﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sowingMachine" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Solitair 12</name>
        <specs>
            <neededPower>180</neededPower>
            <workingWidth>12</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_sowingMachine</function>
        </functions>
        <image>$data/vehicles/lemken/solitair12/store_solitair12.png</image>
        <price>165000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LEMKEN</brand>
        <category>seeders</category>
        <shopTranslationOffset>0 0.001 0</shopTranslationOffset>
        <shopRotationOffset>0.028 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>4170496</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1212928</indexBufferMemoryUsage>
        <textureMemoryUsage>2162688</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_sowingMachine</typeDesc>
        <filename>$data/vehicles/lemken/solitair12/solitair12.i3d</filename>
        <size width="4" length="7.5"/>
        <speedLimit value="15"/>
        <components>
            <component centerOfMass="0 0.7 0" solverIterationCount="20" mass="4070" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="700" />
            <joint component1="1" component2="2" node="backPartJointBack" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <sounds volumeFactor="1.6"/>
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.0" repr="wheelLeft"           forcePointRatio="0.4" initialCompression="35" suspTravel="0.17" spring="31" damper="20" yOffset="0.0"/>
                        <wheelChock parkingNode="wheelChockFrontLeft" />
                        <wheelChock parkingNode="wheelChockFrontRight" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="2.0" repr="wheelRight"          forcePointRatio="0.4" initialCompression="35" suspTravel="0.17" spring="31" damper="20" yOffset="0.0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.2" repr="wheelLeftBack"       forcePointRatio="0.2" radius="0.25" width="0.3" mass="0.066" initialCompression="20" suspTravel="0.06" spring="10" damper="10" rotationDamping="0.002" brakeFactor="0" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.2" repr="wheelRightBack"      forcePointRatio="0.2" radius="0.25" width="0.3" mass="0.066" initialCompression="20" suspTravel="0.06" spring="10" damper="10" rotationDamping="0.002" brakeFactor="0" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.2" repr="wheelOuterLeftBack"  forcePointRatio="0.2" radius="0.25" width="0.3" mass="0.066" initialCompression="20" suspTravel="0.06" spring="10" damper="10" rotationDamping="0.002" brakeFactor="0" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.2" repr="wheelOuterRightBack" forcePointRatio="0.2" radius="0.25" width="0.3" mass="0.066" initialCompression="20" suspTravel="0.06" spring="10" damper="10" rotationDamping="0.002" brakeFactor="0" isSynchronized="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_60R22_5.xml">
                        <physics yOffset="0.002"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_60R22_5.xml">
                        <physics yOffset="0.002"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml"/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/560_60R22_5.xml">
                        <physics yOffset="0.002"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/560_60R22_5.xml">
                        <physics yOffset="0.002"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor>LEMKEN_RED1</rimColor>

        <hubs>
            <color0>LEMKEN_BLUE1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" />
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="leftArmWheelsFront" shaderNode="leftArmFirstRowDiscs" radius="0.175" foldMinLimit="0" foldMaxLimit="0.03"/>
        <speedRotatingPart node="leftArmWheelsBack" radius="0.167" foldMinLimit="0" foldMaxLimit="0.03"/>
        <speedRotatingPart node="rightArmWheelsFront" radius="0.167" foldMinLimit="0" foldMaxLimit="0.03"/>
        <speedRotatingPart node="rightArmWheelsBack" shaderNode="rightArmFirstRowDiscs" radius="0.175" foldMinLimit="0" foldMaxLimit="0.03"/>
        <speedRotatingPart node="ridgeMarkerLeftDisc" radius="-0.167" groundReferenceNodeIndex="2" foldMinLimit="0" foldMaxLimit="0.01"/>
        <speedRotatingPart node="ridgeMarkerRightDisc" radius="0.167" groundReferenceNodeIndex="3" foldMinLimit="0" foldMaxLimit="0.01"/>
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.77">
                <objectChange node="attacherJoint_vis" translationActive="0 0 0" translationInactive="0 0 0" />
            </inputAttacherJoint>
            <inputAttacherJoint node="attacherJointLow" jointType="trailerLow">
                <objectChange node="attacherJoint_vis" translationActive="0 -0.15 0" translationInactive="0 0 0" />
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce force="1.5"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1 2" type="electric" node="electricOut" length="1.2" diameter="0.01" straighteningFactor="2">
            <objectChange node="electricOut_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1 2" type="hydraulicIn"  node="hydraulicIn01"  length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1 2" type="hydraulicOut" node="hydraulicOut01" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1 2" type="hydraulicIn"  node="hydraulicIn02"  length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1 2" type="hydraulicOut" node="hydraulicOut02" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electricOut_detachedAdapter"       filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <powerConsumer forceNode="solitair12_main_component1" maxForce="15" ptoRpm="470" neededMaxPtoPower="25"/>

    <lights>
        <sharedLight linkNode="yellowRound_03_1"           filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_03_2"           filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_03_3"           filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_03_4"           filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_03_5"           filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_03_6"           filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="frontLightCone_01_1"        filename="$data/shared/assets/lights/lizard/frontLight02.xml" />
        <sharedLight linkNode="frontLightCone_01_2"        filename="$data/shared/assets/lights/lizard/frontLight02.xml" />
        <sharedLight linkNode="redTriangle_02_1"           filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="redTriangle_02_2"           filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="rear2ChamberLight_03_left"  filename="$data/shared/assets/lights/lizard/rearLight03_left.xml" />
        <sharedLight linkNode="rear2ChamberLight_03_right" filename="$data/shared/assets/lights/lizard/rearLight03_right.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh"/>
            </high>
        </realLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="ELONGATED" placementArea="0.08 0.3 0.08 0.3"/>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode"  forceFactor="1" threshold="0.2" depthNode="depthNode"/>
        <groundReferenceNode node="ridgeMarkerLeftNode"  forceFactor="0" threshold="0.1" depthNode="ridgeMarkerLeftNode"/>
        <groundReferenceNode node="ridgeMarkerRightNode" forceFactor="0" threshold="0.1" depthNode="ridgeMarkerRightNode"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="sowingMachine" functionName="processSowingMachineArea" needsSetIsTurnedOn="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="ridgemarker" functionName="processRidgeMarkerArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <ridgeMarkerArea node="ridgeMarkerLeftNode" size="0.1" testAreaOffset="0.75"/>
            <groundReferenceNode index="2" />
            <folding minLimit="0" maxLimit="0.03"/>
            <onlyActiveWhenLowered value="false"/>
        </workArea>
        <workArea type="ridgemarker" functionName="processRidgeMarkerArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <ridgeMarkerArea node="ridgeMarkerRightNode" size="0.1" testAreaOffset="0.75"/>
            <groundReferenceNode index="3" />
            <folding minLimit="0" maxLimit="0.03"/>
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="2">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="ridgeMarkerLeftDiscEffect">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedRidgeMarkerLeftArray.dds" numRows="3" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>
        <effect workAreaIndex="3">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="ridgeMarkerRightDiscEffect">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedRidgeMarkerRightArray.dds" numRows="3" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>

        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/solitair12/seederEffect01Array.dds" numRows="60" rowLength="18" minFade="0.07" density="1" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/solitair12/seederEffect02Array.dds" numRows="60" rowLength="18" minFade="0.07" density="1" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/solitair12/seederEffect03Array.dds" numRows="60" rowLength="18" minFade="0.07" density="1" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
        </effect>

        <particle>
            <node node="smokeEmitter01" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="4"/>
        </particle>
    </workParticles>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.0714" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.0714" toggleCoverMinLimit="0" toggleCoverMaxLimit="0.65">
                    <foldingPart animationName="folding" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <!-- lowering -->
            <part node="backPartJointFront"         startTime="0" endTime="1" startRot="3 0 0" endRot="16 0 0" />
            <part node="backPartJointBack"          startTime="0" endTime="1" startRot="-3 0 0" endRot="-3 0 0" />
            <part componentJointIndex="1"           startTime="0" endTime="1" startRotLimit="5 0 0" endRotLimit="0 0 0" startTransMinLimit="0 0 0" startTransMaxLimit="0 0.5 0" endTransLimit="0 0 0" />

            <sound template="clackVar5"  startTime="0.01" direction="-1" volumeScale="0.9" pitchScale="0.9" />
            <sound template="sheetImp02" startTime="0.01" direction="-1" volumeScale="1.9" pitchScale="0.7" />
            <sound template="clackVar2"  startTime="0.1"  direction="-1" volumeScale="1.8" pitchScale="1" />
            <sound template="clackVar2"  startTime="0.1"  direction="-1" volumeScale="1.8" pitchScale="1.5" />
            <sound template="clackVar3"  startTime="0.1"  direction="-1" volumeScale="1.2" pitchScale="0.8" />
            <sound template="clackVar1"  startTime="0.2"  direction="-1" volumeScale="0.7" pitchScale="0.7" />
            <stopTimeNegSound template="clackVar1"                       volumeScale="1.5" pitchScale="1" />
            <stopTimeNegSound template="clackVar2"                       volumeScale="1.5" pitchScale="1.4" />
            <sound template="clackVar5" startTime="0.01"  direction="1"  volumeScale="1.2" pitchScale="0.8" />
            <sound template="clackVar2" startTime="0.01"  direction="1"  volumeScale="1.2" pitchScale="0.8" />
            <stopTimePosSound template="clackVar6"                       volumeScale="1"   pitchScale="0.8" />
            <stopTimePosSound template="clackVar2"                       volumeScale="1.2" pitchScale="1.2" />
            <stopTimePosSound template="clackVar3"                       volumeScale="1.2" pitchScale="0.8" />
            <stopTimePosSound template="foldStartMed02"                  volumeScale="1.5" pitchScale="0.6" />

            <!-- folding -->
            <part node="backPartJointFront"         startTime="1"   endTime="6"    startRot="16 0 0" endRot="84.3 0 0" />
            <part node="leftArm"                    startTime="6.5" endTime="13"   startRot="0 0 0" endRot="0 0 90" />
            <part node="colArmLeft"                 startTime="6.5" endTime="13"   startRot="0 0 0" endRot="0 0 90" />
            <part node="rightArm"                   startTime="6.0" endTime="12.5" startRot="0 0 0" endRot="0 0 -90" />
            <part node="colArmRight"                startTime="6.0" endTime="12.5" startRot="0 0 0" endRot="0 0 -90" />
            <part node="backPartJointBack"          startTime="13.1" endTime="14"  startRot="-3 0 0" endRot="0 0 0" />

            <part node="leftMarkerRot"              startTime="6" endTime="8"  startRot="0 0 0" endRot="0 0 84" />
            <part node="rightMarkerRot"             startTime="6" endTime="8"  startRot="0 0 0" endRot="0 0 -84" />

            <sound template="hydraulicLayerTone"    startTime="13"    endTime="13.99" volumeScale="1.3" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicLayerTone"    startTime="6.4"   endTime="13"    volumeScale="0.7" pitchScale="1.2" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicLayerTone"    startTime="6"     endTime="12.6"  volumeScale="1.2" pitchScale="0.9" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="6"     endTime="8"     volumeScale="0.8" pitchScale="0.9" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicLayerTone"    startTime="0.01"  endTime="6"     volumeScale="1.6" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="clackVar5"             startTime="13.99" direction="-1"  volumeScale="1.2" pitchScale="0.8" />
            <sound template="clackVar1"             startTime="13.99" direction="-1"  volumeScale="1.2" pitchScale="0.8" />
            <sound template="sheetImp02"            startTime="13.99" direction="-1"  volumeScale="2.1" pitchScale="0.6" />
            <sound template="clackVar5"             startTime="13"    direction="-1"  volumeScale="1"   pitchScale="1" />
            <sound template="foldStartMed02"        startTime="13"    direction="-1"  volumeScale="2"   pitchScale="0.7" />
            <sound template="clackVar3"             startTime="13"    direction="-1"  volumeScale="1"   pitchScale="0.7" />
            <sound template="clackVar2"             startTime="13"    direction="-1"  volumeScale="1"   pitchScale="0.7" />
            <sound template="metalOpen"             startTime="13"    direction="-1"  volumeScale="1.5" pitchScale="0.7" />
            <sound template="clackVar1"             startTime="12.6"  direction="-1"  volumeScale="1"   pitchScale="0.6" />
            <sound template="clackVar5"             startTime="12.6"  direction="-1"  volumeScale="1"   pitchScale="0.7" />
            <sound template="clackVar2"             startTime="12.6"  direction="-1"  volumeScale="1"   pitchScale="0.9" />
            <sound template="clackVar5"             startTime="8"     direction="-1"  volumeScale="0.5" pitchScale="1.2" />
            <sound template="clackVar5"             startTime="8"     direction="1"   volumeScale="0.7" pitchScale="0.8" />
            <sound template="clackVar5"             startTime="6.4"   direction="-1"  volumeScale="1.2" pitchScale="0.6" />
            <sound template="clackVar1"             startTime="6.4"   direction="-1"  volumeScale="1.2" pitchScale="0.9" />
            <sound template="clackVar2"             startTime="6.4"   direction="-1"  volumeScale="1.2" pitchScale="0.8" />
            <sound template="sheetImp01"            startTime="6.4"   direction="-1"  volumeScale="1.5" pitchScale="0.5" />
            <sound template="clackVar5"             startTime="6"     direction="-1"  volumeScale="1.2" pitchScale="0.8" />
            <sound template="clackVar3"             startTime="6"     direction="-1"  volumeScale="1.2" pitchScale="0.8" />
            <sound template="clackVar2"             startTime="6"     direction="-1"  volumeScale="1.2" pitchScale="0.6" />
            <sound template="sheetImp05"            startTime="6"     direction="-1"  volumeScale="1.5" pitchScale="0.6" />
            <stopTimeNegSound template="clackVar3"                                    volumeScale="1.2" pitchScale="0.6" />
            <stopTimeNegSound template="clackVar2"                                    volumeScale="1.2" pitchScale="0.8" />
            <stopTimeNegSound template="clackVar1"                                    volumeScale="1.2" pitchScale="0.8" />
            <stopTimeNegSound template="sheetImp01"                                   volumeScale="1.7" pitchScale="0.5" />
            <sound template="clackVar5"             startTime="6"     direction="1"   volumeScale="0.9" pitchScale="0.9" />
            <sound template="clackVar2"             startTime="6"     direction="1"   volumeScale="0.9" pitchScale="0.9" />
            <sound template="sheetImp02"            startTime="6"     direction="1"   volumeScale="2.9" pitchScale="0.8" />
            <sound template="sheetImp05"            startTime="6"     direction="1"   volumeScale="1.6" pitchScale="0.8" />
            <sound template="clackVar1"             startTime="6.4"   direction="1"   volumeScale="1.2" pitchScale="0.9" />
            <sound template="clackVar3"             startTime="6.4"   direction="1"   volumeScale="1.2" pitchScale="0.7" />
            <sound template="clackVar2"             startTime="6.4"   direction="1"   volumeScale="1.2" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="6.4"   direction="1"   volumeScale="1.4" pitchScale="0.7" />
            <sound template="clackVar2"             startTime="12.6"  direction="1"   volumeScale="1.2" pitchScale="0.6" />
            <sound template="clackVar1"             startTime="12.4"  direction="1"   volumeScale="1.2" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="12.4"  direction="1"   volumeScale="2.4" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="12.6"  direction="1"   volumeScale="1.2" pitchScale="1" />
            <sound template="sheetImp01"            startTime="13"    direction="1"   volumeScale="1.9" pitchScale="0.5" />
            <sound template="clackVar3"             startTime="13"    direction="1"   volumeScale="1.2" pitchScale="0.9" />
            <sound template="clackVar5"             startTime="13"    direction="1"   volumeScale="1.2" pitchScale="0.9" />
            <sound template="clackVar5"             startTime="13.99" direction="1"   volumeScale="1.2" pitchScale="0.9" />
            <sound template="sheetImp02"            startTime="13.99" direction="1"   volumeScale="1.8" pitchScale="0.8" />
            <sound template="foldStartMed02"        startTime="13.99" direction="1"   volumeScale="2"   pitchScale="0.8" />
            <sound template="clackVar1"             startTime="13.8"  direction="1"   volumeScale="1.2" pitchScale="0.7" />
            <sound template="clackVar2"             startTime="13.9"  direction="1"   volumeScale="1.2" pitchScale="0.6" />


        </animation>
        <animation name="rightArm">
            <part node="rightMarkerArm"             startTime="0" endTime="2.0" startRot="0 0 -90" endRot="0 0 -1"/>
            <part node="rightMarkerArm2"            startTime="0" endTime="2.0" startRot="0 0 165.1" endRot="0 0 0"/>
            <part node="rightMarkerRotationBarPart" startTime="0" endTime="2.0" startRot="0 0 -40" endRot="0 0 0"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.99" volumeScale="0.7" pitchScale="1.2" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="clackVar5"             startTime="0.01" direction="1"  volumeScale="1.2" pitchScale="1.3" />
            <sound template="clackVar3"             startTime="1.99" direction="1"  volumeScale="0.3" pitchScale="2" />
            <sound template="clackVar5"             startTime="1.99" direction="1"  volumeScale="0.5" pitchScale="2.2" />
            <sound template="clackVar2"             startTime="1.99" direction="1"  volumeScale="0.5" pitchScale="1.7" />
            <sound template="clackVar2"             startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar1"             startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar5"             startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1" />
            <sound template="clackVar3"             startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1" />
        </animation>
        <animation name="leftArm">
            <part node="leftMarkerArm"              startTime="0" endTime="2.0" startRot="0 0 90" endRot="0 0 1"/>
            <part node="leftMarkerArm2"             startTime="0" endTime="2.0" startRot="0 0 -165.1" endRot="0 0 0"/>
            <part node="leftMarkerRotationBarPart"  startTime="0" endTime="2.0" startRot="0 0 40" endRot="0 0 0"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.99" volumeScale="0.7" pitchScale="1.4" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="clackVar5"             startTime="0.01" direction="1"  volumeScale="1.2" pitchScale="1.3" />
            <sound template="clackVar3"             startTime="1.99" direction="1"  volumeScale="0.3" pitchScale="2" />
            <sound template="clackVar5"             startTime="1.99" direction="1"  volumeScale="0.5" pitchScale="2.2" />
            <sound template="clackVar2"             startTime="1.99" direction="1"  volumeScale="0.5" pitchScale="1.7" />
            <sound template="clackVar2"             startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar1"             startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar5"             startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1.2" />
            <sound template="clackVar3"             startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1.3" />
        </animation>
        <animation name="moveSupport">
            <part node="supportArm"                 startTime="0" endTime="0.5" startTrans="0.122 0.45 2.568" endTrans="0.122 0.0 2.568"/>

            <sound template="clackVar5"  startTime="0.09" direction="-1" volumeScale="0.9" pitchScale="1.6" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.09" direction="-1" volumeScale="0.1" pitchScale="1.6" linkNode="attacherJoint"/>
            <sound template="clackVar1"  startTime="0.4"  direction="1"  volumeScale="1.2" pitchScale="1.6" linkNode="attacherJoint"/>
        </animation>
        <animation name="toggleCover">
            <part node="cover"                      startTime="0" endTime="1.5" startRot="0 0 0" endRot="0 0 90"/>

            <sound template="hingeSmall" startTime="0.2"  direction="1"  volumeScale="0.3" pitchScale="1" />
            <sound template="hingeSmall" startTime="1.49" direction="-1" volumeScale="0.3" pitchScale="0.7" />
            <sound template="clackVar6"  startTime="0.01" direction="1"  volumeScale="0.2" pitchScale="2" />
            <sound template="clackVar5"  startTime="0.01" direction="1"  volumeScale="0.1" pitchScale="3" />
            <sound template="clackVar4"  startTime="1.49" direction="1"  volumeScale="0.8" pitchScale="1" />
            <sound template="sheetImp02" startTime="0.01" direction="-1" volumeScale="1.5" pitchScale="1.7" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="backPartJointFront" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="backPartJointBack" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="colArmLeft" wheelIndices="5"/>
            <movingTool node="colArmRight" wheelIndices="6"/>
            <movingTool node="leftArm" playSound="true">
                <dependentPart node="hydraulicLeftArm"/>
            </movingTool>
            <movingTool node="rightArm" playSound="true">
                <dependentPart node="hydraulicRightArm"/>
            </movingTool>
            <movingTool node="leftMarkerRot">
                <dependentPart node="hydraulicLeftMarker"/>
            </movingTool>
            <movingTool node="rightMarkerRot">
                <dependentPart node="hydraulicRightMarker"/>
            </movingTool>
            <movingTool node="leftMarkerArm">
                <dependentPart node="rotationBarLeftArm"/>
                <dependentPart node="hydraulicLeftMarkerSmall"/>
            </movingTool>
            <movingTool node="rightMarkerArm">
                <dependentPart node="rotationBarRightArm"/>
                <dependentPart node="hydraulicRightMarkerSmall"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="backArm" referencePoint="referencePoint" referenceFrame="referencePoint" isActiveDirty="true" maxUpdateDistance="-">
                <dependentPart node="mainArm"/>
                <dependentPart node="hydraulicArmBottom"/>
                <dependentPart node="hydraulicTopArm"/>
            </movingPart>
            <movingPart node="mainArm" referenceFrame="referencePoint"/>
            <movingPart node="hydraulicArmBottom" referencePoint="hydraulicArmBottomRef" referenceFrame="hydraulicArmBottomRef">
                <translatingPart node="hydraulicArmBottomPunch"/>
            </movingPart>
            <movingPart node="hydraulicTopArm" referencePoint="hydraulicTopArmRef" referenceFrame="hydraulicTopArmRef">
                <translatingPart node="hydraulicTopArmPunch"/>
            </movingPart>
            <movingPart node="hydraulicLeftArm" referencePoint="hydraulicLeftArmRef" referenceFrame="hydraulicLeftArmRef" playSound="true">
                <translatingPart node="hydraulicLeftArmPunch"/>
            </movingPart>
            <movingPart node="hydraulicRightArm" referencePoint="hydraulicRightArmRef" referenceFrame="hydraulicRightArmRef" playSound="true">
                <translatingPart node="hydraulicRightArmPunch"/>
            </movingPart>
            <movingPart node="hydraulicLeftMarker" referencePoint="hydraulicLeftMarkerRef" referenceFrame="leftArm" playSound="true">
                <translatingPart node="hydraulicLeftMarkerPunch"/>
            </movingPart>
            <movingPart node="hydraulicRightMarker" referencePoint="hydraulicRightMarkerRef" referenceFrame="rightArm" playSound="true">
                <translatingPart node="hydraulicRightMarkerPunch"/>
            </movingPart>
            <movingPart node="hydraulicLeftMarkerSmall" referencePoint="hydraulicLeftMarker2" referenceFrame="leftMarkerArm" playSound="true">
                <translatingPart node="hydraulicLeftMarker2SmallPunch"/>
            </movingPart>
            <movingPart node="rotationBarLeftArm" referencePoint="leftMarkerRotationBarRef" referenceFrame="leftMarkerArm" playSound="true"/>
            <movingPart node="hydraulicRightMarkerSmall" referencePoint="hydraulicRightMarker2Ref" referenceFrame="rightMarkerArm" playSound="true">
                <translatingPart node="hydraulicRightMarkerSmallPunch"/>
            </movingPart>
            <movingPart node="rotationBarRightArm" referencePoint="rightMarkerRotationBarRef" referenceFrame="rightMarkerArm" playSound="true"/>
        </movingParts>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="16" offset="0 0 0" />
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="seeds" capacity="5800">
                        <exactFillRootNode node="exactFillRootNode" extraEffectDistance="0.6"/>
                        <fillRootNode node="solitair12_main_component1"/>
                        <fillMassNode node="solitair12_main_component1"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.0" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="undloadNode" width="1.4" length="0.1"/>
            </unloadInfo>
        </unloadInfos>
        <loadInfos>
            <loadInfo>
                <node node="loadNode" width="1.4" length="0.1"/>
            </loadInfo>
        </loadInfos>
    </fillVolume>

    <sowingMachine fillUnitIndex="1">
        <seedFruitTypeCategories>sowingMachine</seedFruitTypeCategories>
        <needsActivation value="true" />
        <fieldGroundType value="SOWN" />

        <animationNodes>
            <animationNode node="bigFanRot" rotSpeed="1300" rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="5" />
        </animationNodes>
        <sounds>
            <work template="DEFAULT_SOWING_WORK" linkNode="solitair12_main_component1" />
            <airBlower template="DEFAULT_SOWING_AIR_BLOWER" linkNode="solitair12_main_component1" />
        </sounds>
    </sowingMachine>

    <ridgeMarker onlyActiveWhenLowered="true" foldMinLimit="0.0" foldMaxLimit="0.0714">
        <marker animName="leftArm" workAreaIndex="2"/>
        <marker animName="rightArm" workAreaIndex="3"/>
    </ridgeMarker>

    <cover>
        <coverConfigurations>
            <coverConfiguration closeCoverIfNotAllowed="true">
                <cover openAnimation="toggleCover" openOnBuy="false" fillUnitIndices="1" blockedToolTypes="dischargeable"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <turnOnVehicle turnOffIfNotAllowed="true"/>

    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="12.0" height="2.7"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation rotationJointNode="attacherJoint" wheelIndices="1 2"/>
        <toolReverserDirectionNode node="sizeMarkerBack"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3.1" height="3.85" length="6.2" lengthOffset="1.2"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-2.1" maxZ="1.4" yOffset="0.55" />
        <bendingNode minX="-0.81" maxX="5.4" minZ="-1.3" maxZ="0.2" yOffset="-0.35" node="leftArm" />
        <bendingNode minX="-5.4" maxX="0.81" minZ="-1.3" maxZ="0.2" yOffset="-0.35" node="rightArm" />
        <bendingNode minX="-0.3" maxX="0.3" minZ="1.4" maxZ="3.3" yOffset="0.55" />
    </foliageBending>

    <baseMaterial>
        <material name="solitair12_mat" baseNode="solitair12">
            <shaderParameter name="colorMat0" value="LEMKEN_BLUE1"/>
            <shaderParameter name="colorMat1" value="LEMKEN_RED1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="solitair12_main_component1" node="0>" />
        <i3dMapping id="solitair12" node="0>0" />
        <i3dMapping id="wheelLeft" node="0>0|0|0" />
        <i3dMapping id="wheelRight" node="0>0|0|1" />
        <i3dMapping id="wheelRight1" node="0>0|0|1|0" />
        <i3dMapping id="attacherJoint" node="0>0|1|0" />
        <i3dMapping id="attacherJointLow" node="0>0|1|1" />
        <i3dMapping id="attacherJoint_vis" node="0>0|1|2" />
        <i3dMapping id="supportArm" node="0>0|1|3|0" />
        <i3dMapping id="electricOut_detached" node="0>0|1|4|0" />
        <i3dMapping id="electricOut_detachedAdapter" node="0>0|1|4|0|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|1|4|1" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|1|4|1|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|1|4|2" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|1|4|2|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|1|4|3" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|1|4|3|0" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|1|4|4" />
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|1|4|4|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|1|4|5" />
        <i3dMapping id="hydraulicOut02" node="0>0|1|4|6" />
        <i3dMapping id="hydraulicIn01" node="0>0|1|4|7" />
        <i3dMapping id="hydraulicOut01" node="0>0|1|4|8" />
        <i3dMapping id="electricOut" node="0>0|1|4|9" />
        <i3dMapping id="yellowRound_03_1" node="0>0|2|0|0" />
        <i3dMapping id="yellowRound_03_2" node="0>0|2|0|1" />
        <i3dMapping id="yellowRound_03_3" node="0>0|2|0|2" />
        <i3dMapping id="yellowRound_03_4" node="0>0|2|0|3" />
        <i3dMapping id="yellowRound_03_5" node="0>0|2|0|4" />
        <i3dMapping id="yellowRound_03_6" node="0>0|2|0|5" />
        <i3dMapping id="frontLightCone_01_1" node="0>0|2|0|6" />
        <i3dMapping id="frontLightCone_01_2" node="0>0|2|0|7" />
        <i3dMapping id="redTriangle_02_1" node="0>0|2|0|8" />
        <i3dMapping id="redTriangle_02_2" node="0>0|2|0|9" />
        <i3dMapping id="rear2ChamberLight_03_left" node="0>0|2|0|10" />
        <i3dMapping id="rear2ChamberLight_03_right" node="0>0|2|0|11" />
        <i3dMapping id="backLightsHigh" node="0>0|2|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|2|1" />
        <i3dMapping id="backArm" node="0>0|3|0" />
        <i3dMapping id="mainArm" node="0>0|3|0|0" />
        <i3dMapping id="hydraulicTopArmRef" node="0>0|3|0|0|0" />
        <i3dMapping id="leftArm" node="0>0|3|0|0|1" />
        <i3dMapping id="hydraulicLeftArmRef" node="0>0|3|0|0|1|0" />
        <i3dMapping id="leftArmWheelsFront" node="0>0|3|0|0|1|1|0" />
        <i3dMapping id="leftArmWheelsBack" node="0>0|3|0|0|1|1|1" />
        <i3dMapping id="leftArmFirstRowDiscs" node="0>0|3|0|0|1|1|2" />
        <i3dMapping id="leftMarkerRot" node="0>0|3|0|0|1|2" />
        <i3dMapping id="hydraulicLeftMarkerRef" node="0>0|3|0|0|1|2|0" />
        <i3dMapping id="leftMarkerArm" node="0>0|3|0|0|1|2|1" />
        <i3dMapping id="hydraulicLeftMarker2" node="0>0|3|0|0|1|2|1|0" />
        <i3dMapping id="leftMarkerArm2" node="0>0|3|0|0|1|2|1|1" />
        <i3dMapping id="leftMarkerRotationBarPart" node="0>0|3|0|0|1|2|1|1|0" />
        <i3dMapping id="leftMarkerRotationBarRef" node="0>0|3|0|0|1|2|1|1|0|0" />
        <i3dMapping id="ridgeMarkerLeftDisc" node="0>0|3|0|0|1|2|1|1|1|0" />
        <i3dMapping id="ridgeMarkerLeftNode" node="0>0|3|0|0|1|2|1|1|2" />
        <i3dMapping id="ridgeMarkerLeftDiscEffect" node="0>0|3|0|0|1|2|1|1|4" />
        <i3dMapping id="hydraulicLeftMarkerSmall" node="0>0|3|0|0|1|2|2" />
        <i3dMapping id="hydraulicLeftMarker2SmallPunch" node="0>0|3|0|0|1|2|2|0" />
        <i3dMapping id="rotationBarLeftArm" node="0>0|3|0|0|1|2|3" />
        <i3dMapping id="hydraulicLeftMarker" node="0>0|3|0|0|1|3" />
        <i3dMapping id="hydraulicLeftMarkerPunch" node="0>0|3|0|0|1|3|0" />
        <i3dMapping id="rightArm" node="0>0|3|0|0|2" />
        <i3dMapping id="hydraulicRightArmRef" node="0>0|3|0|0|2|0" />
        <i3dMapping id="rightArmWheelsFront" node="0>0|3|0|0|2|1|0" />
        <i3dMapping id="rightArmWheelsBack" node="0>0|3|0|0|2|1|1" />
        <i3dMapping id="rightArmFirstRowDiscs" node="0>0|3|0|0|2|1|2" />
        <i3dMapping id="rightMarkerRot" node="0>0|3|0|0|2|2" />
        <i3dMapping id="hydraulicRightMarkerRef" node="0>0|3|0|0|2|2|0" />
        <i3dMapping id="rightMarkerArm" node="0>0|3|0|0|2|2|1" />
        <i3dMapping id="hydraulicRightMarker2Ref" node="0>0|3|0|0|2|2|1|0" />
        <i3dMapping id="rightMarkerArm2" node="0>0|3|0|0|2|2|1|1" />
        <i3dMapping id="rightMarkerRotationBarPart" node="0>0|3|0|0|2|2|1|1|0" />
        <i3dMapping id="rightMarkerRotationBarRef" node="0>0|3|0|0|2|2|1|1|0|0" />
        <i3dMapping id="discRotRight" node="0>0|3|0|0|2|2|1|1|1" />
        <i3dMapping id="ridgeMarkerRightDisc" node="0>0|3|0|0|2|2|1|1|1|0" />
        <i3dMapping id="ridgeMarkerRightNode" node="0>0|3|0|0|2|2|1|1|2" />
        <i3dMapping id="ridgeMarkerRightDiscEffect" node="0>0|3|0|0|2|2|1|1|4" />
        <i3dMapping id="hydraulicRightMarkerSmall" node="0>0|3|0|0|2|2|2" />
        <i3dMapping id="hydraulicRightMarkerSmallPunch" node="0>0|3|0|0|2|2|2|0" />
        <i3dMapping id="rotationBarRightArm" node="0>0|3|0|0|2|2|3" />
        <i3dMapping id="hydraulicRightMarker" node="0>0|3|0|0|2|3" />
        <i3dMapping id="hydraulicRightMarkerPunch" node="0>0|3|0|0|2|3|0" />
        <i3dMapping id="hydraulicLeftArm" node="0>0|3|0|0|3" />
        <i3dMapping id="hydraulicLeftArmPunch" node="0>0|3|0|0|3|0" />
        <i3dMapping id="hydraulicRightArm" node="0>0|3|0|0|4" />
        <i3dMapping id="hydraulicRightArmPunch" node="0>0|3|0|0|4|0" />
        <i3dMapping id="workAreaStart" node="0>0|3|0|0|5|0" />
        <i3dMapping id="workAreaWidth" node="0>0|3|0|0|5|1" />
        <i3dMapping id="workAreaHeight" node="0>0|3|0|0|5|2" />
        <i3dMapping id="aiMarkerLeft" node="0>0|3|0|0|6|0|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|3|0|0|6|0|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|3|0|0|6|0|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|3|0|0|6|1|0" />
        <i3dMapping id="sizeMarkerRight" node="0>0|3|0|0|6|1|1" />
        <i3dMapping id="sizeMarkerBack" node="0>0|3|0|0|6|1|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|3|0|0|6|2" />
        <i3dMapping id="seederEffect01LinkNode" node="0>0|3|0|0|7|0" />
        <i3dMapping id="seederEffect02LinkNode" node="0>0|3|0|0|7|1" />
        <i3dMapping id="seederEffect03LinkNode" node="0>0|3|0|0|7|2" />
        <i3dMapping id="depthNode" node="0>0|3|0|0|7|3" />
        <i3dMapping id="smokeEmitter01" node="0>0|3|0|0|7|4" />
        <i3dMapping id="licensePlateBack" node="0>0|3|0|0|9" />
        <i3dMapping id="hydraulicArmBottomRef" node="0>0|3|0|1" />
        <i3dMapping id="hydraulicTopArm" node="0>0|3|0|2" />
        <i3dMapping id="hydraulicTopArmPunch" node="0>0|3|0|2|0" />
        <i3dMapping id="cover" node="0>0|3|1" />
        <i3dMapping id="wheelChockFrontLeft" node="0>0|3|2|0" />
        <i3dMapping id="wheelChockFrontRight" node="0>0|3|2|1" />
        <i3dMapping id="bigFanRot" node="0>0|3|3" />
        <i3dMapping id="hydraulicArmBottom" node="0>0|4|0" />
        <i3dMapping id="hydraulicArmBottomPunch" node="0>0|4|0|0" />
        <i3dMapping id="backPartJointFront" node="0>0|5" />
        <i3dMapping id="backPartJointBack" node="0>0|5|0" />
        <i3dMapping id="fillVolume" node="0>0|6|0" />
        <i3dMapping id="loadNode" node="0>0|6|1" />
        <i3dMapping id="undloadNode" node="0>0|6|2" />
        <i3dMapping id="exactFillRootNode" node="0>0|6|3" />
        <i3dMapping id="wheelLeftBack" node="1>0" />
        <i3dMapping id="wheelRightBack" node="1>1" />
        <i3dMapping id="colArmLeft" node="1>2" />
        <i3dMapping id="wheelOuterLeftBack" node="1>2|0" />
        <i3dMapping id="colArmRight" node="1>3" />
        <i3dMapping id="wheelOuterRightBack" node="1>3|0" />
        <i3dMapping id="referencePoint" node="1>4" />
        <i3dMapping id="groundReferenceNode" node="1>5" />
    </i3dMappings>
</vehicle>
