﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="fertilizingSowingMachine" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Azurit 9</name>
        <specs>
            <neededPower>150</neededPower>
            <workingWidth>6.0</workingWidth>
            <combination xmlFilename="$data/vehicles/lemken/solitair23/solitair23.xml"/>
            <combination filterCategory="weights" filterSpec="weight" filterSpecMin="900" filterSpecMax="1100"/>
        </specs>
        <functions>
            <function>$l10n_function_planter</function>
            <function>$l10n_function_wheelWeightsRecommended</function>
        </functions>
        <storePacks>
            <storePack>STARTER_SUGARBEET</storePack>
        </storePacks>
        <image>$data/vehicles/lemken/azurit9/store_azurit9.png</image>
        <price>63500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LEMKEN</brand>
        <category>planters</category>
        <shopTranslationOffset>0 -0.039 0</shopTranslationOffset>
        <vertexBufferMemoryUsage>5214208</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1537792</indexBufferMemoryUsage>
        <textureMemoryUsage>5636096</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_sowingMachine</typeDesc>
        <filename>$data/vehicles/lemken/azurit9/azurit9.i3d</filename>
        <size width="7" length="4.25" lengthOffset="-1.1"/>
        <speedLimit value="16" />
        <components>
            <component centerOfMass="0 0.5 -0.2" solverIterationCount="20" mass="2600" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <powerConsumer forceNode="azurit9_main_component1" maxForce="3" ptoRpm="400" neededMaxPtoPower="10" />

    <speedRotatingParts>
        <speedRotatingPart shaderNode="frontDiscsLeft"  radius="-0.14" groundReferenceNodeIndex="1" useRotation="true" />
        <speedRotatingPart shaderNode="frontDiscsRight" radius="-0.14" groundReferenceNodeIndex="1" useRotation="true" />

        <speedRotatingPart shaderNode="middleDiscsLeft"  radius="-0.19" groundReferenceNodeIndex="1" useRotation="true" />
        <speedRotatingPart shaderNode="middleDiscsRight" radius="-0.19" groundReferenceNodeIndex="1" useRotation="true" />

        <speedRotatingPart node="grabbingWheelsLeft"  radius="0.25" groundReferenceNodeIndex="1" />
        <speedRotatingPart node="grabbingWheelsRight" radius="0.25" groundReferenceNodeIndex="1" />

        <speedRotatingPart node="bigWheelsLeft"  radius="0.223" groundReferenceNodeIndex="1" />
        <speedRotatingPart node="bigWheelsRight" radius="0.223" groundReferenceNodeIndex="1" />

        <speedRotatingPart node="smallWheelsLeft"  radius="0.15" groundReferenceNodeIndex="1" />
        <speedRotatingPart node="smallWheelsRight" radius="0.15" groundReferenceNodeIndex="1" />

        <speedRotatingPart shaderNode="finishingWheelsLeft"  radius="-0.15" groundReferenceNodeIndex="1" />
        <speedRotatingPart shaderNode="finishingWheelsRight" radius="-0.15" groundReferenceNodeIndex="1" />

        <speedRotatingPart node="ridgeMarkerWheelLeft"  radius="0.19" groundReferenceNodeIndex="2" />
        <speedRotatingPart node="ridgeMarkerWheelRight" radius="0.19" groundReferenceNodeIndex="3" />
    </speedRotatingParts>

    <lights>
        <sharedLight linkNode="backlightLeft"           filename="$data/shared/assets/lights/lizard/rearLight13_left.xml" />
        <sharedLight linkNode="backlightRight"          filename="$data/shared/assets/lights/lizard/rearLight13_right.xml" />
        <sharedLight linkNode="workingLightBack"        filename="$data/shared/assets/lights/lizard/workingLight09.xml" />
        <sharedLight linkNode="frontLightCone_01"       filename="$data/shared/assets/lights/lizard/frontLight02.xml" />
        <sharedLight linkNode="frontLightCone_02"       filename="$data/shared/assets/lights/lizard/frontLight02.xml" />
        <sharedLight linkNode="reflectorYellowRound_03" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorYellowRound_04" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorYellowRound_05" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="reflectorYellowRound_06" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="workLightBackHigh1" lightTypes="2"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.15 0.2 0.15 0.2"/>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode"  forceFactor="1" threshold="0.05" depthNode="depthNode" chargeValue="0.5"/>
        <groundReferenceNode node="ridgeMarkerLeftNode"  forceFactor="0" threshold="0.05" depthNode="ridgeMarkerLeftNode"  chargeValue="0.25"/>
        <groundReferenceNode node="ridgeMarkerRightNode" forceFactor="0" threshold="0.05" depthNode="ridgeMarkerRightNode" chargeValue="0.25"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="sowingMachine" functionName="processSowingMachineArea">
            <area startNode="areaStart" widthNode="areaWidth" heightNode="areaHeight" />
            <groundReferenceNode index="1" />
            <onlyActiveWhenLowered value="true"/>
        </workArea>

        <workArea type="ridgemarker" functionName="processRidgeMarkerArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <ridgeMarkerArea node="ridgeMarkerLeftNode" size="0.1" testAreaOffset="0.75"/>
            <groundReferenceNode index="2" />
            <folding minLimit="0" maxLimit="0.03"/>
            <onlyActiveWhenLowered value="false"/>
        </workArea>
        <workArea type="ridgemarker" functionName="processRidgeMarkerArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <ridgeMarkerArea node="ridgeMarkerRightNode" size="0.1" testAreaOffset="0.75"/>
            <groundReferenceNode index="3" />
            <folding minLimit="0" maxLimit="0.03"/>
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="2">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="ridgeMarkerLeftDiscEffect">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedRidgeMarkerLeftArray.dds" numRows="3" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>
        <effect workAreaIndex="3">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="ridgeMarkerRightDiscEffect">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedRidgeMarkerRightArray.dds" numRows="3" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>

        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/azurit9/seederEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/azurit9/seederEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/azurit9/seederEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect04LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/azurit9/seederEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect05LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/azurit9/seederEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect06LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/azurit9/seederEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect07LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/azurit9/seederEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="seederEffect08LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/lemken/azurit9/seederEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" shapeScale="0.5" maxShapeScale="1"/>
            </effectNode>
        </effect>

        <particle>
            <node node="smokeEmitter01" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="2.5"/>
        </particle>
    </workParticles>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="0" turnOnFoldDirection="-1" turnOnFoldMinLimit="0.0" turnOnFoldMaxLimit="0.1">
                    <foldingPart animationName="folding" speedScale="1" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <ridgeMarker onlyActiveWhenLowered="false" foldMinLimit="0.0" foldMaxLimit="0.1">
        <marker animName="ridgeMarkerLeft" workAreaIndex="2"/>
        <marker animName="ridgeMarkerRight" workAreaIndex="3"/>
    </ridgeMarker>

    <animations>
        <animation name="moveSupport">
            <part node="supportFeet" startTime="0" duration="0.5" startRot="0 0 0" endRot="-90 0 0" />
            <part node="leftArmColPart" startTime="0" duration="0.5" startTrans="0.867 -0.876 0" endTrans="0.867 -0.933 0" />
            <part node="rightArmColPart" startTime="0" duration="0.5" startTrans="-0.867 -0.876 0" endTrans="-0.867 -0.933 0" />

            <sound template="clackVar5" startTime="0.2" direction="-1" volumeScale="0.9" pitchScale="1.6" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.4" direction="-1" volumeScale="0.2" pitchScale="1.6" linkNode="attacherJoint"/>
            <sound template="clackVar1" startTime="0.4" direction="1" volumeScale="1.2" pitchScale="1.6" linkNode="attacherJoint"/>
        </animation>

        <animation name="folding">
            <part node="leftArm"  startTime="2.6" endTime="8.0" startRot="0 0 0" endRot="0 0 90" />
            <part node="leftArmHelpBone"  startTime="2.6" endTime="8.0" startTrans="0.792 0.291 0.159" endTrans="0.792 0.195 0.159"/>
            <part node="leftArmHelpBone02"  startTime="2.6" endTime="8.0" startTrans="-0.027 0.291 0.159" endTrans="0.180 0.291 0.159"/>
            <part node="rightArm" startTime="3.0" endTime="8.5" startRot="0 0 0" endRot="0 0 -90" />

            <part node="stepBottomArmRef" startTime="2.6" endTime="8" startTrans="0 0 0" endTrans="0 0 0.179" />

            <part node="ridgeMarkerArm2Left" startTime="0" endTime="1.6" startRot="0 0 0" endRot="0 90 0" />
            <part node="ridgeMarkerArm2Right" startTime="0" endTime="1.4" startRot="0 0 0" endRot="0 -90 0" />

            <sound template="hydraulicLayerTone"    startTime="3.01" endTime="8.49" volumeScale="1.5" pitchScale="0.8" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="hydraulicLayerTone"    startTime="2.51" endTime="7.99" volumeScale="1.3" pitchScale="1"   fadeIn="0.01" fadeOut="0.01"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.49" volumeScale="1.3" pitchScale="1.3" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="foldStartMed01"        startTime="7.99" direction="-1" volumeScale="1.5" pitchScale="1.3" />
            <sound template="sheetImp02"            startTime="7.99" direction="-1" volumeScale="2.5" pitchScale="0.8" />
            <sound template="foldStartMed02"        startTime="8.49" direction="-1" volumeScale="1.5" pitchScale="1" />
            <sound template="sheetImp02"            startTime="8.49" direction="-1" volumeScale="2.5" pitchScale="0.7" />
            <sound template="foldStartMed02"        startTime="8.49" direction="-1" volumeScale="1.5" pitchScale="0.7" />
            <sound template="foldStopMed01"         startTime="3"    direction="-1" volumeScale="1.5" pitchScale="1.3" />
            <sound template="sheetImp01"            startTime="3"    direction="-1" volumeScale="1.1" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="3"    direction="-1" volumeScale="1.8" pitchScale="0.7" />
            <sound template="foldStopMed02"         startTime="2.5"  direction="-1" volumeScale="1.5" pitchScale="1.3" />
            <sound template="sheetImp02"            startTime="2.5"  direction="-1" volumeScale="2.5" pitchScale="0.8" />
            <sound template="foldStartMed02"        startTime="2.5"  direction="1"  volumeScale="1.5" pitchScale="1.3" />
            <sound template="clackVar2"             startTime="2.5"  direction="1"  volumeScale="1.5" pitchScale="0.8" />
            <sound template="foldStartMed01"        startTime="3"    direction="1"  volumeScale="1.5" pitchScale="1.4" />
            <sound template="sheetImp06"            startTime="3"    direction="1"  volumeScale="1.5" pitchScale="0.7" />
            <sound template="foldStopMed01"         startTime="7.99" direction="1"  volumeScale="1.5" pitchScale="1.4" />
            <sound template="sheetImp01"            startTime="7.99" direction="1"  volumeScale="1.5" pitchScale="0.8" />
            <sound template="foldStopMed02"         startTime="8.49" direction="1"  volumeScale="1.5" pitchScale="1.3" />
            <sound template="sheetImp02"            startTime="8.49" direction="1"  volumeScale="2.5" pitchScale="0.7" />
            <sound template="clackVar4"             startTime="1.5"                 volumeScale="1"   pitchScale="1.8" />
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="0.5" pitchScale="1.8" />

        </animation>

        <animation name="ridgeMarkerLeft">
            <part node="ridgeMarkerArm1Left" startTime="0" endTime="1.6" startRot="0 90 0" endRot="0 0 0" />
            <part node="ridgeMarkerGroundAlignLeft" startTime="0" endTime="1.6" startRot="105.311 84.995 90.221" endRot="93 84.995 90.221" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.59" volumeScale="0.7" pitchScale="1.4" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="clackVar5"             startTime="0.01" direction="1"  volumeScale="1"   pitchScale="1.3" />
            <sound template="clackVar3"             startTime="1.59" direction="1"  volumeScale="0.3" pitchScale="2" />
            <sound template="clackVar5"             startTime="1.59" direction="1"  volumeScale="0.5" pitchScale="2.2" />
            <sound template="clackVar2"             startTime="1.59" direction="1"  volumeScale="0.5" pitchScale="1.7" />
            <sound template="clackVar2"             startTime="1.59" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar1"             startTime="1.59" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar5"             startTime="0.01" direction="-1" volumeScale="0.9" pitchScale="1.6" />
            <sound template="clackVar3"             startTime="0.01" direction="-1" volumeScale="0.9" pitchScale="1.3" />
        </animation>

        <animation name="ridgeMarkerRight">
            <part node="ridgeMarkerArm1Right" startTime="0" endTime="1.6" startRot="0 -90 0" endRot="0 0 0" />
            <part node="ridgeMarkerGroundAlignRight" startTime="0" endTime="1.6" startRot="105.525 -84.989 -90.436" endRot="93 -84.989 -90.436" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.59" volumeScale="0.7" pitchScale="1.2" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="clackVar5"             startTime="0.01" direction="1"  volumeScale="1"   pitchScale="1.3" />
            <sound template="clackVar3"             startTime="1.59" direction="1"  volumeScale="0.3" pitchScale="2" />
            <sound template="clackVar5"             startTime="1.59" direction="1"  volumeScale="0.5" pitchScale="2.2" />
            <sound template="clackVar2"             startTime="1.59" direction="1"  volumeScale="0.5" pitchScale="1.7" />
            <sound template="clackVar2"             startTime="1.59" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar1"             startTime="1.59" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar5"             startTime="0.01" direction="-1" volumeScale="0.9" pitchScale="1.6" />
            <sound template="clackVar3"             startTime="0.01" direction="-1" volumeScale="0.9" pitchScale="1.3" />
        </animation>
    </animations>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" topReferenceNode="topReferenceNode" jointType="implement" upperRotationOffset="10" lowerRotLimitScale="0 0 0.2">
                <distanceToGround lower="0.62" upper="1.2" />
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_01" node="bottomPipe01" length="1.3" diameter="0.066">
            <objectChange node="bottomPipe01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_02" node="bottomPipe02" length="1.3" diameter="0.066">
            <objectChange node="bottomPipe02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" node="bottomPipe03" length="1.3" diameter="0.066">
            <objectChange node="bottomPipe03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_04" node="bottomPipe04" length="1.3" diameter="0.066">
            <objectChange node="bottomPipe04_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>

        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulic01_in" adapterNode="hydraulic01_in_detached" length="1.2" diameter="0.015">
            <objectChange node="hydraulic01_in_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulic01_out" adapterNode="hydraulic01_out_detached" length="1.2" diameter="0.015">
            <objectChange node="hydraulic01_out_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_detached" length="1.2" diameter="0.008">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
    </connectionHoses>

    <cylindered>
        <movingTools>
            <movingTool node="ridgeMarkerArm1Left" playSound="true" >
                <dependentPart node="ridgeMarkerArm1LeftHydraulic" />
            </movingTool>
            <movingTool node="ridgeMarkerArm2Left" playSound="true" >
                <dependentPart node="ridgeMarkerArm2LeftHydraulic" />
            </movingTool>

            <movingTool node="ridgeMarkerArm1Right" playSound="true" >
                <dependentPart node="ridgeMarkerArm1RightHydraulic" />
            </movingTool>
            <movingTool node="ridgeMarkerArm2Right" playSound="true" >
                <dependentPart node="ridgeMarkerArm2RightHydraulic" />
            </movingTool>

            <movingTool node="leftArm" playSound="true"/>
            <movingTool node="rightArm" playSound="true"/>

            <movingTool node="stepBottomArmRef" playSound="true" >
                <dependentPart node="stepBottomArm" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="ridgeMarkerArm1LeftHydraulic" referencePoint="ridgeMarkerArm1LeftHydraulicRef" referenceFrame="ridgeMarkerArm1LeftHydraulicRef">
                <translatingPart node="ridgeMarkerArm1LeftHydraulicPunch" />
            </movingPart>
            <movingPart node="ridgeMarkerArm2LeftHydraulic" referencePoint="ridgeMarkerArm2LeftHydraulicRef" referenceFrame="ridgeMarkerArm2LeftHydraulicRef">
                <translatingPart node="ridgeMarkerArm2LeftHydraulicPunch" />
            </movingPart>

            <movingPart node="ridgeMarkerArm1RightHydraulic" referencePoint="ridgeMarkerArm1RightHydraulicRef" referenceFrame="ridgeMarkerArm1RightHydraulicRef">
                <translatingPart node="ridgeMarkerArm1RightHydraulicPunch" />
            </movingPart>
            <movingPart node="ridgeMarkerArm2RightHydraulic" referencePoint="ridgeMarkerArm2RightHydraulicRef" referenceFrame="ridgeMarkerArm2RightHydraulicRef">
                <translatingPart node="ridgeMarkerArm2RightHydraulicPunch" />
            </movingPart>

            <movingPart node="stepBottomArm" localReferencePoint="stepBottomArmLocalRef" referencePoint="stepBottomArmRef" referenceFrame="stepBottomArmRef">
                <dependentPart node="stepTopArm" />
            </movingPart>
            <movingPart node="stepTopArm" localReferencePoint="stepPlate" referencePoint="stepPlateRef" referenceFrame="stepTopArmRefFrame">
                <dependentPart node="stepPlate" />
            </movingPart>
            <movingPart node="stepPlate" referencePoint="stepPlateRef" referenceFrame="stepPlateRef"/>
        </movingParts>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="8" offset="0 0 0" />
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="seeds" capacity="600" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="fertilizer" capacity="0"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <sowingMachine fillUnitIndex="1">
        <seedFruitTypeCategories>planter</seedFruitTypeCategories>
        <needsActivation value="true" />
        <fieldGroundType value="PLANTED" />

        <sounds>
            <work template="DEFAULT_SOWING_WORK" linkNode="0>" />
            <airBlower template="DEFAULT_SOWING_AIR_BLOWER" linkNode="0>" />
        </sounds>
    </sowingMachine>

    <sprayer fillUnitIndex="2" unloadInfoIndex="2">
        <usageScales workingWidth="6" scale="1" />
    </sprayer>

    <turnOnVehicle turnOffIfNotAllowed="true"/>

    <ai>
        <needsLowering value="true" />
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <collisionTrigger node="aiCollisionNode" width="6.4" height="2.4"/>
        <agentAttachment width="3.2" height="3.5" length="2.9" lengthOffset="-0.6"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-1.8" maxZ="0.9" yOffset="0.4" />
        <bendingNode minX="0.9" maxX="2.6" minZ="-1.5" maxZ="0.7" yOffset="-0.5" node="leftArm" />
        <bendingNode minX="-2.6" maxX="-0.9" minZ="-1.5" maxZ="0.7" yOffset="-0.5" node="rightArm" />
    </foliageBending>

    <baseMaterial>
        <material name="azurit9_mat" baseNode="azurit9_vis">
            <shaderParameter name="colorMat0" value="LEMKEN_BLUE1"/>
            <shaderParameter name="colorMat1" value="LEMKEN_BLUE1"/>
            <shaderParameter name="colorMat3" value="LEMKEN_RED1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="azurit9_main_component1" node="0>" />
        <i3dMapping id="azurit9_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0" />
        <i3dMapping id="topReferenceNode" node="0>0|0|0" />
        <i3dMapping id="bottomPipe01" node="0>0|0|1" />
        <i3dMapping id="bottomPipe01_detached" node="0>0|0|1|0" />
        <i3dMapping id="bottomPipe02" node="0>0|0|2" />
        <i3dMapping id="bottomPipe02_detached" node="0>0|0|2|0" />
        <i3dMapping id="bottomPipe03" node="0>0|0|3" />
        <i3dMapping id="bottomPipe03_detached" node="0>0|0|3|0" />
        <i3dMapping id="bottomPipe04" node="0>0|0|4" />
        <i3dMapping id="bottomPipe04_detached" node="0>0|0|4|0" />
        <i3dMapping id="hosesMaterialHolder" node="0>0|0|5" />
        <i3dMapping id="electric_detached" node="0>0|0|6" />
        <i3dMapping id="hydraulic01_out_detached" node="0>0|0|7" />
        <i3dMapping id="hydraulic01_in_detached" node="0>0|0|8" />
        <i3dMapping id="hydraulic01_out" node="0>0|0|9" />
        <i3dMapping id="electric" node="0>0|0|10" />
        <i3dMapping id="hydraulic01_in" node="0>0|0|11" />
        <i3dMapping id="leftArm" node="0>0|1|0" />
        <i3dMapping id="ridgeMarkerGroundAlignLeft" node="0>0|1|0|0" />
        <i3dMapping id="ridgeMarkerArm1Left" node="0>0|1|0|0|0|0" />
        <i3dMapping id="ridgeMarkerArm2Left" node="0>0|1|0|0|0|0|0|0" />
        <i3dMapping id="ridgeMarkerWheelLeft" node="0>0|1|0|0|0|0|0|0|0|0" />
        <i3dMapping id="ridgeMarkerArm2LeftHydraulicRef" node="0>0|1|0|0|0|0|0|0|1" />
        <i3dMapping id="ridgeMarkerLeftNode" node="0>0|1|0|0|0|0|0|0|2" />
        <i3dMapping id="ridgeMarkerLeftDiscEffect" node="0>0|1|0|0|0|0|0|0|5" />
        <i3dMapping id="ridgeMarkerArm2LeftHydraulic" node="0>0|1|0|0|0|0|1" />
        <i3dMapping id="ridgeMarkerArm2LeftHydraulicPunch" node="0>0|1|0|0|0|0|1|0" />
        <i3dMapping id="ridgeMarkerArm1LeftHydraulicRef" node="0>0|1|0|0|0|0|2" />
        <i3dMapping id="ridgeMarkerArm1LeftHydraulic" node="0>0|1|0|0|1" />
        <i3dMapping id="ridgeMarkerArm1LeftHydraulicPunch" node="0>0|1|0|0|1|0" />
        <i3dMapping id="stepTopArm" node="0>0|1|0|1" />
        <i3dMapping id="stepPlate" node="0>0|1|0|1|0" />
        <i3dMapping id="stepBottomArm" node="0>0|1|0|2" />
        <i3dMapping id="stepBottomArmLocalRef" node="0>0|1|0|2|0" />
        <i3dMapping id="stepPlateRef" node="0>0|1|0|2|1" />
        <i3dMapping id="frontDiscsLeft" node="0>0|1|0|3|0" />
        <i3dMapping id="middleDiscsLeft" node="0>0|1|0|3|1" />
        <i3dMapping id="grabbingWheelsLeft" node="0>0|1|0|3|2" />
        <i3dMapping id="bigWheelsLeft" node="0>0|1|0|3|3" />
        <i3dMapping id="smallWheelsLeft" node="0>0|1|0|3|4" />
        <i3dMapping id="finishingWheelsLeft" node="0>0|1|0|3|5" />
        <i3dMapping id="stepTopArmRefFrame" node="0>0|1|0|4" />
        <i3dMapping id="leftArmColPart" node="0>0|1|0|6" />
        <i3dMapping id="leftArmHelpBone" node="0>0|1|0|8" />
        <i3dMapping id="leftArmHelpBone02" node="0>0|1|0|9" />
        <i3dMapping id="rightArm" node="0>0|1|1" />
        <i3dMapping id="ridgeMarkerGroundAlignRight" node="0>0|1|1|0" />
        <i3dMapping id="ridgeMarkerArm1Right" node="0>0|1|1|0|0|0" />
        <i3dMapping id="ridgeMarkerArm2Right" node="0>0|1|1|0|0|0|0|0" />
        <i3dMapping id="ridgeMarkerWheelRight" node="0>0|1|1|0|0|0|0|0|0|0" />
        <i3dMapping id="ridgeMarkerArm2RightHydraulicRef" node="0>0|1|1|0|0|0|0|0|1" />
        <i3dMapping id="ridgeMarkerRightNode" node="0>0|1|1|0|0|0|0|0|2" />
        <i3dMapping id="ridgeMarkerRightDiscEffect" node="0>0|1|1|0|0|0|0|0|5" />
        <i3dMapping id="ridgeMarkerArm2RightHydraulic" node="0>0|1|1|0|0|0|1" />
        <i3dMapping id="ridgeMarkerArm2RightHydraulicPunch" node="0>0|1|1|0|0|0|1|0" />
        <i3dMapping id="ridgeMarkerArm1RightHydraulicRef" node="0>0|1|1|0|0|0|2" />
        <i3dMapping id="ridgeMarkerArm1RightHydraulic" node="0>0|1|1|0|1" />
        <i3dMapping id="ridgeMarkerArm1RightHydraulicPunch" node="0>0|1|1|0|1|0" />
        <i3dMapping id="frontDiscsRight" node="0>0|1|1|1|0" />
        <i3dMapping id="middleDiscsRight" node="0>0|1|1|1|1" />
        <i3dMapping id="grabbingWheelsRight" node="0>0|1|1|1|2" />
        <i3dMapping id="bigWheelsRight" node="0>0|1|1|1|3" />
        <i3dMapping id="smallWheelsRight" node="0>0|1|1|1|4" />
        <i3dMapping id="finishingWheelsRight" node="0>0|1|1|1|5" />
        <i3dMapping id="rightArmColPart" node="0>0|1|1|3" />
        <i3dMapping id="supportFeet" node="0>0|1|2" />
        <i3dMapping id="stepBottomArmRef" node="0>0|1|3|0" />
        <i3dMapping id="backlightLeft" node="0>0|2|0|0" />
        <i3dMapping id="backlightRight" node="0>0|2|0|1" />
        <i3dMapping id="workingLightBack" node="0>0|2|0|2" />
        <i3dMapping id="reflectorYellowRound_03" node="0>0|2|0|3" />
        <i3dMapping id="reflectorYellowRound_04" node="0>0|2|0|4" />
        <i3dMapping id="reflectorYellowRound_05" node="0>0|2|0|5" />
        <i3dMapping id="reflectorYellowRound_06" node="0>0|2|0|6" />
        <i3dMapping id="frontLightCone_01" node="0>0|2|0|7" />
        <i3dMapping id="frontLightCone_02" node="0>0|2|0|8" />
        <i3dMapping id="workLightBackHigh1" node="0>0|2|1" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|2" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|3" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|4" />
        <i3dMapping id="exactFillRootNode" node="0>0|3|0" />
        <i3dMapping id="areaStart" node="0>0|4|0|0" />
        <i3dMapping id="areaWidth" node="0>0|4|0|1" />
        <i3dMapping id="areaHeight" node="0>0|4|0|2" />
        <i3dMapping id="groundReferenceNode" node="0>0|4|1" />
        <i3dMapping id="depthNode" node="0>0|4|2" />
        <i3dMapping id="licensePlateBack" node="0>0|5" />
        <i3dMapping id="aiMarkerLeft" node="0>0|6|0|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|6|0|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|6|0|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|6|1" />
        <i3dMapping id="smokeEmitter01" node="0>0|7|0" />
        <i3dMapping id="seederEffect01LinkNode" node="0>0|7|1" />
        <i3dMapping id="seederEffect02LinkNode" node="0>0|7|2" />
        <i3dMapping id="seederEffect03LinkNode" node="0>0|7|3" />
        <i3dMapping id="seederEffect04LinkNode" node="0>0|7|4" />
        <i3dMapping id="seederEffect05LinkNode" node="0>0|7|5" />
        <i3dMapping id="seederEffect06LinkNode" node="0>0|7|6" />
        <i3dMapping id="seederEffect07LinkNode" node="0>0|7|7" />
        <i3dMapping id="seederEffect08LinkNode" node="0>0|7|8" />
    </i3dMappings>
</vehicle>
