﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../bin/shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>GX 520</name>
        <specs>
            <combination xmlFilename="$data/vehicles/agco/weight650/weight650.xml" />
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>$data/vehicles/krone/gx520/store_gx520.png</image>
        <price>119000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KRONE</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 0.103 0</shopTranslationOffset>
        <shopRotationOffset>0.726 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>4540672</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>698880</indexBufferMemoryUsage>
        <textureMemoryUsage>3932160</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_trailer</typeDesc>
        <filename>$data/vehicles/krone/gx520/gx520.i3d</filename>
        <size width="4" height="4.8" length="12.5" />
        <sounds volumeFactor="1.8"/>
        <components maxMass="34000">
            <component centerOfMass="0 0.8 -0.6" solverIterationCount="10" mass="10100" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/710_50R30_5.xml" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelFrontLeftAxis" driveNode="wheelFrontLeft"   forcePointRatio="0.5" initialCompression="20" suspTravel="0.15" spring="50" damper="50" yOffset="0.028" />
                        <steeringAxle scale="0.2" rotMax="10" rotMin="-10" />
                        <steering node="steeringBarFront" nodeMinTransX="0.08" nodeMaxTransX="-0.08"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/710_50R30_5.xml" isLeft="false">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelFrontRightAxis" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.15" spring="50" damper="50" yOffset="0.028" />
                        <steeringAxle scale="0.2" rotMax="10" rotMin="-10" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/710_50R30_5.xml" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelMiddleLeft"                                 forcePointRatio="0.5" initialCompression="20" suspTravel="0.15" spring="50" damper="50" yOffset="0.028" />
                        <wheelChock />
                        <wheelChock isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/710_50R30_5.xml" isLeft="false">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelMiddleRight"                                forcePointRatio="0.5" initialCompression="20" suspTravel="0.15" spring="50" damper="50" yOffset="0.028" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/710_50R30_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelBackLeftAxis" driveNode="wheelBackLeft"     forcePointRatio="0.5" initialCompression="20" suspTravel="0.15" spring="50" damper="50" yOffset="0.028" />
                        <steeringAxle scale="-0.4" rotMax="15" rotMin="-15" />
                        <steering node="steeringBarBack" nodeMinTransX="0.08" nodeMaxTransX="-0.08"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/710_50R30_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelBackRightAxis" driveNode="wheelBackRight"   forcePointRatio="0.5" initialCompression="20" suspTravel="0.15" spring="50" damper="50" yOffset="0.028" />
                        <steeringAxle scale="-0.4" rotMax="15" rotMin="-15" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1500" brand="TRELLEBORG" saveId="TRELLEBORG_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/800_45R30_5.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/800_45R30_5.xml"/>
                </wheels>
                <foliageBendingModifier index="1" minX="-1.55" maxX="1.55"/>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1500" brand="MICHELIN" saveId="MICHELIN_BROAD">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R30_5.xml"/>
                </wheels>
                <foliageBendingModifier index="1" minX="-1.55" maxX="1.55"/>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R30_5.xml">
                        <physics yOffset="0.026"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1500" brand="VREDESTEIN" saveId="VREDESTEIN_BROAD">
                <wheels baseConfig="VREDESTEIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/800_45R30_5.xml"/>
                </wheels>
                <foliageBendingModifier index="1" minX="-1.55" maxX="1.55"/>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.335 0.335" />
            <hub linkNode="wheelFrontRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.335 0.335" />
            <hub linkNode="wheelMiddleLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.335 0.335" />
            <hub linkNode="wheelMiddleRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.335 0.335" />
            <hub linkNode="wheelBackLeft"    filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.335 0.335" />
            <hub linkNode="wheelBackRight"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.335 0.335" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.69" steeringBarLeftNode="steeringBarLeftHydraulic" steeringBarRightNode="steeringBarRightHydraulic"/>
        </inputAttacherJoints>
        <brakeForce force="1.8" maxForce="4.7" maxForceMass="34000"/>
        <steeringAxleAngleScale startSpeed="0" endSpeed="90" backwards="true"/>
        <support animationName="moveSupport" />
        <airConsumer usage="0.3" />
    </attachable>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack"  position="BACK" preferedType="ELONGATED" placementArea="0.065 0.21 0.065 0.21" frame="false"/>
    </licensePlates>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" filename="$data/shared/assets/powerTakeOffs/walterscheidWWE.xml" aboveAttacher="true" detachNode="ptoDetachNode">
            <objectChange node="ptoDetachArmDecal" rotationActive="120 0 0" rotationInactive="0 0 0"/>
        </input>
    </powerTakeOffs>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" adapterNode="hydraulicIn01_detached" length="1.3" diameter="0.018" straighteningFactor="0.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_detached" length="1.3" diameter="0.018" straighteningFactor="0.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow"  node="airYellow" adapterNode="airYellow_detached" length="1.6" diameter="0.03" straighteningFactor="1.0">
           <objectChange node="airYellow_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airRed" adapterNode="airRed_detached" length="1.6" diameter="0.03" straighteningFactor="1.0">
            <objectChange node="airRed_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_detached" length="2.2" diameter="0.012" straighteningFactor="1.0">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <lights>
        <sharedLight linkNode="kroneRearLight01"    filename="$data/shared/assets/lights/krone/kroneRearLight01_left.xml" />
        <sharedLight linkNode="kroneRearLight02"    filename="$data/shared/assets/lights/krone/kroneRearLight01_right.xml" />
        <sharedLight linkNode="kroneRearLight03"    filename="$data/shared/assets/lights/krone/kroneRearLight01_left.xml" />
        <sharedLight linkNode="kroneRearLight04"    filename="$data/shared/assets/lights/krone/kroneRearLight01_right.xml" />
        <sharedLight linkNode="sideMarker01_left"   filename="$data/shared/assets/lights/lizard/sideMarker01_left.xml" />
        <sharedLight linkNode="sideMarker01_right"  filename="$data/shared/assets/lights/lizard/sideMarker01_right.xml" />
        <sharedLight linkNode="sideMarker06Orange"  filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange1" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange2" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange3" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange4" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange5" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange6" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange7" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Red"     filename="$data/shared/assets/lights/lizard/sideMarker06Red.xml" />
        <sharedLight linkNode="sideMarker06Red1"    filename="$data/shared/assets/lights/lizard/sideMarker06Red.xml" />
        <sharedLight linkNode="sideMarker06White"   filename="$data/shared/assets/lights/lizard/sideMarker06White.xml" />
        <sharedLight linkNode="sideMarker06White1"  filename="$data/shared/assets/lights/lizard/sideMarker06White.xml" />
        <sharedLight linkNode="plateNumberLight01"  filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml" />
        <sharedLight linkNode="plateNumberLight02"  filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml" />
        <sharedLight linkNode="redTriangle_02"      filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_03"      filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh"        lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="toggleCover">
            <part node="coverLeft"               startTime="0" endTime="5" startRot="0 0 67"  endRot="0 0 -174.796" />
            <part node="coverRight"              startTime="0.5" endTime="5.5" startRot="0 0 -70.5" endRot="0 0 174.796" />

            <sound template="metalOpen"          startTime="0.01" direction="1"  volumeScale="1.1" pitchScale="2"/>
            <sound template="slideOpen"          startTime="0.01" direction="1"  volumeScale="1.0" pitchScale="1.2"/>
            <sound template="metalClose"         startTime="0.5"  direction="1"  volumeScale="0.8" pitchScale="2"/>
            <sound template="clackVar6"          startTime="0.5"  direction="-1" volumeScale="1"   pitchScale="1.2"/>
            <sound template="sheetImp02"         startTime="0.5"  direction="-1" volumeScale="2"   pitchScale="1.3"/>
            <sound template="metalClose"         startTime="0.05" direction="-1" volumeScale="0.7" pitchScale="1.4"/>
            <sound template="clackVar6"          startTime="0.05" direction="-1" volumeScale="0.5" pitchScale="0.8"/>
            <sound template="metalOpen"          startTime="5.49" direction="-1" volumeScale="1.1" pitchScale="1.2"/>
            <sound template="metalOpen"          startTime="5.0"  direction="1"  volumeScale="1.2" pitchScale="2.1"/>
            <sound template="clackVar6"          startTime="5.0"  direction="1"  volumeScale="1.2" pitchScale="1.1"/>
            <sound template="metalClose"         startTime="5.49" direction="1"  volumeScale="0.7" pitchScale="0.8"/>
            <sound template="metalOpen"          startTime="5.0"  direction="-1" volumeScale="0.8" pitchScale="2.1"/>
            <sound template="hydraulicLayerTone" startTime="0.01" endTime="5.49" volumeScale="0.1" pitchScale="1.9"/>
            <sound template="cylinderPunch"      startTime="5.49" direction="1"  volumeScale="0.3" pitchScale="1.4"/>
            <sound template="cylinderPunch"      startTime="5"    direction="1"  volumeScale="0.3" pitchScale="1.4"/>
            <sound template="cylinderPunch"      startTime="0.01" direction="-1" volumeScale="0.2" pitchScale="1.4"/>
            <sound template="cylinderPunch"      startTime="0.5"  direction="-1" volumeScale="0.2" pitchScale="1.4"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm"              startTime="0" endTime="0.5" startRot="0 0 0" endRot="155.337 0 0" />
            <part node="drawbar"                 startTime="0" endTime="0.5" startRot="3 0 0" endRot="0 0 0" />

            <sound template="defaultHydraulicSmall" startTime="0.05" endTime="0.49" volumeScale="0.8" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="metalClose"            startTime="0.01" direction="-1" volumeScale="0.6" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="0.9" pitchScale="0.6" linkNode="attacherJoint"/>
            <sound template="clackVar6"             startTime="0.49" direction="-1" volumeScale="0.8" pitchScale="1.2" linkNode="attacherJoint"/>
        </animation>
        <animation name="tipAnimation">
            <part node="pushBack"   startTime="0" endTime="15" startTrans="0 0 0" endTrans="0 0 -9" />
            <part node="meshScroll" startTime="0" endTime="15" shaderParameter="scrollPosition" shaderStartValues="0 0 0 0" shaderEndValues="0.445 0 0 0"/>

            <part node="gear01"     startTime="0" endTime="15"  startRot="0 0 0"  endRot="-3500 0 0" />
            <part node="gear02"     startTime="0" endTime="15"  startRot="0 0 0"  endRot="-3500 0 0" />

            <sound template="hydraulicLayerTone2" startTime="0.01"  endTime="14.99" volumeScale="0.9" pitchScale="0.9"/>
            <sound template="clackVar6"           startTime="0.01"  direction="-1"  volumeScale="1.1" pitchScale="0.7"/>
            <sound template="cylinderPunch"       startTime="0.01"  direction="-1"  volumeScale="0.5" pitchScale="1"/>
            <sound template="clackVar6"           startTime="14.99" direction="1"   volumeScale="1.1" pitchScale="0.7"/>
            <sound template="cylinderPunch"       startTime="14.99" direction="1"   volumeScale="0.5" pitchScale="1"/>
        </animation>
        <animation name="tipAnimationFloorBackward" looping="true">
            <part node="floorCollision01"   startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="0.2" />
            <part node="floorCollision01"   startTime="0.099" endTime="0.10" startFrictionVelocity="0.2" endFrictionVelocity="0" />
            <part node="floorCollision02"   startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="0.2" />
            <part node="floorCollision02"   startTime="0.099" endTime="0.10" startFrictionVelocity="0.2" endFrictionVelocity="0" />
            <part node="floorCollision03"   startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="0.2" />
            <part node="floorCollision03"   startTime="0.099" endTime="0.10" startFrictionVelocity="0.2" endFrictionVelocity="0" />
            <part node="floorCollision04"   startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="0.2" />
            <part node="floorCollision04"   startTime="0.099" endTime="0.10" startFrictionVelocity="0.2" endFrictionVelocity="0" />
            <part node="wallCollisionLeft"  startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="0.2" />
            <part node="wallCollisionLeft"  startTime="0.099" endTime="0.10" startFrictionVelocity="0.2" endFrictionVelocity="0" />
            <part node="wallCollisionRight" startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="0.2" />
            <part node="wallCollisionRight" startTime="0.099" endTime="0.10" startFrictionVelocity="0.2" endFrictionVelocity="0" />
        </animation>
        <animation name="tipAnimationFloorForward" looping="true">
            <part node="floorCollision01"   startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="-0.2" />
            <part node="floorCollision01"   startTime="0.099" endTime="0.10" startFrictionVelocity="-0.2" endFrictionVelocity="0" />
            <part node="floorCollision02"   startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="-0.2" />
            <part node="floorCollision02"   startTime="0.099" endTime="0.10" startFrictionVelocity="-0.2" endFrictionVelocity="0" />
            <part node="floorCollision03"   startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="-0.2" />
            <part node="floorCollision03"   startTime="0.099" endTime="0.10" startFrictionVelocity="-0.2" endFrictionVelocity="0" />
            <part node="floorCollision04"   startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="-0.2" />
            <part node="floorCollision04"   startTime="0.099" endTime="0.10" startFrictionVelocity="-0.2" endFrictionVelocity="0" />
            <part node="wallCollisionLeft"  startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="-0.2" />
            <part node="wallCollisionLeft"  startTime="0.099" endTime="0.10" startFrictionVelocity="-0.2" endFrictionVelocity="0" />
            <part node="wallCollisionRight" startTime="0.00" endTime="0.001" startFrictionVelocity="0" endFrictionVelocity="-0.2" />
            <part node="wallCollisionRight" startTime="0.099" endTime="0.10" startFrictionVelocity="-0.2" endFrictionVelocity="0" />
        </animation>
        <animation name="backDoorAnimationDischarge">
            <part node="backDoor" startTime="0.0" endTime="0.3" startTrans="0 0 0" endTrans="0 0 -0.09" />
            <part node="backDoor" startTime="0.3" endTime="2.5" startRot="0 0 0" endRot="88 0 0" tangentType="spline"/>
            <part node="bumper"   startTime="0"   endTime="1"   startRot="0 0 0" endRot="80 0 0" />

            <sound template="clackVar2"             startTime="0.01" direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalOpen"             startTime="2.49" direction="1"   volumeScale="2.5" pitchScale="0.4"/>
            <sound template="clackVar6"             startTime="2.49" direction="1"   volumeScale="1.5" pitchScale="0.7"/>
            <sound template="clackVar6"             startTime="1"    direction="1"   volumeScale="1.5" pitchScale="0.7"/>
            <sound template="cylinderPunch"         startTime="2.49" direction="0"   volumeScale="0.5" pitchScale="1"/>
            <sound template="metalClose"            startTime="0.01" direction="1"   volumeScale="3.0" pitchScale="0.3"/>
            <sound template="metalOpen"             startTime="0.01" direction="-1"  volumeScale="2.5" pitchScale="0.5"/>
            <sound template="metalClose"            startTime="0.01" direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="latchSmall"            startTime="0.01" direction="-1"  volumeScale="0.1" pitchScale="0.6"/>
            <sound template="hydraulicLayerTone"    startTime="0.01" endTime="2.49"  volumeScale="1.5" pitchScale="0.5" direction="1"/>
            <sound template="hydraulicLayerTone"    startTime="0.01" endTime="2.49"  volumeScale="0.5" pitchScale="0.8" direction="-1"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1"     volumeScale="0.5" pitchScale="1.3" direction="0"/>
            <sound template="cylinderPunch"         startTime="0.01" direction="-1"/>
        </animation>
        <animation name="backDoorAnimationGrainDoor">
            <part node="grainDoor"  startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 0 -0.16" />
            <part node="bumper"     startTime="0" endTime="1" startRot="0 0 0" endRot="80 0 0" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.99" volumeScale="0.5" pitchScale="1.3" direction="0"/>
            <sound template="latchSmall"            startTime="0.21" direction="1"  volumeScale="0.4" pitchScale="0.5"/>
            <sound template="latchSmall"            startTime="0.0"  direction="-1" volumeScale="0.2" pitchScale="0.7"/>
            <sound template="slideOpen"             startTime="0.01" direction="1"  volumeScale="3.5" pitchScale="1.5"/>
            <sound template="slideClose"            startTime="0.99" direction="-1" volumeScale="3.5" pitchScale="2"/>
            <sound template="metalClose"            startTime="1"    direction="1"  volumeScale="0.8" pitchScale="2"/>
            <sound template="metalClose"            startTime="0.0"  direction="-1" volumeScale="0.8" pitchScale="1.8"/>
            <sound template="clackVar6"             startTime="0.99" direction="1"  volumeScale="1.5" pitchScale="0.7"/>
        </animation>
        <animation name="backDoorAnimationLoad">
            <part node="backDoorPart" startTime="0.0" endTime="0.3" startTrans="0 0 0" endTrans="0 0 -0.09" />
            <part node="backDoorPart" startTime="0.3" endTime="2.5" startRot="0 0 0" endRot="88 0 0" tangentType="spline"/>
            <part node="bumper"       startTime="0"   endTime="1"   startRot="0 0 0" endRot="80 0 0" />

            <sound template="clackVar2"             startTime="0.01" direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalOpen"             startTime="2.49" direction="1"   volumeScale="2.5" pitchScale="0.4"/>
            <sound template="clackVar6"             startTime="2.49" direction="1"   volumeScale="1.5" pitchScale="0.7"/>
            <sound template="clackVar6"             startTime="1"    direction="1"   volumeScale="1.5" pitchScale="0.7"/>
            <sound template="cylinderPunch"         startTime="2.49" direction="0"   volumeScale="0.5" pitchScale="1"/>
            <sound template="metalClose"            startTime="0.01" direction="1"   volumeScale="3.0" pitchScale="0.3"/>
            <sound template="metalOpen"             startTime="0.01" direction="-1"  volumeScale="2.5" pitchScale="0.5"/>
            <sound template="metalClose"            startTime="0.01" direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="latchSmall"            startTime="0.01" direction="-1"  volumeScale="0.1" pitchScale="0.6"/>
            <sound template="hydraulicLayerTone"    startTime="0.01" endTime="2.49"  volumeScale="1.5" pitchScale="0.5" direction="1"/>
            <sound template="hydraulicLayerTone"    startTime="0.01" endTime="2.49"  volumeScale="0.5" pitchScale="0.8" direction="-1"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1"     volumeScale="0.5" pitchScale="1.3" direction="0"/>
            <sound template="cylinderPunch"         startTime="0.01" direction="-1"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="drawbar" playSound="true">
                <controls axis="AXIS_DRAWBAR" invertAxis="false" mouseSpeedFactor="0.2" iconName="DRAWBAR_ROTATE_X" />
                <rotation rotSpeed="5" rotAcceleration="100" rotMax="10" rotMin="-10" startRot="0" rotationAxis="1"/>
                <inputAttacherJoint value="true" />
                <powerTakeOffs indices="1"/>
                <dependentPart node="drawbarHydraulic" />
            </movingTool>
            <movingTool node="backDoor" playSound="true" >
                <dependentPart node="backDoorHydraulic" />
            </movingTool>
            <movingTool node="backDoorPart" playSound="true" >
                <dependentPart node="backDoorHydraulic" />
            </movingTool>
            <movingTool node="pushBack">
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="1 2"/>
            </movingTool>
            <movingTool node="bumper">
                <dependentPart node="bumperHydraulic" />
            </movingTool>
            <movingTool node="coverLeft" playSound="true"/>
            <movingTool node="coverRight" playSound="true"/>
            <movingTool node="grainDoor" playSound="true" >
                <dependentPart node="grainDoorPart01" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="drawbarHydraulic" referencePoint="drawbarHydraulicRef" referenceFrame="drawbarHydraulicRef">
                <translatingPart node="drawbarHydraulicPunch" />
            </movingPart>

            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef">
                <translatingPart node="backDoorHydraulicPunch" />
            </movingPart>
            <movingPart node="steeringBarLeftHydraulic" referencePoint="steeringBarLeftHydraulicRef" referenceFrame="steeringBarLeftHydraulicRef">
              <translatingPart node="steeringBarLeftHydraulicPunch" />
            </movingPart>
            <movingPart node="steeringBarRightHydraulic" referencePoint="steeringBarRightHydraulicRef" referenceFrame="steeringBarRightHydraulicRef">
              <translatingPart node="steeringBarRightHydraulicPunch" />
            </movingPart>
            <movingPart node="grainDoorPart01" localReferencePoint="grainDoorPart02" referencePoint="grainDoorPart02Ref" referenceFrame="grainDoorPart01RefFrame" >
                <dependentPart node="grainDoorPart02" />
            </movingPart>

            <movingPart node="bumperHydraulic" referencePoint="bumperHydraulicRef" referenceFrame="bumperHydraulicRef">
                <translatingPart node="bumperHydraulicPunch" />
            </movingPart>

            <movingPart node="grainDoorPart02" referencePoint="grainDoorPart02Ref" referenceFrame="grainDoorPart02Ref" />
            <movingPart node="steeringBarFrontLeft" referencePoint="steeringBarFrontLeftRef" referenceFrame="steeringBarFrontLeftRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="25"/>
            <movingPart node="steeringBarFrontRight" referencePoint="steeringBarFrontRightRef" referenceFrame="steeringBarFrontRightRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="25"/>
            <movingPart node="steeringBarBackLeft" referencePoint="steeringBarBackLeftRef" referenceFrame="steeringBarBackLeftRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="25"/>
            <movingPart node="steeringBarBackRight" referencePoint="steeringBarBackRightRef" referenceFrame="steeringBarBackRightRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="25"/>
        </movingParts>
            <sounds>
                <actionSound template="hydraulicLayerTone" pitchScale="0.4" volumeScale="1.3" linkNode="drawbar" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="drawbar" fadeIn="0.1" fadeOut="0.1"/>
                <actionSound template="clackVar6"          pitchScale="0.7" volumeScale="0.7" linkNode="drawbar" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="drawbar" />
                <actionSound template="cylinderPunch"      pitchScale="1"   volumeScale="0.6" linkNode="drawbar" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="drawbar" />
                <actionSound template="cylinderPunch"      pitchScale="1"   volumeScale="0.6" linkNode="drawbar" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="drawbar" />
                <actionSound template="clackVar6"          pitchScale="0.8" volumeScale="0.6" linkNode="drawbar" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="drawbar" />
                <actionSound template="sheetImp02"         pitchScale="0.8" volumeScale="1.2" linkNode="drawbar" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="drawbar" />
                <actionSound template="metalClose"         pitchScale="0.4" volumeScale="0.6" linkNode="drawbar" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="drawbar" />
            </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="52000" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="autoAimTargetNode" startZ="4.4" endZ="-4.5" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.5" fillUnitIndex="1" maxAllowedHeapAngle="30">
                        <deformNode node="fillVolumeDeformer01"/>
                        <deformNode node="fillVolumeDeformer02"/>
                    </volume>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="0.3" length="0.3" />
            </unloadInfo>
        </unloadInfos>

        <heightNodes>
            <heightNode>
                <refNode node="fillVolumeHeightsNode1" />
                <refNode node="fillVolumeHeightsNode2" />
                <node node="effectParticleBack" baseScale="1 0.4 1" scaleAxis="0 0.4 0" />
                <node node="grainNorm" baseScale="1 1 1" transAxis="0 1 0" minHeight="0.16" orientateToWorldY="true"/>
            </heightNode>
        </heightNodes>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimation" speedScale="0.92" resetTipSideChange="true"/>
                        <doorAnimation name="backDoorAnimationDischarge" speedScale="0.5" startTipTime="0.5"/>
                        <fillLevel fillUnitIndex="1" minFillLevelPct="0.000001" />

                        <animationNodes>
                            <animationNode node="rotationPart01" rotSpeed="1000"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
                            <animationNode node="rotationPart02" rotSpeed="-1000" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
                        </animationNodes>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2">
                        <animation name="tipAnimation" speedScale="0.37" resetTipSideChange="true"/>
                        <doorAnimation name="backDoorAnimationGrainDoor" speedScale="1.0" startTipTime="1"/>
                        <fillLevel fillUnitIndex="1" minFillLevelPct="0.000001" />
                    </tipSide>

                    <tipSide name="$l10n_info_slidingFloorBackward" dischargeNodeIndex="3">
                        <manualTipToggle enabled="true" inputActionTextPos="$l10n_action_slidingFloorStart" inputActionTextNeg="$l10n_action_slidingFloorStop"/>
                        <manualDoorToggle enabled="true"/>
                        <animation name="tipAnimation" speedScale="0.3" closeSpeedScale="0"/>
                        <tippingAnimation name="tipAnimationFloorBackward" speedScale="1"/>
                        <doorAnimation name="backDoorAnimationLoad" speedScale="0.5"/>
                        <fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
                    <tipSide name="$l10n_info_slidingFloorForward" dischargeNodeIndex="3">
                        <manualTipToggle enabled="true" inputActionTextPos="$l10n_action_slidingFloorStart" inputActionTextNeg="$l10n_action_slidingFloorStop"/>
                        <manualDoorToggle enabled="true"/>
                        <animation name="tipAnimation" speedScale="-0.3" closeSpeedScale="0"/>
                        <tippingAnimation name="tipAnimationFloorForward" speedScale="1"/>
                        <doorAnimation name="backDoorAnimationLoad" speedScale="0.5"/>
                        <fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode node="dischargeNode" emptySpeed="3715" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="2.5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="grainNorm" materialType="unloading"  fadeTime="0.5" extraDistanceNode="dischargeNode" extraDistance="0.4"/>
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
            <dischargeStateSound template="dischargeLoop" fadeIn="0.3" fadeOut="1">
                 <volume indoor="0.1" outdoor="0.7"/>
            </dischargeStateSound>
        </dischargeNode>
        <dischargeNode node="dischargeNodeGrainDoor" emptySpeed="1300" fillUnitIndex="1" unloadInfoIndex="1">
            <info width="2.5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="3"/>
                    <effectNode effectNode="effectGrainDoor" materialType="unloading"  fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.4"/>
                </effectNode>
                <effectNode effectNode="effectSmokeDoor" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
            <dischargeStateSound template="dischargeLoop" fadeIn="0.3" fadeOut="1">
                 <volume indoor="0.1" outdoor="0.7"/>
            </dischargeStateSound>
        </dischargeNode>
        <dischargeNode node="dischargeNodeSlidingFloor" emptySpeed="1300" fillUnitIndex="1" unloadInfoIndex="1">
            <info width="2.5" length="0.5" />
        </dischargeNode>
    </dischargeable>

    <cover>
        <coverConfigurations>
            <coverConfiguration name="$l10n_configuration_valueNo" price="0"/>
            <coverConfiguration name="$l10n_configuration_valueYes" price="5000" openCoverWhileTipping="true">
                <cover openAnimation="toggleCover" fillUnitIndices="1" openOnBuy="true"/>
                <objectChange node="cover" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="coverHoses" visibilityActive="true" visibilityInactive="false"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="10"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4 5 6" width="3" height="4.9" length="11.1" lengthOffset="0.9"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-5.7" maxZ="4.6" yOffset="0.6" />
        <bendingNode minX="-0.3" maxX="0.3" minZ="4.6" maxZ="5.5" yOffset="0.6" />
    </foliageBending>

    <baseMaterial>
        <material name="gx520B_mat" baseNode="gx520B_vis">
            <shaderParameter name="colorMat0" value="KRONE_GREEN1"/>
        </material>
        <material name="gx520A_mat" baseNode="gx520A_vis">
            <shaderParameter name="colorMat0" value="KRONE_GREEN1"/>
            <shaderParameter name="colorMat1" value="KRONE_YELLOW1"/>
        </material>
        <material name="gx520Decals_mat2" baseNode="alphaPartsStatic">
            <shaderParameter name="colorMat1" value="KRONE_GREEN1"/>
        </material>
        <material name="gx520Decals_mat4" baseNode="colorDecals">
            <shaderParameter name="colorMat0" value="KRONE_GREEN1"/>
            <shaderParameter name="colorMat1" value="KRONE_YELLOW1"/>
        </material>
        <material name="gx520Decals_mat" baseNode="colorDecals1">
            <shaderParameter name="colorMat1" value="KRONE_YELLOW1"/>
        </material>
        <material name="gx520UvScroll_mat" baseNode="meshScroll">
            <shaderParameter name="colorMat0" value="KRONE_GREEN1"/>
            <shaderParameter name="colorMat1" value="KRONE_GREEN1"/>
        </material>
        <material name="gx520Grid_mat" baseNode="grid">
            <shaderParameter name="colorMat0" value="KRONE_GREEN1"/>
            <shaderParameter name="colorMat1" value="KRONE_GREEN1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="gx520_main_component1" node="0>" />
        <i3dMapping id="gx520B_vis" node="0>0" />
        <i3dMapping id="ptoInputNode" node="0>0|0|0|0" />
        <i3dMapping id="supportArm" node="0>0|0|1" />
        <i3dMapping id="airYellow_detached" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|2" />
        <i3dMapping id="airRed_detached" node="0>0|0|2|3" />
        <i3dMapping id="electric_detached" node="0>0|0|2|4" />
        <i3dMapping id="electric" node="0>0|0|2|5" />
        <i3dMapping id="airYellow" node="0>0|0|2|6" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|7" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|8" />
        <i3dMapping id="airRed" node="0>0|0|2|9" />
        <i3dMapping id="wheelFrontLeftAxis" node="0>0|1|0|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0|0|0|0" />
        <i3dMapping id="steeringBarFrontLeft" node="0>0|1|0|0|1" />
        <i3dMapping id="wheelFrontRightAxis" node="0>0|1|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1|0|0|0" />
        <i3dMapping id="steeringBarFrontRight" node="0>0|1|1|0|1" />
        <i3dMapping id="wheelMiddleLeft" node="0>0|1|2" />
        <i3dMapping id="wheelMiddleRight" node="0>0|1|3" />
        <i3dMapping id="wheelBackLeftAxis" node="0>0|1|4|0" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|4|0|0|0" />
        <i3dMapping id="steeringBarBackLeft" node="0>0|1|4|0|1" />
        <i3dMapping id="wheelBackRightAxis" node="0>0|1|5|0" />
        <i3dMapping id="wheelBackRight" node="0>0|1|5|0|0|0" />
        <i3dMapping id="steeringBarBackRight" node="0>0|1|5|0|1" />
        <i3dMapping id="steeringBarFront" node="0>0|1|6" />
        <i3dMapping id="steeringBarFrontLeftRef" node="0>0|1|6|0" />
        <i3dMapping id="steeringBarFrontRightRef" node="0>0|1|6|1" />
        <i3dMapping id="steeringBarBack" node="0>0|1|7" />
        <i3dMapping id="steeringBarBackLeftRef" node="0>0|1|7|0" />
        <i3dMapping id="steeringBarBackRightRef" node="0>0|1|7|1" />
        <i3dMapping id="redTriangle_03" node="0>0|2|0|0" />
        <i3dMapping id="redTriangle_02" node="0>0|2|0|1" />
        <i3dMapping id="sideMarker06White1" node="0>0|2|0|2" />
        <i3dMapping id="sideMarker06White" node="0>0|2|0|3" />
        <i3dMapping id="sideMarker06Red1" node="0>0|2|0|4" />
        <i3dMapping id="sideMarker06Red" node="0>0|2|0|5" />
        <i3dMapping id="sideMarker06Orange7" node="0>0|2|0|6" />
        <i3dMapping id="sideMarker06Orange6" node="0>0|2|0|7" />
        <i3dMapping id="sideMarker06Orange5" node="0>0|2|0|8" />
        <i3dMapping id="sideMarker06Orange4" node="0>0|2|0|9" />
        <i3dMapping id="sideMarker06Orange3" node="0>0|2|0|10" />
        <i3dMapping id="sideMarker06Orange2" node="0>0|2|0|11" />
        <i3dMapping id="sideMarker06Orange1" node="0>0|2|0|12" />
        <i3dMapping id="sideMarker06Orange" node="0>0|2|0|13" />
        <i3dMapping id="backDoorPart" node="0>0|3|0|0" />
        <i3dMapping id="rotationPart01" node="0>0|3|0|0|0" />
        <i3dMapping id="rotationPart02" node="0>0|3|0|0|1" />
        <i3dMapping id="backDoor" node="0>0|3|0|0|2" />
        <i3dMapping id="backDoorHydraulicRef" node="0>0|3|0|0|2|0" />
        <i3dMapping id="kroneRearLight01" node="0>0|3|0|0|2|1|0|0" />
        <i3dMapping id="kroneRearLight02" node="0>0|3|0|0|2|1|0|1" />
        <i3dMapping id="kroneRearLight03" node="0>0|3|0|0|2|1|0|2" />
        <i3dMapping id="kroneRearLight04" node="0>0|3|0|0|2|1|0|3" />
        <i3dMapping id="sideMarker01_left" node="0>0|3|0|0|2|1|0|4" />
        <i3dMapping id="sideMarker01_right" node="0>0|3|0|0|2|1|0|5" />
        <i3dMapping id="plateNumberLight01" node="0>0|3|0|0|2|1|0|6" />
        <i3dMapping id="plateNumberLight02" node="0>0|3|0|0|2|1|0|7" />
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        <i3dMapping id="licensePlateLightHigh" node="0>0|3|0|0|2|1|1|1" />
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        <i3dMapping id="grainDoorPart01" node="0>0|3|0|0|2|4|0" />
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        <i3dMapping id="licensePlateNodeBack" node="0>0|3|0|0|2|5" />
        <i3dMapping id="gx520AlphaA_decal" node="0>0|3|0|0|2|7" />
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        <i3dMapping id="fillVolumeDeformer02" node="0>0|3|2|1" />
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        <i3dMapping id="attacherJoint" node="0>0|3|3|0" />
        <i3dMapping id="drawbarHydraulicRef" node="0>0|3|3|1" />
        <i3dMapping id="ptoDetachNode" node="0>0|3|3|2|0" />
        <i3dMapping id="ptoDetachArmDecal" node="0>0|3|3|2|1" />
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        <i3dMapping id="steeringBarLeftHydraulicPunch" node="0>0|3|3|4|0" />
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        <i3dMapping id="steeringBarRightHydraulicPunch" node="0>0|3|3|5|0" />
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        <i3dMapping id="drawbarHydraulicPunch" node="0>0|3|4|0" />
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        <i3dMapping id="bumperHydraulicRef" node="0>0|3|5|0" />
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        <i3dMapping id="bumperHydraulicPunch" node="0>0|3|6|0" />
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        <i3dMapping id="effectSmokeDoor" node="0>0|4|3|0|0" />
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        <i3dMapping id="particleNodesDoor" node="0>0|4|3|1" />
        <i3dMapping id="effectParticleDoor" node="0>0|4|3|1|0" />
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        <i3dMapping id="unloadInfo" node="0>0|5|1" />
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        <i3dMapping id="fillVolumeHeightsNode1" node="0>0|5|3" />
        <i3dMapping id="fillVolumeHeightsNode2" node="0>0|5|4" />
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        <i3dMapping id="alphaPartsStatic" node="0>0|7|3" />
        <i3dMapping id="colorDecals" node="0>0|7|4" />
        <i3dMapping id="colorDecals1" node="0>0|7|5" />
        <i3dMapping id="colorDecals3" node="0>0|7|10" />
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        <i3dMapping id="floorCollision01" node="0>2|3" />
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        <i3dMapping id="floorCollision03" node="0>2|5" />
        <i3dMapping id="floorCollision04" node="0>2|6" />
    </i3dMappings>
</vehicle>
