﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Karat 12/500 KUA</name>
        <specs>
            <neededPower>225</neededPower>
            <workingWidth>5</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_cultivator</function>
        </functions>
        <image>$data/vehicles/lemken/karat12/store_karat12.png</image>
        <price>47500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LEMKEN</brand>
        <category>cultivators</category>
        <shopTranslationOffset>0 0.038 0</shopTranslationOffset>
        <shopRotationOffset>-0.424 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>4088320</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1200384</indexBufferMemoryUsage>
        <textureMemoryUsage>4980736</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_cultivator</typeDesc>
        <filename>$data/vehicles/lemken/karat12/karat12.i3d</filename>
        <size width="4" length="10" lengthOffset="1.2"/>
        <speedLimit value="15"/>
        <components>
            <component centerOfMass="0 0.4 0" solverIterationCount="10" mass="5400"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="590"/>
            <joint component1="1" component2="2" node="componentJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_45R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.6" repr="wheelLeft"  forcePointRatio="0.5" initialCompression="40" suspTravel="0.15" spring="40" damper="20" yOffset="0.02"/>
                        <wheelChock parkingNode="wheelChock01" filename="$data/shared/assets/wheelChocks/wheelChock02.i3d" material="0" color="SHARED_DA_METAL_BLACK"/>
                        <wheelChock parkingNode="wheelChock02" filename="$data/shared/assets/wheelChocks/wheelChock02.i3d" material="0" color="SHARED_DA_METAL_BLACK" isInverted="true" />
                        <tire isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_45R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.6" repr="wheelRight" forcePointRatio="0.5" initialCompression="40" suspTravel="0.15" spring="40" damper="20" yOffset="0.02"/>
                        <tire isInverted="true" />
                    </wheel>

                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/360_65R16.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="1.0" repr="leftFrontWheel" useReprDirection="true" forcePointRatio="0.5" initialCompression="50" suspTravel="0.05" spring="35" damper="20" rotationDamping="0.008" frictionScale="0.1" brakeFactor="0"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/360_65R16.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="1.0" repr="rightFrontWheel" useReprDirection="true" forcePointRatio="0.5" initialCompression="50" suspTravel="0.05" spring="35" damper="20" rotationDamping="0.008" frictionScale="0.1" brakeFactor="0"/>
                    </wheel>

                    <wheel hasParticles="true">
                        <physics restLoad="1.8" repr="leftBackArmRollerWheel"  width="0.2" radius="0.3" forcePointRatio="0.1" initialCompression="50" suspTravel="0.03" spring="108" damper="20" rotationDamping="0.006" brakeFactor="0"/>
                    </wheel>
                    <wheel hasParticles="true">
                        <physics restLoad="1.8" repr="rightBackArmRollerWheel" width="0.2" radius="0.3" forcePointRatio="0.1" initialCompression="50" suspTravel="0.03" spring="108" damper="20" rotationDamping="0.006" brakeFactor="0"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_45R22_5.xml">
                        <physics yOffset="0.026"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_45R22_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/multibib/320_65R18.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/multibib/320_65R18.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_45R22_5.xml">
                        <physics yOffset="0.02"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_45R22_5.xml">
                        <physics yOffset="0.02"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/425_55R17.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/425_55R17.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/560_45R22_5.xml">
                        <physics yOffset="0.026"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/560_45R22_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion65/320_65R18.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion65/320_65R18.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubs>
            <color0>LEMKEN_BLUE1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.32 0.32 0.32" />
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.32 0.32 0.32" />
            <hub linkNode="leftFrontWheel"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false"  scale="0.2 0.2 0.2" />
            <hub linkNode="rightFrontWheel" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true" scale="0.2 0.2 0.2" />
        </hubs>

        <rimColor>LEMKEN_RED1</rimColor>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="rightBackArmRoller01" radius="0.3" wheelIndex="6"/>
        <speedRotatingPart node="rightBackArmRoller02" radius="0.3" wheelIndex="6"/>
        <speedRotatingPart node="leftBackArmRoller01" radius="0.3" wheelIndex="5"/>
        <speedRotatingPart node="leftBackArmRoller02" radius="0.3" wheelIndex="5"/>
        <speedRotatingPart shaderNode="discs_1_in2" radius="-0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_1_out2" radius="-0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_2_in2" radius="-0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_2_out2" radius="-0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_2_in" radius="-0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_2_out" radius="-0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_1_out1" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_2_in1" radius="-0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_1_in1" radius="-0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discs_2_out1" radius="-0.3" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>

    <attachable allowFoldingWhileLowered="false">
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" rootNode="karat12_attacher_component2" jointType="implement" topReferenceNode="topReferenceNode">
                <distanceToGround lower="0.45" upper="1.1"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" detachAnimationTime="0.833"/>
        <support animationName="lockDrawbarLimit" delayedOnAttach="false" detachAfterAnimation="false"/>
        <brakeForce force="1.5"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulic01_in" adapterNode="hydraulic01_in_cover" length="1.5" diameter="0.015" straighteningFactor="0.2" >
            <objectChange node="hydraulic01_in_cover" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulic01_out" adapterNode="hydraulic01_out_cover" length="1.5" diameter="0.015" straighteningFactor="0.2" >
            <objectChange node="hydraulic01_out_cover" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulic02_in" adapterNode="hydraulic02_in_cover" length="1.5" diameter="0.015" straighteningFactor="0.2" >
            <objectChange node="hydraulic02_in_cover" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulic02_out" adapterNode="hydraulic02_out_cover" length="1.5" diameter="0.015" straighteningFactor="0.2" >
            <objectChange node="hydraulic02_out_cover" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" adapterNode="airIn_detached" length="1.4" diameter="0.015" straighteningFactor="1">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" adapterNode="airOut_detached" length="1.4" diameter="0.015" straighteningFactor="1">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_detached" length="1.4" diameter="0.015" straighteningFactor="1">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
    </connectionHoses>

    <powerConsumer forceNode="karat12_main_component1" maxForce="29" neededMaxPtoPower="0"/>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport"  filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="chockSupport1" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="redTriangle_02"            filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_03"            filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="reflectorYellowRound_03"   filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="reflectorYellowRound_04"   filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="reflectorYellowRound_05"   filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="reflectorYellowRound_06"   filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="frontLightCone_01"         filename="$data/shared/assets/lights/lizard/frontLight02.xml" />
        <sharedLight linkNode="frontLightCone_02"         filename="$data/shared/assets/lights/lizard/frontLight02.xml" />
        <sharedLight linkNode="lemkenLight_left" filename="$data/vehicles/lemken/karat12/lemkenLight_left.xml" />
        <sharedLight linkNode="lemkenLight_right"  filename="$data/vehicles/lemken/karat12/lemkenLight_right.xml" />
        <sharedLight linkNode="plateNumberLight02_01"     filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="plateNumberLight02_02"     filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1"       lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1" />
                <reverseLight node="reverseLightHigh1" />
            </high>
        </realLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="ELONGATED" placementArea="0.08 0.28 0.08 0.28">
            <objectChange node="plateNumberLight02_01" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="plateNumberLight02_02" visibilityActive="true" visibilityInactive="false"/>
        </licensePlate>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundRefNode" forceFactor="1" threshold="0.05" depthNode="groundRefNode" chargeValue="1"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode01">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode02">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode03">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode04">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode05">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode06">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode07">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode08">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" fadeVisibilityMin="0.55"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode09">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode10">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode11">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode12">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode13">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode14">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode15">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" fadeVisibilityMax="0.45"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode16">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode17">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode18">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode19">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode20">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode21">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true"/>
            </effectNode>

            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/karat12/discEffect01Array.dds" numRows="20" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/karat12/discEffect02Array.dds" numRows="10" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/karat12/discEffect03Array.dds" numRows="20" rowLength="18" minFade="0.07"/>
            </effectNode>

            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/karat12/rollerEffect01Array.dds" numRows="30" rowLength="18" minFade="0.07" density="0.75" densityScale="0.35"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/karat12/rollerEffect02Array.dds" numRows="30" rowLength="18" minFade="0.07" density="0.75" densityScale="0.35"/>
            </effectNode>
        </effect>

        <particle>
            <node node="dustEmitter" refNodeIndex="1" particleType="SOIL_SMOKE"/>
        </particle>
    </workParticles>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.25" >
                    <foldingPart animationName="folding" speedScale="1" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <!-- lowering -->
            <part node="axis" requiredAnimation="moveSupport" requiredAnimationRange="0 0.99" startTime="0" endTime="2.5" startRot="-3 0 0" endRot="35 0 0"/>
            <!-- folding -->
            <part node="rightArmLockArm" startTime="9.8" endTime="10" startRot="5 0 0" endRot="0 0 0"/>
            <part node="rightBackArmLockArm" startTime="9.8" endTime="10" startRot="5 0 0" endRot="0 0 0"/>
            <part node="leftArm" startTime="2.9" endTime="9.8" startRot="0 0 0" endRot="0 0 90.75"/>
            <part node="rightArm" startTime="2.5" endTime="9.6" startRot="0 0 0" endRot="0 0 -90.75"/>
            <part node="leftBackArm" startTime="2.5" endTime="9.6" startRot="0 0 0" endRot="0 0 90.75"/>
            <part node="rightBackArm" startTime="2.9" endTime="9.8" startRot="0 0 0" endRot="0 0 -90.75"/>

            <sound template="hydraulicLayerTone"    startTime="2.5"  endTime="10"   volumeScale="0.2" pitchScale="1.3"/>
            <sound template="defaultHydraulicSmall" startTime="2.5"  endTime="10"   volumeScale="1.8" pitchScale="1.3"/>
            <sound template="defaultHydraulicSmall" startTime="0.01" endTime="2.5"  volumeScale="1.5" pitchScale="1"/>
            <sound template="loopLayer1Small"       startTime="0.01" endTime="2.5"  volumeScale="1"   pitchScale="1"/>
            <sound template="clackVar2Small"        startTime="9.99"                volumeScale="1"   pitchScale="1"/>
            <sound template="clackVar2"             startTime="9.99"                volumeScale="1"   pitchScale="1"/>
            <sound template="foldStartMed02"        startTime="9.99"                volumeScale="2"   pitchScale="0.8" />
            <sound template="clackVar4"             startTime="9.99" direction="1"  volumeScale="1"   pitchScale="1"/>
            <sound template="clackVar3"             startTime="9.6"                 volumeScale="1"   pitchScale="1"/>
            <sound template="clackVar2"             startTime="9.6"                 volumeScale="1"   pitchScale="1"/>
            <sound template="sheetImp02"            startTime="9.6"                 volumeScale="2.4" pitchScale="0.7"/>
            <sound template="clackVar4"             startTime="3"    direction="-1" volumeScale="1.7" pitchScale="0.7"/>
            <sound template="foldStartMed02"        startTime="3"    direction="-1" volumeScale="2.2" pitchScale="0.7"/>
            <sound template="sheetImp02"            startTime="2.51" direction="-1" volumeScale="2.3" pitchScale="0.7"/>
            <sound template="clackVar2"             startTime="2.51" direction="-1" volumeScale="1"   pitchScale="1"/>
            <sound template="clackVar2Small"        startTime="2.51" direction="1"  volumeScale="1"   pitchScale="1" />
            <sound template="clackVar4"             startTime="2.51" direction="1"  volumeScale="1.9" pitchScale="0.7"/>
            <sound template="clackVar2"             startTime="3.0"                 volumeScale="1"   pitchScale="1"/>
            <sound template="foldStartMed02"        startTime="3.0"                 volumeScale="2.2" pitchScale="0.6"/>
            <sound template="clackVar3"             startTime="2.5"  direction="-1" volumeScale="1"   pitchScale="1"/>
            <sound template="sheetImp02"            startTime="2.5"  direction="-1" volumeScale="2"   pitchScale="0.7"/>
            <sound template="foldStartMed02"        startTime="2.49" direction="-1" volumeScale="3"   pitchScale="0.7"/>
            <sound template="sheetImp02"            startTime="2.49" direction="-1" volumeScale="3"   pitchScale="0.7"/>
            <sound template="clackVar2Small"        startTime="0.01" direction="1"  volumeScale="1"   pitchScale="1"/>
            <sound template="clackVar4"             startTime="0.01" direction="1"  volumeScale="2.4" pitchScale="0.7"/>
            <sound template="clackVar2"             startTime="1.2"  direction="1"  volumeScale="1"   pitchScale="1"/>
            <sound template="foldStartMed02"        startTime="1"    direction="1"  volumeScale="1.8" pitchScale="0.5"/>
            <sound template="clackVar3"             startTime="1.2"  direction="-1" volumeScale="1"   pitchScale="1"/>
            <sound template="sheetImp02"            startTime="1.2"  direction="-1" volumeScale="1.4" pitchScale="0.8"/>
            <sound template="foldStartMed02"        startTime="1"    direction="-1" volumeScale="2.4" pitchScale="0.8"/>
            <sound template="clackVar4"             startTime="1"    direction="-1" volumeScale="1.4" pitchScale="0.8"/>
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="1.4" pitchScale="0.6"/>
            <sound template="sheetImp02"            startTime="0.01" direction="-1" volumeScale="1.5" pitchScale="1.6"/>
            <sound template="sheetImp02"            startTime="2.49" direction="1"  volumeScale="2.1" pitchScale="0.8"/>
            <sound template="clackVar5"             startTime="2.49" direction="1"  volumeScale="1.1" pitchScale="0.6"/>
            <sound template="clickLong"             startTime="2.7"  direction="1"  volumeScale="2.3" pitchScale="0.7"/>
        </animation>

        <animation name="moveSupport">
            <part node="supportArm" startTime="0" endTime="0.75" startRot="90 0 0" endRot="0 0 0"/>
            <part node="supportCol" startTime="0" endTime="0.75" startTrans="0 0.5 0" endTrans="0 0 0"/>
            <part node="axis" startTime="0" endTime="1.0" startRot="35 0 0" endRot="25 0 0"/>

            <sound template="defaultHydraulicSmall" startTime="0"   endTime="1.2" volumeScale="1" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="clackVar2Small"        startTime="0"                 volumeScale="1" pitchScale="1"   linkNode="attacherJoint" />
            <sound template="clackVar2"             startTime="0"                 volumeScale="1" pitchScale="1"   linkNode="attacherJoint"/>
            <sound template="clackVar2"             startTime="1.0"               volumeScale="1" pitchScale="1"   linkNode="attacherJoint"/>
            <sound template="clackVar3"             startTime="1.0"               volumeScale="1" pitchScale="1"   linkNode="attacherJoint"/>
        </animation>
        <animation name="lockDrawbarLimit">
            <part componentJointIndex="1" startTime="0.0" endTime="0.1" startRotLimit="15 70 0" endRotLimit="0 0 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
          <movingTool node="leftArm" wheelIndices="3">
              <dependentPart node="leftArmHydraulic" />
          </movingTool>
          <movingTool node="rightArm" wheelIndices="4">
              <dependentPart node="rightArmHydraulic" />
          </movingTool>
          <movingTool node="axis" wheelIndices="1 2">
              <dependentPart node="axisHydraulic" />
          </movingTool>

          <movingTool node="leftBackArm" wheelIndices="5">
              <dependentPart node="leftBackArmHydraulic" />
          </movingTool>
          <movingTool node="rightBackArm" wheelIndices="6">
              <dependentPart node="rightBackArmHydraulic" />
          </movingTool>
            <movingTool node="rightArmLockArm" playSound="true">
                <dependentPart node="rightArmLockArmHydraulic" />
            </movingTool>
            <movingTool node="rightBackArmLockArm" playSound="true">
                <dependentPart node="rightBackArmLockArmHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="attacherHydraulicArm" referencePoint="attacherHydraulicArmRef" referenceFrame="attacherHydraulicArmRef" isActiveDirty="true" limitedAxis="2" maxUpdateDistance="80"/>
            <movingPart node="attacherHydraulic" referencePoint="attacherHydraulicRef" referenceFrame="attacherHydraulicRef" isActiveDirty="true" maxUpdateDistance="80">
                <translatingPart node="attacherHydraulicPunch" />
            </movingPart>

            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRef" >
                <translatingPart node="leftArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRef" >
                <translatingPart node="rightArmHydraulicPunch" />
            </movingPart>
            <movingPart node="axisHydraulic" referencePoint="axisHydraulicRef" referenceFrame="axisHydraulicRef" >
                <translatingPart node="axisHydraulicPunch" />
            </movingPart>

            <movingPart node="leftBackArmHydraulic" referencePoint="leftBackArmHydraulicRef" referenceFrame="leftBackArmHydraulicRef" >
                <translatingPart node="leftBackArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightBackArmHydraulic" referencePoint="rightBackArmHydraulicRef" referenceFrame="rightBackArmHydraulicRef" >
                <translatingPart node="rightBackArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmLockArmHydraulic" referencePoint="rightArmLockArmHydraulicRef" referenceFrame="rightArmLockArmHydraulicRef">
                <translatingPart node="rightArmLockArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightBackArmLockArmHydraulic" referencePoint="rightBackArmLockArmHydraulicRef" referenceFrame="rightBackArmLockArmHydraulicRef">
                <translatingPart node="rightBackArmLockArmHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>


    <cultivator useDeepMode="true">
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="karat12_main_component1" />
        </sounds>
        <directionNode node="karat12_main_component1" />
        <onlyActiveWhenLowered value="true"/>
    </cultivator>

    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="6.0" height="2.3"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation rotationJointNode="componentJoint" wheelIndices="1 2"/>
        <toolReverserDirectionNode node="aiMarkerBack"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3.2" height="3.2" length="8.4" lengthOffset="1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-0.8" maxX="0.8" minZ="-3.6" maxZ="2" yOffset="0.7" />
        <bendingNode minX="-0.3" maxX="0.3" minZ="2" maxZ="6" yOffset="0.7" />
        <bendingNode minX="-1.6" maxX="1.6" minZ="-1.2" maxZ="0.05" yOffset="0.35" />
        <bendingNode minX="-0.7" maxX="2.1" minZ="-5.8" maxZ="1.5" yOffset="-0.2" node="leftArm" />
        <bendingNode minX="-2.1" maxX="0.7" minZ="-5.8" maxZ="1.5" yOffset="-0.2" node="rightArm" />
    </foliageBending>

    <baseMaterial>
        <material name="karat12Exterior_mat" baseNode="karat12_vis">
            <shaderParameter name="colorMat0" value="LEMKEN_BLUE1"/>
        </material>
        <material name="karat12Disk1Out_mat" baseNode="discs_1_out2">
            <shaderParameter name="colorMat0" value="LEMKEN_BLUE1"/>
        </material>
        <material name="karat12Disk1Out_mat1" baseNode="discs_1_in2">
            <shaderParameter name="colorMat0" value="LEMKEN_BLUE1"/>
        </material>
        <material name="karat12Disk2In_mat" baseNode="discs_2_in2">
            <shaderParameter name="colorMat0" value="LEMKEN_BLUE1"/>
        </material>
        <material name="karat12Disk2Out_mat" baseNode="discs_2_out2">
            <shaderParameter name="colorMat0" value="LEMKEN_BLUE1"/>
        </material>
        <material name="karat12Spring_mat" baseNode="spring">
            <shaderParameter name="colorMat0" value="LEMKEN_BLUE1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="karat12_main_component1" node="0>" />
        <i3dMapping id="karat12_vis" node="0>0" />
        <i3dMapping id="reflectorYellowRound_03" node="0>0|0|0|0" />
        <i3dMapping id="reflectorYellowRound_04" node="0>0|0|0|1" />
        <i3dMapping id="reflectorYellowRound_05" node="0>0|0|0|2" />
        <i3dMapping id="reflectorYellowRound_06" node="0>0|0|0|3" />
        <i3dMapping id="lemkenLight_left" node="0>0|0|0|4" />
        <i3dMapping id="lemkenLight_right" node="0>0|0|0|5" />
        <i3dMapping id="frontLightCone_01" node="0>0|0|0|6" />
        <i3dMapping id="frontLightCone_02" node="0>0|0|0|7" />
        <i3dMapping id="redTriangle_02" node="0>0|0|0|8" />
        <i3dMapping id="redTriangle_03" node="0>0|0|0|9" />
        <i3dMapping id="plateNumberLight02_01" node="0>0|0|0|10" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|0|0|10|0" />
        <i3dMapping id="plateNumberLight02_02" node="0>0|0|0|11" />
        <i3dMapping id="backLightsHigh1" node="0>0|0|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|0|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|0|2|1" />
        <i3dMapping id="reverseLightHigh1" node="0>0|0|3|0" />
        <i3dMapping id="attacherHydraulicArmRef" node="0>0|1|0" />
        <i3dMapping id="leftArm" node="0>0|1|1" />
        <i3dMapping id="leftArmHydraulicRef" node="0>0|1|1|0" />
        <i3dMapping id="leftFrontWheel" node="0>0|1|1|1" />
        <i3dMapping id="sweepEffectLinkNode01" node="0>0|1|1|4|0" />
        <i3dMapping id="sweepEffectLinkNode02" node="0>0|1|1|4|1" />
        <i3dMapping id="sweepEffectLinkNode03" node="0>0|1|1|4|2" />
        <i3dMapping id="sweepEffectLinkNode04" node="0>0|1|1|4|3" />
        <i3dMapping id="sweepEffectLinkNode05" node="0>0|1|1|4|4" />
        <i3dMapping id="sweepEffectLinkNode06" node="0>0|1|1|4|5" />
        <i3dMapping id="sweepEffectLinkNode07" node="0>0|1|1|4|6" />
        <i3dMapping id="sweepEffectLinkNode08" node="0>0|1|1|4|7" />
        <i3dMapping id="discEffect01LinkNode" node="0>0|1|1|4|8" />
        <i3dMapping id="rollerEffect01LinkNode" node="0>0|1|1|4|9" />
        <i3dMapping id="rightArm" node="0>0|1|2" />
        <i3dMapping id="rightArmHydraulicRef" node="0>0|1|2|0" />
        <i3dMapping id="rightFrontWheel" node="0>0|1|2|1" />
        <i3dMapping id="sweepEffectLinkNode21" node="0>0|1|2|4|0" />
        <i3dMapping id="sweepEffectLinkNode20" node="0>0|1|2|4|1" />
        <i3dMapping id="sweepEffectLinkNode19" node="0>0|1|2|4|2" />
        <i3dMapping id="sweepEffectLinkNode18" node="0>0|1|2|4|3" />
        <i3dMapping id="sweepEffectLinkNode17" node="0>0|1|2|4|4" />
        <i3dMapping id="sweepEffectLinkNode16" node="0>0|1|2|4|5" />
        <i3dMapping id="sweepEffectLinkNode15" node="0>0|1|2|4|6" />
        <i3dMapping id="sweepEffectLinkNode14" node="0>0|1|2|4|7" />
        <i3dMapping id="discEffect03LinkNode" node="0>0|1|2|4|8" />
        <i3dMapping id="rollerEffect02LinkNode" node="0>0|1|2|4|9" />
        <i3dMapping id="rightArmLockArm" node="0>0|1|2|6" />
        <i3dMapping id="rightArmLockArmHydraulicRef" node="0>0|1|2|6|0" />
        <i3dMapping id="rightArmLockArmHydraulic" node="0>0|1|2|7" />
        <i3dMapping id="rightArmLockArmHydraulicPunch" node="0>0|1|2|7|0" />
        <i3dMapping id="leftArmHydraulic" node="0>0|1|3" />
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|1|3|0" />
        <i3dMapping id="rightArmHydraulic" node="0>0|1|4" />
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|1|4|0" />
        <i3dMapping id="attacherHydraulic" node="0>0|1|5" />
        <i3dMapping id="attacherHydraulicPunch" node="0>0|1|5|0" />
        <i3dMapping id="axisHydraulic" node="0>0|1|6" />
        <i3dMapping id="axisHydraulicPunch" node="0>0|1|6|0" />
        <i3dMapping id="axis" node="0>0|1|7" />
        <i3dMapping id="wheelLeft" node="0>0|1|7|0" />
        <i3dMapping id="wheelRight" node="0>0|1|7|1" />
        <i3dMapping id="axisHydraulicRef" node="0>0|1|7|2" />
        <i3dMapping id="leftBackArm" node="0>0|1|8" />
        <i3dMapping id="leftBackArmHydraulicRef" node="0>0|1|8|0" />
        <i3dMapping id="discs_1_out2" node="0>0|1|8|1" />
        <i3dMapping id="discs_2_in2" node="0>0|1|8|2" />
        <i3dMapping id="discs_1_in2" node="0>0|1|8|3" />
        <i3dMapping id="discs_2_out2" node="0>0|1|8|4" />
        <i3dMapping id="leftBackArmRoller01" node="0>0|1|8|8" />
        <i3dMapping id="leftBackArmRoller02" node="0>0|1|8|9" />
        <i3dMapping id="leftBackArmRollerWheel" node="0>0|1|8|10" />
        <i3dMapping id="rightBackArm" node="0>0|1|9" />
        <i3dMapping id="rightBackArmHydraulicRef" node="0>0|1|9|0" />
        <i3dMapping id="discs_1_out1" node="0>0|1|9|1" />
        <i3dMapping id="discs_2_in1" node="0>0|1|9|2" />
        <i3dMapping id="discs_1_in1" node="0>0|1|9|3" />
        <i3dMapping id="discs_2_out1" node="0>0|1|9|4" />
        <i3dMapping id="rightBackArmRoller01" node="0>0|1|9|8" />
        <i3dMapping id="rightBackArmRoller02" node="0>0|1|9|9" />
        <i3dMapping id="rightBackArmRollerWheel" node="0>0|1|9|10" />
        <i3dMapping id="rightBackArmLockArm" node="0>0|1|9|13" />
        <i3dMapping id="rightBackArmLockArmHydraulicRef" node="0>0|1|9|13|0" />
        <i3dMapping id="rightBackArmLockArmHydraulic" node="0>0|1|9|14" />
        <i3dMapping id="rightBackArmLockArmHydraulicPunch" node="0>0|1|9|14|0" />
        <i3dMapping id="leftBackArmHydraulic" node="0>0|1|10" />
        <i3dMapping id="leftBackArmHydraulicPunch" node="0>0|1|10|0" />
        <i3dMapping id="rightBackArmHydraulic" node="0>0|1|11" />
        <i3dMapping id="rightBackArmHydraulicPunch" node="0>0|1|11|0" />
        <i3dMapping id="supportArm" node="0>0|1|12|0" />
        <i3dMapping id="supportCol" node="0>0|1|12|1" />
        <i3dMapping id="groundRefNode" node="0>0|2|0" />
        <i3dMapping id="workAreaStart" node="0>0|2|1" />
        <i3dMapping id="workAreaWidth" node="0>0|2|2" />
        <i3dMapping id="workAreaHeight" node="0>0|2|3" />
        <i3dMapping id="dustEmitter" node="0>0|3|0" />
        <i3dMapping id="sweepEffectLinkNode13" node="0>0|3|1" />
        <i3dMapping id="sweepEffectLinkNode12" node="0>0|3|2" />
        <i3dMapping id="sweepEffectLinkNode11" node="0>0|3|3" />
        <i3dMapping id="sweepEffectLinkNode10" node="0>0|3|4" />
        <i3dMapping id="sweepEffectLinkNode09" node="0>0|3|5" />
        <i3dMapping id="discEffect02LinkNode" node="0>0|3|6" />
        <i3dMapping id="aiMarkerLeft" node="0>0|4|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|4|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|4|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|4|3" />
        <i3dMapping id="licensePlateBack" node="0>0|5|0" />
        <i3dMapping id="chockSupport" node="0>0|5|1" />
        <i3dMapping id="chockSupport1" node="0>0|5|2" />
        <i3dMapping id="wheelChock01" node="0>0|5|3" />
        <i3dMapping id="wheelChock02" node="0>0|5|4" />
        <i3dMapping id="spring" node="0>0|6|0" />
        <i3dMapping id="discs_2_in" node="0>0|6|4" />
        <i3dMapping id="discs_2_out" node="0>0|6|5" />
        <i3dMapping id="componentJoint" node="0>0|7" />
        <i3dMapping id="karat12_attacher_component2" node="1>" />
        <i3dMapping id="attacherJoint" node="1>0|0" />
        <i3dMapping id="topReferenceNode" node="1>0|1" />
        <i3dMapping id="attacherHydraulicArm" node="1>0|2|0" />
        <i3dMapping id="attacherHydraulicRef" node="1>0|2|0|0" />
        <i3dMapping id="hydraulic01_in_cover" node="1>0|3|0" />
        <i3dMapping id="hydraulic01_out_cover" node="1>0|3|1" />
        <i3dMapping id="hydraulic02_in_cover" node="1>0|3|2" />
        <i3dMapping id="hydraulic02_out_cover" node="1>0|3|3" />
        <i3dMapping id="hydraulic01_in" node="1>0|3|4" />
        <i3dMapping id="hydraulic01_out" node="1>0|3|5" />
        <i3dMapping id="hydraulic02_in" node="1>0|3|6" />
        <i3dMapping id="hydraulic02_out" node="1>0|3|7" />
        <i3dMapping id="airIn_detached" node="1>0|3|8" />
        <i3dMapping id="airOut_detached" node="1>0|3|9" />
        <i3dMapping id="electric_detached" node="1>0|3|10" />
        <i3dMapping id="electric" node="1>0|3|11" />
        <i3dMapping id="airIn" node="1>0|3|12" />
        <i3dMapping id="airOut" node="1>0|3|13" />
    </i3dMappings>
</vehicle>
