<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="dtx300AR" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="21" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="22" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="5" filename="$data/shared/assets/assetLibraryStickers_diffuse.png" />
    <File fileId="20" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="2" filename="$data/shared/default_normal.png" />
    <File fileId="1" filename="$data/shared/window_diffuse.png" />
    <File fileId="3" filename="$data/shared/window_specular.png" />
    <File fileId="11" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrillAlpha_diffuse.png" />
    <File fileId="12" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrillAlpha_normal.png" />
    <File fileId="7" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrillDecals_diffuse.png" />
    <File fileId="13" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrillHoses_normal.png" />
    <File fileId="14" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrillHoses_vmask.png" />
    <File fileId="8" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrillUvRrotate_diffuse.png" />
    <File fileId="9" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrillUvRrotate_normal.png" />
    <File fileId="10" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrillUvRrotate_vmask.png" />
    <File fileId="15" filename="$data/vehicles/kverneland/dtx300AR/DTXAdrill_normal.png" />
    <File fileId="16" filename="$data/vehicles/kverneland/dtx300AR/DTXAlight1_normal.png" />
    <File fileId="17" filename="$data/vehicles/kverneland/dtx300AR/DTXAlight1_vmask.png" />
    <File fileId="18" filename="$data/vehicles/kverneland/dtx300AR/DTXAlight2_normal.png" />
    <File fileId="19" filename="$data/vehicles/kverneland/dtx300AR/DTXAlight2_vmask.png" />
    <File fileId="6" filename="$data/vehicles/kverneland/dtx300AR/dtx300AR_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="window_mat" materialId="12" alphaBlending="true" customShaderId="4" customShaderVariation="Window">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="assetLibraryStickers_mat" materialId="11" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="DTXAdrillDecals_mat" materialId="13" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="7"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="DTXAdrillUvRrotate_mat" materialId="10" customShaderId="4" customShaderVariation="uvRotate">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="DTXAdrillAlpha_mat" materialId="8" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="DTXAdrillHoses_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0  1"/>
      <CustomParameter name="colorMat1" value="0.0 0.0 0.0  5"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
    </Material>
    <Material name="dtx300AR_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat2" value="1.0 1.0 0.0  0"/>
      <CustomParameter name="colorMat0" value="0.3941 0.0179 0.0104 0"/>
      <CustomParameter name="colorMat1" value="1.0 0.0 0.0  1"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="DTXAlight1_mat" materialId="7" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0  2"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
    </Material>
    <Material name="DTXAlight2_mat" materialId="6" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1.0 0.0 0.0  2"/>
      <CustomParameter name="colorMat1" value="1.0 0.354 0.0  2"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="5" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0  2"/>
      <Texture fileId="20"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
    </Material>
    <Material name="clearPlastic_mat1" materialId="4" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1.0 0.0 0.0  2"/>
      <CustomParameter name="colorMat1" value="1.0 0.354 0.0  2"/>
      <Texture fileId="20"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="9" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="default_mat" materialId="14" diffuseColor="0.5 0.5 0.5 1" specularColor="0 0 0">
      <Normalmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dtx300AR.i3d.shapes">
  </Shapes>

  <Scene>
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        <TransformGroup name="attachable" nodeId="3">
          <TransformGroup name="attacherJoint" translation="3.8147e-08 0.596962 1.85512" rotation="0 90 0" nodeId="4"/>
          <TransformGroup name="topRefNode" translation="0 1.43496 1.85512" nodeId="5"/>
          <Shape name="supportCol" visibility="false" shapeId="3" compoundChild="true" density="0.001" collisionMask="8194" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="6"/>
          <TransformGroup name="connectionHoses" nodeId="7">
            <TransformGroup name="hydraulicIn01" translation="-0.128134 1.05544 1.79665" nodeId="8"/>
            <TransformGroup name="hydraulicOut01" translation="-0.156154 1.13462 1.81565" nodeId="9"/>
            <TransformGroup name="hydraulicIn02" translation="0.050692 1.48385 1.85543" nodeId="10"/>
            <Shape name="hydraulicIn01_detached" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="11">
              <Shape name="dtx300AR_vis2" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="40" nodeId="12"/>
            </Shape>
            <Shape name="hydraulicOut01_detached" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="13">
              <Shape name="dtx300AR_vis3" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="40" nodeId="14"/>
            </Shape>
            <Shape name="hydraulicIn02_detached" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="15">
              <Shape name="dtx300AR_vis1" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="40" nodeId="16"/>
            </Shape>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="wheels" nodeId="17">
          <TransformGroup name="wheelLeftDrum" translation="1 0.418635 -1.23195" nodeId="18"/>
          <TransformGroup name="wheelRightDrum" translation="-1 0.418635 -1.23195" nodeId="19"/>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="20">
          <TransformGroup name="staticLights" nodeId="21">
            <Shape name="turnLightRight_static" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="22"/>
            <Shape name="breakLight_static" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="23"/>
            <Shape name="turnLightLeft_static" shapeId="12" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="24"/>
            <Shape name="frontLightWhite_static" shapeId="13" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="25"/>
          </TransformGroup>
          <TransformGroup name="visuals" nodeId="26">
            <Shape name="backLights_static" shapeId="14" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="75" nodeId="27"/>
            <Shape name="frontLight_static" shapeId="15" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="75" nodeId="28"/>
          </TransformGroup>
          <TransformGroup name="backLights" nodeId="29">
            <Light name="backLightsHigh1" translation="1.26839 1.45729 -0.899599" rotation="-20 0 0" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="2" clipDistance="75" nodeId="30">
              <Light name="backLightsHigh2" translation="-2.53639 -1.73372e-14 -6.39488e-16" scale="1 1 1" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="2" clipDistance="75" nodeId="31"/>
            </Light>
          </TransformGroup>
          <TransformGroup name="turnLights" nodeId="32">
            <Light name="turnLightLeftBack" translation="1.26839 1.45729 -0.899599" rotation="-20 0 0" scale="1 1 1" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3" clipDistance="75" nodeId="33"/>
            <Light name="turnLightRightBack" translation="-1.26503 1.45729 -0.899599" rotation="-20 0 0" scale="1 1 1" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3" clipDistance="75" nodeId="34"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="movingParts" nodeId="35">
          <TransformGroup name="drum01" translation="0.714774 0.418635 -1.23195" collision="false" clipDistance="300" nodeId="36"/>
          <TransformGroup name="drum02" translation="-0.845291 0.418635 -1.23195" collision="false" clipDistance="300" nodeId="37"/>
          <TransformGroup name="legs" nodeId="38">
            <TransformGroup name="leg01" translation="-1.19951 0.563035 1.80983" collision="false" clipDistance="300" nodeId="39">
              <TransformGroup name="leg01HydraulicRef" translation="-0.000293083 -0.0964427 -0.26813" rotation="68.2134 0.0986629 -6.21203e-18" scale="1 1 1" nodeId="40"/>
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              <TransformGroup name="leg02HydraulicRef" translation="-0.000293083 -0.0964428 -0.26813" rotation="68.2134 0.098663 0" scale="1 1 1" nodeId="44"/>
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              <TransformGroup name="leg01HydraulicJoint" translation="0.000342245 0.125345 0.0552842" rotation="-68.2134 -0.0366189 0.0916157" nodeId="61"/>
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            <TransformGroup name="leg02Hydraulic" translation="-0.599734 1.03468 0.990413" rotation="68.2134 0.098663 0" scale="1 1 1" collision="false" clipDistance="300" nodeId="62">
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        </TransformGroup>
        <TransformGroup name="workAreas" nodeId="75">
          <TransformGroup name="workAreaStart" translation="1.5 0 1.66119" nodeId="76"/>
          <TransformGroup name="workAreaWidth" translation="-1.5 0 1.66119" nodeId="77"/>
          <TransformGroup name="workAreaHeight" translation="1.5 0 -0.305159" nodeId="78"/>
          <TransformGroup name="groundReferenceNode" translation="0 0.0868553 1.60162" nodeId="79"/>
          <TransformGroup name="depthNode" translation="0 0 -0.028" nodeId="80"/>
          <TransformGroup name="workAreaBackStart" translation="1.5 0 -0.455702" nodeId="81"/>
          <TransformGroup name="workAreaBackWidth" translation="-1.5 0 -0.455702" nodeId="82"/>
          <TransformGroup name="workAreaBackHeight" translation="1.5 0 -1.90561" nodeId="83"/>
        </TransformGroup>
        <TransformGroup name="ai" nodeId="84">
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          <TransformGroup name="aiMarkerRight" translation="-1.5 0 1.66119" nodeId="86"/>
          <TransformGroup name="aiMarkerBack" translation="0 0 -0.1" nodeId="87"/>
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