<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="etv216i" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="8" filename="$data/shared/clearGlass_diffuse.png" />
    <File fileId="10" filename="$data/shared/default_normal.png" />
    <File fileId="14" filename="$data/shared/default_vmask.png" />
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    <File fileId="11" filename="$data/shared/window_vmask.png" />
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    <File fileId="12" filename="$data/vehicles/jungheinrich/etv216i/etv216iChain_normal.png" />
    <File fileId="13" filename="$data/vehicles/jungheinrich/etv216i/etv216iChain_vmask.png" />
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    <File fileId="5" filename="$data/vehicles/jungheinrich/etv216i/etv216iDecals_normal.png" />
    <File fileId="1" filename="$data/vehicles/jungheinrich/etv216i/etv216iLight_normal.png" />
    <File fileId="2" filename="$data/vehicles/jungheinrich/etv216i/etv216iLight_vmask.png" />
    <File fileId="7" filename="$data/vehicles/jungheinrich/etv216i/etv216i_normal.png" />
    <File fileId="6" filename="$data/vehicles/jungheinrich/etv216i/etv216i_vmask.png" />
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  <Materials>
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    </Material>
    <Material name="etv216iLight_mat" materialId="5" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
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      <Glossmap fileId="2"/>
    </Material>
    <Material name="etv216iDecals_mat" materialId="3" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
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      <CustomParameter name="colorMat3" value="1 0 0 1"/>
      <CustomParameter name="colorMat2" value="0.07 0.07 0.07  01"/>
      <CustomParameter name="colorMat0" value="0.15 0.15 0.15 0"/>
      <CustomParameter name="colorMat1" value="0.15 0.15 0.15 1"/>
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    </Material>
    <Material name="clearGlass_mat" materialId="4" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <Texture fileId="8"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="window_mat" materialId="10" alphaBlending="true" customShaderId="3">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="etv216iChain_mat" materialId="9" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="meshScroll_colorMask">
      <CustomParameter name="lengthAndRadius" value="3.01 0.046 0 0"/>
      <CustomParameter name="colorMat0" value="0.4423 0.4423 0.4423 2"/>
      <CustomParameter name="colorMat1" value="0.4423 0.4423 0.4423 2"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="etv216iChain_mat1" materialId="8" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="meshScroll_colorMask">
      <CustomParameter name="lengthAndRadius" value="1.71 0.05 0 0"/>
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      <CustomParameter name="colorMat1" value="0.4423 0.4423 0.4423 2"/>
      <Normalmap fileId="12"/>
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    </Material>
    <Material name="etv216iDecals_mat1" materialId="6" customShaderId="15" customShaderVariation="staticLight">
      <Texture fileId="4"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="14"/>
    </Material>
    <Material name="efgS50SInteriorDecals_mat" materialId="7" customShaderId="15" customShaderVariation="staticLight">
      <Texture fileId="16"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="14"/>
    </Material>
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  <Shapes externalShapesFile="etv216i.i3d.shapes">
  </Shapes>

  <Scene>
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        <TransformGroup name="wheels" translation="0 0.080586 0" nodeId="3">
          <TransformGroup name="frontWheelLeft" translation="0.582244 -1.657122 0.410237" collision="false" clipDistance="300" nodeId="4"/>
          <TransformGroup name="frontWheelRight" translation="-0.582245 -1.657122 0.410237" collision="false" clipDistance="300" nodeId="5"/>
          <TransformGroup name="backWheelSteer" translation="0.009486 -1.353695 -0.999763" collision="false" clipDistance="300" nodeId="6">
            <TransformGroup name="backWheel" translation="0.000104 -0.274427 0" collision="false" clipDistance="300" nodeId="7">
              <Shape name="decals" translation="0.042209 -0 0" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="8"/>
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          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="cameras" translation="0 -1.719036 -0.325675" nodeId="9">
          <TransformGroup name="outdoorCameraTarget" translation="0 1.65 0" rotation="-24 180 0" nodeId="10">
            <Camera name="outdoorCamera1" translation="0 0 11" fov="75" nearClip="0.3" farClip="5000" nodeId="11"/>
          </TransformGroup>
          <TransformGroup name="cameraRaycastNode1" translation="0 0.309882 0.837356" nodeId="12"/>
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          <TransformGroup name="cameraRaycastNode3" translation="0 2.262523 -0.925301" nodeId="14"/>
          <Shape name="shadowFocusBox" translation="0 1.054015 -0.436723" visibility="false" shapeId="4" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="150" nodeId="15"/>
        </TransformGroup>
        <TransformGroup name="lights" translation="-0 -1.719036 -1.259763" collision="false" clipDistance="300" nodeId="16">
          <TransformGroup name="defaultLights" nodeId="17">
            <Shape name="backLightGlass_static" translation="0.000591 0.560839 0.130038" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="18"/>
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          </TransformGroup>
          <TransformGroup name="beaconLights" translation="0 0 -0" nodeId="22">
            <TransformGroup name="beaconLight06" translation="-0.393638 2.262523 0.154836" scale="0.6 0.6 0.6" dynamic="true" density="0.001" collisionMask="2109442" nodeId="23"/>
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        <TransformGroup name="cabin" translation="0 0.080586 0" nodeId="24">
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            <TransformGroup name="steeringWheel" translation="-0 -0 0" collision="false" clipDistance="300" nodeId="26">
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              <TransformGroup name="visuals" translation="0.002917 0.008885 -0.006941" rotation="0.000201 172.500046 0.000145" scale="1 1 1" nodeId="30">
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              </TransformGroup>
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          </TransformGroup>
          <TransformGroup name="seat" translation="-0.161226 -0.728143 -0.823696" collision="false" clipDistance="300" nodeId="32">
            <TransformGroup name="indoorCamera1Rot" translation="-0.154915 0.799143 -0.137583" rotation="151.083252 -27.131407 -178.250458" scale="1 1 1" nodeId="33">
              <Camera name="indoorCamera1" translation="0 0 0" scale="1 1 1" fov="60" nearClip="0.1" farClip="5000" nodeId="34"/>
            </TransformGroup>
            <TransformGroup name="dashboard" translation="0 0.226434 0" nodeId="35">
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                <TransformGroup name="joystick" collision="false" clipDistance="300" nodeId="37">
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            <TransformGroup name="visuals" translation="0 0.226434 0" nodeId="41">
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            <TransformGroup name="seatJoint" nodeId="47"/>
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            <TransformGroup name="pedalBrake" translation="0.385785 -1.165735 -0.907887" collision="false" clipDistance="300" nodeId="51">
              <TransformGroup name="playerRightFootTargetBrake" translation="-0.120468 0.01604 0.059185" rotation="-152.996246 73.737213 -134.486374" nodeId="52"/>
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            <TransformGroup name="playerRightFootTarget" translation="0.240307 0.683637 -0.39869" rotation="0 72.786392 0" nodeId="54"/>
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          <TransformGroup name="playerLeftHandTargetRotationNodeRefFrame" translation="0.211277 -0.329677 -1.153293" rotation="-100.043114 58.881268 -82.498589" scale="1 1 1" nodeId="56"/>
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        <TransformGroup name="movingParts" nodeId="65">
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                          <TransformGroup name="mainArm02CylinderPunch" translation="0 -0 0" collision="false" clipDistance="300" nodeId="81">
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        <TransformGroup name="exitPoint" translation="0 -1.719036 -2.207147" nodeId="102"/>
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      <TransformGroup name="collisions" nodeId="103">
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      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/beaconLights/lizard/beaconLight06.ma"/>
      <Attribute name="i3d_refModel" type="string" value="beaconLight06"/>
      <Attribute name="i3d_refBrand" type="string" value="lizard"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
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