﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="baleWrapper" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>7850 C</name>
        <functions>
            <function>$l10n_function_baleWrapper</function>
        </functions>
        <specs>
            <fillTypes>roundBale_grass</fillTypes>
        </specs>
        <image>$data/vehicles/kverneland/wrapper7850C/store_wrapper7850C.png</image>
        <price>22000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KVERNELAND</brand>
        <category>baleWrappers</category>
        <shopDynamicTitle>true</shopDynamicTitle>
        <shopTranslationOffset>0 0.038 0</shopTranslationOffset>
        <shopRotationOffset>-0.573 0 0.124</shopRotationOffset>
        <vertexBufferMemoryUsage>2107392</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>384000</indexBufferMemoryUsage>
        <textureMemoryUsage>2621440</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_baleWrapper</typeDesc>
        <filename>$data/vehicles/kverneland/wrapper7850C/wrapper7850C.i3d</filename>
        <size width="3.7" length="5" lengthOffset="0.75" />
        <components>
            <component centerOfMass="0 0.4 1" solverIterationCount="30" mass="490" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="300" />
            <joint component1="1" component2="2" node="componentJoint" rotLimit="0 0 0" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <designConfigurations title="$l10n_ui_brands">
        <designConfiguration name="Kverneland" price="0" vehicleBrand="KVERNELAND" vehicleName="7850C">
            <objectChange node="configKverneland01_decal"  visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="configKverneland02_decal"  visibilityActive="true" visibilityInactive="false"/>
            <material name="wrapper7850C_mat" shaderParameter="colorMat0" color="KVERNELAND_RED1"/>
        </designConfiguration>
        <designConfiguration name="Vicon" price="0" vehicleBrand="VICON" vehicleName="BW 2850">
            <objectChange node="configVicon01_decal"  visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="configVicon02_decal"  visibilityActive="true" visibilityInactive="false"/>
            <material name="wrapper7850C_mat" shaderParameter="colorMat0" color="VICON_RED1"/>
        </designConfiguration>
    </designConfigurations>

    <configurationSets title="$l10n_configuration_wrappingAnimation">
        <configurationSet name="$l10n_configuration_valueDefault">
            <configuration name="wrappingAnimation" index="1" />
            <configuration name="folding"           index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_valueWrapperBaleOnEnd">
            <configuration name="wrappingAnimation" index="2" />
            <configuration name="folding"           index="2" />
        </configurationSet>
    </configurationSets>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/380_55R17.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics restLoad="0.4" repr="wheelLeft" forcePointRatio="0.2"  initialCompression="20" suspTravel="0.065" spring="26" damper="20" />
                        <wheelChock parkingNode="wheelChock01" color="SHARED_BLACK1"/>
                        <wheelChock parkingNode="wheelChock02" color="SHARED_BLACK1" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/380_55R17.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics restLoad="0.4" repr="wheelRight" forcePointRatio="0.2" initialCompression="20" suspTravel="0.065" spring="26" damper="20" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true" >
                        <physics restLoad="0.2" repr="rearWheel" showSteeringAngle="false" radius="0.232" width="0.203" forcePointRatio="0.2" mass="0.2" initialCompression="60" suspTravel="0.1" spring="5" damper="20" brakeFactor="0.01" frictionScale="0.3" yOffset="0.02"/>
                        <tire tireTrackAtlasIndex="4"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="rearWheel_vis" filename="$data/shared/wheels/tires/trelleborg/T510/18x8_50R8.xml" isLeft="false"/>
        </dynamicallyLoadedWheels>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft"  filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.15 0.2 0.2" />
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.15 0.2 0.2" />
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="rearWheel_vis" wheelIndex="3" radius="-0.232"/>
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.55"/>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <brakeForce force="0.15"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" adapterNode="hydraulicIn01_detached"  length="1.1" diameter="0.015" straighteningFactor="0.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
           <objectChange node="hydraulicIn01_attached" visibilityActive="true" visibilityInactive="false"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_detached" length="1.1" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="hydraulicOut01_attached" visibilityActive="true" visibilityInactive="false"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_detached" length="1.1" diameter="0.008"  straighteningFactor="0.5">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true" />
            <objectChange node="electric_attached" visibilityActive="true" visibilityInactive="false" />
        </hose>
    </connectionHoses>

    <powerConsumer ptoRpm="400" neededMinPtoPower="10" neededMaxPtoPower="10"/>

    <lights>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="backlight_static" lightTypes="0" />
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="backlight_static" />
        </brakeLights>

        <turnLights>
            <turnLightLeft shaderNode="turnLightLeft_static" />
            <turnLightRight shaderNode="turnLightRight_static" />
        </turnLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.07 0.2 0.13 0.2"/>
    </licensePlates>

    <foldable>
        <foldingConfigurations title="$l10n_configuration_wrappingAnimation">
            <foldingConfiguration name="$l10n_configuration_valueDefault" price="0" >
                <foldingParts startMoveDirection="0">
                    <foldingPart animationName="folding" speedScale="1.0" />
                </foldingParts>
            </foldingConfiguration>
            <foldingConfiguration name="$l10n_configuration_valueWrapperBaleOnEnd" price="0">
                <foldingParts startMoveDirection="0">
                    <foldingPart animationName="foldingBaleOnEnd" speedScale="1.0" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="moveSupport">
            <part node="supportArm"     startTime="0" endTime="0.5" startTrans="0 0.193 0" endTrans="0 -0.058 0" />
            <part node="supportCol"     startTime="0" endTime="0.5" startTrans="0 0.35 0" endTrans="0 -0.058 0" />

            <part node="leftLeftOverWrap"  startTime="0.0" endTime="0.001" visibility="false" />
            <part node="rightLeftOverWrap" startTime="0.0" endTime="0.001" visibility="false" />

            <sound template="clackVar6" startTime="0.49" direction="1"  volumeScale="1" pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="clackVar6" startTime="0.01" direction="-1" volumeScale="1" pitchScale="1.3" linkNode="attacherJoint"/>
        </animation>

        <animation name="folding">
            <part node="drawbarPhy"     startTime="0" endTime="2" startRot="0 0 0" endRot="0 42 0" />
            <part node="claw"           startTime="2" endTime="3.5" startRot="0 0 0" endRot="0 0 -90" />
            <part node="mainPlattform"  startTime="2" endTime="3.5" startRot="0 0 0" endRot="58 0 0" />

            <part node="wrapper"        startTime="2" endTime="3.5" startRot="0 13 0" endRot="0 22 0" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="2"    volumeScale="1.4" pitchScale="0.8" />
            <sound template="defaultHydraulicSound" startTime="2"    endTime="3.49" volumeScale="1.4" pitchScale="1" />
            <sound template="clackVar1"             startTime="0.01" direction="1"  volumeScale="1.1" pitchScale="0.8" />
            <sound template="clackVar4"             startTime="2"                   volumeScale="1"   pitchScale="0.9" />
            <sound template="sheetImp02"            startTime="2"                   volumeScale="2.5" pitchScale="0.8" />
            <sound template="clackVar6"             startTime="3.49" direction="1"  volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar4"             startTime="3.49" direction="1"  volumeScale="0.9" pitchScale="1.3" />
            <sound template="clackVar5"             startTime="3.49" direction="-1" volumeScale="0.5" pitchScale="1.3" />
            <sound template="clackVar4"             startTime="3.49" direction="-1" volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar1"             startTime="0.01" direction="-1" volumeScale="1"   pitchScale="0.8" />
        </animation>

        <animation name="foldingBaleOnEnd">
            <part node="backArmLock"    startTime="0" endTime="0.1" startRot="-35 0 0" endRot="0 0 0" />
            <part node="componentJoint" startTime="0.1" endTime="0.75" startRot="95 0 0" endRot="50 0 0" />
            <part node="componentJoint" startTime="1.75" endTime="2.5" startRot="50 0 0" endRot="0 0 0" />
            <part componentJointIndex="1" startTime="1.75" endTime="2.5" startRotLimit="0 0 0" endRotLimit="70 0 0" />
            <part node="mainPlattform"  startTime="1" endTime="1.75" startRot="0 0 0" endRot="-40 0 0" />
            <part node="mainPlattform"  startTime="1.75" endTime="2.5" startRot="-40 0 0" endRot="0 0 0" />
            <part node="balerArmLockBolt"  startTime="1.74" endTime="1.75" startTrans="0 0 0" endTrans="-0.031 0 0" />

            <part node="drawbarPhy"     startTime="2.5" endTime="3.5" startRot="0 0 0" endRot="0 42 0" />
            <part node="claw"           startTime="3.25" endTime="4.5" startRot="0 0 0" endRot="0 0 -90" />
            <part node="mainPlattform"  startTime="3.25" endTime="4.5" startRot="0 0 0" endRot="58 0 0" />

            <part node="wrapper"      startTime="2.5" endTime="3" startRot="0 13 0" endRot="0 22 0" />
        </animation>

        <animation name="moveBaleToWrapper125" resetOnStart="false">
            <part node="mainPlattform" startTime="0.625" endTime="1.875"  startRot="58.0 0.0 0.0" endRot="0.0 0.0 0.0" />
            <part node="baleGrabNode" startTime="0" endTime="0.001"  endTrans="0.013 1.014 0.516" endRot="-90.0 35.568 -90.0" />
            <part node="baleGrabNode" startTime="0.625" endTime="0.7"  startTrans="0.013 1.014 0.516" endTrans="0.013 0.982 0.571" />
            <part node="baleGrabNode" startTime="1.65" endTime="1.922"  startTrans="0.013 0.982 0.571" endTrans="0.013 0.963 0.338" startRot="-90.0 35.568 -90.0" endRot="-90.0 14.68 -90.0" />
            <part node="baleGrabNode" startTime="1.922" endTime="2.3"  startTrans="0.013 0.963 0.338" endTrans="0.013 0.849 -0.053" startRot="-90.0 14.68 -90.0" endRot="-90.0 -22.456 -90.0" />
            <part node="claw" startTime="0.0" endTime="0.625"  startRot="0.0 0.0 -90.0" endRot="0.0 0.0 7.5" />
            <part node="claw" startTime="2.3" endTime="2.7"  startRot="0.0 0.0 7.5" endRot="0.0 0.0 -90.0" />
            <part node="baleAnimNode"   startTime="0" endTime="0.001" endRot="0 0 0" endTrans="0 0 0"/>
            <part node="baleJointAnimNode" startTime="0" endTime="0.001" endRot="0 0 0" endTrans="0 0 0"/>
            <part node="baleDropAnimNode" startTime="0" endTime="0.001" endTrans="0 0 0" endRot="0 0 0" />

            <sound template="BALER_GRAB_03"      startTime="0.01"                direction="1" volumeScale="1"   pitchScale="1"/>
            <sound template="BALER_GRAB_04"      startTime="0.01"                direction="1" volumeScale="1.5" pitchScale="1"/>
            <sound template="hydraulicLayerTone" startTime="0.5"  endTime="1.99" direction="1" volumeScale="1.5" pitchScale="0.8"/>
            <sound template="BALER_GRAB_03"      startTime="0.6"                 direction="1" volumeScale="1.2" pitchScale="0.9"/>
            <sound template="clackVar4"          startTime="0.6"                 direction="1" volumeScale="1"   pitchScale="0.9"/>
            <sound template="clackVar4"          startTime="2.6"                 direction="1" volumeScale="1.5" pitchScale="1.1"/>
            <sound template="clackVar6"          startTime="2.6"                 direction="1" volumeScale="1.5" pitchScale="1"/>
        </animation>

        <animation name="moveBaleToWrapper150" resetOnStart="false">
            <part node="mainPlattform" startTime="0.625" endTime="1.875"  startRot="58.0 0.0 0.0" endRot="0.0 0.0 0.0" />
            <part node="baleGrabNode" startTime="0" endTime="0.001"  endTrans="0.013 1.105 0.434" endRot="-90.0 35.568 -90.0" />
            <part node="baleGrabNode" startTime="1.65" endTime="2.4"  startTrans="0.013 1.105 0.434" endTrans="0.013 1.002 0.122" startRot="-90.0 35.568 -90.0" endRot="-90.0 9.008 -90.0" />
            <part node="baleGrabNode" startTime="2.4" endTime="2.7"  startTrans="0.013 1.002 0.122" endTrans="0.013 0.964 -0.068" startRot="-90.0 9.008 -90.0" endRot="-90.0 -5.82 -90.0" />
            <part node="claw" startTime="0.0" endTime="0.625"  startRot="0.0 0.0 -90.0" endRot="0.0 0.0 7.5" />
            <part node="claw" startTime="2.3" endTime="2.7"  startRot="0.0 0.0 7.5" endRot="0.0 0.0 -90.0" />
            <part node="baleAnimNode"   startTime="0" endTime="0.001" endRot="0 0 0" endTrans="0 0 0"/>
            <part node="baleJointAnimNode" startTime="0" endTime="0.001" endRot="0 0 0" endTrans="0 0 0"/>
            <part node="baleDropAnimNode" startTime="0" endTime="0.001" endTrans="0 0 0" endRot="0 0 0" />

            <sound template="BALER_GRAB_03"      startTime="0.01"                direction="1" volumeScale="1"   pitchScale="1"/>
            <sound template="BALER_GRAB_04"      startTime="0.01"                direction="1" volumeScale="1.5" pitchScale="1"/>
            <sound template="hydraulicLayerTone" startTime="0.5"  endTime="1.99" direction="1" volumeScale="1.5" pitchScale="0.8"/>
            <sound template="BALER_GRAB_03"      startTime="0.6"                 direction="1" volumeScale="1.2" pitchScale="0.9"/>
            <sound template="clackVar4"          startTime="0.6"                 direction="1" volumeScale="1"   pitchScale="0.9"/>
            <sound template="clackVar4"          startTime="2.6"                 direction="1" volumeScale="1.5" pitchScale="1.1"/>
            <sound template="clackVar6"          startTime="2.6"                 direction="1" volumeScale="1.5" pitchScale="1"/>
        </animation>

        <animation name="wrapBale125" resetOnStart="false">
            <part node="mainPlattform" startTime="0" endTime="0.0001"  startRot="0 0 0" endRot="0 0 0" /> <!-- fixes bug with moveToWrapper not skipped on reloading -->
            <part node="baleGrabNode"  startTime="0" endTime="0.0001"  endTrans="0.013 1.014 0.516" endRot="-90.0 35.568 -90.0" />

            <part node="wrapper" startTime="0.0" endTime="9.5"  startRot="0.0 22.0 0.0" endRot="0.0 -2858 0.0" tangentType="spline"/>

            <part node="leftCutterArm01" startTime="8.5" endTime="8.9"  startRot="0.0 0.0 0.0" endRot="-80.0 0.0 0.0" />
            <part node="leftCutterArm01" startTime="9.1" endTime="10.0"  startRot="-80.0 0.0 0.0" endRot="0.0 0.0 0.0" />

            <part node="rightCutterArm01" startTime="8.5" endTime="8.9"  startRot="0.0 0.0 0.0" endRot="80.0 0.0 0.0" />
            <part node="rightCutterArm01" startTime="9.1" endTime="10.0"  startRot="80.0 0.0 0.0" endRot="0.0 0.0 0.0" />

            <part node="leftJoint01" startTime="9.1" endTime="10.0" animationClip="baleCut125Source" clipStartTime="0" clipEndTime="500" />
            <part node="leftLeftOverWrap" startTime="0.0" endTime="9.1"  visibility="false" />
            <part node="leftLeftOverWrap" startTime="9.1" endTime="9.999" visibility="true" />
            <part node="leftLeftOverWrap" startTime="9.999" endTime="10.0" visibility="false" />
            <part node="rightLeftOverWrap" startTime="0.0" endTime="9.1"  visibility="false" />
            <part node="rightLeftOverWrap" startTime="9.1" endTime="9.999" visibility="true" />
            <part node="rightLeftOverWrap" startTime="9.999" endTime="10.0" visibility="false" />

            <part node="baleAnimNode" startTime="0.0" endTime="9.5"  startRot="0 0 0" endRot="0 0 360" tangentType="spline"/>
            <part node="baleJointAnimNode" startTime="0.0" endTime="9.5"  startRot="0 0 0" endRot="0 0 360" tangentType="spline"/>

            <part node="rotPart01"    startTime="0" endTime="9.5" startRot="0 0 0" endRot="-2160 0 0" />
            <part node="rotPart02"    startTime="0" endTime="9.5" startRot="0 0 0" endRot="-2160 0 0" />
            <part node="belt"         startTime="0" endTime="9.5" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 12 0 0"/>
        </animation>
        <animation name="wrapBale150" resetOnStart="false">
            <part node="mainPlattform" startTime="0" endTime="0.0001"  startRot="0 0 0" endRot="0 0 0" /> <!-- fixes bug with moveToWrapper not skipped on reloading -->
            <part node="baleGrabNode"  startTime="0" endTime="0.0001"  endTrans="0.013 1.014 0.516" endRot="-90.0 35.568 -90.0" />

            <part node="wrapper" startTime="0.0" endTime="9.5"  startRot="0.0 22.0 0.0" endRot="0.0 -2858 0.0" tangentType="spline"/>

            <part node="leftCutterArm01" startTime="8.5" endTime="8.9"  startRot="0.0 0.0 0.0" endRot="-80.0 0.0 0.0" />
            <part node="leftCutterArm01" startTime="9.1" endTime="10.0"  startRot="-80.0 0.0 0.0" endRot="0.0 0.0 0.0" />

            <part node="rightCutterArm01" startTime="8.5" endTime="8.9"  startRot="0.0 0.0 0.0" endRot="80.0 0.0 0.0" />
            <part node="rightCutterArm01" startTime="9.1" endTime="10.0"  startRot="80.0 0.0 0.0" endRot="0.0 0.0 0.0" />

            <part node="leftJoint01" startTime="9.1" endTime="10.0" animationClip="baleCut150Source" clipStartTime="0" clipEndTime="500" />
            <part node="leftLeftOverWrap" startTime="0.0" endTime="9.1"  visibility="false" />
            <part node="leftLeftOverWrap" startTime="9.1" endTime="9.999" visibility="true" />
            <part node="leftLeftOverWrap" startTime="9.999" endTime="10.0" visibility="false" />
            <part node="rightLeftOverWrap" startTime="0.0" endTime="9.1"  visibility="false" />
            <part node="rightLeftOverWrap" startTime="9.1" endTime="9.999" visibility="true" />
            <part node="rightLeftOverWrap" startTime="9.999" endTime="10.0" visibility="false" />

            <part node="baleAnimNode" startTime="0.0" endTime="9.5"  startRot="0 0 0" endRot="0 0 360" tangentType="spline"/>
            <part node="baleJointAnimNode" startTime="0.0" endTime="9.5"  startRot="0 0 0" endRot="0 0 360" tangentType="spline"/>

            <part node="rotPart01"    startTime="0" endTime="9.5" startRot="0 0 0" endRot="-2160 0 0" />
            <part node="rotPart02"    startTime="0" endTime="9.5" startRot="0 0 0" endRot="-2160 0 0" />
            <part node="belt"         startTime="0" endTime="9.5" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 12 0 0"/>

            <part node="baleJointAnimNodeRot"  startTime="9.1" endTime="9.5"  endTrans="-0.018 1.363 -0.36" />
        </animation>
        <animation name="dropBaleFromWrapper125" resetOnStart="false">
            <part node="mainPlattform" startTime="0.0" endTime="1.667"  startRot="0.0 0.0 0.0" endRot="-35.0 0.0 0.0" />
            <part node="baleDropAnimNode" startTime="0.0" endTime="1.5"  startTrans="0.0 0.0 0.0" endTrans="0.596 0.114 -0.0" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -55.782" />
            <part node="baleDropAnimNode" startTime="1.5" endTime="2.0"  startTrans="0.596 0.114 -0.0" endTrans="0.999 0.016 -0.0" startRot="0.0 0.0 -55.782" endRot="0.0 0.0 -91.034" />
            <part node="baleDropAnimNode" startTime="2.0" endTime="2.5"  startTrans="0.999 0.016 -0.0" endTrans="1.169 0.129 -0.0" startRot="0.0 0.0 -91.034" endRot="0.0 0.0 -111.435" />

            <sound template="hydraulicLayerTone" startTime="0.01" endTime="1.6" direction="1" volumeScale="1.5" pitchScale="0.8"/>
            <sound template="clackVar4"          startTime="0.01"               direction="1" volumeScale="1.5" pitchScale="0.8"/>
            <sound template="sheetImp02"         startTime="1.6"                direction="1" volumeScale="2"   pitchScale="0.8"/>
            <sound template="clackVar6"          startTime="1.6"                direction="1" volumeScale="0.9" pitchScale="1"/>
        </animation>
        <animation name="dropBaleFromWrapper150" resetOnStart="false">
            <part node="mainPlattform" startTime="0.0" endTime="1.667"  startRot="0.0 0.0 0.0" endRot="-35.0 0.0 0.0" />
            <part node="baleDropAnimNode" startTime="0.0" endTime="1.5"  startTrans="0.0 0.0 0.0" endTrans="0.6 0.118 -0.0" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -51.046" />
            <part node="baleDropAnimNode" startTime="1.5" endTime="2.0"  startTrans="0.6 0.118 -0.0" endTrans="1.015 0.051 -0.0" startRot="0.0 0.0 -51.046" endRot="0.0 0.0 -81.425" />
            <part node="baleDropAnimNode" startTime="2.0" endTime="2.5"  startTrans="1.015 0.051 -0.0" endTrans="1.156 0.151 -0.0" startRot="0.0 0.0 -81.425" endRot="0.0 0.0 -93.594" />

            <sound template="hydraulicLayerTone" startTime="0.01" endTime="1.6" direction="1" volumeScale="1.5" pitchScale="0.8"/>
            <sound template="clackVar4"          startTime="0.01"               direction="1" volumeScale="1.5" pitchScale="0.8"/>
            <sound template="sheetImp02"         startTime="1.6"                direction="1" volumeScale="2"   pitchScale="0.8"/>
            <sound template="clackVar6"          startTime="1.6"                direction="1" volumeScale="0.9" pitchScale="1"/>
        </animation>
        <animation name="dropBaleFromWrapperBaleOnEnd125" resetOnStart="false">
            <part node="mainPlattform" startTime="0.0" endTime="0.789"  startRot="0.0 0.0 0.0" endRot="-28.507 0.0 0.0" />
            <part node="baleDropAnimNode" startTime="0.105" endTime="0.474"  startTrans="0.0 0.0 0.0" endTrans="0.196 0.031 0.0" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -16.545" />
            <part node="baleDropAnimNode" startTime="0.474" endTime="0.947"  startTrans="0.196 0.031 0.0" endTrans="0.638 0.178 0.0" startRot="0.0 0.0 -16.545" endRot="0.0 0.0 -59.595" />
            <part node="baleDropAnimNode" startTime="0.947" endTime="1.158"  startTrans="0.638 0.178 0.0" endTrans="0.894 0.283 0.051" startRot="0.0 0.0 -59.595" endRot="-9.326 1.673 -74.987" />
            <part node="baleDropAnimNode" startTime="1.158" endTime="1.579"  startTrans="0.894 0.283 0.051" endTrans="1.412 0.368 0.14" startRot="-9.326 1.673 -74.987" endRot="-28.062 14.262 -118.96" />
            <part node="baleDropAnimNode" startTime="1.579" endTime="2.0"  startTrans="1.412 0.368 0.14" endTrans="1.634 0.161 0.869" startRot="-28.062 14.262 -118.96" endRot="-89.5 30.662 -151.275" />
        </animation>
        <animation name="dropBaleFromWrapperBaleOnEnd150" resetOnStart="false">
            <part node="mainPlattform" startTime="0.0" endTime="0.789"  startRot="0.0 0.0 0.0" endRot="-28.507 0.0 0.0" />
            <part node="baleDropAnimNode" startTime="0.105" endTime="0.474"  startTrans="0.0 0.0 0.0" endTrans="0.196 0.031 0.0" startRot="0.0 0.0 0.0" endRot="0.0 0.0 -14.145" />
            <part node="baleDropAnimNode" startTime="0.474" endTime="0.947"  startTrans="0.196 0.031 0.0" endTrans="0.638 0.178 0.0" startRot="0.0 0.0 -14.145" endRot="0.0 0.0 -51.946" />
            <part node="baleDropAnimNode" startTime="0.947" endTime="1.158"  startTrans="0.638 0.178 0.0" endTrans="0.894 0.283 0.051" startRot="0.0 0.0 -51.946" endRot="-8.983 3.021 -66.63" />
            <part node="baleDropAnimNode" startTime="1.158" endTime="1.579"  startTrans="0.894 0.283 0.051" endTrans="1.311 0.336 0.159" startRot="-8.983 3.021 -66.63" endRot="-22.832 16.472 -111.283" />
            <part node="baleDropAnimNode" startTime="1.579" endTime="2.0"  startTrans="1.311 0.336 0.159" endTrans="1.705 0.082 0.986" startRot="-22.832 16.472 -111.283" endRot="-89.45 38.53 -151.188" />
        </animation>
        <animation name="resetWrapperAfterBaleDrop" resetOnStart="false">
            <part node="wrapper"        startTime="0" endTime="0.001" startRot="0 -2858 0" endRot="0 22 0" />
            <part node="baleAnimNode"   startTime="0" endTime="0.001" endRot="0 0 0" endTrans="0 0 0"/>
            <part node="baleDropAnimNode" startTime="0" endTime="0.001" endTrans="0 0 0" endRot="0 0 0" />
            <part node="mainPlattform"  startTime="0" endTime="2" endRot="54 0 0" />

            <sound template="hydraulicLayerTone" startTime="0.01" endTime="1.99" direction="1" volumeScale="1.5" pitchScale="0.8"/>
            <sound template="clackVar6"          startTime="1.99"                direction="1" volumeScale="1"   pitchScale="1"/>
            <sound template="clackVar4"          startTime="1.9"                 direction="1" volumeScale="0.9" pitchScale="1"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="drawbarPhy" delayedNode="drawbar">
                <inputAttacherJoint value="true" />
            </movingTool>
            <movingTool node="drawbar">
                <dependentPart node="drawbarHydraulic" />
            </movingTool>
            <movingTool node="claw">
                <dependentPart node="loadingArmHydraulic" />
            </movingTool>
            <movingTool node="mainPlattform">
                <componentJoint index="1" />
                <dependentPart node="tableHydraulic" />
            </movingTool>
            <movingTool node="componentJoint">
                <componentJoint index="1" />
            </movingTool>
            <movingTool node="rearWheelTrans" wheelIndices="3"/>

            <movingTool node="leftCutterArm01">
                <dependentPart node="leftCutterArm01Hydraulic" />
                <dependentPart node="leftCutterArm02" />
            </movingTool>
            <movingTool node="rightCutterArm01">
                <dependentPart node="rightCutterArm01Hydraulic" />
                <dependentPart node="rightCutterArm02" />
            </movingTool>


            <movingTool node="wrapper">
                <dependentPart node="jointOriginLeft01" />
                <dependentPart node="jointOriginLeft02" />
                <dependentPart node="jointOriginLeft03" />
                <dependentPart node="jointOriginLeft04" />
                <dependentPart node="jointOriginLeft05" />
                <dependentPart node="jointOriginLeft06" />
                <dependentPart node="leftJoint01" />
                <dependentPart node="leftJoint02" />
                <dependentPart node="leftJoint03" />
                <dependentPart node="leftJoint04" />
                <dependentPart node="leftJoint05" />
                <dependentPart node="leftJoint06" />

                <dependentPart node="jointOriginRight01" />
                <dependentPart node="jointOriginRight02" />
                <dependentPart node="jointOriginRight03" />
                <dependentPart node="jointOriginRight04" />
                <dependentPart node="jointOriginRight05" />
                <dependentPart node="jointOriginRight06" />
                <dependentPart node="rightJoint01" />
                <dependentPart node="rightJoint02" />
                <dependentPart node="rightJoint03" />
                <dependentPart node="rightJoint04" />
                <dependentPart node="rightJoint05" />
                <dependentPart node="rightJoint06" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="drawbarHydraulic" referencePoint="drawbarHydraulicRef" referenceFrame="drawbarHydraulicRef" playSound="true" >
                <translatingPart node="drawbarHydraulicPunch" />
            </movingPart>
            <movingPart node="loadingArmHydraulic" referencePoint="loadingArmHydraulicRef" referenceFrame="loadingArmHydraulicRef" playSound="true" >
                <translatingPart node="loadingArmHydraulicPunch" />
            </movingPart>
            <movingPart node="tableHydraulic" referencePoint="tableHydraulicRef" referenceFrame="tableHydraulicRef" playSound="true" >
                <translatingPart node="tableHydraulicPunch" />
            </movingPart>

            <movingPart node="balerArm_vis" referencePoint="balerArm_visRef" referenceFrame="balerArm_visRefFrame" isActiveDirty="true" maxUpdateDistance="200"/>

            <movingPart node="leftCutterArm01Hydraulic" referencePoint="leftCutterArm01HydraulicRef" referenceFrame="leftCutterArm01HydraulicRef">
                <translatingPart node="leftCutterArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="leftCutterArm02" localReferencePoint="leftCutterArm02Part" referencePoint="leftCutterArm02PartRef" referenceFrame="leftCutterArm02RefFrame" playSound="true" >
                <dependentPart node="leftCutterArm02Part" />
                <dependentPart node="leftCutterArm03" />
            </movingPart>
            <movingPart node="leftCutterArm02Part" referencePoint="leftCutterArm02PartRef" referenceFrame="leftCutterArm02PartRef"/>
            <movingPart node="leftCutterArm03" localReferencePoint="leftCutterArm03Part" referencePoint="leftCutterArm03PartRef" referenceFrame="leftCutterArm03RefFrame" playSound="true" >
                <dependentPart node="leftCutterArm03Part" />
            </movingPart>
            <movingPart node="leftCutterArm03Part" referencePoint="leftCutterArm03PartRef" referenceFrame="leftCutterArm03PartRef"/>

            <movingPart node="rightCutterArm01Hydraulic" referencePoint="rightCutterArm01HydraulicRef" referenceFrame="rightCutterArm01HydraulicRef">
                <translatingPart node="rightCutterArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightCutterArm02" localReferencePoint="rightCutterArm02Part" referencePoint="rightCutterArm02PartRef" referenceFrame="rightCutterArm02RefFrame" playSound="true" >
                <dependentPart node="rightCutterArm02Part" />
                <dependentPart node="rightCutterArm03" />
            </movingPart>
            <movingPart node="rightCutterArm02Part" referencePoint="rightCutterArm02PartRef" referenceFrame="rightCutterArm02PartRef"/>
            <movingPart node="rightCutterArm03" localReferencePoint="rightCutterArm03Part" referencePoint="rightCutterArm03PartRef" referenceFrame="rightCutterArm03RefFrame" playSound="true" >
                <dependentPart node="rightCutterArm03Part" />
            </movingPart>
            <movingPart node="rightCutterArm03Part" referencePoint="rightCutterArm03PartRef" referenceFrame="rightCutterArm03PartRef"/>

            <movingPart node="jointOriginLeft01" referencePoint="leftJoint01" referenceFrame="jointOriginsLeftRefFrame" invertZ="true"/>
            <movingPart node="jointOriginLeft02" referencePoint="leftJoint02" referenceFrame="jointOriginsLeftRefFrame" invertZ="true"/>
            <movingPart node="jointOriginLeft03" referencePoint="leftJoint03" referenceFrame="jointOriginsLeftRefFrame" invertZ="true"/>
            <movingPart node="jointOriginLeft04" referencePoint="leftJoint04" referenceFrame="jointOriginsLeftRefFrame" invertZ="true"/>
            <movingPart node="jointOriginLeft05" referencePoint="leftJoint05" referenceFrame="jointOriginsLeftRefFrame" invertZ="true"/>
            <movingPart node="jointOriginLeft06" referencePoint="leftJoint06" referenceFrame="jointOriginsLeftRefFrame" invertZ="true"/>

            <movingPart node="leftJoint01" referencePoint="jointOriginLeft01" referenceFrame="jointOriginsLeftRefFrame" />
            <movingPart node="leftJoint02" referencePoint="jointOriginLeft02" referenceFrame="jointOriginsLeftRefFrame" />
            <movingPart node="leftJoint03" referencePoint="jointOriginLeft03" referenceFrame="jointOriginsLeftRefFrame" />
            <movingPart node="leftJoint04" referencePoint="jointOriginLeft04" referenceFrame="jointOriginsLeftRefFrame" />
            <movingPart node="leftJoint05" referencePoint="jointOriginLeft05" referenceFrame="jointOriginsLeftRefFrame" />
            <movingPart node="leftJoint06" referencePoint="jointOriginLeft06" referenceFrame="jointOriginsLeftRefFrame" />

            <movingPart node="jointOriginRight01" referencePoint="rightJoint01" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="jointOriginRight02" referencePoint="rightJoint02" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="jointOriginRight03" referencePoint="rightJoint03" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="jointOriginRight04" referencePoint="rightJoint04" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="jointOriginRight05" referencePoint="rightJoint05" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="jointOriginRight06" referencePoint="rightJoint06" referenceFrame="jointOriginsRightRefFrame" />

            <movingPart node="rightJoint01" referencePoint="jointOriginRight01" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="rightJoint02" referencePoint="jointOriginRight02" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="rightJoint03" referencePoint="jointOriginRight03" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="rightJoint04" referencePoint="jointOriginRight04" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="rightJoint05" referencePoint="jointOriginRight05" referenceFrame="jointOriginsRightRefFrame" />
            <movingPart node="rightJoint06" referencePoint="jointOriginRight06" referenceFrame="jointOriginsRightRefFrame" />
        </movingParts>
    </cylindered>

    <baleWrapper foldMinLimit="1.0" foldMaxLimit="1.0">
        <wrappingAnimationConfigurations>
            <wrappingAnimationConfiguration name="$l10n_configuration_valueDefault" price="0">
                <roundBaleWrapper>
                    <baleTypes>
                        <baleType>
                            <animations>
                                <dropFromWrapper animName="dropBaleFromWrapper125" animSpeed="1" />
                            </animations>
                        </baleType>
                        <baleType>
                            <animations>
                                <dropFromWrapper animName="dropBaleFromWrapper150" animSpeed="1" />
                            </animations>
                        </baleType>
                    </baleTypes>

                    <animations>
                        <dropFromWrapper animName="dropBaleFromWrapper" animSpeed="1" />
                    </animations>
                </roundBaleWrapper>
            </wrappingAnimationConfiguration>
            <wrappingAnimationConfiguration name="$l10n_configuration_valueWrapperBaleOnEnd" price="2000">
                <roundBaleWrapper>
                    <baleTypes>
                        <baleType>
                            <animations>
                                <dropFromWrapper animName="dropBaleFromWrapperBaleOnEnd125" animSpeed="1" />
                            </animations>
                        </baleType>
                        <baleType>
                            <animations>
                                <dropFromWrapper animName="dropBaleFromWrapperBaleOnEnd150" animSpeed="1" />
                            </animations>
                        </baleType>
                    </baleTypes>

                    <animations>
                        <dropFromWrapper animName="dropBaleFromWrapperBaleOnEnd" animSpeed="1" />
                    </animations>
                </roundBaleWrapper>
                <objectChange node="balerArm_vis" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="wrapper7850C_balerArm_component2" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="balerArmCollision01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="balerArmCollision02" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="balerArmCollision03" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="rearWheelTrans" translationActive="-0.224 -0.461 -1.775" translationInactive="0 0 0"/>
            </wrappingAnimationConfiguration>
        </wrappingAnimationConfigurations>

        <grabber node="baleGrabNode" triggerNode="baleTriggerNode" nearestDistance="1" />
        <roundBaleWrapper baleNode="baleDropAnimNode" wrapperNode="wrapper" wrapperRotAxis="2" wrappingTime="10" >
            <animations>
                <resetAfterDrop animName="resetWrapperAfterBaleDrop" animSpeed="1" />
            </animations>

            <baleTypes>
                <baleType width="1.2" diameter="1.25">
                    <textures diffuse="$data/vehicles/kverneland/wrapper7850C/wrapper7850CBaleWrap125_diffuse.dds"
                              normal="$data/vehicles/kverneland/wrapper7850C/wrapper7850CBaleWrap125_normal.dds"/>

                    <animations>
                        <wrapBale animName="wrapBale125" animSpeed="1"/>
                        <moveToWrapper animName="moveBaleToWrapper125" animSpeed="1" reverseAfterMove="false" />
                    </animations>

                    <wrappingFoilAnimation referenceNode="wrapper" referenceAxis="2" minRot="22.0" maxRot="-2838" clipNode="leftJoint01" clipName="baleWrap125Source" />

                    <wrappingState>
                        <key wrappingState="0.0000" time="0.0000" />
                        <key wrappingState="0.0000" time="0.0353" />
                        <key wrappingState="0.0375" time="0.0355" />
                        <key wrappingState="0.0375" time="0.0707" />
                        <key wrappingState="0.0500" time="0.0709" />
                        <key wrappingState="0.0500" time="0.0788" />
                        <key wrappingState="0.0600" time="0.1033" />
                        <key wrappingState="0.0780" time="0.1033" />
                        <key wrappingState="0.0780" time="0.1359" />
                        <key wrappingState="0.1005" time="0.1361" />
                        <key wrappingState="0.1005" time="0.1630" />
                        <key wrappingState="0.1200" time="0.1632" />
                        <key wrappingState="0.1200" time="0.1957" />
                        <key wrappingState="0.1410" time="0.1959" />
                        <key wrappingState="0.1410" time="0.2174" />
                        <key wrappingState="0.1500" time="0.2176" />
                        <key wrappingState="0.1500" time="0.2337" />
                        <key wrappingState="0.1620" time="0.2339" />
                        <key wrappingState="0.1620" time="0.2609" />
                        <key wrappingState="0.1840" time="0.2611" />
                        <key wrappingState="0.1840" time="0.2853" />
                        <key wrappingState="0.2020" time="0.2855" />
                        <key wrappingState="0.2020" time="0.3043" />
                        <key wrappingState="0.2250" time="0.3045" />
                        <key wrappingState="0.2250" time="0.3533" />
                        <key wrappingState="0.2470" time="0.3535" />
                        <key wrappingState="0.2470" time="0.3859" />
                        <key wrappingState="0.2650" time="0.3861" />
                        <key wrappingState="0.2650" time="0.4103" />
                        <key wrappingState="0.2870" time="0.4105" />
                        <key wrappingState="0.2870" time="0.4429" />
                        <key wrappingState="0.3050" time="0.4431" />
                        <key wrappingState="0.3050" time="0.4674" />
                        <key wrappingState="0.3050" time="0.4676" />
                        <key wrappingState="0.3280" time="0.5082" />
                        <key wrappingState="1.0000" time="0.5084" />
                        <key wrappingState="1.0000" time="1.0000" />
                    </wrappingState>

                    <objectChange node="baleAnimNodeRot" translationActive="0.013 0.844 -0.051"/>
                    <objectChange node="baleJointAnimNodeRot" translationActive="-0.018 1.363 -0.36"/>
                </baleType>

                <baleType width="1.2" diameter="1.50">
                    <textures diffuse="$data/vehicles/kverneland/wrapper7850C/wrapper7850CBaleWrap150_diffuse.dds"
                              normal="$data/vehicles/kverneland/wrapper7850C/wrapper7850CBaleWrap150_normal.dds"/>

                    <animations>
                        <wrapBale animName="wrapBale150" animSpeed="1"/>
                        <moveToWrapper animName="moveBaleToWrapper150" animSpeed="1" reverseAfterMove="false" />
                    </animations>

                    <wrappingFoilAnimation referenceNode="wrapper" referenceAxis="2" minRot="22.0" maxRot="-2838" clipNode="leftJoint01" clipName="baleWrap150Source" />

                    <wrappingState>
                        <key wrappingState="0.0000" time="0.0034" />
                        <key wrappingState="0.0000" time="0.0326" />
                        <key wrappingState="0.0370" time="0.0328" />
                        <key wrappingState="0.0370" time="0.0516" />
                        <key wrappingState="0.0380" time="0.0518" />
                        <key wrappingState="0.0380" time="0.0707" />
                        <key wrappingState="0.0553" time="0.0709" />
                        <key wrappingState="0.0553" time="0.0815" />
                        <key wrappingState="0.0560" time="0.0817" />
                        <key wrappingState="0.0560" time="0.1005" />
                        <key wrappingState="0.0780" time="0.1007" />
                        <key wrappingState="0.0780" time="0.1332" />
                        <key wrappingState="0.0960" time="0.1334" />
                        <key wrappingState="0.0960" time="0.1576" />
                        <key wrappingState="0.1200" time="0.1578" />
                        <key wrappingState="0.1200" time="0.1957" />
                        <key wrappingState="0.1410" time="0.1959" />
                        <key wrappingState="0.1410" time="0.2147" />
                        <key wrappingState="0.1430" time="0.2149" />
                        <key wrappingState="0.1430" time="0.2228" />
                        <key wrappingState="0.1650" time="0.2230" />
                        <key wrappingState="0.1650" time="0.2609" />
                        <key wrappingState="0.1839" time="0.2611" />
                        <key wrappingState="0.1839" time="0.2880" />
                        <key wrappingState="0.2070" time="0.2882" />
                        <key wrappingState="0.2070" time="0.3207" />
                        <key wrappingState="0.2260" time="0.3209" />
                        <key wrappingState="0.2260" time="0.3505" />
                        <key wrappingState="0.2530" time="0.3507" />
                        <key wrappingState="0.2530" time="0.3859" />
                        <key wrappingState="0.2705" time="0.3861" />
                        <key wrappingState="0.2705" time="0.4130" />
                        <key wrappingState="0.2930" time="0.4132" />
                        <key wrappingState="0.2930" time="0.4484" />
                        <key wrappingState="0.3100" time="0.4486" />
                        <key wrappingState="0.3100" time="0.4755" />
                        <key wrappingState="1.0000" time="0.4757" />
                        <key wrappingState="1.0000" time="1.0000" />
                    </wrappingState>

                    <objectChange node="baleAnimNodeRot" translationActive="0.013 0.975 -0.051"/>
                    <objectChange node="baleJointAnimNodeRot" translationActive="-0.018 1.494 -0.36"/>
                </baleType>
            </baleTypes>

            <sounds wrappingEndTime="0.8969">
                <start template="BALE_WRAPPING_START" linkNode="wrapper7850C_main_component1" />
                <wrap template="BALE_WRAPPING_01" linkNode="wrapper7850C_main_component1" />
                <stop template="BALE_WRAPPING_STOP_02" linkNode="wrapper7850C_main_component1" />
            </sounds>
        </roundBaleWrapper>
    </baleWrapper>

    <baseMaterial>
        <material name="wrapper7850C_mat" baseNode="wrapper7850C_vis">
            <shaderParameter name="colorMat0" value="KVERNELAND_RED1"/>
        </material>
        <material name="silageWrap_mat" baseNode="leftWrap">
            <shaderParameter name="colorMat0" value="SHARED_WRAP_WHITE"/>
        </material>
        <material name="wrapper7850CRoll_mat" baseNode="baleWrap">
            <shaderParameter name="colorMat0" value="SHARED_WRAP_WHITE"/>
        </material>
    </baseMaterial>

    <wrappingColorConfigurations>
        <wrappingColorConfiguration name="$l10n_ui_colorWhite" color="SHARED_WRAP_WHITE" price="0" />
        <wrappingColorConfiguration name="$l10n_ui_colorBlack" color="SHARED_WRAP_BLACK" price="0" />
        <wrappingColorConfiguration name="$l10n_ui_colorPink"  color="SHARED_WRAP_PINK" price="0" />
        <wrappingColorConfiguration name="$l10n_ui_colorGreen" color="SHARED_WRAP_GREEN" price="0" />
        <wrappingColorConfiguration name="$l10n_ui_colorBlue"  color="SHARED_WRAP_BLUE" price="0" />

        <material name="silageWrap_mat" shaderParameter="colorMat0"/>
        <material name="wrapper7850CRoll_mat" shaderParameter="colorMat0"/>
    </wrappingColorConfigurations>

    <ai>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.8" height="3.8" length="4" lengthOffset="1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.33" maxX="1.33" minZ="-1.4" maxZ="1.0" yOffset="0.45" />
        <bendingNode minX="-0.2" maxX="0.4" minZ="-1.7" maxZ="0.5" yOffset="-0.05" node="drawbarHydraulic" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="wrapper7850C_main_component1" node="0>" />
        <i3dMapping id="wrapper7850C_vis" node="0>0" />
        <i3dMapping id="wheelChock01" node="0>0|0|0" />
        <i3dMapping id="wheelChock02" node="0>0|0|1" />
        <i3dMapping id="wheelRight" node="0>0|1|0" />
        <i3dMapping id="wheelLeft" node="0>0|1|1" />
        <i3dMapping id="backlight_static" node="0>0|2|0|0" />
        <i3dMapping id="turnLightLeft_static" node="0>0|2|0|1" />
        <i3dMapping id="turnLightRight_static" node="0>0|2|0|2" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0" />
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