﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Rebell Classic 600T</name>
        <specs>
            <neededPower>180</neededPower>
            <workingWidth>6</workingWidth>
            <combination filterCategory="weights" filterSpec="weight" filterSpecMin="600" filterSpecMax="700"/>
        </specs>
        <functions>
            <function>$l10n_function_discHarrow</function>
        </functions>
        <image>$data/vehicles/koeckerling/rebellClassic600T/store_rebellClassic600T.png</image>
        <price>45000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KOCKERLING</brand>
        <category>discHarrows</category>
        <shopTranslationOffset>0 0.137 0</shopTranslationOffset>
        <shopRotationOffset>-0.197 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>6182656</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1759232</indexBufferMemoryUsage>
        <textureMemoryUsage>2228224</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_discHarrow</typeDesc>
        <filename>$data/vehicles/koeckerling/rebellClassic600T/rebellClassic600T.i3d</filename>
        <size width="4" length="9" lengthOffset="0.3"/>
        <speedLimit value="18"/>
        <components>
            <component centerOfMass="0 0.25 -1" solverIterationCount="10" mass="4486"/>
            <component centerOfMass="0.4 0 0" solverIterationCount="10" mass="250"/>
            <component centerOfMass="-0.4 0 0" solverIterationCount="10" mass="250"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="350"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="450"/>
            <joint component1="1" component2="2" node="leftArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="3" node="rightArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="4" node="drawbarJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="4" component2="5" node="attacherBarJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/500_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.4" repr="wheelLeft"  forcePointRatio="0.5" initialCompression="50" suspTravel="0.1" spring="46" damper="20" maxWheelSink="0.05"/>
                        <wheelChock parkingNode="wheelChock02" />
                        <wheelChock parkingNode="wheelChock03" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/500_60R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.4" repr="wheelRight"  forcePointRatio="0.5" initialCompression="50" suspTravel="0.1" spring="46" damper="20" maxWheelSink="0.05"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/340_55R16.xml" isLeft="true">
                        <physics restLoad="0.1" repr="leftArmWheelArm_physicsWheel" forcePointRatio="0.25" useReprDirection="true" initialCompression="20" suspTravel="0.1" spring="10" damper="50" brakeFactor="0" rotationDamping="0.005" maxWheelSink="0.05"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/340_55R16.xml" isLeft="false">
                        <physics restLoad="0.1" repr="rightArmWheelArm_physicsWheel" forcePointRatio="0.25" useReprDirection="true" initialCompression="20" suspTravel="0.1" spring="10" damper="50" brakeFactor="0" rotationDamping="0.005" maxWheelSink="0.05"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.3" repr="supportWheelFrontCenter" radius="0.37" width="0.1" forcePointRatio="0.15" initialCompression="25" suspTravel="0.05" spring="50" damper="10" brakeFactor="0" rotationDamping="0.005" isSynchronized="false" yOffset="-0.03"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.3" repr="supportWheelBackLeft" radius="0.27" width="0.1" forcePointRatio="0.25" initialCompression="25" suspTravel="0.1" spring="25" damper="10" brakeFactor="0" rotationDamping="0.005" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.3" repr="supportWheelBackRight" radius="0.27" width="0.1" forcePointRatio="0.25" initialCompression="25" suspTravel="0.1" spring="25" damper="10" brakeFactor="0" rotationDamping="0.005" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.3" repr="supportWheelBackLeft2" radius="0.27" width="0.1" forcePointRatio="0.25" initialCompression="25" suspTravel="0.1" spring="25" damper="10" brakeFactor="0" rotationDamping="0.005" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.3" repr="supportWheelBackRight2" radius="0.27" width="0.1" forcePointRatio="0.25" initialCompression="25" suspTravel="0.1" spring="25" damper="10" brakeFactor="0" rotationDamping="0.005" isSynchronized="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="500" brand="TRELLEBORG" saveId="TRELLEBORG_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_50R22_5.xml">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_50R22_5.xml"/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>KOECKERLING_BLUE1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft"                     filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.285 0.285 0.285" />
            <hub linkNode="wheelRight"                    filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.285 0.285 0.285" />
            <hub linkNode="leftArmWheelArm_physicsWheel"  filename="$data/shared/wheels/hubs/hub_n6_1.xml"  isLeft="true"  scale="0.203 0.203 0.203" />
            <hub linkNode="rightArmWheelArm_physicsWheel" filename="$data/shared/wheels/hubs/hub_n6_1.xml"  isLeft="false" scale="0.203 0.203 0.203" />
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="defoliatorRoll01"   radius="0.17" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="defoliatorRoll02"   radius="0.17" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="defoliatorRoll03"   radius="0.17" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="leftArmRoller01"   radius="0.27" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="leftArmRoller02"   radius="0.27" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="roller01"   radius="0.27" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="roller02"   radius="0.27" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="rightArmRoller01"   radius="0.27" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="rightArmRoller02"   radius="0.27" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft01"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft02"   radius="0.21" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft03"   radius="0.25" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft04"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft05"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft06"   radius="0.23" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft07"   radius="0.21" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft08"   radius="0.23" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft09"   radius="0.25" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft10"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft11"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft12"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft13"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft14"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft15"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discLeft16"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter01"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter02"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter03"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter04"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter05"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter06"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter07"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter08"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter09"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter10"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter11"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter12"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter13"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter14"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter15"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter16"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter17"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discCenter18"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight01"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight02"   radius="0.27" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight03"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight04"   radius="0.25" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight05"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight06"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight07"   radius="0.25" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight08"   radius="0.27" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight09"   radius="0.25" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight10"   radius="0.22" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight11"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight12"   radius="0.25" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight13"   radius="0.26" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight14"   radius="0.25" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight15"   radius="0.24" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="discRight16"   radius="0.27" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport1" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electricIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|3" linkNode="airIn_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airOut_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" rootNode="rebellClassic600T_attacher_component5" jointType="implement" lowerRotLimitScale="0 0 0" upperRotLimitScale="0 0 0" lowerTransLimitScale="0 0 0" allowsLowering="true">
                <distanceToGround lower="0.75" upper="0.75"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <support animationName="lockDrawbarLimit" delayedOnAttach="false" detachAfterAnimation="false"/>
        <brakeForce force="1.5"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.4" diameter="0.009" straighteningFactor="1">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.4" diameter="0.009" straighteningFactor="1">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.4" diameter="0.009" straighteningFactor="1">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="1.4" diameter="0.009" straighteningFactor="1">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="1.4" diameter="0.009" straighteningFactor="1">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="electric"  node="electricIn"  length="1.6" diameter="0.009" straighteningFactor="1">
            <objectChange node="electricIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <powerConsumer forceNode="rebellClassic600T_main_component1" maxForce="21" neededMaxPtoPower="0"/>

    <lights>
        <sharedLight linkNode="sideMarker14White"      filename="$data/shared/assets/lights/lizard/sideMarker14White.xml" />
        <sharedLight linkNode="sideMarker14White1"     filename="$data/shared/assets/lights/lizard/sideMarker14White.xml" />
        <sharedLight linkNode="rearLight03"            filename="$data/shared/assets/lights/lizard/rearLight03_left.xml" />
        <sharedLight linkNode="rearLight04"            filename="$data/shared/assets/lights/lizard/rearLight03_right.xml" />
        <sharedLight linkNode="redTriangle_01"         filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="redTriangle_02"         filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="yellowRound_03"         filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="yellowRound_04"         filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="yellowRound_05"         filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="yellowRound_06"         filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml" />
        <sharedLight linkNode="reflectorWhiteRound_02" filename="$data/shared/assets/reflectors/lizard/whiteRound_02.xml" />
        <sharedLight linkNode="reflectorWhiteRound_03" filename="$data/shared/assets/reflectors/lizard/whiteRound_02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
            </high>
        </realLights>
    </lights>

    <groundReferenceNodes>
        <groundReferenceNode node="groundRefNode" forceFactor="1" threshold="0.05" depthNode="depthNode" chargeValue="1"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="cultivator" functionName="processCultivatorArea" >
            <area startNode="workAreaStart1" widthNode="workAreaWidth1" heightNode="workAreaHeight1"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/rollerEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" densityScale="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/rollerEffect02Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" densityScale="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/rollerEffect03Array.dds" numRows="10" rowLength="18" minFade="0.07" density="0.5" densityScale="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect04LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/rollerEffect04Array.dds" numRows="20" rowLength="18" minFade="0.07" density="0.5" densityScale="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect05LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/rollerEffect05Array.dds" numRows="20" rowLength="18" minFade="0.07" density="0.5" densityScale="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect06LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/rollerEffect06Array.dds" numRows="40" rowLength="18" minFade="0.07" density="0.5" densityScale="0.5"/>
            </effectNode>

            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/discEffect01Array.dds" numRows="40" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/discEffect02Array.dds" numRows="40" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/koeckerling/rebellClassic600T/discEffect03Array.dds" numRows="40" rowLength="18" minFade="0.07"/>
            </effectNode>
        </effect>
        <particle>
            <node node="smokeEmitter" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="1"/>
        </particle>
    </workParticles>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.125" >
                    <foldingPart animationName="folding" speedScale="1" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <!-- folding -->
            <part node="leftArmJoint"  startTime="1" endTime="7.5" startRot="0 0 0" endRot="0 0 90"/>
            <part node="rightArmJoint" startTime="1" endTime="8" startRot="0 0 0" endRot="0 0 -90"/>
            <part node="drawbarJoint"  startTime="6" endTime="8" startRot="10 0 0" endRot="10 0 0"/>
            <part node="axis"          startTime="1" endTime="5" startRot="-15 0 0" endRot="-40 0 0"/>
            <part node="axis"          startTime="5" endTime="8" startRot="-40 0 0" endRot="-15 0 0"/>
            <part node="wheels"        startTime="1" endTime="5" startRot="0 0 0" endRot="25 0 0"/>
            <part node="wheels"        startTime="5" endTime="8" startRot="25 0 0" endRot="0 0 0"/>

            <!-- lowering -->
            <part node="groundRefNode"            startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 0.5 0"/>
            <part node="axis"                     startTime="0" endTime="1" startRot="3 0 0" endRot="-15 0 0"/>
            <part node="wheels"                   startTime="0" endTime="1" startRot="0 0 0" endRot="25 0 0"/>
            <part node="leftArmWheelArm"          startTime="0" endTime="1" startRot="10 0 0" endRot="0 0 0"/>
            <part node="leftArmWheelArm_physics"  startTime="0" endTime="1" startRot="17 0 0" endRot="0 0 0"/>
            <part node="rightArmWheelArm"         startTime="0" endTime="1" startRot="10 0 0" endRot="0 0 0"/>
            <part node="rightArmWheelArm_physics" startTime="0" endTime="1" startRot="17 0 0" endRot="0 0 0"/>
            <part node="defoliatorRoll01Arm"      startTime="0" endTime="1" startRot="-30 0 0" endRot="0 0 0"/>
            <part node="defoliatorRoll02Arm"      startTime="0" endTime="1" startRot="-30 0 0" endRot="0 0 0"/>
            <part node="defoliatorRoll03Arm"      startTime="0" endTime="1" startRot="-30 0 0" endRot="0 0 0"/>
            <part node="leftArmPart"              startTime="0" endTime="1" startRot="-20 0 0" endRot="0 0 0"/>
            <part node="rightArmPart"             startTime="0" endTime="1" startRot="-20 0 0" endRot="0 0 0"/>
            <part componentJointIndex="1"         startTime="0" endTime="0.1" startRotLimit="0 0 10" endRotLimit="0 0 0" />
            <part componentJointIndex="2"         startTime="0" endTime="0.1" startRotLimit="0 0 10" endRotLimit="0 0 0" />
            <part componentJointIndex="3"         startTime="0" endTime="1" startRotLimit="7 0 0" endRotLimit="0 0 0" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="7.99" volumeScale="1.6" pitchScale="0.8" />
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="7.5"  volumeScale="1.6" pitchScale="0.6" />
            <sound template="clackVar4"             startTime="7.99" direction="-1" volumeScale="1.7" pitchScale="0.8" />
            <sound template="clackVar3"             startTime="7.99" direction="-1" volumeScale="2.2" pitchScale="0.5" />
            <sound template="sheetImp02"            startTime="7.5"  direction="-1" volumeScale="2.2" pitchScale="0.8" />
            <sound template="clackVar6"             startTime="1.01" direction="-1" volumeScale="1.6" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="1.01" direction="-1" volumeScale="2.2" pitchScale="0.8" />
            <sound template="clackVar3"             startTime="1.01" direction="-1" volumeScale="2.2" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="0.01" direction="-1" volumeScale="2.8" pitchScale="0.7" />
            <sound template="clackVar1"             startTime="0.1"  direction="-1" volumeScale="0.8" pitchScale="0.8" />
            <sound template="clackVar3"             startTime="0.1"  direction="-1" volumeScale="1.8" pitchScale="1" />
            <sound template="lowStartGroundMed01"   startTime="0.01" direction="1"  volumeScale="1"   pitchScale="0.8" />
            <sound template="clackVar3"             startTime="0.01" direction="1"  volumeScale="2.4" pitchScale="0.6" />
            <stopTimePosSound template="clackVar6"                                  volumeScale="1"   pitchScale="0.6" />
            <stopTimePosSound template="sheetImp02"                                 volumeScale="2.4" pitchScale="0.7" />
            <sound template="sheetImp02"           startTime="1.01" direction="1"   volumeScale="2"   pitchScale="0.6" />
            <sound template="clackVar6"            startTime="1.1"  direction="1"   volumeScale="1.6" pitchScale="0.8" />
            <sound template="clackVar3"            startTime="1.01" direction="1"   volumeScale="1.4" pitchScale="1" />
            <sound template="clackVar3"            startTime="7.5"  direction="1"   volumeScale="2.2" pitchScale="0.7" />
            <sound template="sheetImp02"           startTime="7.5"  direction="1"   volumeScale="3.2" pitchScale="0.8" />
            <sound template="sheetImp02"           startTime="7.99" direction="1"   volumeScale="2.2" pitchScale="0.6" />
            <sound template="clackVar6"            startTime="7.99" direction="1"   volumeScale="1"   pitchScale="0.6" />
        </animation>

        <animation name="moveSupport">
            <part node="supportCol"             startTime="0" endTime="0.5" startTrans="0 0.3 0" endTrans="0 0 0"/>
            <part node="supportArm_detached"    startTime="0.25" endTime="0.3" visibility="true" />
            <part node="supportArm_attached"    startTime="0.25" endTime="0.3" visibility="false" />
            <part node="supportArm_detached"    startTime="0.25" endTime="0.2" visibility="false" />
            <part node="supportArm_attached"    startTime="0.25" endTime="0.2" visibility="true" />
            <sound template="clackVar2" startTime="0.3" direction="0">
                <volume indoor="0.7" outdoor="0.7" />
                <pitch indoor="1.5" outdoor="1.5" />
            </sound>
            <sound template="switch" startTime="0.3" direction="0">
                <volume indoor="0.3" outdoor="0.3" />
            </sound>
        </animation>
        <animation name="lockDrawbarLimit">
            <part componentJointIndex="4" startTime="0.0" endTime="0.1" startRotLimit="0 90 50" endRotLimit="0 0 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="axis" playSound="true"  wheelIndices="1 2">
                <dependentPart node="axisHydraulic" />
            </movingTool>
            <movingTool node="leftArmJoint" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="rightArmJoint" playSound="true">
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="drawbarJoint">
                <componentJoint index="3"/>
            </movingTool>
            <movingTool node="backArm" playSound="true" wheelIndices="8 9">
                <dependentPart node="backArmHydraulic" />
            </movingTool>
            <movingTool node="leftArmWheelArm" playSound="true" wheelIndices="3">
                <dependentPart node="leftArmWheelArmHydraulic" />
            </movingTool>
            <movingTool node="rightArmWheelArm" playSound="true" wheelIndices="4">
                <dependentPart node="rightArmWheelArmHydraulic" />
            </movingTool>
            <movingTool node="defoliatorRoll01Arm" playSound="true">
                <dependentPart node="defoliatorRoll01ArmHydraulic" />
            </movingTool>
            <movingTool node="defoliatorRoll02Arm" playSound="true">
                <dependentPart node="defoliatorRoll02ArmHydraulic" />
            </movingTool>
            <movingTool node="defoliatorRoll03Arm" playSound="true">
                <dependentPart node="defoliatorRoll03ArmHydraulic" />
            </movingTool>
            <movingTool node="leftArmBackArm" playSound="true">
                <dependentPart node="leftArmBackArmHydraulic" />
            </movingTool>
            <movingTool node="rightArmBackArm" playSound="true">
                <dependentPart node="rightArmBackArmHydraulic" />
            </movingTool>
            <movingTool node="leftArmPart" playSound="true">
                <dependentPart node="leftArmPartHydraulic" />
            </movingTool>
            <movingTool node="rightArmPart" playSound="true">
                <dependentPart node="rightArmPartHydraulic" />
                <dependentPart node="sensor01" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="axisHydraulic" referencePoint="axisHydraulicRef" referenceFrame="axisHydraulicRef">
                <translatingPart node="axisHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm" referencePoint="leftArmRef" referenceFrame="leftArmRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="rightArm" referencePoint="rightArmRef" referenceFrame="rightArmRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="drawbar" referencePoint="drawbarRef" referenceFrame="drawbarRef" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="backArmHydraulic" referencePoint="backArmHydraulicRef" referenceFrame="backArmHydraulicRef">
                <translatingPart node="backArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArmWheelArmHydraulic" referencePoint="leftArmWheelArmHydraulicRef" referenceFrame="leftArmWheelArmHydraulicRef">
                <translatingPart node="leftArmWheelArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmWheelArmHydraulic" referencePoint="rightArmWheelArmHydraulicRef" referenceFrame="rightArmWheelArmHydraulicRef">
                <translatingPart node="rightArmWheelArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRefFrame" isActiveDirty="true" maxUpdateDistance="150">
                <translatingPart node="leftArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRefFrame" isActiveDirty="true" maxUpdateDistance="150">
                <translatingPart node="rightArmHydraulicPunch" />
            </movingPart>
            <movingPart node="defoliatorRoll01ArmHydraulic" referencePoint="defoliatorRoll01ArmHydraulicRef" referenceFrame="defoliatorRoll01ArmHydraulicRef">
                <translatingPart node="defoliatorRoll01ArmHydraulicPunch" />
            </movingPart>
            <movingPart node="defoliatorRoll02ArmHydraulic" referencePoint="defoliatorRoll02ArmHydraulicRef" referenceFrame="defoliatorRoll02ArmHydraulicRef">
                <translatingPart node="defoliatorRoll02ArmHydraulicPunch" />
            </movingPart>
            <movingPart node="defoliatorRoll03ArmHydraulic" referencePoint="defoliatorRoll03ArmHydraulicRef" referenceFrame="defoliatorRoll03ArmHydraulicRef">
                <translatingPart node="defoliatorRoll03ArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArmBackArmHydraulic" referencePoint="leftArmBackArmHydraulicRef" referenceFrame="leftArmBackArmHydraulicRef">
                <translatingPart node="leftArmBackArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmBackArmHydraulic" referencePoint="rightArmBackArmHydraulicRef" referenceFrame="rightArmBackArmHydraulicRef">
                <translatingPart node="rightArmBackArmHydraulicPunch" />
            </movingPart>
            <movingPart node="drawbarHydraulic" referencePoint="drawbarHydraulicRef" referenceFrame="drawbarHydraulicRef" isActiveDirty="true" maxUpdateDistance="150">
                <translatingPart node="drawbarHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArmPartHydraulic" referencePoint="leftArmPartHydraulicRef" referenceFrame="leftArmPartHydraulicRef">
                <translatingPart node="leftArmPartHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmPartHydraulic" referencePoint="rightArmPartHydraulicRef" referenceFrame="rightArmPartHydraulicRef">
                <translatingPart node="rightArmPartHydraulicPunch" />
            </movingPart>
            <movingPart node="sensor01" localReferencePoint="sensor01Part" referencePoint="sensor01PartRef" referenceFrame="sensor01RefFrame" limitedAxis="1">
                <dependentPart node="sensor01Part" />
            </movingPart>
            <movingPart node="sensor01Part" referencePoint="sensor01PartRef" referenceFrame="sensor01PartRef"/>
            <movingPart node="drawBarRot" referencePoint="drawBarRotRef" referenceFrame="drawBarRotRefFrame" isActiveDirty="true" maxUpdateDistance="300" limitedAxis="1"/>
            <movingPart node="drawBarTend" referencePoint="drawBarTendRef" referenceFrame="drawBarTendRefFrame" isActiveDirty="true" maxUpdateDistance="300" limitedAxis="1"/>
        </movingParts>
    </cylindered>

    <cultivator useDeepMode="false">
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="rebellClassic600T_main_component1" />
        </sounds>
        <directionNode node="rebellClassic600T_main_component1" />
        <onlyActiveWhenLowered value="true"/>
    </cultivator>

    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="7.3" height="1.7"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation rotationJointNode="attacherBarJoint" wheelIndices="1 2"/>
        <toolReverserDirectionNode node="aiMarkerBack"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3.1" height="3.1" length="6.7" lengthOffset="1.1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-3.5" maxZ="2" yOffset="0.3" />
        <bendingNode minX="-0.25" maxX="0.25" minZ="0" maxZ="3.0" yOffset="0.0" node="drawbar"/>
        <bendingNode minX="-1.5" maxX="2.5" minZ="0" maxZ="2.5" yOffset="-0.4" node="leftArm" />
        <bendingNode minX="-2.5" maxX="1.5" minZ="0" maxZ="2.5" yOffset="-0.4" node="rightArm" />
    </foliageBending>

    <baseMaterial>
        <material name="rebellClassic600T_mat" baseNode="rebellClassic600T_vis">
            <shaderParameter name="colorMat0" value="KOECKERLING_BLUE1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="rebellClassic600T_main_component1" node="0>" />
        <i3dMapping id="rebellClassic600T_vis" node="0>0" />
        <i3dMapping id="yellowRound_03" node="0>0|0|0|0" />
        <i3dMapping id="yellowRound_05" node="0>0|0|0|1" />
        <i3dMapping id="sideMarker14White" node="0>0|0|0|2" />
        <i3dMapping id="sideMarker14White1" node="0>0|0|0|3" />
        <i3dMapping id="reflectorWhiteRound_02" node="0>0|0|0|4" />
        <i3dMapping id="reflectorWhiteRound_03" node="0>0|0|0|5" />
        <i3dMapping id="axis" node="0>0|1|0" />
        <i3dMapping id="axisHydraulicRef" node="0>0|1|0|0" />
        <i3dMapping id="wheels" node="0>0|1|0|1" />
        <i3dMapping id="wheelLeft" node="0>0|1|0|1|0" />
        <i3dMapping id="wheelRight" node="0>0|1|0|1|1" />
        <i3dMapping id="axisHydraulic" node="0>0|1|1" />
        <i3dMapping id="axisHydraulicPunch" node="0>0|1|1|0" />
        <i3dMapping id="leftArm" node="0>0|1|2" />
        <i3dMapping id="leftArmWheelArm" node="0>0|1|2|0|0" />
        <i3dMapping id="leftArmWheelArmHydraulicRef" node="0>0|1|2|0|0|0" />
        <i3dMapping id="leftArmWheelArmHydraulic" node="0>0|1|2|1" />
        <i3dMapping id="leftArmWheelArmHydraulicPunch" node="0>0|1|2|1|0" />
        <i3dMapping id="leftArmHydraulicRef" node="0>0|1|2|2" />
        <i3dMapping id="defoliatorRoll01Arm" node="0>0|1|2|3|0" />
        <i3dMapping id="defoliatorRoll01ArmHydraulicRef" node="0>0|1|2|3|0|0" />
        <i3dMapping id="defoliatorRoll01" node="0>0|1|2|3|0|1" />
        <i3dMapping id="defoliatorRoll01ArmHydraulic" node="0>0|1|2|4" />
        <i3dMapping id="defoliatorRoll01ArmHydraulicPunch" node="0>0|1|2|4|0" />
        <i3dMapping id="leftArmBackArm" node="0>0|1|2|5" />
        <i3dMapping id="leftArmBackArmHydraulicRef" node="0>0|1|2|5|0" />
        <i3dMapping id="leftArmRoller01" node="0>0|1|2|5|1" />
        <i3dMapping id="leftArmRoller02" node="0>0|1|2|5|2" />
        <i3dMapping id="leftArmPart" node="0>0|1|2|5|3" />
        <i3dMapping id="leftArmPartHydraulicRef" node="0>0|1|2|5|3|0" />
        <i3dMapping id="leftArmPartHydraulic" node="0>0|1|2|5|4" />
        <i3dMapping id="leftArmPartHydraulicPunch" node="0>0|1|2|5|4|0" />
        <i3dMapping id="rollerEffect04LinkNode" node="0>0|1|2|5|8" />
        <i3dMapping id="leftArmBackArmHydraulic" node="0>0|1|2|6" />
        <i3dMapping id="leftArmBackArmHydraulicPunch" node="0>0|1|2|6|0" />
        <i3dMapping id="discLeft01" node="0>0|1|2|8|0|0" />
        <i3dMapping id="discLeft02" node="0>0|1|2|8|1|0" />
        <i3dMapping id="discLeft03" node="0>0|1|2|8|2|0" />
        <i3dMapping id="discLeft04" node="0>0|1|2|8|3|0" />
        <i3dMapping id="discLeft05" node="0>0|1|2|8|4|0" />
        <i3dMapping id="discLeft06" node="0>0|1|2|8|5|0" />
        <i3dMapping id="discLeft07" node="0>0|1|2|8|6|0" />
        <i3dMapping id="discLeft08" node="0>0|1|2|8|7|0" />
        <i3dMapping id="discLeft09" node="0>0|1|2|8|8|0" />
        <i3dMapping id="discLeft10" node="0>0|1|2|8|9|0" />
        <i3dMapping id="discLeft11" node="0>0|1|2|8|10|0" />
        <i3dMapping id="discLeft12" node="0>0|1|2|8|11|0" />
        <i3dMapping id="discLeft13" node="0>0|1|2|8|12|0" />
        <i3dMapping id="discLeft14" node="0>0|1|2|8|13|0" />
        <i3dMapping id="discLeft15" node="0>0|1|2|8|14|0" />
        <i3dMapping id="discLeft16" node="0>0|1|2|8|15|0" />
        <i3dMapping id="discEffect01LinkNode" node="0>0|1|2|10" />
        <i3dMapping id="rollerEffect01LinkNode" node="0>0|1|2|11" />
        <i3dMapping id="leftArmHydraulic" node="0>0|1|3" />
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|1|3|0" />
        <i3dMapping id="rightArm" node="0>0|1|4" />
        <i3dMapping id="rightArmWheelArm" node="0>0|1|4|0|0" />
        <i3dMapping id="rightArmWheelArmHydraulicRef" node="0>0|1|4|0|0|0" />
        <i3dMapping id="rightArmWheelArmHydraulic" node="0>0|1|4|1" />
        <i3dMapping id="rightArmWheelArmHydraulicPunch" node="0>0|1|4|1|0" />
        <i3dMapping id="rightArmHydraulicRef" node="0>0|1|4|2" />
        <i3dMapping id="defoliatorRoll03Arm" node="0>0|1|4|3|0" />
        <i3dMapping id="defoliatorRoll03ArmHydraulicRef" node="0>0|1|4|3|0|0" />
        <i3dMapping id="defoliatorRoll03" node="0>0|1|4|3|0|1" />
        <i3dMapping id="defoliatorRoll03ArmHydraulic" node="0>0|1|4|4" />
        <i3dMapping id="defoliatorRoll03ArmHydraulicPunch" node="0>0|1|4|4|0" />
        <i3dMapping id="rightArmBackArm" node="0>0|1|4|5" />
        <i3dMapping id="rightArmBackArmHydraulicRef" node="0>0|1|4|5|0" />
        <i3dMapping id="rightArmRoller01" node="0>0|1|4|5|1" />
        <i3dMapping id="rightArmRoller02" node="0>0|1|4|5|2" />
        <i3dMapping id="rightArmPart" node="0>0|1|4|5|3" />
        <i3dMapping id="rightArmPartHydraulicRef" node="0>0|1|4|5|3|0" />
        <i3dMapping id="sensor01PartRef" node="0>0|1|4|5|3|1" />
        <i3dMapping id="rightArmPartHydraulic" node="0>0|1|4|5|4" />
        <i3dMapping id="rightArmPartHydraulicPunch" node="0>0|1|4|5|4|0" />
        <i3dMapping id="sensor01" node="0>0|1|4|5|5|0" />
        <i3dMapping id="sensor01Part" node="0>0|1|4|5|5|0|0" />
        <i3dMapping id="sensor01RefFrame" node="0>0|1|4|5|6" />
        <i3dMapping id="rollerEffect05LinkNode" node="0>0|1|4|5|9" />
        <i3dMapping id="rightArmBackArmHydraulic" node="0>0|1|4|6" />
        <i3dMapping id="rightArmBackArmHydraulicPunch" node="0>0|1|4|6|0" />
        <i3dMapping id="discRight01" node="0>0|1|4|8|0|0" />
        <i3dMapping id="discRight02" node="0>0|1|4|8|1|0" />
        <i3dMapping id="discRight03" node="0>0|1|4|8|2|0" />
        <i3dMapping id="discRight04" node="0>0|1|4|8|3|0" />
        <i3dMapping id="discRight05" node="0>0|1|4|8|4|0" />
        <i3dMapping id="discRight06" node="0>0|1|4|8|5|0" />
        <i3dMapping id="discRight07" node="0>0|1|4|8|6|0" />
        <i3dMapping id="discRight08" node="0>0|1|4|8|7|0" />
        <i3dMapping id="discRight09" node="0>0|1|4|8|8|0" />
        <i3dMapping id="discRight10" node="0>0|1|4|8|9|0" />
        <i3dMapping id="discRight11" node="0>0|1|4|8|10|0" />
        <i3dMapping id="discRight12" node="0>0|1|4|8|11|0" />
        <i3dMapping id="discRight13" node="0>0|1|4|8|12|0" />
        <i3dMapping id="discRight14" node="0>0|1|4|8|13|0" />
        <i3dMapping id="discRight15" node="0>0|1|4|8|14|0" />
        <i3dMapping id="discRight16" node="0>0|1|4|8|15|0" />
        <i3dMapping id="discEffect02LinkNode" node="0>0|1|4|10" />
        <i3dMapping id="rollerEffect02LinkNode" node="0>0|1|4|11" />
        <i3dMapping id="rightArmHydraulic" node="0>0|1|5" />
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|1|5|0" />
        <i3dMapping id="backArm" node="0>0|1|6" />
        <i3dMapping id="backArmHydraulicRef" node="0>0|1|6|0" />
        <i3dMapping id="roller01" node="0>0|1|6|1" />
        <i3dMapping id="roller02" node="0>0|1|6|2" />
        <i3dMapping id="chockSupport1" node="0>0|1|6|3|0" />
        <i3dMapping id="wheelChock03" node="0>0|1|6|3|1" />
        <i3dMapping id="wheelChock02" node="0>0|1|6|3|2" />
        <i3dMapping id="chockSupport" node="0>0|1|6|3|3" />
        <i3dMapping id="redTriangle_02" node="0>0|1|6|4|0|0" />
        <i3dMapping id="redTriangle_01" node="0>0|1|6|4|0|1" />
        <i3dMapping id="yellowRound_04" node="0>0|1|6|4|0|2" />
        <i3dMapping id="yellowRound_06" node="0>0|1|6|4|0|3" />
        <i3dMapping id="rearLight03" node="0>0|1|6|4|0|4" />
        <i3dMapping id="rearLight04" node="0>0|1|6|4|0|5" />
        <i3dMapping id="backLightsHigh1" node="0>0|1|6|4|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|6|4|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|6|4|2|1" />
        <i3dMapping id="rollerEffect06LinkNode" node="0>0|1|6|7" />
        <i3dMapping id="supportWheelBackLeft2" node="0>0|1|6|8" />
        <i3dMapping id="supportWheelBackRight2" node="0>0|1|6|9" />
        <i3dMapping id="backArmHydraulic" node="0>0|1|7" />
        <i3dMapping id="backArmHydraulicPunch" node="0>0|1|7|0" />
        <i3dMapping id="leftArmHydraulicRefFrame" node="0>0|1|8" />
        <i3dMapping id="rightArmHydraulicRefFrame" node="0>0|1|9" />
        <i3dMapping id="defoliatorRoll02Arm" node="0>0|1|10" />
        <i3dMapping id="defoliatorRoll02ArmHydraulicRef" node="0>0|1|10|0" />
        <i3dMapping id="defoliatorRoll02" node="0>0|1|10|1" />
        <i3dMapping id="supportWheelFrontCenter" node="0>0|1|10|2" />
        <i3dMapping id="defoliatorRoll02ArmHydraulic" node="0>0|1|11" />
        <i3dMapping id="defoliatorRoll02ArmHydraulicPunch" node="0>0|1|11|0" />
        <i3dMapping id="drawbar" node="0>0|1|12" />
        <i3dMapping id="drawbarHydraulicRef" node="0>0|1|12|0" />
        <i3dMapping id="drawBarRotRefFrame" node="0>0|1|12|1|0" />
        <i3dMapping id="drawBarRot" node="0>0|1|12|1|0|0" />
        <i3dMapping id="drawBarTendRefFrame" node="0>0|1|12|1|0|0|0" />
        <i3dMapping id="drawBarTend" node="0>0|1|12|1|0|0|0|0" />
        <i3dMapping id="supportArm_detached" node="0>0|1|12|1|0|0|0|0|0" />
        <i3dMapping id="supportArm_attached" node="0>0|1|12|2" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|1|12|3|0" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|1|12|3|0|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|1|12|3|1" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|1|12|3|1|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|1|12|3|2" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|1|12|3|2|0" />
        <i3dMapping id="airIn_detached" node="0>0|1|12|3|3" />
        <i3dMapping id="airIn_detachedAdapter" node="0>0|1|12|3|3|0" />
        <i3dMapping id="airOut_detached" node="0>0|1|12|3|4" />
        <i3dMapping id="airOut_detachedAdapter" node="0>0|1|12|3|4|0" />
        <i3dMapping id="electricIn01_detached" node="0>0|1|12|3|5" />
        <i3dMapping id="electricIn01_detachedAdapter" node="0>0|1|12|3|5|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|1|12|3|6" />
        <i3dMapping id="hydraulicOut01" node="0>0|1|12|3|7" />
        <i3dMapping id="hydraulicIn02" node="0>0|1|12|3|8" />
        <i3dMapping id="airIn" node="0>0|1|12|3|9" />
        <i3dMapping id="airOut" node="0>0|1|12|3|10" />
        <i3dMapping id="electricIn" node="0>0|1|12|3|11" />
        <i3dMapping id="drawbarHydraulic" node="0>0|1|13" />
        <i3dMapping id="drawbarHydraulicPunch" node="0>0|1|13|0" />
        <i3dMapping id="discCenter01" node="0>0|1|14|0|0" />
        <i3dMapping id="discCenter02" node="0>0|1|14|1|0" />
        <i3dMapping id="discCenter03" node="0>0|1|14|2|0" />
        <i3dMapping id="discCenter04" node="0>0|1|14|3|0" />
        <i3dMapping id="discCenter05" node="0>0|1|14|4|0" />
        <i3dMapping id="discCenter06" node="0>0|1|14|5|0" />
        <i3dMapping id="discCenter07" node="0>0|1|14|6|0" />
        <i3dMapping id="discCenter08" node="0>0|1|14|7|0" />
        <i3dMapping id="discCenter09" node="0>0|1|14|8|0" />
        <i3dMapping id="discCenter10" node="0>0|1|14|9|0" />
        <i3dMapping id="discCenter11" node="0>0|1|14|10|0" />
        <i3dMapping id="discCenter12" node="0>0|1|14|11|0" />
        <i3dMapping id="discCenter13" node="0>0|1|14|12|0" />
        <i3dMapping id="discCenter14" node="0>0|1|14|13|0" />
        <i3dMapping id="discCenter15" node="0>0|1|14|14|0" />
        <i3dMapping id="discCenter16" node="0>0|1|14|15|0" />
        <i3dMapping id="discCenter17" node="0>0|1|14|16|0" />
        <i3dMapping id="discCenter18" node="0>0|1|14|17|0" />
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        <i3dMapping id="workAreaWidth" node="0>0|2|1" />
        <i3dMapping id="workAreaHeight" node="0>0|2|2" />
        <i3dMapping id="groundRefNode" node="0>0|2|3" />
        <i3dMapping id="depthNode" node="0>0|2|4" />
        <i3dMapping id="workAreaStart1" node="0>0|2|5" />
        <i3dMapping id="workAreaWidth1" node="0>0|2|6" />
        <i3dMapping id="workAreaHeight1" node="0>0|2|7" />
        <i3dMapping id="aiMarkerLeft" node="0>0|3|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|3|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|3|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|3|3" />
        <i3dMapping id="sizeMarkerRight" node="0>0|3|4" />
        <i3dMapping id="sizeMarkerBack" node="0>0|3|5" />
        <i3dMapping id="aiCollisionNode" node="0>0|3|6" />
        <i3dMapping id="smokeEmitter" node="0>0|5|0" />
        <i3dMapping id="discEffect03LinkNode" node="0>0|5|1" />
        <i3dMapping id="rollerEffect03LinkNode" node="0>0|5|2" />
        <i3dMapping id="leftArmJoint" node="0>0|6" />
        <i3dMapping id="rightArmJoint" node="0>0|7" />
        <i3dMapping id="drawbarJoint" node="0>0|8" />
        <i3dMapping id="rebellClassic600T_leftArm_component2" node="1>" />
        <i3dMapping id="leftArmRef" node="1>0" />
        <i3dMapping id="leftArmWheelArm_physics" node="1>1" />
        <i3dMapping id="leftArmWheelArm_physicsWheel" node="1>1|0" />
        <i3dMapping id="supportWheelBackLeft" node="1>2" />
        <i3dMapping id="rebellClassic600T_rightArm_component3" node="2>" />
        <i3dMapping id="rightArmRef" node="2>0" />
        <i3dMapping id="rightArmWheelArm_physics" node="2>1" />
        <i3dMapping id="rightArmWheelArm_physicsWheel" node="2>1|0" />
        <i3dMapping id="supportWheelBackRight" node="2>2" />
        <i3dMapping id="rebellClassic600T_drawbar_component4" node="3>" />
        <i3dMapping id="attacherBarJoint" node="3>0" />
        <i3dMapping id="drawbarRef" node="3>1" />
        <i3dMapping id="rebellClassic600T_attacher_component5" node="4>" />
        <i3dMapping id="attacherJoint" node="4>0" />
        <i3dMapping id="supportCol" node="4>1" />
        <i3dMapping id="drawBarTendRef" node="4>2" />
        <i3dMapping id="drawBarRotRef" node="4>3" />
    </i3dMappings>
</vehicle>
