLightLeft  shaderNode="turnLightLeftGlass_static"       intensity="0.5"/>
            <turnLightLeft  shaderNode="turnLightLeftInner_static"       intensity="5"/>
            <turnLightLeft  shaderNode="turnLightLeftInnerLamps_static"  intensity="10"/>
            <turnLightRight shaderNode="turnLightRightGlass_static"      intensity="0.5"/>
            <turnLightRight shaderNode="turnLightRightInner_static"      intensity="5"/>
            <turnLightRight shaderNode="turnLightRightInnerLamps_static" intensity="10"/>
        </turnLights>

        <beaconLights>
            <beaconLight node="beaconLight03" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml" />
            <beaconLight node="beaconLight04" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml" />
        </beaconLights>
    </lights>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.2" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="baler" functionName="processBalerArea" disableBackwards="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
        </workArea>
    </workAreas>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration isDefault="false" >
                <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0.0" turnOnFoldMaxLimit="0.02" allowUnfoldingByAI="false">
                    <foldingPart animationName="foldBackDoor" speedScale="1" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="moveSupport">
            <part node="supportFrame"    startTime="0" endTime="0.5" startTrans="0.190 0.5 4.195" endTrans="0.190 0 4.195" />
            <part node="handBrakeHandle" startTime="0" endTime="1"   startRot="0 0 0"             endRot="0 300 0" />
            <part node="handBrakeFrame"  startTime="0" endTime="1"   startTrans="0 0 0"           endTrans="0 0 -0.005" />

            <sound template="clackVar6"          startTime="0.99" direction="-1" volumeScale="2"   pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="metalClose"         startTime="0.99" direction="-1" volumeScale="2"   pitchScale="2"   linkNode="attacherJoint"/>
            <sound template="hydraulicLayerTone" startTime="0.01" endTime="0.5"  volumeScale="1.7" pitchScale="1"   linkNode="supportFrame" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="metalClose"         startTime="0.01" direction="-1" volumeScale="2.5" pitchScale="2"   linkNode="supportFrame"/>
        </animation>

        <animation name="rotatePickup">
            <part node="componentJointPickUp" startTime="0" endTime="1" startRot="-14 0 0"      endRot="30 0 0" />
            <part componentJointIndex="1"     startTime="0" endTime="1" startRotLimit="0 0 0" endRotLimit="10 0 0"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.0" direction="1"  volumeScale="0.9" pitchScale="1" fadeIn="0.1" fadeOut="0.2" linkNode="componentJointPickUp"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.5" direction="-1" volumeScale="1.8" pitchScale="1" fadeIn="0.1" fadeOut="0.2" linkNode="componentJointPickUp"/>
            <sound template="clackVar6"             startTime="1.0"                direction="1"  volumeScale="0.7" pitchScale="0.7"                          linkNode="componentJointPickUp"/>
            <sound template="clackVar6"             startTime="0.01"               direction="-1" volumeScale="1.2" pitchScale="0.9"                          linkNode="componentJointPickUp"/>
            <sound template="sheetImp02"            startTime="0.01"               direction="-1" volumeScale="1.5" pitchScale="1.4"                          linkNode="componentJointPickUp"/>
            <sound template="foldStartMed02"        startTime="0.01"               direction="-1" volumeScale="1.3" pitchScale="1.4"                          linkNode="componentJointPickUp"/>
            <sound template="sheetImp02"            startTime="1.0"                direction="1"  volumeScale="1.6" pitchScale="0.7"                          linkNode="componentJointPickUp"/>
        </animation>

        <animation name="knoting">
            <part node="knotingDrum"    startTime="0"     endTime="0.999" startRot="0 0 0"        endRot="0 0 -359.999" />
            <part node="knotingDrum"    startTime="0.999" endTime="1"     startRot="0 0 -359.999" endRot="0 0 0" />
            <part node="knotingArm01"   startTime="0.111" endTime="0.5"   startRot="0 0 0"        endRot="-80 0 0" />
            <part node="knotingArm01"   startTime="0.5"   endTime="1"     startRot="-80 0 0"      endRot="0 0 0" />
            <part node="knotingArm02"   startTime="0"     endTime="0.111" startRot="0 0 0"        endRot="59.999 0 0" />
            <part node="knotingArm02"   startTime="0.111" endTime="1"     startRot="59.999 0 0"   endRot="0 0 0" />
        </animation>

        <animation name="foldBackDoor">
            <part node="backPart"                  startTime="0"     endTime="1.5"   startRot="0 0 0"  endRot="83.5 0 0" />
            <part node="backPartLock"              startTime="1.4"   endTime="1.5"   startRot="30 0 0" endRot="0 0 0" />
            <part node="backPartLock"              startTime="1.38"  endTime="1.4"   startRot="0 0 0"  endRot="30 0 0" />
            <part node="backPartArmEnd"            startTime="0"     endTime="1.5"   startRot="0 0 0"  endRot="45 0 0" />
            <part node="backPartArmTop"            startTime="0"     endTime="1.5"   startRot="0 0 0"  endRot="28 0 0" />
            <part node="customMoveAnimationJoint" startTime="0.0" endTime="1.37" startTrans="0.0 0.0 0.0" endTrans="0.0 0.326 -0.352" />
            <part node="customMoveAnimationJoint" startTime="1.37" endTime="1.5" startTrans="0.0 0.326 -0.352" endTrans="0.0 0.235 -0.48" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.49" volumeScale="1.6" pitchScale="1.3" linkNode="backPart" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="clackVar6"             startTime="1.49" direction="1"  volumeScale="2.2" pitchScale="0.7" linkNode="backPart" />
            <sound template="sheetImp02"            startTime="1.49" direction="1"  volumeScale="2.2" pitchScale="0.8" linkNode="backPart" />
            <sound template="cylinderPunch"         startTime="1.49" direction="1"  volumeScale="0.4" pitchScale="2"   linkNode="backPart" />
            <sound template="foldStartMed02"        startTime="1.4"  direction="0"  volumeScale="2.5" pitchScale="3"   linkNode="backPart" />
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="3"   pitchScale="0.6" linkNode="backPart" />
            <sound template="sheetImp02"            startTime="0.01" direction="-1" volumeScale="1.5" pitchScale="0.8" linkNode="backPart" />
        </animation>

        <animation name="balingAnimation" looping="true">
            <part node="strawPusherRotNode" startTime="0.00"     endTime="0.25"     startRot="0 0 0"    endRot="-60 0 0" />
            <part node="strawPusherRotNode" startTime="0.25"     endTime="0.50"     startRot="-60 0 0"  endRot="-120 0 0" />
            <part node="strawPusherRotNode" startTime="0.50"     endTime="0.75"     startRot="-120 0 0" endRot="-200 0 0" />
            <part node="strawPusherRotNode" startTime="0.75"     endTime="0.999999" startRot="-220 0 0" endRot="-360 0 0" />
            <part node="strawPusherRotNode" startTime="0.999999" endTime="1.00"     startRot="-360 0 0" endRot="0 0 0" />

            <part node="pushBack" startTime="0"   endTime="0.5" startTrans="0 0 -0.5" endTrans="0 0 0"     tangentType="spline"/>
            <part node="pushBack" startTime="0.5" endTime="1"   startTrans="0 0 0"    endTrans="0 0 -0.5" tangentType="spline"/>
            <part node="pushBack" startTime="1"   endTime="1.5" startTrans="0 0 -0.5" endTrans="0 0 0"    tangentType="spline"/>
            <part node="pushBack" startTime="1.5" endTime="2"   startTrans="0 0 0"    endTrans="0 0 -0.5" tangentType="spline"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="backPart" playSound="true">
                <dependentPart node="backPartHydraulic" />
                <dependentPart node="backPartArmEnd" />
            </movingTool>

            <movingTool node="knotingDrum" playSound="false">
                <dependentPart node="knotingArm01" />
            </movingTool>

            <movingTool node="knotingArm02" playSound="false">
                <dependentPart node="knotingArm02Springs" />
            </movingTool>

            <movingTool node="componentJointPickUp" playSound="true">
                <componentJoint index="1" />
            </movingTool>

            <movingTool node="strawPusherRotNode" playSound="false">
                <dependentPart node="strawPusher" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="steeringBar" referencePoint="steeringBarRef" referenceFrame="steeringBarRef" isActiveDirty="true" maxUpdateDistance="40">
                <dependentPart node="steeringBarHydraulicPunch" />
                <dependentPart node="steeringBarLeft" />
                <dependentPart node="steeringBarRight" />
            </movingPart>

            <movingPart node="steeringBarHydraulicPunch" referencePoint="steeringBarHydraulicRef" referenceFrame="steeringBarHydraulicRef">
                <translatingPart node="steeringBarHydraulic" />
            </movingPart>

            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftPunchRef" referenceFrame="steeringBarLeftPunchRef">
                <translatingPart node="steeringBarLeftPunch" />
            </movingPart>

            <movingPart node="steeringBarRight" referencePoint="steeringBarRightPunchRef" referenceFrame="steeringBarRightPunchRef">
                <translatingPart node="steeringBarRightPunch" />
            </movingPart>

            <movingPart node="drum01Holder" referencePoint="drum03HolderRef" referenceFrame="drum03HolderRef" isActiveDirty="true" maxUpdateDistance="150" limitedAxis="1">
                <dependentPart node="drum01HolderLeftChain_decals" />
                <dependentPart node="drum01HolderRightChain_decals" />
                <dependentPart node="drum01HolderLeftSpring" />
                <dependentPart node="drum01HolderRightSpring" />
                <dependentPart node="drum01HolderLeftSpringFrames01" />
                <dependentPart node="drum01HolderRightSpringFrames01" />
            </movingPart>
            <movingPart node="drum01HolderLeftChain_decals"    referencePoint="drum01HolderLeftSpringRef"   referenceFrame="drum01HolderLeftSpringRef"/>
            <movingPart node="drum01HolderRightChain_decals"   referencePoint="drum01HolderRightSpringRef"  referenceFrame="drum01HolderRightSpringRef"/>
            <movingPart node="drum01HolderLeftSpring"          referencePoint="drum01HolderLeftSpringRef"   referenceFrame="drum01HolderLeftSpringRef"  scaleZ="true"/>
            <movingPart node="drum01HolderRightSpring"         referencePoint="drum01HolderRightSpringRef"  referenceFrame="drum01HolderRightSpringRef" scaleZ="true"/>
            <movingPart node="drum01HolderLeftSpringFrames01"  referencePoint="drum01HolderLeftSpring"      referenceFrame="drum01HolderLeftSpring"/>
            <movingPart node="drum01HolderRightSpringFrames01" referencePoint="drum01HolderRightSpring"     referenceFrame="drum01HolderRightSpring"/>

            <movingPart node="pickUp" referencePoint="pickUpRef" referenceFrame="pickUpRefFrame" isActiveDirty="true" limitedAxis="1" maxUpdateDistance="-">
                <dependentPart node="pickUpHydraulic" />
            </movingPart>

            <movingPart node="pickUpHydraulic" referencePoint="pickUpHydraulicRef" referenceFrame="pickUpHydraulicRef">
                <translatingPart node="pickUpHydraulicPunch" />
            </movingPart>

            <movingPart node="backPartHydraulic" referencePoint="backPartHydraulicRef" referenceFrame="backPartHydraulicRef">
                <translatingPart node="backPartHydraulicPunch" />
                <dependentPart node="backPartSpring" />
            </movingPart>
            <movingPart node="backPartSpring" referencePoint="backPartSpringRef" referenceFrame="backPartSpringRef" scaleZ="true" />

            <movingPart node="knotingArm02Springs" referencePoint="knotingArm02SpringsRef" referenceFrame="knotingArm02SpringsRef" scaleZ="true"/>

            <movingPart node="strawPusher" referencePoint="strawPusherRef" referenceFrame="strawPusherRef" doDirectionAlignment="false" doInversedLineAlignment="true">
                <orientationLine>
                    <lineNode node="strawPusherOrientationLine01"/>
                    <lineNode node="strawPusherOrientationLine02"/>
                    <lineNode node="strawPusherOrientationLine03"/>
                    <lineNode node="strawPusherOrientationLine04"/>
                    <lineNode node="strawPusherOrientationLine05"/>
                </orientationLine>
            </movingPart>
        </movingParts>
    </cylindered>

    <pickup >
        <animation name="rotatePickup" lowerSpeed="1.5" liftSpeed="-1" />
    </pickup>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="windrow" capacity="4000" showInShop="false"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <baler fillScale="1" maxPickupLitersPerSecond="325">
        <baleAnimation>
            <key pos="0 0 0"  rot="0 0 0"/>
            <key pos="0 0 -5.65" rot="0 0 0"/>
        </baleAnimation>
        <baleTypes>
            <baleType isRoundBale="false" width="1.2" height="0.9" length="1.8">
                <nodes baleRootNode="baleRootNode" baleNode="baleNode" scaleNode="baleAnimation"/>
                <detailVisibilityCutNode node="baleDetailVisibilityCutNodeZ" axis="3" direction="1"/>
                <objectChange node="baleNode" translationActive="0 0 -0.9"/>
            </baleType>
            <baleType isRoundBale="false" width="1.2" height="0.9" length="2.2" isDefault="true">
                <nodes baleRootNode="baleRootNode" baleNode="baleNode" scaleNode="baleAnimation"/>
                <detailVisibilityCutNode node="baleDetailVisibilityCutNodeZ" axis="3" direction="1"/>
                <objectChange node="baleNode" translationActive="0 0 -1.1"/>
            </baleType>
            <baleType isRoundBale="false" width="1.2" height="0.9" length="2.4">
                <nodes baleRootNode="baleRootNode" baleNode="baleNode" scaleNode="baleAnimation"/>
                <detailVisibilityCutNode node="baleDetailVisibilityCutNodeZ" axis="3" direction="1"/>
                <objectChange node="baleNode" translationActive="0 0 -1.2"/>
            </baleType>
        </baleTypes>
        <sounds>
            <work template="BALE_WRAPPING_02" />
            <unload template="BALER_UNLOAD"/>
            <knotCleaning template="BALER_KNOT_CLEANING" />
        </sounds>
        <baleUnloading time="5" allowed="true" foldThreshold="0.1" />
        <knotingAnimation name="knoting" speed="0.5" />

        <fillEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="pickupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/masseyFerguson/baler2370UHD/pickupEffectArray.dds" numRows="16" rowLength="15" minFade="0.15" shapeScale="0.85"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="liftupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/masseyFerguson/baler2370UHD/liftupEffectArray.dds" numRows="10" rowLength="10" delay="0.35" shapeScale="0.5" maxShapeScale="0.5" density="2"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.1"/>
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.2" worldSpace="false"/>
        </fillEffect>

        <animationNodes>
            <animationNode node="swingWheel"    rotSpeed="1400"  rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="6" />
            <animationNode node="drum02"        rotSpeed="1000"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="drum03"        rotSpeed="-1000" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="6" />
        </animationNodes>
    </baler>

    <turnOnVehicle>
        <turnedOnAnimation name="balingAnimation" speedScale="1" />

        <animationNodes>
            <animationNode node="drumTines" rotSpeed="-550" rotAxis="1" class="RotationAnimationSpikes" turnOnFadeTime="1" turnOffFadeTime="2">
                <spikes moveUpRange="0 125" moveDownRange="200 250" maxRot="95" rotAxis="1" >
                    <spike node="tines01" />
                    <spike node="tines02" />
                    <spike node="tines03" />
                    <spike node="tines04" />
                    <spike node="tines05" />
                </spikes>
            </animationNode>
        </animationNodes>
    </turnOnVehicle>

    <ai>
        <allowTurnBackward value="false"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="3.2" height="3.5" length="9.55" lengthOffset="0.5"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.6" maxX="1.6" minZ="-2.7" maxZ="2.6" yOffset="0.6" />
        <bendingNode minX="-0.6" maxX="0.6" minZ="2.5" maxZ="5.4" yOffset="0.6" />
        <bendingNode minX="-0.6" maxX="0.6" minZ="-4.4" maxZ="-2.7" yOffset="0.6" />
        <bendingNode minX="-0.75" maxX="0.75" minZ="-1.9" maxZ="-0.2" yOffset="-0.25" node="backPart"/>
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90"  workMultiplier="4" fieldMultiplier="2" washDuration="1"/>

    <designConfigurations>
        <designConfiguration name="MASSEYFERGUSON" price="0">
            <objectChange node="mf_decals"    visibilityActive="true"  visibilityInactive="false"/>
            <objectChange node="fendt_decals" visibilityActive="false" visibilityInactive="true"/>
            <material name="baler2370UHD_mat"   shaderParameter="colorMat0" color="AGCO_GREY3"/>
            <material name="baler2370UHDMF_mat" shaderParameter="colorMat0" color="MASSEYFERGUSON_RED"/>
            <material name="baler2370UHDMF_mat" shaderParameter="colorMat1" color="AGCO_GREY3"/>
            <material name="baler2370UHDMF_mat" shaderParameter="colorMat2" color="AGCO_GREY3"/>
        </designConfiguration>
        <designConfiguration name="FENDT" price="0" isSelectable="false" vehicleBrand="FENDT" vehicleName="Squadra 1290 UD" vehicleIcon="$data/vehicles/fendt/squadra1290UD/store_squadra1290UD.png">
            <objectChange node="fendt_decals" visibilityActive="true"  visibilityInactive="false"/>
            <objectChange node="mf_decals"    visibilityActive="false" visibilityInactive="true"/>
            <material name="baler2370UHD_mat"   shaderParameter="colorMat0" color="AGCO_GREY3"/>
            <material name="baler2370UHDMF_mat" shaderParameter="colorMat0" color="FENDT_NEWGREEN1"/>
            <material name="baler2370UHDMF_mat" shaderParameter="colorMat1" color="FENDT_GREY2"/>
            <material name="baler2370UHDMF_mat" shaderParameter="colorMat2" color="FENDT_GREY2"/>
        </designConfiguration>
    </designConfigurations>

    <baseMaterial>
        <material name="baler2370UHD_mat" baseNode="baler2370UHD_vis">
            <shaderParameter name="colorMat0" value="AGCO_GREY3"/>
        </material>
        <material name="baler2370UHDMF_mat" baseNode="baler2370UHD_plastic">
            <shaderParameter name="colorMat0" value="MASSEYFERGUSON_RED"/>
            <shaderParameter name="colorMat1" value="AGCO_GREY3"/>
            <shaderParameter name="colorMat2" value="AGCO_GREY3"/>
        </material>
    </baseMaterial>

    <i3dMappings>
        <i3dMapping id="baler2370UHD_main_component1" node="0>" />
        <i3dMapping id="baler2370UHD_root" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="ptoInputNode" node="0>0|0|1|0" />
        <i3dMapping id="ptoDetachNode" node="0>0|0|1|1" />
        <i3dMapping id="ptoSupport" node="0>0|0|1|2" />
        <i3dMapping id="supportFrame" node="0>0|0|2|0" />
        <i3dMapping id="handBrakeHandle" node="0>0|0|2|1" />
        <i3dMapping id="handBrakeFrame" node="0>0|0|2|2|0" />
        <i3dMapping id="airRed" node="0>0|0|3|0" />
        <i3dMapping id="airRed_detached" node="0>0|0|3|0|0" />
        <i3dMapping id="airYellow" node="0>0|0|3|1" />
        <i3dMapping id="airYellow_detached" node="0>0|0|3|1|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|3|2" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|3|2|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|3|3" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|3|3|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|3|4" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|3|4|0" />
        <i3dMapping id="electric_socket" node="0>0|0|3|5" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
        <i3dMapping id="wheelBackLeftAxis" node="0>0|1|2|0" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|2|0|0|0" />
        <i3dMapping id="steeringBar" node="0>0|1|2|0|0|1" />
        <i3dMapping id="steeringBarHydraulicRef" node="0>0|1|2|0|0|1|0" />
        <i3dMapping id="steeringBarLeftPunchRef" node="0>0|1|2|0|1" />
        <i3dMapping id="wheelBackRightAxis" node="0>0|1|3|0" />
        <i3dMapping id="wheelBackRight" node="0>0|1|3|0|0|0" />
        <i3dMapping id="steeringBarRightPunchRef" node="0>0|1|3|0|1" />
        <i3dMapping id="steeringBarRef" node="0>0|1|3|0|2" />
        <i3dMapping id="redTriangle_02" node="0>0|2|0|0" />
        <i3dMapping id="redTriangle_03" node="0>0|2|0|1" />
        <i3dMapping id="workingLight04" node="0>0|2|0|2" />
        <i3dMapping id="workingLight05" node="0>0|2|0|3" />
        <i3dMapping id="beaconLight03" node="0>0|2|0|4" />
        <i3dMapping id="beaconLight04" node="0>0|2|0|5" />
        <i3dMapping id="frontLightGlass_static" node="0>0|2|1|0" />
        <i3dMapping id="frontLightInnerPart_static" node="0>0|2|1|1" />
        <i3dMapping id="licensePlateLightGlass_static" node="0>0|2|1|2" />
        <i3dMapping id="licensePlateLightPart_static" node="0>0|2|1|3" />
        <i3dMapping id="turnLightLeftGlass_static" node="0>0|2|1|4" />
        <i3dMapping id="turnLightLeftInner_static" node="0>0|2|1|5" />
        <i3dMapping id="turnLightLeftInnerLamps_static" node="0>0|2|1|6" />
        <i3dMapping id="turnLightRightGlass_static" node="0>0|2|1|7" />
        <i3dMapping id="turnLightRightInner_static" node="0>0|2|1|8" />
        <i3dMapping id="turnLightRightInnerLamps_static" node="0>0|2|1|9" />
        <i3dMapping id="rearLightGlass_static" node="0>0|2|1|10" />
        <i3dMapping id="rearLightGlassInnerPart_static" node="0>0|2|1|11" />
        <i3dMapping id="rearLightInnerLamps_static" node="0>0|2|1|12" />
        <i3dMapping id="frontLightLow" node="0>0|2|2|0" />
        <i3dMapping id="frontLightHigh" node="0>0|2|2|1" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|2|2" />
        <i3dMapping id="workLightBackLow" node="0>0|2|3|0" />
        <i3dMapping id="workLightBackHigh" node="0>0|2|3|1" />
        <i3dMapping id="backLightsHigh" node="0>0|2|4|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|5|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|5|1" />
        <i3dMapping id="componentJointPickUp" node="0>0|3" />
        <i3dMapping id="pickUpRefFrame" node="0>0|4|0" />
        <i3dMapping id="pickUp" node="0>0|4|0|0" />
        <i3dMapping id="drum03" node="0>0|4|0|0|0|0" />
        <i3dMapping id="drumTines" node="0>0|4|0|0|0|1" />
        <i3dMapping id="tines05" node="0>0|4|0|0|0|1|0" />
        <i3dMapping id="tines04" node="0>0|4|0|0|0|1|1" />
        <i3dMapping id="tines03" node="0>0|4|0|0|0|1|2" />
        <i3dMapping id="tines02" node="0>0|4|0|0|0|1|3" />
        <i3dMapping id="tines01" node="0>0|4|0|0|0|1|4" />
        <i3dMapping id="pickUpHydraulicRef" node="0>0|4|0|0|1|0" />
        <i3dMapping id="drum03HolderRef" node="0>0|4|0|0|1|1" />
        <i3dMapping id="smokeEmitter" node="0>0|4|0|0|3|0" />
        <i3dMapping id="pickupEffectNode" node="0>0|4|0|0|3|1" />
        <i3dMapping id="pickUpHydraulic" node="0>0|4|1" />
        <i3dMapping id="pickUpHydraulicPunch" node="0>0|4|1|0" />
        <i3dMapping id="drum01Holder" node="0>0|4|2" />
        <i3dMapping id="drum01" node="0>0|4|2|0" />
        <i3dMapping id="drum01HolderRightSpringRef" node="0>0|4|2|1" />
        <i3dMapping id="drum01HolderLeftSpringRef" node="0>0|4|2|2" />
        <i3dMapping id="drum01HolderLeftSpringFrames01" node="0>0|4|2|4" />
        <i3dMapping id="drum01HolderRightSpringFrames01" node="0>0|4|2|5" />
        <i3dMapping id="drum02" node="0>0|4|3" />
        <i3dMapping id="backPart" node="0>0|4|4|0" />
        <i3dMapping id="backPartHydraulicRef" node="0>0|4|4|0|0" />
        <i3dMapping id="backPartArmEnd" node="0>0|4|4|0|3|0" />
        <i3dMapping id="backPartLock" node="0>0|4|4|1" />
        <i3dMapping id="backPartSpringRef" node="0>0|4|4|1|0" />
        <i3dMapping id="backPartSpring" node="0>0|4|4|2" />
        <i3dMapping id="backPartHydraulic" node="0>0|4|4|3" />
        <i3dMapping id="backPartHydraulicPunch" node="0>0|4|4|3|0" />
        <i3dMapping id="backPartArmTop" node="0>0|4|4|4|0" />
        <i3dMapping id="customMoveAnimationJoint" node="0>0|4|4|4|0|1" />
        <i3dMapping id="swingWheel" node="0>0|4|5|0" />
        <i3dMapping id="steeringBarHydraulicPunch" node="0>0|4|6" />
        <i3dMapping id="steeringBarHydraulic" node="0>0|4|6|0" />
        <i3dMapping id="steeringBarLeft" node="0>0|4|7" />
        <i3dMapping id="steeringBarLeftPunch" node="0>0|4|7|0" />
        <i3dMapping id="steeringBarRight" node="0>0|4|8" />
        <i3dMapping id="steeringBarRightPunch" node="0>0|4|8|0" />
        <i3dMapping id="star01" node="0>0|4|9" />
        <i3dMapping id="drum01HolderLeftChain_decals" node="0>0|4|10|0" />
        <i3dMapping id="drum01HolderLeftSpring" node="0>0|4|10|0|0|0" />
        <i3dMapping id="drum01HolderRightChain_decals" node="0>0|4|11|0" />
        <i3dMapping id="drum01HolderRightSpring" node="0>0|4|11|0|0|0" />
        <i3dMapping id="strawPusherRotNode" node="0>0|4|12" />
        <i3dMapping id="strawPusher" node="0>0|4|12|0" />
        <i3dMapping id="strawPusherOrientationLine01" node="0>0|4|12|0|0" />
        <i3dMapping id="strawPusherOrientationLine02" node="0>0|4|12|0|1" />
        <i3dMapping id="strawPusherOrientationLine03" node="0>0|4|12|0|2" />
        <i3dMapping id="strawPusherOrientationLine04" node="0>0|4|12|0|3" />
        <i3dMapping id="strawPusherOrientationLine05" node="0>0|4|12|0|4" />
        <i3dMapping id="pushBack" node="0>0|4|13|0" />
        <i3dMapping id="knotingDrum" node="0>0|4|14|0|0" />
        <i3dMapping id="knotingArm01Ref" node="0>0|4|14|0|0|0" />
        <i3dMapping id="knotingArm01RefFrame" node="0>0|4|14|1" />
        <i3dMapping id="knotingArm01" node="0>0|4|14|1|0" />
        <i3dMapping id="knotingArm02" node="0>0|4|14|2" />
        <i3dMapping id="knotingArm02SpringsRef" node="0>0|4|14|2|0" />
        <i3dMapping id="knotingArm02Springs" node="0>0|4|14|3" />
        <i3dMapping id="knotingArm01LocalRef" node="0>0|4|15|0" />
        <i3dMapping id="strawPusherRef" node="0>0|4|15|1" />
        <i3dMapping id="strawPusherRefFrame" node="0>0|4|15|2" />
        <i3dMapping id="bales" node="0>0|5" />
        <i3dMapping id="baleAnimation" node="0>0|5|0" />
        <i3dMapping id="baleNode" node="0>0|5|0|0" />
        <i3dMapping id="baleRootNode" node="0>0|5|1" />
        <i3dMapping id="baleRootNodeRef" node="0>0|5|1|0" />
        <i3dMapping id="baleDetailVisibilityCutNodeZ" node="0>0|5|2" />
        <i3dMapping id="workAreaStart" node="0>0|6|0" />
        <i3dMapping id="workAreaWidth" node="0>0|6|1" />
        <i3dMapping id="workAreaHeight" node="0>0|6|2" />
        <i3dMapping id="liftupEffectNode" node="0>0|7|0" />
        <i3dMapping id="baler2370UHD_vis" node="0>0|8|0" />
        <i3dMapping id="baler2370UHD_plastic" node="0>0|8|1" />
        <i3dMapping id="fendt_decals" node="0>0|8|3|0" />
        <i3dMapping id="mf_decals" node="0>0|8|3|1" />
        <i3dMapping id="main01_decals" node="0>0|8|3|2" />
        <i3dMapping id="main02_decals" node="0>0|8|3|3" />
        <i3dMapping id="licensePlateNodeBack" node="0>0|9|0" />
        <i3dMapping id="baler2370UHD_pickup_component2" node="1>" />
        <i3dMapping id="pickUpWheelLeftRepr" node="1>0" />
        <i3dMapping id="pickUpWheelRightRepr" node="1>1" />
        <i3dMapping id="groundReferenceNode" node="1>2" />
        <i3dMapping id="pickUpRef" node="1>3" />
        <i3dMapping id="drumHolderSuspensions" node="1>4" />
    </i3dMappings>
</vehicle>
