﻿<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>MUK 303</name>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>$data/vehicles/kroeger/muk303/store_muk303.png</image>
        <price>52000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KROEGER</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 0.065 0</shopTranslationOffset>
        <shopRotationOffset>-0.304 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1911296</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>314624</indexBufferMemoryUsage>
        <textureMemoryUsage>2686976</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>$data/vehicles/kroeger/muk303/muk303.i3d</filename>
        <size width="4" length="10.5" lengthOffset="1.4"/>
        <sounds volumeFactor="1.8"/>
        <components maxMass="24000">
            <component centerOfMass="0 0.6 -0.05" solverIterationCount="10" mass="5700"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.5" repr="wheelFrontLeft"                             forcePointRatio="0.4" initialCompression="15" suspTravel="0.15" spring="57" damper="50" yOffset="0.022"/>
                        <wheelChock parkingNode="wheelChock01" />
                        <wheelChock parkingNode="wheelChock02" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="false" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.5" repr="wheelFrontRight"                            forcePointRatio="0.4" initialCompression="15" suspTravel="0.15" spring="57" damper="50" yOffset="0.022"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.5" repr="axisBackLeft"    driveNode="wheelBackLeft"  forcePointRatio="0.4" initialCompression="15" suspTravel="0.15" spring="57" damper="50" yOffset="0.03"/>
                        <steeringAxle scale="-0.7" rotMax="15" rotMin="-15" />
                        <steering node="steeringBar" nodeMinTransX="0.1" nodeMaxTransX="-0.1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.5" repr="axisBackRight"   driveNode="wheelBackRight" forcePointRatio="0.4" initialCompression="15" suspTravel="0.15" spring="57" damper="50" yOffset="0.03"/>
                        <steeringAxle scale="-0.7" rotMax="15" rotMin="-15" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.024"/>
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.024"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.032"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.032"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0 useBaseColor="true"/>
            <color1 material="1">SHARED_DA_METAL_BLACK</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.335 0.335" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.335 0.335" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.335 0.335" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.335 0.335" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.637" steeringBarLeftNode="steeringBarLeftHydraulic"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <steeringAxleAngleScale startSpeed="0" endSpeed="90" backwards="true"/>
        <brakeForce force="1.1" maxForce="2.7" maxForceMass="24000"/>
    </attachable>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="ELONGATED" placementArea="0.13 0.27 0.13 0.27"/>
    </licensePlates>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.5" diameter="0.02" straighteningFactor="1.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.5" diameter="0.02" straighteningFactor="1.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.5" diameter="0.02" straighteningFactor="1.5">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.5" diameter="0.02" straighteningFactor="1.5">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="1.5" diameter="0.02" straighteningFactor="1.5">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="1.5" diameter="0.02" straighteningFactor="1.5">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="1.5" diameter="0.02" straighteningFactor="1.5">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electric_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|3" linkNode="airOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="redTriangle_02_01"     filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="redTriangle_02_01"     filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="sideMarker04_left"     filename="$data/shared/assets/lights/lizard/sideMarker04_left.xml" />
        <sharedLight linkNode="sideMarker04_right"    filename="$data/shared/assets/lights/lizard/sideMarker04_right.xml" />
        <sharedLight linkNode="rearLight12_left"      filename="$data/shared/assets/lights/lizard/rearLight12_left.xml" />
        <sharedLight linkNode="rearLight12_right"     filename="$data/shared/assets/lights/lizard/rearLight12_right.xml" />
        <sharedLight linkNode="sideMarker05Orange_01" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker05Orange_02" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker05Orange_03" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker05Orange_04" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker05Orange_05" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker05Orange_06" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker05Orange_07" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker05Orange_08" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="plateNumberLight01"    filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="plateNumberLight02"    filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="tipAnimationBack">
            <part node="body"            startTime="0" endTime="14" startRot="0 0 0" endRot="-50 0 0" tangentType="spline"/>
            <part node="effectNodesBack" startTime="0" endTime="14" startRot="0 0 0" endRot="50 0 0" tangentType="spline"/>

            <sound template="metalLowVar2"  startTime="0.15"  direction="-1"  volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalOpen"     startTime="0.25"  direction="-1"  volumeScale="1.5" pitchScale="0.5"/>
            <sound template="thudVar2"      startTime="13.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="13.99" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="metalOpen"     startTime="0.15"  direction="1"   volumeScale="3.5" pitchScale="0.6"/>
            <sound template="metalLowVar2"  startTime="13.99" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalOpen"     startTime="13.80" direction="1"   volumeScale="1.5" pitchScale="0.4"/>
            <sound template="cylinderPunch" startTime="13.99" direction="1"/>
            <sound template="cylinderPunch" startTime="0.15"  direction="0"/>
        </animation>
        <animation name="tipAnimationBackDoor">
            <part node="backDoorUnlock"     startTime="0.0" endTime="0.35" startRot="0 0 0" endRot="0 45 0" />
            <part node="backDoor"           startTime="0.35" endTime="6.0" startRot="0 0 0" endRot="85 0 0" tangentType="spline"/>

            <sound template="clackVar2"     startTime="0.35" direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalOpen"     startTime="5.59" direction="1"   volumeScale="2.5" pitchScale="0.4"/>
            <sound template="metalOpen"     startTime="5.59" direction="1"   volumeScale="2.0" pitchScale="0.8"/>
            <sound template="clackVar6"     startTime="5.8"  direction="1"   volumeScale="2"   pitchScale="0.6"/>
            <sound template="metalClose"    startTime="0.35" direction="1"   volumeScale="3.0" pitchScale="0.3"/>
            <sound template="metalOpen"     startTime="0.55" direction="-1"  volumeScale="2.5" pitchScale="0.5"/>
            <sound template="metalClose"    startTime="0.51" direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="latchSmall"    startTime="0.50" direction="-1"  volumeScale="0.1" pitchScale="0.6"/>
            <sound template="clackVar6"     startTime="0.50" direction="-1"  volumeScale="1.4" pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="0.50" direction="-1"  volumeScale="0.8" pitchScale="1"/>
        </animation>
        <animation name="tipAnimationGrainDoor">
            <part node="body"               startTime="0.0" endTime="24" startRot="0 0 0" endRot="-35 0 0" tangentType="spline"/>

            <sound template="metalLowVar2"  startTime="0.15"  direction="-1"  volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalOpen"     startTime="0.25"  direction="-1"  volumeScale="1.5" pitchScale="0.5"/>
            <sound template="cylinderPunch" startTime="0.15"  direction="0"/>
            <sound template="metalOpen"     startTime="0.15"  direction="1"   volumeScale="3.5" pitchScale="0.6"/>
            <sound template="metalLowVar2"  startTime="23.99" direction="0"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="cylinderPunch" startTime="23.99" direction="0"/>
            <sound template="metalOpen"     startTime="23.80" direction="1"   volumeScale="1.5" pitchScale="0.4"/>
            <sound template="metalClose"    startTime="23.99" direction="-1"  volumeScale="2.5"   pitchScale="0.6"/>
        </animation>
        <animation name="tipAnimationBackDoorGrainDoor">
            <part node="grainDoor" startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 0.15 0" tangentType="spline"/>

            <sound template="latchSmall" startTime="0.01" direction="1"  volumeScale="0.4" pitchScale="0.5"/>
            <sound template="latchSmall" startTime="0.0"  direction="-1" volumeScale="0.2" pitchScale="0.7"/>
            <sound template="slideOpen"  startTime="0.01" direction="1"  volumeScale="3.5" pitchScale="2.5"/>
            <sound template="slideClose" startTime="0.99" direction="-1" volumeScale="3.5" pitchScale="2.5"/>
            <sound template="metalClose" startTime="0.99" direction="1"  volumeScale="0.8" pitchScale="2"/>
            <sound template="metalClose" startTime="0.0"  direction="-1" volumeScale="0.8" pitchScale="1.8"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 -0.44 0" />

            <sound template="latchSmall" startTime="0.01" direction="0"   volumeScale="0.2"   pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="clackVar2"  startTime="0.49" direction="1"   volumeScale="0.3"   pitchScale="1.7" linkNode="attacherJoint"/>
            <sound template="clackVar2"  startTime="0.35" direction="-1"  volumeScale="0.8"   pitchScale="0.7" linkNode="attacherJoint"/>
            <sound template="slideOpen"  startTime="0.01" direction="1"   volumeScale="0.9"   pitchScale="2.5" linkNode="attacherJoint"/>
        </animation>
        <animation name="toggleCover">
            <part node="cover_closed" startTime="0"    endTime="0.05" visibility="true" />
            <part node="cover_opened" startTime="0"    endTime="0.05" visibility="false" />
            <part node="cover_closed" startTime="0.05" endTime="0.1"  visibility="false" />
            <part node="cover_opened" startTime="0.05" endTime="0.1"  visibility="true" />

            <sound template="fabricCover2" startTime="0.01" direction="1"  volumeScale="1.4" pitchScale="1.5"/>
            <sound template="fabricCover1" startTime="0.05" direction="-1" volumeScale="1.4" pitchScale="1.8"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="body">
                <dependentPart node="bodyHydraulic" />
            </movingTool>
            <movingTool node="backDoor" >
                <dependentPart node="backDoorHydraulic" />
            </movingTool>
            <movingTool node="backDoorUnlock">
                <dependentPart node="backDoorUnlockHydraulic" />
                <dependentPart node="backDoorUnlockArm01" />
                <dependentPart node="backDoorUnlockArm03" />
            </movingTool>
            <movingTool node="grainDoor">
                <dependentPart node="grainDoorArm01" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="bodyHydraulic" referencePoint="bodyHydraulicRef" referenceFrame="bodyHydraulicRef" divideTranslatingDistance="false">
                <translatingPart node="bodyHydraulicPunch01" maxZTrans="0.58"/>
                <translatingPart node="bodyHydraulicPunch02" maxZTrans="0.58"/>
                <translatingPart node="bodyHydraulicPunch03" maxZTrans="0.58"/>
                <translatingPart node="bodyHydraulicPunch04" maxZTrans="0.58"/>
                <translatingPart node="bodyHydraulicPunch05" maxZTrans="0.58"/>
            </movingPart>
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef" >
                <translatingPart node="backDoorHydraulicPunch" />
            </movingPart>
            <movingPart node="grainDoorArm01" referencePoint="grainDoorArm02Ref" localReferencePoint="grainDoorArm02" referenceFrame="grainDoorArm01RefFrame" >
                <dependentPart node="grainDoorArm02" />
            </movingPart>
            <movingPart node="grainDoorArm02" referencePoint="grainDoorArm02Ref" referenceFrame="grainDoorArm02Ref" />
            <movingPart node="backDoorUnlockHydraulic" referencePoint="backDoorUnlockHydraulicRef" referenceFrame="backDoorUnlockHydraulicRef">
                <translatingPart node="backDoorUnlockHydraulicPunch" />
            </movingPart>
            <movingPart node="backDoorUnlockArm01" localReferencePoint="backDoorUnlockArm02" referencePoint="backDoorUnlockArm02Ref" referenceFrame="backDoorUnlockArm01RefFrame">
                <dependentPart node="backDoorUnlockArm02" />
            </movingPart>
            <movingPart node="backDoorUnlockArm02" referencePoint="backDoorUnlockArm02Ref" referenceFrame="backDoorUnlockArm02Ref"/>
            <movingPart node="backDoorUnlockArm03" localReferencePoint="backDoorUnlockArm04" referencePoint="backDoorUnlockArm04Ref" referenceFrame="backDoorUnlockArm03RefFrame">
                <dependentPart node="backDoorUnlockArm04" />
            </movingPart>
            <movingPart node="backDoorUnlockArm04" referencePoint="backDoorUnlockArm04Ref" referenceFrame="backDoorUnlockArm04Ref"/>
            <movingPart node="steeringBarLeftHydraulic" localReferencePoint="steeringBarLeftHydraulicPunch" referencePoint="steeringBarLeftHydraulicRef" referenceFrame="steeringBarLeftHydraulicRefFrame" limitedAxis="1">
                <dependentPart node="steeringBarLeftHydraulicPunch" />
                <dependentPart node="steeringBarLeftHydraulicPart01" />
            </movingPart>
            <movingPart node="steeringBarLeftHydraulicPunch" referencePoint="steeringBarLeftHydraulicRef" referenceFrame="steeringBarLeftHydraulicRef" scaleZ="true"/>
            <movingPart node="steeringBarLeftHydraulicPart01" referencePoint="steeringBarLeftHydraulicPart01Ref" referenceFrame="steeringBarLeftHydraulicPart01Ref">
                <translatingPart node="steeringBarLeftHydraulicPart01Punch" />
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="defaultHydraulicSound" pitchScale="1.1" volumeScale="0.5" linkNode="backDoorHydraulic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="backDoorHydraulic"/>
            <actionSound template="defaultHydraulicSound" pitchScale="0.5" volumeScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_NEG" nodes="bodyHydraulic"/>
            <actionSound template="hydraulicLayerTone"    pitchScale="0.6" volumeScale="0.8" linkNode="bodyHydraulic" actionNames="TRANSLATING_POS" nodes="bodyHydraulic">
                <pitch dropOffFactor="1.1" dropOffTime="0.2" />
            </actionSound>

            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch02"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch03"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch04"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch05"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_valueDefault" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="37500" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="6.23" endZ="0.15" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.1" maxAllowedHeapAngle="5" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="fillVolumeUnloadInfo" width="1.5" length="1.0" />
            </unloadInfo>
        </unloadInfos>

        <heightNodes>
            <heightNode fillVolumeIndex="1">
                <refNode node="heightNode01" />
                <refNode node="heightNode02" />
                <node node="effectNodesBack" baseScale="1 1 1" transAxis="0 1 0"/>
                <node node="emitterShapeBack" baseScale="1 0.1 1" scaleAxis="0 0.4 0" transAxis="0 0 0" />
            </heightNode>
        </heightNodes>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="0.95" closeSpeedScale="1.0" />
                        <doorAnimation name="tipAnimationBackDoor" speedScale="1.0" startTipTime="0.32"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                        <animation name="tipAnimationGrainDoor" speedScale="0.65" closeSpeedScale="1.5"/>
                        <doorAnimation name="tipAnimationBackDoorGrainDoor" speedScale="1.0" startTipTime="0.2"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode node="dischargeNodeBack" emptySpeed="2107" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="2.3" length="0.5" zOffset="-1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="emitterShapeBack" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="grainEffectBack" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0.3"/>
                </effectNode>
                <effectNode effectNode="smokeEffectBack" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeGrainDoor" emptySpeed="737" fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="0.5" length="0.5" zOffset="-1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="emitterShapeGrainDoor" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="3"/>
                    <effectNode effectNode="grainEffectGrainDoor" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.4"/>
                </effectNode>
                <effectNode effectNode="smokeEffectGrainDoor" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
    </dischargeable>

    <cover>
        <coverConfigurations>
            <coverConfiguration name="$l10n_configuration_valueYes" price="1000" openCoverWhileTipping="true">
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
                <objectChange node="cover" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="coverPart" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="coverPart2" visibilityActive="true" visibilityInactive="false"/>
            </coverConfiguration>
            <coverConfiguration name="$l10n_configuration_valueNo" price="0"/>
        </coverConfigurations>
    </cover>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="9"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="2.9" height="4" length="8.2" lengthOffset="1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.4" maxX="1.4" minZ="-3" maxZ="4.5" yOffset="0.6" />
        <bendingNode minX="-1.2" maxX="1.2" minZ="-3.5" maxZ="-3" yOffset="1.3" />
        <bendingNode minX="-0.2" maxX="0.2" minZ="4.5" maxZ="5.9" yOffset="0.45" />
    </foliageBending>

    <baseMaterial>
        <material name="muk303B_mat" baseNode="muk303_vis">
            <shaderParameter name="colorMat0" value="KROEGER_YELLOW1"/>
            <shaderParameter name="colorMat1" value="KROEGER_RED1"/>
        </material>
        <material name="muk303A_mat" baseNode="body">
            <shaderParameter name="colorMat0" value="KROEGER_GREEN1"/>
        </material>
        <material name="muk303Floor_mat" baseNode="floor">
            <shaderParameter name="colorMat0" value="KROEGER_GREEN1"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations defaultColorIndex="0" useDefaultColors="true" price="1000" title="$l10n_configuration_chassisColor">
        <baseMaterialConfiguration color="KROEGER_RED1" name="$l10n_ui_colorRed"/>
        <material name="muk303B_mat" shaderParameter="colorMat1"/>
    </baseMaterialConfigurations>

    <designMaterialConfigurations price="1000" defaultColorIndex="0" useDefaultColors="true">
        <designMaterialConfiguration color="KROEGER_GREEN1" name="$l10n_ui_colorGreen"/>
        <material name="muk303A_mat" shaderParameter="colorMat0" />
        <material name="muk303Floor_mat" shaderParameter="colorMat0" />
    </designMaterialConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="muk303_main_component1" node="0>" />
        <i3dMapping id="muk303_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="supportArm" node="0>0|0|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|2|0|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|1" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|2|1|0" />
        <i3dMapping id="airOut_detached" node="0>0|0|2|2" />
        <i3dMapping id="airOut01_detachedAdapter" node="0>0|0|2|2|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|3" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|2|3|0" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|4" />
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|2|4|0" />
        <i3dMapping id="airIn_detached" node="0>0|0|2|5" />
        <i3dMapping id="airIn01_detachedAdapter" node="0>0|0|2|5|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|6" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|7" />
        <i3dMapping id="airOut" node="0>0|0|2|8" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|9" />
        <i3dMapping id="airIn" node="0>0|0|2|10" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|11" />
        <i3dMapping id="electric" node="0>0|0|2|12" />
        <i3dMapping id="electric_detached" node="0>0|0|2|13" />
        <i3dMapping id="electric_detachedAdapter" node="0>0|0|2|13|0" />
        <i3dMapping id="licensePlateNodeBack" node="0>0|0|3" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
        <i3dMapping id="axisBackLeft" node="0>0|1|2" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|2|0" />
        <i3dMapping id="steeringBarLeft" node="0>0|1|2|1" />
        <i3dMapping id="axisBackRight" node="0>0|1|3" />
        <i3dMapping id="wheelBackRight" node="0>0|1|3|0" />
        <i3dMapping id="steeringBarRight" node="0>0|1|3|1" />
        <i3dMapping id="wheelChock01" node="0>0|1|4" />
        <i3dMapping id="wheelChock02" node="0>0|1|5" />
        <i3dMapping id="steeringBar" node="0>0|1|6" />
        <i3dMapping id="steeringBarLeftRef" node="0>0|1|6|0" />
        <i3dMapping id="steeringBarRightRef" node="0>0|1|6|1" />
        <i3dMapping id="rearLight12_left" node="0>0|2|0|0" />
        <i3dMapping id="rearLight12_right" node="0>0|2|0|1" />
        <i3dMapping id="sideMarker04_left" node="0>0|2|0|2" />
        <i3dMapping id="sideMarker04_right" node="0>0|2|0|3" />
        <i3dMapping id="redTriangle_02_02" node="0>0|2|0|4" />
        <i3dMapping id="redTriangle_02_01" node="0>0|2|0|5" />
        <i3dMapping id="sideMarker05Orange_08" node="0>0|2|0|6" />
        <i3dMapping id="sideMarker05Orange_07" node="0>0|2|0|7" />
        <i3dMapping id="sideMarker05Orange_06" node="0>0|2|0|8" />
        <i3dMapping id="sideMarker05Orange_05" node="0>0|2|0|9" />
        <i3dMapping id="sideMarker05Orange_04" node="0>0|2|0|10" />
        <i3dMapping id="sideMarker05Orange_03" node="0>0|2|0|11" />
        <i3dMapping id="sideMarker05Orange_02" node="0>0|2|0|12" />
        <i3dMapping id="sideMarker05Orange_01" node="0>0|2|0|13" />
        <i3dMapping id="plateNumberLight01" node="0>0|2|0|14" />
        <i3dMapping id="plateNumberLight02" node="0>0|2|0|15" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|1" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|2" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|3" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|4" />
        <i3dMapping id="steeringBarLeftHydraulicRefFrame" node="0>0|3|0" />
        <i3dMapping id="steeringBarLeftHydraulic" node="0>0|3|0|0" />
        <i3dMapping id="steeringBarLeftHydraulicPunch" node="0>0|3|0|0|0" />
        <i3dMapping id="steeringBarLeftHydraulicRef" node="0>0|3|0|0|0|0" />
        <i3dMapping id="steeringBarLeftHydraulicPart01Ref" node="0>0|3|0|0|1" />
        <i3dMapping id="steeringBarLeftHydraulicPart01" node="0>0|3|1" />
        <i3dMapping id="steeringBarLeftHydraulicPart01Punch" node="0>0|3|1|0" />
        <i3dMapping id="body" node="0>0|3|2" />
        <i3dMapping id="backDoor" node="0>0|3|2|0" />
        <i3dMapping id="grainDoor" node="0>0|3|2|0|0" />
        <i3dMapping id="grainDoorArm02Ref" node="0>0|3|2|0|0|0" />
        <i3dMapping id="grainDoorArm01RefFrame" node="0>0|3|2|0|1" />
        <i3dMapping id="grainDoorArm01" node="0>0|3|2|0|1|0" />
        <i3dMapping id="grainDoorArm02" node="0>0|3|2|0|1|0|0" />
        <i3dMapping id="backDoorHydraulicRef" node="0>0|3|2|0|3" />
        <i3dMapping id="coverPart2" node="0>0|3|2|0|4" />
        <i3dMapping id="backDoorHydraulic" node="0>0|3|2|1" />
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|3|2|1|0" />
        <i3dMapping id="backDoorUnlockArm04Ref" node="0>0|3|2|2" />
        <i3dMapping id="backDoorUnlockArm02Ref" node="0>0|3|2|3" />
        <i3dMapping id="backDoorUnlockHydraulic" node="0>0|3|2|4" />
        <i3dMapping id="backDoorUnlockHydraulicPunch" node="0>0|3|2|4|0" />
        <i3dMapping id="backDoorUnlock" node="0>0|3|2|5" />
        <i3dMapping id="backDoorUnlockHydraulicRef" node="0>0|3|2|5|0" />
        <i3dMapping id="backDoorUnlockArm01RefFrame" node="0>0|3|2|5|1" />
        <i3dMapping id="backDoorUnlockArm01" node="0>0|3|2|5|1|0" />
        <i3dMapping id="backDoorUnlockArm02" node="0>0|3|2|5|1|0|0" />
        <i3dMapping id="backDoorUnlockArm03RefFrame" node="0>0|3|2|5|2" />
        <i3dMapping id="backDoorUnlockArm03" node="0>0|3|2|5|2|0" />
        <i3dMapping id="backDoorUnlockArm04" node="0>0|3|2|5|2|0|0" />
        <i3dMapping id="bodyHydraulicRef" node="0>0|3|2|6" />
        <i3dMapping id="coverPart" node="0>0|3|2|7" />
        <i3dMapping id="exactFillRootNode" node="0>0|3|2|8|0" />
        <i3dMapping id="fillAutoAimTargetNode" node="0>0|3|2|8|1" />
        <i3dMapping id="fillVolumeUnloadInfo" node="0>0|3|2|8|2" />
        <i3dMapping id="fillVolume" node="0>0|3|2|8|3" />
        <i3dMapping id="heightNode01" node="0>0|3|2|8|4" />
        <i3dMapping id="heightNode02" node="0>0|3|2|8|5" />
        <i3dMapping id="effectNodesBack" node="0>0|3|2|9|0|0" />
        <i3dMapping id="grainEffectBack" node="0>0|3|2|9|0|0|0" />
        <i3dMapping id="smokeEffectBack" node="0>0|3|2|9|0|0|1" />
        <i3dMapping id="emitterShapeBack" node="0>0|3|2|9|0|1|0" />
        <i3dMapping id="effectNodesGrainDoor" node="0>0|3|2|9|1|0" />
        <i3dMapping id="grainEffectGrainDoor" node="0>0|3|2|9|1|0|0" />
        <i3dMapping id="smokeEffectGrainDoor" node="0>0|3|2|9|1|0|1" />
        <i3dMapping id="emitterShapeGrainDoor" node="0>0|3|2|9|1|1|0" />
        <i3dMapping id="floor" node="0>0|3|2|10|2" />
        <i3dMapping id="bodyHydraulic" node="0>0|3|3" />
        <i3dMapping id="bodyHydraulicPunch01" node="0>0|3|3|0" />
        <i3dMapping id="bodyHydraulicPunch02" node="0>0|3|3|0|0" />
        <i3dMapping id="bodyHydraulicPunch03" node="0>0|3|3|0|0|0" />
        <i3dMapping id="bodyHydraulicPunch04" node="0>0|3|3|0|0|0|0" />
        <i3dMapping id="bodyHydraulicPunch05" node="0>0|3|3|0|0|0|0|0" />
        <i3dMapping id="dischargeNodeBack" node="0>0|4" />
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|5" />
        <i3dMapping id="cover" node="0>1|1" />
        <i3dMapping id="cover_opened" node="0>1|1|0" />
        <i3dMapping id="cover_closed" node="0>1|1|1" />
    </i3dMappings>
</vehicle>
