<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="profiLiner" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="16" filename="$data/shaders/placeableShader.xml" />
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="19" filename="$data/shared/clearGlass_diffuse.png" />
    <File fileId="20" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="15" filename="$data/shared/default_vmask.png" />
    <File fileId="4" filename="$data/vehicles/krone/profiLiner/profiLinerAlpha_diffuse.png" />
    <File fileId="5" filename="$data/vehicles/krone/profiLiner/profiLinerAlpha_normal.png" />
    <File fileId="6" filename="$data/vehicles/krone/profiLiner/profiLinerAlpha_vmask.png" />
    <File fileId="7" filename="$data/vehicles/krone/profiLiner/profiLinerCurtains_normal.png" />
    <File fileId="8" filename="$data/vehicles/krone/profiLiner/profiLinerCurtains_vmask.png" />
    <File fileId="9" filename="$data/vehicles/krone/profiLiner/profiLinerDecals_diffuse.png" />
    <File fileId="10" filename="$data/vehicles/krone/profiLiner/profiLinerDecals_normal.png" />
    <File fileId="17" filename="$data/vehicles/krone/profiLiner/profiLinerLights_normal.png" />
    <File fileId="18" filename="$data/vehicles/krone/profiLiner/profiLinerLights_vmask.png" />
    <File fileId="11" filename="$data/vehicles/krone/profiLiner/profiLinerPaintjob1_diffuse.png" />
    <File fileId="12" filename="$data/vehicles/krone/profiLiner/profiLinerPaintjob2_diffuse.png" />
    <File fileId="13" filename="$data/vehicles/krone/profiLiner/profiLinerPlanks_diffuse.png" />
    <File fileId="14" filename="$data/vehicles/krone/profiLiner/profiLinerPlanks_normal.png" />
    <File fileId="1" filename="$data/vehicles/krone/profiLiner/profiLiner_normal.png" />
    <File fileId="2" filename="$data/vehicles/krone/profiLiner/profiLiner_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="profiLiner_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat3" value="0.05 0.05 0.05 0"/>
      <CustomParameter name="colorMat2" value="0.0529 0.0097 0.0034 1"/>
      <CustomParameter name="colorMat0" value="0.0084 0.1975 0.6320 0"/>
      <CustomParameter name="colorMat1" value="0.9 0.9 0.9 0"/>
      <CustomParameter name="colorMat6" value="0.5647 0.0123 0.0123 1"/>
      <CustomParameter name="colorMat4" value="0.35 0.35 0.35 0"/>
      <CustomParameter name="colorMat5" value="0.0084 0.1975 0.6320 1"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="profiLinerAlpha_mat" materialId="14" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0084 0.1975 0.6320 0"/>
      <CustomParameter name="colorMat1" value="0.9 0.9 0.9 0"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="profiLinerCurtains_mat" materialId="6" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat3" value="0.35 0.35 0.35 0"/>
      <CustomParameter name="colorMat2" value="0.0331 0.0666 0.1329 0"/>
      <CustomParameter name="colorMat0" value="0.9 0.9 0.9 0"/>
      <CustomParameter name="colorMat1" value="0.85 0.85 0.85 1"/>
      <CustomParameter name="colorMat4" value="0.3 0.3 0.3 10"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="profiLinerDecals_mat" materialId="3" alphaBlending="true" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="profiLinerPaintjob1_mat" materialId="7" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="11"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="profiLinerPaintjob2_mat" materialId="9" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="12"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="profiLinerPlanks_mat" materialId="13" customShaderId="16" customShaderVariation="mergeChildren_hideByIndex">
      <CustomParameter name="hideByIndex" value="-1.0"/>
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
    </Material>
    <Material name="profiLinerLights_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
    </Material>
    <Material name="clearGlass_mat" materialId="5" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1 1 1 1"/>
      <Texture fileId="19"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="15" alphaBlending="true">
      <Texture fileId="20"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="profiLinerDecals_mat1" materialId="11" alphaBlending="true" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="profiLinerPaintjob1_mat1" materialId="8" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="11"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="profiLinerPaintjob2_mat1" materialId="10" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="12"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="profiLinerDecals_mat2" materialId="12" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="8"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="profiLiner.i3d.shapes">
  </Shapes>

  <Scene>
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      <Shape name="profiLiner_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 5 9 14 15 77 78 92 93" clipDistance="300" nodeId="2">
        <TransformGroup name="attachable" nodeId="3">
          <TransformGroup name="attacherJoint" translation="0 1.059 5.12881" rotation="0 90 0" nodeId="4"/>
          <TransformGroup name="supportArm" collision="false" clipDistance="300" nodeId="5">
            <Shape name="supportCol" visibility="false" shapeId="3" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="6">
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            </Shape>
          </TransformGroup>
          <TransformGroup name="connectionHoses" nodeId="8">
            <TransformGroup name="electricCover" translation="0 1.81193 6.98611" collision="false" clipDistance="300" nodeId="9">
              <Shape name="body_decal1" translation="0 -1.81193 -6.98611" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="10"/>
            </TransformGroup>
            <TransformGroup name="electric" translation="0 1.78122 6.97497" rotation="34.783 0 0" nodeId="11"/>
            <TransformGroup name="airYellow" translation="0.202779 2.09362 6.9037" rotation="34.7829 0 0" nodeId="12"/>
            <TransformGroup name="airRed" translation="-0.200004 2.09362 6.9037" rotation="34.7829 0 0" nodeId="13"/>
          </TransformGroup>
          <TransformGroup name="supportHandle" translation="-0.97525 0.999555 2.85881" collision="false" clipDistance="300" nodeId="14">
            <TransformGroup name="supportHandleArm" translation="-0.0318055 -7.14874e-05 0.00039856" collision="false" clipDistance="300" nodeId="15"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="wheels" nodeId="16">
          <TransformGroup name="wheelFrontLeft" translation="1.01 0.505299 -1.1811" nodeId="17"/>
          <TransformGroup name="wheelFrontRight" translation="-1.01 0.505299 -1.1811" nodeId="18"/>
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          <TransformGroup name="wheelMiddleRight" translation="-1.01 0.505299 -2.4911" nodeId="20"/>
          <TransformGroup name="wheelBackLeft" translation="1.01 0.505299 -3.8011" nodeId="21"/>
          <TransformGroup name="wheelBackRight" translation="-1.01 0.505299 -3.8011" nodeId="22"/>
          <TransformGroup name="extraWheelRot" translation="-0.662499 0.559102 -5.23142" rotation="0 0 90" nodeId="23">
            <TransformGroup name="extraWheel" nodeId="24"/>
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          <TransformGroup name="wheelChock01_01" translation="0.764397 0.868271 -4.63856" rotation="-28.01 180 0" scale="1.02649 1.02649 1.02649" static="true" nodeId="25"/>
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            <TransformGroup name="sideMarker08White_02" translation="-1.173 1.15157 6.72651" rotation="90 0 0" scale="0.417 0.417 0.417" static="true" nodeId="29"/>
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