<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="telehandlerManureFork" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="7" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="8" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="5" filename="$data/shared/default_normal.png" />
    <File fileId="4" filename="$data/vehicles/magsi/magsiDecals_diffuse.png" />
    <File fileId="1" filename="$data/vehicles/magsi/telehandlerImplements_normal.png" />
    <File fileId="2" filename="$data/vehicles/magsi/telehandlerImplements_vmask.png" />
    <File fileId="6" filename="$data/vehicles/magsi/telehandlerManureForkDecal_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="telehandlerImplements_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0425 0.0484 0.0531 0.0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="magsiDecals_mat" materialId="3" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="4" customShaderId="3" customShaderVariation="Decal_colorMask">
      <CustomParameter name="colorMat0" value="0.0425 0.0484 0.0531 0.0"/>
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="default_mat" materialId="5" diffuseColor="0.5 0.5 0.5 1" specularColor="0.5 0.5 0.5">
      <Normalmap fileId="5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="telehandlerManureFork.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="telehandlerManureFork_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="telehandlerManureFork_vis" translation="0 -0.0611143 0" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 5 9 10" clipDistance="300" nodeId="2">
        <TransformGroup name="attacherJoint" translation="1.36151e-16 0.259115 -0.6936" rotation="90 -78.1804 -90" scale="1 1 1" nodeId="3"/>
        <TransformGroup name="grabJoint" translation="-1.33514e-07 1.07232 -0.17793" nodeId="4"/>
        <TransformGroup name="grab" translation="-1.33514e-07 1.07232 -0.17793" rotation="1.41245e-29 -1.19647e-13 -1.9678e-14" scale="1 1 1" collision="false" clipDistance="300" nodeId="5">
          <TransformGroup name="hydraulicRef" translation="5.72205e-08 0.053942 0.543684" collision="false" nodeId="6"/>
          <Shape name="decalsArm" translation="-0.0014226 -0.0462061 0.24532" scale="1 1 1" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="7"/>
          <Shape name="decals_screws" translation="-7.82013e-07 -0.0288119 0.607512" scale="1 1 1" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="30" nodeId="8"/>
        </TransformGroup>
        <TransformGroup name="hydraulic" translation="-9.53674e-08 1.18428 -0.345713" rotation="4.66224 -1.67134e-06 -3.49759e-07" scale="1 1 1" collision="false" clipDistance="300" nodeId="9">
          <TransformGroup name="hydraulicPunch" translation="-2.12989e-09 -4.24549e-15 0.713829" collision="false" clipDistance="300" nodeId="10"/>
        </TransformGroup>
        <TransformGroup name="fillVolume" translation="-1.41995e-31 0.57247 -0.366745" rotation="90 -1.25222e-13 -2.40941e-14" scale="1 1 1" nodeId="11">
          <Shape name="fillVolume" translation="-2.8026e-47 0.0307313 0.396434" rotation="-45 0 0" shapeId="5" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="12"/>
          <TransformGroup name="fillVolumeLoadNode" translation="0 0.95292 0.339698" rotation="25.0821 0 0" scale="1 1 1" nodeId="13"/>
          <TransformGroup name="fillVolumeUnloadNode" translation="0 0.897575 -0.489539" rotation="-70 0 0" scale="1 1 1" nodeId="14"/>
          <Shape name="exactFillRootNode" translation="1.41995e-31 0.485658 -0.0248703" rotation="-90 0 0" scale="1 1 1" visibility="false" shapeId="6" kinematic="true" compound="true" collisionMask="1073741824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="15"/>
        </TransformGroup>
        <TransformGroup name="dischargeNode" translation="-1.57772e-32 0.0962776 0.618996" rotation="1.41245e-29 -1.19647e-13 -1.9678e-14" scale="1 1 1" nodeId="16"/>
        <Shape name="emitterShape" translation="-1.03779e-16 0.322654 0.452212" rotation="7.86675 180 0" shapeId="7" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="17"/>
        <TransformGroup name="effectNodeRot" translation="-2.68213e-31 0.107481 0.586176" rotation="1.41245e-29 -1.19647e-13 -1.9678e-14" scale="1 1 1" nodeId="18">
          <Shape name="grainEffect" translation="-7.28279e-17 -0.046367 0.00850928" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="300" nodeId="19"/>
          <Shape name="smokeEffect" translation="0 -0.046367 -0.586176" visibility="false" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="300" nodeId="20"/>
        </TransformGroup>
        <TransformGroup name="pickUpNode" translation="-1.57772e-32 0.094391 0.606962" rotation="1.41245e-29 -1.19647e-13 -1.9678e-14" scale="1 1 1" nodeId="21"/>
        <Shape name="decals" translation="0.000219727 0.562223 -0.431717" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="22"/>
        <Shape name="decals_screws" translation="-3.8147e-07 0.674743 -0.324942" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="30" nodeId="23"/>
      </Shape>
      <TransformGroup name="collisions" nodeId="24">
        <Shape name="colPartBales" translation="0 0.0506507 0.1093" shapeId="12" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="25"/>
        <Shape name="colPartBalesBack" translation="0 0.0506507 0.1093" shapeId="13" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="26"/>
      </TransformGroup>
    </Shape>
    <Shape name="telehandlerManureFork_grab_component2" translation="0 1.0112 -0.17793" shapeId="14" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="27">
      <TransformGroup name="grabRef" translation="3.38813e-23 2.84217e-16 0.626243" nodeId="28"/>
      <TransformGroup name="collisions" nodeId="29">
        <Shape name="grabColPart" translation="1.33514e-07 -0.0758061 0.301292" shapeId="15" compoundChild="true" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="30"/>
        <Shape name="colPart2" translation="1.33514e-07 -0.0758061 0.301292" shapeId="16" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="31"/>
      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
