﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="combineDrivable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>X9 1100</name>
        <specs>
            <power>690</power>
            <maxSpeed>40</maxSpeed>
            <combination xmlFilename="$data/vehicles/johnDeere/headerHD45X/headerHD45X.xml"/>
            <combination xmlFilename="$data/vehicles/johnDeere/headerHD50F/headerHD50F.xml"/>
            <combination xmlFilename="$data/vehicles/johnDeere/headerC16F/headerC16F.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_combine</function>
            <function>$l10n_function_combineNeedsCutter</function>
        </functions>
        <image>$data/vehicles/johnDeere/x9_1100/store_x9_1100.png</image>
        <price>550000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>JOHNDEERE</brand>
        <category>harvesters</category>
        <shopFoldingState>1</shopFoldingState>
        <shopTranslationOffset>0 -0.123 0</shopTranslationOffset>
        <shopRotationOffset>-0.127 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>9736960</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1581568</indexBufferMemoryUsage>
        <textureMemoryUsage>6946816</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>330450</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_combine</typeDesc>
        <filename>$data/vehicles/johnDeere/x9_1100/x9_1100.i3d</filename>
        <sounds filename="$data/vehicles/johnDeere/x9_1100/sounds/x9_1100.xml"/>
        <size width="6.5" length="12" height="4.4" lengthOffset="-1.05" widthOffset="0.5" />

        <components>
            <component centerOfMass="0 1.2 0.5" solverIterationCount="35" mass="8250" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="8250" />
            <joint component1="1" component2="2" node="backAxleJoint" rotLimit="0 0 7.3" transLimit="0 0 0" maxRotDriveForce="0 0 45" rotDriveRotation="- - 0" rotDriveSpring="0 0 45" rotDriveDamping="0 0 45" breakable="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="HARVESTER" />
        <mapHotspot type="HARVESTER" />
        <objectChanges>
            <objectChange node="steeringBase" rotationActive="-20 0 0"/>
            <objectChange node="seat" translationActive="0 -0.05 0"/>
        </objectChanges>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="EU" price="0" brand="BKT" saveId="EU">
                <wheels autoRotateBackSpeed="2.1" differentialIndex="1">
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1"  restLoad="2.6" repr="trackLeftBackWheel" driveNode="trackLeftBackWheelDriveNode"   radius="0.35" width="0.612" mass="0.2" frictionScale="2" tireType="crawler" initialCompression="25" suspTravel="0.15" spring="65" damper="65" yOffset="-0.018"/>
                        <tire tireTrackAtlasIndex="7" isCareWheel="false"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1"  restLoad="1.5" repr="trackLeftFrontWheel"                                          radius="0.35" width="0.612" mass="0.2" frictionScale="2" tireType="crawler" initialCompression="12" suspTravel="0.15" spring="65" damper="65" brakeFactor="0.5" yOffset="-0.025" />
                        <tire isCareWheel="false" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1"  restLoad="2.6" repr="trackRightBackWheel" driveNode="trackRightBackWheelDriveNode" radius="0.35" width="0.612" mass="0.2" frictionScale="2" tireType="crawler" initialCompression="25" suspTravel="0.15" spring="65" damper="65" yOffset="-0.018"/>
                        <tire tireTrackAtlasIndex="7" isCareWheel="false"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1"  restLoad="1.5" repr="trackRightFrontWheel"                                         radius="0.35" width="0.612" mass="0.2" frictionScale="2" tireType="crawler" initialCompression="12" suspTravel="0.15" spring="65" damper="65" brakeFactor="0.5" yOffset="-0.025" />
                        <tire isCareWheel="false" />
                    </wheel>

                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxVFlecto/540_65R28.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="5.6" repr="axisBackLeft"  driveNode="wheelBackLeft"  forcePointRatio="0.4" frictionScale="2" initialCompression="50" suspTravel="0.15" spring="70" damper="60" yOffset="0.07"/>
                        <steering node="steeringBar" nodeMinTransX="-0.09" nodeMaxTransX="0.09" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxVFlecto/540_65R28.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="5.6" repr="axisBackRight" driveNode="wheelBackRight" forcePointRatio="0.4" frictionScale="2" initialCompression="50" suspTravel="0.15" spring="70" damper="60" yOffset="0.07"/>
                    </wheel>
                </wheels>

                <crawlers>
                    <crawler filename="$data/shared/crawlers/johnDeere/x9_1100Crawler/x9_1100Crawler_eu.xml" linkNode="trackLeftLinkNode"  wheelIndices="1 2" isLeft="true" trackWidth="1"/>
                    <crawler filename="$data/shared/crawlers/johnDeere/x9_1100Crawler/x9_1100Crawler_eu.xml" linkNode="trackRightLinkNode" wheelIndices="3 4" isLeft="false" trackWidth="1"/>
                </crawlers>

                <objectChange node="config_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_ladder_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_lights_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_warningSign_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals01_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals02_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals03_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals04_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals05_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPart01_eu" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="config_cables_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="licensePlateBack" translationActive="0 2.556 -4.804" translationInactive="-0.324 2.556 -4.804" rotationActive="0 180 0" rotationInactive="0 181.721 0"/>
            </wheelConfiguration>

            <wheelConfiguration name="US" price="5000" brand="BKT" saveId="US">
                <wheels autoRotateBackSpeed="2.1" baseConfig="EU" differentialIndex="1">
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>

                <crawlers>
                    <crawler filename="$data/shared/crawlers/johnDeere/x9_1100Crawler/x9_1100Crawler_us.xml" linkNode="trackLeftLinkNode"  wheelIndices="1 2" isLeft="true" trackWidth="1"/>
                    <crawler filename="$data/shared/crawlers/johnDeere/x9_1100Crawler/x9_1100Crawler_us.xml" linkNode="trackRightLinkNode" wheelIndices="3 4" isLeft="false" trackWidth="1"/>
                </crawlers>

                <objectChange node="config_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_ladder_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_lights_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals01_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals02_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals03_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals04_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_decals05_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPart01_us" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="config_cables_us" visibilityActive="true" visibilityInactive="false"/>
                <foliageBendingModifier index="1" minX="-2.12" maxX="2.12"/>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="35" rotMax="45" rotCenterWheel1="1" rotCenterWheel2="3" />
        </ackermannSteeringConfigurations>

        <rimColor>JOHNDEERE_YELLOW1</rimColor>

        <hubs>
            <color0>JOHNDEERE_YELLOW1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelBackLeft"  filename="$data/shared/wheels/hubs/hub_n10_1.xml" isLeft="true"  scale="0.28 0.28 0.28" />
            <hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n10_1.xml" isLeft="false" scale="0.28 0.28 0.28" />
        </hubs>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="extinguisher" filename="$data/shared/assets/extinguisher.i3d" />
    </dynamicallyLoadedParts>

    <licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="SQUARISH"  placementArea="0.1 0.2 0.1 0.2"/>
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="ELONGATED" placementArea="0.07 0.25 0.12 0.25"/>
    </licensePlates>

    <lights>
        <sharedLight linkNode="yellowRound_02"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_03"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_04"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_05"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_06"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_07"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_08"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_09"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_10"  filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="redRound_02"  filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />
        <sharedLight linkNode="redRound_03"  filename="$data/shared/assets/reflectors/lizard/redRound_02.xml" />

        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
            <state lightTypes="0 1 2 4" />
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="highBeamLow"          lightTypes="3" />
                <light node="workLightBackLow"     lightTypes="1"/>
                <light node="workLightFrontLow"    lightTypes="2"/>
                <light node="workLightPipe01"      lightTypes="4" />
                <light node="workLightPipe02"      lightTypes="4" />
            </low>
            <high>
                <light node="frontLightHigh"       lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackHigh1"   lightTypes="1"/>
                <light node="workLightFrontHigh7"  lightTypes="1"/>
                <light node="workLightFrontHigh1"  lightTypes="2"/>
                <light node="highBeamHigh"         lightTypes="3"/>
                <light node="workLightPipe01"      lightTypes="4"/>
                <light node="workLightPipe02"      lightTypes="4"/>
                <light node="backLightsHigh1"      lightTypes="0"/>
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="frontLightStatic01"      lightTypes="0 2" />
            <defaultLight shaderNode="frontLightStatic02"      lightTypes="0" />
            <defaultLight shaderNode="frontLightStatic03"      lightTypes="0" />
            <defaultLight shaderNode="frontLightStatic04"      lightTypes="0" />
            <defaultLight shaderNode="frontLightStatic05"      lightTypes="0" />
            <defaultLight shaderNode="backLightStatic01"       lightTypes="0"/>
            <defaultLight shaderNode="backLightStatic02"       lightTypes="0"/>
            <defaultLight shaderNode="backLightStatic03"       lightTypes="0"/>
            <defaultLight shaderNode="backLightStatic04"       lightTypes="0"/>
            <defaultLight shaderNode="workLightBackStatic01"   lightTypes="1"/>
            <defaultLight shaderNode="workLightBackStatic02"   lightTypes="1"/>
            <defaultLight shaderNode="workLightFrontStatic01"  lightTypes="2"/>
            <defaultLight shaderNode="workLightPipeStatic01"   lightTypes="4"/>
            <defaultLight shaderNode="workLightPipeStatic02"   lightTypes="4"/>
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnLightLeftStatic01" />
            <turnLightLeft shaderNode="turnLightLeftStatic02" />
            <turnLightLeft shaderNode="turnLightLeftStatic03" />
            <turnLightRight shaderNode="turnLightRightStatic01" />
            <turnLightRight shaderNode="turnLightRightStatic02" />
            <turnLightRight shaderNode="turnLightRightStatic03" />
        </turnLights>

        <brakeLights>
            <brakeLight shaderNode="backLightStatic01" />
            <brakeLight shaderNode="backLightStatic02" />
            <brakeLight shaderNode="backLightStatic03" />
            <brakeLight shaderNode="backLightStatic04" />
        </brakeLights>

        <beaconLights>
            <beaconLight node="beaconLightStatic" intensity="1000" multiBlink="true">
                <realLight node="beaconLightHigh"/>
                <device mode="DOUBLE_BLINK_TRIPLE_WAIT" rpm="100" numLEDScale="1" brightnessScale="1" />
            </beaconLight>
        </beaconLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState"  node="joystickDecalsLit" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="seatDecalsLit" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="interiorDecalLit" intensity="0.15" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="workLightFrontDecal" intensity="0.2" lightTypes="2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="highBeamDecal" baseColor="BLACK" emitColor="BLUE" intensity="0.2" lightTypes="3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="beaconLight" node="beaconLightDecal" intensity="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightHazard" node="hazardDecal" intensity="0.2" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <powerConsumer ptoRpm="350" neededMaxPtoPower="10"/>

    <enterable isTabbable="true" >
        <enterReferenceNode node="x9_1100_main_component1" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="7.5" transMax="40" translation="0 0 10.3" rotation="-24 180 0" >
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotation="-25 180 0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" positionSmoothingParameter="0.45" suspensionNodeIndex="1"/>
        </cameras>

        <mirrors>
            <mirror node="mirrorDecal01" prio="1" />
            <mirror node="mirrorDecal02" prio="1" />
            <mirror node="mirrorDecal03" prio="2" />
        </mirrors>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" poseId="flatFingers"/>
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" />
        </characterTargetNodeModifier>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="350" fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="23"  fillType="def" />     <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
          <differentialConfiguration>
              <differentials>
                  <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="1" wheelIndex2="2" />
                  <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="3" wheelIndex2="4" />
                  <differential torqueRatio="0.5" maxSpeedRatio="2.0" differentialIndex1="1" differentialIndex2="2" /> <!-- front left-right -->
                  <differential torqueRatio="0.5" maxSpeedRatio="1.7" wheelIndex1="5" wheelIndex2="6" /> <!-- back left-right -->
                  <differential torqueRatio="0.5" maxSpeedRatio="1.3" differentialIndex1="3" differentialIndex2="4" /> <!-- front-back -->
              </differentials>
          </differentialConfiguration>
          <differentialConfiguration>
              <differentials>
                  <differential torqueRatio="0.5" maxSpeedRatio="1.9" wheelIndex1="1" wheelIndex2="2" /> <!-- back left-right -->
                  <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="3" wheelIndex2="4" /> <!-- front left-right -->
                  <differential torqueRatio="0.5" maxSpeedRatio="1.3" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
              </differentials>
          </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="X9 1100" hp="690">
                <motor torqueScale="2.913" minRpm="1200" maxRpm="2200" minSpeed="0.01" maxForwardSpeed="42" maxBackwardSpeed="12" brakeForce="6" lowBrakeForceScale="0.22" accelerationLimit="1.7" dampingRateScale="2.9">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="17" maxForwardGearRatio="410" minBackwardGearRatio="32" maxBackwardGearRatio="410" name="$l10n_info_transmission_variableCustom" param="ProDrive™ XL"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <animationNodes>
            <animationNode node="airFilterCleaner" rotSpeed="400" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="4" />
            <animationNode node="belt_uvScroll4"      rotSpeed="-100" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
        </animationNodes>

        <brakeCompressor capacity="2000" fillSpeed="250" />
        <motorStartDuration>3500</motorStartDuration>

        <dashboards>
            <dashboard displayType="ANIMATION"   valueType="speedDir" animName="joystickMovement" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="ignitionKey" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 128"/>
                <state value="2" rotation="0 0 50"/>
            </dashboard>
            <dashboard displayType="ANIMATION"   valueType="motorTemperature" animName="loadingBarTemperature" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION"   valueType="load" animName="loadingBarLoad" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT"        valueType="rpm" node="numbersRpm" textColor="1 1 1 1" textSize="0.01" textMask="0000" font="DIGIT" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT"        valueType="speed" node="numbersSpeed" textColor="1 1 1 1" textSize="0.01" textMask="00.0" font="DIGIT" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="15"/>

        <dashboards>
            <dashboard displayType="ROT"     valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="17 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <attacherJoints>
        <attacherJoint jointType="cutter" node="attacherJointCutter" jointPositionOffset="0 0 -1.833" lowerTransLimit="0 0 0" lowerRotLimit="0 0 15" lockDownRotLimit="true" moveTime="2.5" comboTime="0">
            <distanceToGround lower="0.98" upper="2.17" />
            <rotationNode node="attacherJointRot" lowerRotation="15 0 0" upperRotation="-15 0 0" startRotation="0 0 0"/>
            <bottomArm rotationNode="feeder" referenceNode="feederRef" startRotation="0 0 0"/>
            <schema position="1 0" rotation="0" invertX="true" />
            <objectChange node="transportProtection" visibilityActive="false" visibilityInactive="true"/>
            <attachSound template="HEADER_ATTACH_01" linkNode="attacherJointCutter"/>
        </attacherJoint>
        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="25 75 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
            <attachSound template="ATTACH_01" linkNode="trailerAttacherJointBack"/>
        </attacherJoint>
    </attacherJoints>

    <powerTakeOffs>
        <output attacherJointIndices="1" outputNode="ptoOutputLeft"  ptoName="LEFT_PTO"/>
        <output attacherJointIndices="1" outputNode="ptoOutputRight"  ptoName="RIGHT_PTO"/>
    </powerTakeOffs>

    <connectionHoses>
        <customTarget type="johnDeereMultiCoupler" node="johnDeereMultiCoupler" attacherJointIndices="1">
            <objectChange node="johnDeereMultiCoupler_cover" rotationActive="-87 0 0" rotationInactive="0 0 0"/>
            <objectChange node="johnDeereMultiCoupler_lockArm" rotationActive="0 0 0" rotationInactive="-75 0 0"/>
        </customTarget>

        <target attacherJointIndices="2" type="electric" node="electricIn01" socket="electric"/>
    </connectionHoses>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="combine" capacity="16200" foldMinLimit="1" foldMaxLimit="1">
                        <exactFillRootNode node="exactFillRootNode"/>
                        <alarmTriggers>
                            <alarmTrigger minFillLevel="1" maxFillLevel="1" turnOffInTrigger="true"/>
                        </alarmTriggers>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="1250">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarFuel" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def" capacity="83">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarDef" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.15" maxAllowedHeapAngle="15" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="0.4" length="0.4" />
            </unloadInfo>
        </unloadInfos>

        <loadInfos>
            <loadInfo>
                <node node="loadInfo" width="0.4" length="0.4" />
            </loadInfo>
        </loadInfos>
    </fillVolume>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="0" turnOnFoldMinLimit="0.99" turnOnFoldMaxLimit="1" turnOnFoldDirection="1">
                    <foldingPart animationName="folding" speedScale="1" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="foldPipe">
            <part node="pipe"                    startTime="0" endTime="6" startRot="0 0 0" endRot="0 0 90" />

            <sound template="hydraulicLayerTone" startTime="0.01"  endTime="5.99"  volumeScale="1.6" pitchScale="0.8" linkNode="pipe"/>
            <sound template="cylinderPunch"      startTime="0.1"   direction="-1"   volumeScale="0.8" pitchScale="1.4" linkNode="pipe"/>
            <sound template="metalClose"         startTime="0.12"  direction="-1"   volumeScale="0.7" pitchScale="2.5" linkNode="pipe"/>
        </animation>

        <animation name="joystickMovement">
            <part node="joystick"                startTime="0"     endTime="0.96" startRot="-15.092 0 0" endRot="0 0 0" />
            <part node="joystick"                startTime="0.96"  endTime="1.04" startRot="0 0 0"   endRot="0 0 -6" />
            <part node="joystick"                startTime="1.04"  endTime="2"    startRot="0 0 -6"  endRot="15 0 -6" />
        </animation>

        <animation name="toggleChopper" soundVolumeFactor="2.3">
            <part node="chopper"                 startTime="0" endTime="2" startTrans="0 0 0.6" endTrans="0 0 0" />

            <sound template="hydraulicLayerTone" startTime="0.01"  endTime="1.99"  volumeScale="0.5" pitchScale="0.8" linkNode="chopper"/>
            <sound template="metalClose"         startTime="0.01"  direction="-1"  volumeScale="0.7" pitchScale="1.5" linkNode="chopper"/>
            <sound template="metalClose"         startTime="1.99"  direction="1"   volumeScale="0.7" pitchScale="1.5" linkNode="chopper"/>
        </animation>

        <animation name="wiperFrontAnimation">
            <part node="wiperArm01" startTime="0.0" endTime="0.5"  startRot="0 0 0" endRot="-6.795 0 45" />
            <part node="wiperArm01" startTime="0.5" endTime="1.0"  startRot="-6.795 0 45" endRot="0 0 90" />
            <part node="wiperArm02" startTime="0.0" endTime="0.5"  startRot="0 0 0" endRot="-6.795 0 45" />
            <part node="wiperArm02" startTime="0.5" endTime="1.0"  startRot="-6.795 0 45" endRot="0 0 90" />

            <part node="wiper" startTime="0.0" endTime="0.5"  startRot="0 0 0" endRot="-50.093 -2.985 3.563" />
            <part node="wiper" startTime="0.5" endTime="1.0"  startRot="-50.093 -2.985 3.563" endRot="-99.105 -5.112 -9.058" />

            <sound template="wiper1" startTime="0" endTime="2" direction="1"   volumeScale="1.3" pitchScale="0.5" fadeOut="0.1" linkNode="wiper"/>
            <sound template="wiper2" startTime="0" endTime="2" direction="-1"  volumeScale="1.3" pitchScale="0.5" fadeOut="0.1" linkNode="wiper"/>
        </animation>

        <animation name="folding" soundVolumeFactor="1.8">
            <part node="grainTankRightRotationPart" startTime="0" endTime="5" startRot="0 0 -108.7" endRot="0 0 0" tangentType="spline"/>
            <part node="grainTankLeftRotationPart"  startTime="0" endTime="5" startRot="0 0 120.5" endRot="0 0 0" tangentType="spline"/>
            <part node="workLightFrontHigh7"        startTime="3.4" endTime="3.41" startVisibility="false" endVisibility="true"/>

            <part node="grainTankPart01" startTime="0" endTime="5" startRot="-122 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="grainTankPart05" startTime="0" endTime="5" startRot="122 0 0" endRot="0 0 0" tangentType="spline"/>

            <part node="pipeExtenstionPart_eu" startTime="0" endTime="5" startRot="0 90 0" endRot="0 0 0" tangentType="spline"/>
            <part node="pipeExtenstionPart_us" startTime="0" endTime="5" startRot="0 90 0" endRot="0 0 0" tangentType="spline"/>
            <part node="augerArm" startTime="3" endTime="5" startRot="0 0 41" endRot="0 0 0" tangentType="spline"/>

            <sound template="hydraulicLayerTone"      startTime="0.01"  endTime="4.99"   volumeScale="0.7" pitchScale="0.8" linkNode="grainTankRightRotationPart"/>
            <sound template="defaultHydraulicSound"   startTime="0.01"  endTime="4.99"   volumeScale="0.6" pitchScale="1.2" linkNode="grainTankRightRotationPart"/>
            <sound template="metalClose"              startTime="4.99"  direction="1"    volumeScale="0.8" pitchScale="1.5" linkNode="grainTankRightRotationPart"/>
            <sound template="metalLowVar2"            startTime="4.99"  direction="1"    volumeScale="3.0" pitchScale="1.5" linkNode="grainTankRightRotationPart"/>
            <sound template="cylinderPunch"           startTime="0.1"   direction="-1"   volumeScale="0.9" pitchScale="0.7" linkNode="grainTankRightRotationPart"/>
            <sound template="metalLowVar2"            startTime="0.1"   direction="-1"   volumeScale="2.4" pitchScale="1.2" linkNode="grainTankRightRotationPart"/>
            <sound template="metalClose"              startTime="0.1"   direction="-1"   volumeScale="1.4" pitchScale="0.8" linkNode="grainTankRightRotationPart"/>
        </animation>

        <animation name="ladderAnimation" soundVolumeFactor="3.5">
            <part node="config_ladder_euRot" startTime="0.0" endTime="2" startRot="0 -90 0" endRot="0 0 0" />
            <part node="config_ladder_usRot" startTime="0.0" endTime="2" startRot="0 -90 0" endRot="0 0 0" />
            <part node="ladderPart01_eu" startTime="1.0" endTime="2" startRot="0 0 130" endRot="0 0 0" />
            <part node="ladderPart01_us" startTime="1.0" endTime="2" startRot="0 0 130" endRot="0 0 0" />

            <sound template="slideOpen"  startTime="0.01" direction="1"  volumeScale="0.9" pitchScale="0.8"  linkNode="ladderFoldArmRef_eu"/>
            <sound template="metalClose" startTime="1.99" direction="1"  volumeScale="0.4" pitchScale="2.5"  linkNode="ladderFoldArmRef_eu"/>
            <sound template="slideClose" startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.3"  linkNode="ladderFoldArmRef_eu"/>
            <sound template="metalClose" startTime="0.01" direction="-1" volumeScale="0.4" pitchScale="2.5"  linkNode="ladderFoldArmRef_eu"/>
            <sound template="metalOpen"  startTime="1.01" direction="-1" volumeScale="0.7" pitchScale="2.5"  linkNode="ladderFoldArmRef_eu"/>
        </animation>
        <animation name="pipeEndMovement">
            <part node="dischargeNode_eu"   startTime="0" endTime="2" startRot="0 0 -10" endRot="-10 0 -10" />
            <part node="dischargeNode_us"   startTime="0" endTime="2" startRot="0 0 -10" endRot="0 0 -10" />
        </animation>

        <animation name="loadingBarTemperature">
             <part node="tempLoadingBar" startTime="0.0" endTime="1.0" startScale="1 0 1" endScale="1 1 1"/>
         </animation>
         <animation name="loadingBarFuel">
             <part node="fuelLoadingBar" startTime="0.0" endTime="1.0" startScale="1 0 1" endScale="1 1 1"/>
         </animation>
         <animation name="loadingBarDef">
             <part node="defLoadingBar" startTime="0.0" endTime="1.0" startScale="1 0 1" endScale="1 1 1"/>
         </animation>
         <animation name="loadingBarLoad">
             <part node="loadLoadingBar" startTime="0.0" endTime="1.0" startScale="1 0 1" endScale="1 1 1"/>
         </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="pipeExtenstionPartFlap_eu" playSound="true" foldMinLimit="1" foldMaxLimit="1">
                <controls axis="AXIS_PIPE" invertAxis="false" mouseSpeedFactor="0.25" iconName="PIPE_END_ROTATE"/>
                <rotation rotSpeed="25" rotAcceleration="200" rotMax="10" rotMin="-15" startRot="0" rotationAxis="3"/>
                <dependentAnimation name="pipeEndMovement" rotationAxis="3" minValue="0" maxValue="15"/>
                <dependentPart node="pipeExtenstionPartFlapHydraulic_eu" />
            </movingTool>
            <movingTool node="feeder" playSound="false">
                <dependentPart node="feederHydraulic" />
            </movingTool>
            <movingTool node="pipe" playSound="true">
                <dependentPart node="pipeHydraulic" />
            </movingTool>
            <movingTool node="pipeExtenstionPart_eu" playSound="true">
                <dependentPart node="pipeExtenstionPartArm01_eu" />
            </movingTool>
            <movingTool node="pipeExtenstionPart_us" playSound="true">
                <dependentPart node="pipeExtenstionPartArm01_us" />
            </movingTool>
            <movingTool node="config_ladder_euRot" playSound="true">
                <dependentPart node="ladderFold_eu" />
                <dependentPart node="ladderFoldDamper_eu" />
            </movingTool>
            <movingTool node="config_ladder_usRot" playSound="true">
                <dependentPart node="ladderFold_us" />
                <dependentPart node="ladderFoldDamper_us" />
            </movingTool>
            <movingTool node="ladderPart01_eu" playSound="true">
                <dependentPart node="ladderPart02_eu" />
                <dependentPart node="ladderPart01Hydraulic_eu" />
            </movingTool>
            <movingTool node="ladderPart01_us" playSound="true">
                <dependentPart node="ladderPart02_us" />
                <dependentPart node="ladderPart01Hydraulic_us" />
            </movingTool>
            <movingTool node="augerArm" playSound="true">
                <dependentPart node="augerArmPart01" />
            </movingTool>
            <movingTool node="grainTankRightRotationPart" playSound="true">
                <dependentPart node="flapRight" />
                <dependentPart node="grainTankRightRotationPartHydraulic" />
                <dependentPart node="grainTankPart01" />
                <dependentPart node="grainTankPart05" />
            </movingTool>
            <movingTool node="grainTankPart01">
                <dependentPart node="grainTankPart02" />
                <dependentPart node="flapFront" />
            </movingTool>
            <movingTool node="grainTankPart05">
                <dependentPart node="grainTankPart06" />
                <dependentPart node="grainTankPart07" />
                <dependentPart node="flapBack" />
            </movingTool>
            <movingTool node="grainTankLeftRotationPart" playSound="true">
                <dependentPart node="flapLeft" />
                <dependentPart node="grainTankLeftRotationPartBar" />
            </movingTool>
            <movingTool node="chopper" playSound="true">
                <dependentPart node="chopperHydraulic" />
            </movingTool>
            <movingTool node="headerTilt">
                <connectionHoses customTargetIndices="1"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="trackLeftLinkNode" referencePoint="trackLeftLinkNodeRef" referenceFrame="x9_1100_main_component1" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="trackRightLinkNode" referencePoint="trackRightLinkNodeRef" referenceFrame="x9_1100_main_component1" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="feederHydraulic" referencePoint="feederHydraulicRef" referenceFrame="feederHydraulicRef">
                <translatingPart node="feederHydraulicPunch" />
            </movingPart>
            <movingPart node="pipeHydraulic" referencePoint="pipeHydraulicRef" referenceFrame="pipeHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="pipeHydraulicPunch"/>
            </movingPart>
            <movingPart node="pipeExtenstionPartArm01_eu" localReferencePoint="pipeExtenstionPartArm02_eu" referencePoint="pipeExtenstionPartArm02Ref_eu" referenceFrame="pipeExtenstionPartArm01RefFrame_eu">
                <dependentPart node="pipeExtenstionPartArm02_eu" />
                <dependentPart node="pipeExtenstionPartHydraulic_eu" />
            </movingPart>
            <movingPart node="pipeExtenstionPartArm02_eu" referencePoint="pipeExtenstionPartArm02Ref_eu" referenceFrame="pipeExtenstionPartArm02RefFrame_eu" />
            <movingPart node="pipeExtenstionPartHydraulic_eu" referencePoint="pipeExtenstionPartHydraulicRef_eu" referenceFrame="pipeExtenstionPartHydraulicRefFrame_eu">
                <translatingPart node="pipeExtenstionPartHydraulicPunch_eu" />
            </movingPart>
            <movingPart node="pipeExtenstionPartFlapHydraulic_eu" referencePoint="pipeExtenstionPartFlapHydraulicRef_eu" referenceFrame="pipeExtenstionPartFlapHydraulicRef_eu">
                <translatingPart node="pipeExtenstionPartFlapHydraulicPunch_eu" />
            </movingPart>
            <movingPart node="pipeExtenstionPartArm01_us" localReferencePoint="pipeExtenstionPartArm02_us" referencePoint="pipeExtenstionPartArm02Ref_us" referenceFrame="pipeExtenstionPartArm01RefFrame_us">
                <dependentPart node="pipeExtenstionPartArm02_us" />
                <dependentPart node="pipeExtenstionPartHydraulic_us" />
            </movingPart>
            <movingPart node="pipeExtenstionPartArm02_us" referencePoint="pipeExtenstionPartArm02Ref_us" referenceFrame="pipeExtenstionPartArm02RefFrame_us" />
            <movingPart node="pipeExtenstionPartHydraulic_us" referencePoint="pipeExtenstionPartHydraulicRef_us" referenceFrame="pipeExtenstionPartHydraulicRefFrame_us">
                <translatingPart node="pipeExtenstionPartHydraulicPunch_us" />
            </movingPart>
            <movingPart node="ladderFold_eu" localReferencePoint="ladderFoldArm_eu" referencePoint="ladderFoldArmRef_eu" referenceFrame="ladderFoldRefFrame_eu" limitedAxis="1">
                <dependentPart node="ladderFoldArm_eu" />
            </movingPart>
            <movingPart node="ladderFoldArm_eu" referencePoint="ladderFoldArmRef_eu" referenceFrame="ladderFoldArmRef_eu" />
            <movingPart node="ladderPart02_eu" localReferencePoint="ladderPart03_eu" referencePoint="ladderPart03Ref_eu" referenceFrame="ladderPart02RefFrame_eu">
                <dependentPart node="ladderPart03_eu" />
            </movingPart>
            <movingPart node="ladderPart03_eu" referencePoint="ladderPart03Ref_eu" referenceFrame="ladderPart03RefFrame_eu" />
            <movingPart node="ladderFoldDamper_eu" referencePoint="ladderFoldDamperRef_eu" referenceFrame="ladderFoldDamperRef_eu">
                <translatingPart node="ladderFoldDamperPunch_eu" />
            </movingPart>
            <movingPart node="ladderPart01Hydraulic_eu" referencePoint="ladderPart01HydraulicRef_eu" referenceFrame="ladderPart01HydraulicRef_eu">
                <translatingPart node="ladderPart01HydraulicPunch_eu" />
            </movingPart>
            <movingPart node="ladderFold_us" localReferencePoint="ladderFoldArm_us" referencePoint="ladderFoldArmRef_us" referenceFrame="ladderFoldRefFrame_us" limitedAxis="1">
                <dependentPart node="ladderFoldArm_us" />
            </movingPart>
            <movingPart node="ladderFoldArm_us" referencePoint="ladderFoldArmRef_us" referenceFrame="ladderFoldArmRef_us" />
            <movingPart node="ladderPart02_us" localReferencePoint="ladderPart03_us" referencePoint="ladderPart03Ref_us" referenceFrame="ladderPart02RefFrame_us">
                <dependentPart node="ladderPart03_us" />
            </movingPart>
            <movingPart node="ladderPart03_us" referencePoint="ladderPart03Ref_us" referenceFrame="ladderPart03RefFrame_us" />
            <movingPart node="ladderFoldDamper_us" referencePoint="ladderFoldDamperRef_us" referenceFrame="ladderFoldDamperRef_us">
                <translatingPart node="ladderFoldDamperPunch_us" />
            </movingPart>
            <movingPart node="ladderPart01Hydraulic_us" referencePoint="ladderPart01HydraulicRef_us" referenceFrame="ladderPart01HydraulicRef_us">
                <translatingPart node="ladderPart01HydraulicPunch_us" />
            </movingPart>
            <movingPart node="augerArmPart01" localReferencePoint="augerArmPart02" referencePoint="augerArmPart02Ref" referenceFrame="augerArmPart01RefFrame">
                <dependentPart node="augerArmPart02" />
                <dependentPart node="augerArmHydraulic" />
            </movingPart>
            <movingPart node="augerArmPart02" referencePoint="augerArmPart02Ref" referenceFrame="augerArmPart02Ref" />
            <movingPart node="augerArmHydraulic" referencePoint="augerArmHydraulicRef" referenceFrame="augerArmHydraulicRef">
                <translatingPart node="augerArmHydraulicPunch" />
            </movingPart>
            <movingPart node="grainTankRightRotationPartHydraulic" referencePoint="grainTankRightRotationPartHydraulicRef" referenceFrame="grainTankRightRotationPartHydraulicRefFrame">
                <translatingPart node="grainTankRightRotationPartHydraulicPunch" />
            </movingPart>
            <movingPart node="flapRight" localReferencePoint="flapRightArm" referencePoint="flapRightArmRef" referenceFrame="flapRightRefFrame">
                <dependentPart node="flapRightArm" />
            </movingPart>
            <movingPart node="flapRightArm" referencePoint="flapRightArmRef" referenceFrame="flapRightArmRef" />
            <movingPart node="grainTankPart02" referencePoint="grainTankPart02Ref" referenceFrame="grainTankPart02RefFrame" />
            <movingPart node="flapFront" localReferencePoint="flapFrontArm" referencePoint="flapFrontArmRef" referenceFrame="flapFrontRefFrame">
                <dependentPart node="flapFrontArm" />
            </movingPart>
            <movingPart node="flapFrontArm" referencePoint="flapFrontArmRef" referenceFrame="flapFrontArmRef">
                <dependentPart node="flapFrontExtensionArm01" />
            </movingPart>
            <movingPart node="flapFrontExtensionArm01" localReferencePoint="flapFrontExtensionArm02" referencePoint="flapFrontExtensionArm02Ref" referenceFrame="flapFrontExtensionArm01RefFrame">
                <dependentPart node="flapFrontExtensionArm02" />
                <dependentPart node="flapFrontExtensionArm03" />
            </movingPart>
            <movingPart node="flapFrontExtensionArm02" referencePoint="flapFrontExtensionArm02Ref" referenceFrame="flapFrontExtensionArm02RefFrame" />
            <movingPart node="flapFrontExtensionArm03" localReferencePoint="flapFrontExtensionArm04" referencePoint="flapFrontExtensionArm04Ref" referenceFrame="flapFrontExtensionArm03RefFrame">
                <dependentPart node="flapFrontExtensionArm04" />
            </movingPart>
            <movingPart node="flapFrontExtensionArm04" referencePoint="flapFrontExtensionArm04Ref" referenceFrame="flapFrontExtensionArm04RefFrame" />
            <movingPart node="grainTankLeftRotationPartBar" referencePoint="grainTankLeftRotationPartBarRef" referenceFrame="grainTankLeftRotationPartBarRef" />
            <movingPart node="flapLeft" localReferencePoint="flapLeftArm" referencePoint="flapLeftArmRef" referenceFrame="flapLeftRefFrame">
                <dependentPart node="flapLeftArm" />
            </movingPart>
            <movingPart node="flapLeftArm" referencePoint="flapLeftArmRef" referenceFrame="flapLeftArmRef" />
            <movingPart node="grainTankPart06" referencePoint="grainTankPart06Ref" referenceFrame="grainTankPart06RefFrame" />
            <movingPart node="grainTankPart07" referencePoint="grainTankPart07Ref" referenceFrame="grainTankPart07RefFrame" />
            <movingPart node="flapBack" localReferencePoint="flapBackArm" referencePoint="flapBackArmRef" referenceFrame="flapBackRefFrame">
                <dependentPart node="flapBackArm" />
            </movingPart>
            <movingPart node="flapBackArm" referencePoint="flapBackArmRef" referenceFrame="flapBackArmRef">
                <dependentPart node="flapBackExtensionArm01" />
            </movingPart>
            <movingPart node="flapBackExtensionArm01" localReferencePoint="flapBackExtensionArm02" referencePoint="flapBackExtensionArm02Ref" referenceFrame="flapBackExtensionArm01RefFrame">
                <dependentPart node="flapBackExtensionArm02" />
                <dependentPart node="flapBackExtensionArm03" />
            </movingPart>
            <movingPart node="flapBackExtensionArm02" referencePoint="flapBackExtensionArm02Ref" referenceFrame="flapBackExtensionArm02RefFrame" />
            <movingPart node="flapBackExtensionArm03" localReferencePoint="flapBackExtensionArm04" referencePoint="flapBackExtensionArm04Ref" referenceFrame="flapBackExtensionArm03RefFrame">
                <dependentPart node="flapBackExtensionArm04" />
            </movingPart>
            <movingPart node="flapBackExtensionArm04" referencePoint="flapBackExtensionArm04Ref" referenceFrame="flapBackExtensionArm04RefFrame" />
            <movingPart node="chopperHydraulic" referencePoint="chopperHydraulicRef" referenceFrame="chopperHydraulicRef">
                <translatingPart node="chopperHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="1.0" animPause="2.0" />
            <state animSpeed="1.0" animPause="0.0" />
            <state animSpeed="1.5" animPause="0.0" />
        </wiper>
    </wipers>

    <turnOnVehicle turnOffIfNotAllowed="true"/>

    <workAreas>
        <workArea type="combineSwath" functionName="processCombineSwathArea" requiresGroundContact="false" disableBackwards="false">
            <area startNode="workAreaStrawStart" widthNode="workAreaStrawWidth" heightNode="workAreaStrawHeight" />
        </workArea>
        <workArea type="combineChopper" functionName="processCombineChopperArea" requiresGroundContact="false" disableBackwards="false">
            <area startNode="workAreaChopperStart" widthNode="workAreaChopperWidth" heightNode="workAreaChopperHeight" />
        </workArea>
    </workAreas>

    <combine fillUnitIndex="1" allowThreshingDuringRain="false">
        <swath available="true" workAreaIndex="1" isDefaultActive="false"/>
        <chopper available="true" workAreaIndex="2" animName="toggleChopper" animSpeedScale="1"/>
        <processing toggleTime="4.8"/>
        <ladder animName="ladderAnimation" animSpeedScale="1" foldDirection="1" foldMinLimit="0.0" foldMaxLimit="0.01" unfoldWhileCutterAttached="true"/>
        <folding direction="-1"/>

        <chopperEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="CHOPPER" linkNode="chopperCenterEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/johnDeere/x9_1100/chopperCenterArray.dds" numRows="29" rowLength="31" minFade="0.04"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="CHAFFER" linkNode="chopperSideEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/johnDeere/x9_1100/chopperSideArray.dds" numRows="16" rowLength="22" minFade="0.04"/>
            </effectNode>

            <effectNode effectClass="ParticleEffect" effectNode="chopperSmokeEmitter" particleType="smoke" materialType="smokeParticle" useFruitColor="true"/>
            <effectNode effectClass="ParticleEffect" effectNode="chafferSmokeEmitter" particleType="smoke" materialType="smokeParticle" useFruitColor="true"/>
        </chopperEffect>

        <strawEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="DROP" linkNode="strawUnloadEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/johnDeere/x9_1100/unloadCenterArray.dds" numRows="16" rowLength="12" minFade="0.04"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="CHAFFER" linkNode="chopperSideEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/johnDeere/x9_1100/chopperSideArray.dds" numRows="16" rowLength="22" minFade="0.04"/>
            </effectNode>

            <effectNode effectClass="ParticleEffect" effectNode="chafferSmokeEmitter" particleType="smoke" materialType="smokeParticle" useFruitColor="true"/>
            <effectNode effectClass="ParticleEffect" effectNode="strawEffectSmokeEmitter" particleType="smoke" materialType="smokeParticle" useFruitColor="true"/>
        </strawEffect>

        <fillEffect>
            <effectNode effectNode="grainTankEffect01" materialType="unloading"      delay="0" />
            <effectNode effectNode="grainTankSmoke"    materialType="unloadingSmoke" delay="0.1" />
        </fillEffect>

        <animationNodes>
            <animationNode node="loadingAuger"       rotSpeed="500"  rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="5" />
            <animationNode node="feederRotatingPart" rotSpeed="90"   rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="belt_uvScroll"      rotSpeed="-100" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="belt_uvScroll1"     rotSpeed="-100" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="belt_uvScroll2"     rotSpeed="-100" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="feederChain"        rotSpeed="10"   rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" shaderComponentScale="1 0 0 0" shaderParameterName="scrollPosition" />

            <animationNode node="rotatingPart01" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart02" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart03" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart04" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart05" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart06" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart07" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart08" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart09" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart10" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart11" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart12" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart13" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart14" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart15" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart16" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart17" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart18" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart19" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart20" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart21" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart22" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart23" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart24" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart25" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart26" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart27" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart28" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart29" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart30" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart31" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart32" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart33" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart34" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart35" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart36" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart37" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart38" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart39" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart40" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart41" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart42" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart43" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart44" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
            <animationNode node="rotatingPart45" rotSpeed="300"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2" />
        </animationNodes>

        <chopperAnimationNodes>
            <animationNode node="chopperDrumLeft"  rotSpeed="1200"  rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="6" />
            <animationNode node="chopperDrumRight" rotSpeed="-1200"   rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="6" />
        </chopperAnimationNodes>

        <automaticTilt>
            <automaticTiltNode node="headerTilt" minAngle="-5" maxAngle="5" maxSpeed="3" />
            <automaticTiltNode node="headerTiltJoint" minAngle="-5" maxAngle="5" maxSpeed="3" updateAttacherJoint="true"/>
        </automaticTilt>
    </combine>

    <pipe foldMinState="1" foldMaxState="1" foldMinLimit="1" dischargeNodeIndex="1">
        <states num="2" unloading="2" />
        <animation name="foldPipe" speedScale="1" />
        <unloadingTriggers>
            <unloadingTrigger node="trailerTrigger" />
        </unloadingTriggers>
    </pipe>

    <dischargeable>
        <dischargeableConfigurations title="$l10n_configuration_pipe">
            <dischargeableConfiguration name="$l10n_configuration_valueDesign01">
                <dischargeNode node="dischargeNode_eu" emptySpeed="476" fillUnitIndex="1" maxDistance="8">
                    <raycast yOffset="1"/>
                    <info width="0.4" length="0.4" useRaycastHitPosition="true"/>

                    <effects>
                        <effectNode effectClass="PipeEffect" effectNode="pipeEffect_eu" materialType="pipe" delay="0" maxBending="0.8" positionUpdateNodes="pipeEffectSmoke_eu" extraDistance="0.25"/>
                        <effectNode  effectNode="pipeEffectSmoke_eu" materialType="unloadingSmoke" delay="0.1" alignToWorldY="true"/>
                    </effects>
                </dischargeNode>
                <objectChange node="config_pipe_eu" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_cablesPipe_eu" visibilityActive="true" visibilityInactive="false"/>
            </dischargeableConfiguration>
            <dischargeableConfiguration name="$l10n_configuration_valueDesign02">
                <dischargeNode node="dischargeNode_us" emptySpeed="476" fillUnitIndex="1" maxDistance="8">
                    <raycast yOffset="1"/>
                    <info width="0.4" length="0.4" useRaycastHitPosition="true"/>

                    <effects>
                        <effectNode effectClass="PipeEffect" effectNode="pipeEffect_us" materialType="pipe" delay="0" maxBending="0.8" positionUpdateNodes="pipeEffectSmoke_us" extraDistance="0.4"/>
                        <effectNode  effectNode="pipeEffectSmoke_us" materialType="unloadingSmoke" delay="0.1" alignToWorldY="true"/>
                    </effects>
                </dischargeNode>
                <objectChange node="config_pipe_us" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="config_cablesPipe_us" visibilityActive="true" visibilityInactive="false"/>
            </dischargeableConfiguration>
        </dischargeableConfigurations>
    </dischargeable>

    <suspensions>
        <suspension node="seat"              weight="100" minTranslation="-0.05 -0.05 0.0" maxTranslation="0.05 0.05 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="EMITTER" node="terminalDisplay" intensity="0.2" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="terminalDisplay2" intensity="0.2" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="terminalDisplay3" intensity="0.2" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="terminalDisplay" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="terminalDisplay2" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="terminalDisplay3" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="highBeamDecal" groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <ai>
        <collisionTrigger node="aiCollisionNode" width="3.7" height="4.0"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.95" maxX="1.95" minZ="0.35" maxZ="3.2" yOffset="0.55" />
        <bendingNode minX="-1.92" maxX="1.92" minZ="-3.2" maxZ="0.35" yOffset="0.55" />
        <bendingNode minX="-1.3" maxX="1.3" minZ="-3.4" maxZ="-1.1" yOffset="0.85" node="chopperCenterEffectNode" />
        <bendingNode minX="-1.2" maxX="1.2" minZ="-1.3" maxZ="0.15" yOffset="-0.8" node="feederRef" />
    </foliageBending>

    <baseMaterial>
        <material name="x9_1100C_mat" baseNode="x9_1100_vis">
            <shaderParameter name="colorMat0" value="JOHNDEERE_GREEN1"/>
        </material>
        <material name="x9_1100B_mat" baseNode="exteriorB">
            <shaderParameter name="colorMat0" value="JOHNDEERE_GREEN1"/>
        </material>
        <material name="x9_1100A_mat" baseNode="exteriorA">
            <shaderParameter name="colorMat0" value="JOHNDEERE_GREEN1"/>
        </material>
        <material name="x9_1100Alpha_mat" baseNode="alpha">
            <shaderParameter name="colorMat0" value="JOHNDEERE_GREEN1"/>
        </material>
        <material name="x9_1100Grid_mat" baseNode="gridB">
            <shaderParameter name="colorMat0" value="JOHNDEERE_GREEN1"/>
            <shaderParameter name="colorMat1" value="JOHNDEERE_GREEN1"/>
            <shaderParameter name="colorMat2" value="JOHNDEERE_GREEN1"/>
            <shaderParameter name="colorMat3" value="JOHNDEERE_GREEN1"/>
            <shaderParameter name="colorMat4" value="JOHNDEERE_GREEN1"/>
            <shaderParameter name="colorMat5" value="JOHNDEERE_GREEN1"/>
        </material>
        <material name="x9_1100Interior_mat" baseNode="interior1">
            <shaderParameter name="colorMat0" value="JOHNDEERE_BROWN2"/>
            <shaderParameter name="colorMat1" value="JOHNDEERE_BROWN3"/>
            <shaderParameter name="colorMat3" value="JOHNDEERE_BROWN1"/>
            <shaderParameter name="colorMat4" value="JOHNDEERE_BROWN2"/>
            <shaderParameter name="colorMat5" value="JOHNDEERE_BROWN1"/>
            <shaderParameter name="colorMat6" value="JOHNDEERE_BROWN3"/>
        </material>

    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="x9_1100_main_component1" node="0>" />
        <i3dMapping id="x9_1100_vis" node="0>0" />
        <i3dMapping id="trackLeftFrontWheel" node="0>0|0|0" />
        <i3dMapping id="trackLeftLinkNodeRef" node="0>0|0|0|0" />
        <i3dMapping id="trackLeftBackWheel" node="0>0|0|1" />
        <i3dMapping id="trackLeftBackWheelDriveNode" node="0>0|0|1|0" />
        <i3dMapping id="trackLeftLinkNode" node="0>0|0|1|1" />
        <i3dMapping id="trackRightFrontWheel" node="0>0|0|2" />
        <i3dMapping id="trackRightLinkNodeRef" node="0>0|0|2|0" />
        <i3dMapping id="trackRightBackWheel" node="0>0|0|3" />
        <i3dMapping id="trackRightBackWheelDriveNode" node="0>0|0|3|0" />
        <i3dMapping id="trackRightLinkNode" node="0>0|0|3|1" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|4" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|5" />
        <i3dMapping id="yellowRound_03" node="0>0|1|0|0" />
        <i3dMapping id="yellowRound_04" node="0>0|1|0|1" />
        <i3dMapping id="yellowRound_10" node="0>0|1|0|2" />
        <i3dMapping id="yellowRound_07" node="0>0|1|0|3" />
        <i3dMapping id="yellowRound_08" node="0>0|1|0|4" />
        <i3dMapping id="extinguisher" node="0>0|1|0|5" />
        <i3dMapping id="config_lights_eu" node="0>0|1|1|0" />
        <i3dMapping id="frontLightStatic05" node="0>0|1|1|0|0|2" />
        <i3dMapping id="turnLightLeftStatic02" node="0>0|1|1|0|1|2" />
        <i3dMapping id="backLightStatic04" node="0>0|1|1|0|2|2" />
        <i3dMapping id="turnLightRightStatic02" node="0>0|1|1|0|2|3" />
        <i3dMapping id="config_lights_us" node="0>0|1|1|1" />
        <i3dMapping id="frontLightStatic04" node="0>0|1|1|1|0|1" />
        <i3dMapping id="turnLightLeftStatic03" node="0>0|1|1|1|1|0" />
        <i3dMapping id="turnLightRightStatic03" node="0>0|1|1|1|2|1" />
        <i3dMapping id="turnLightLeftStatic01" node="0>0|1|1|1|3|0" />
        <i3dMapping id="backLightStatic01" node="0>0|1|1|1|3|1" />
        <i3dMapping id="turnLightRightStatic01" node="0>0|1|1|1|4|3" />
        <i3dMapping id="workLightBackStatic01" node="0>0|1|1|4|0" />
        <i3dMapping id="workLightFrontStatic01" node="0>0|1|1|4|1" />
        <i3dMapping id="frontLightStatic01" node="0>0|1|1|4|2" />
        <i3dMapping id="beaconLightStatic" node="0>0|1|2|0" />
        <i3dMapping id="beaconLightStaticGlass" node="0>0|1|2|1" />
        <i3dMapping id="beaconLightHigh" node="0>0|1|2|2" />
        <i3dMapping id="frontLightLow" node="0>0|1|3|0" />
        <i3dMapping id="highBeamLow" node="0>0|1|3|1" />
        <i3dMapping id="frontLightHigh" node="0>0|1|3|2" />
        <i3dMapping id="highBeamHigh" node="0>0|1|3|3" />
        <i3dMapping id="interiorScreenLight" node="0>0|1|3|4" />
        <i3dMapping id="workLightFrontLow" node="0>0|1|4|0" />
        <i3dMapping id="workLightBackLow" node="0>0|1|4|1" />
        <i3dMapping id="workLightFrontHigh1" node="0>0|1|4|2" />
        <i3dMapping id="workLightBackHigh1" node="0>0|1|4|3" />
        <i3dMapping id="backLightsHigh1" node="0>0|1|5|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|6|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|6|1" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|2|0" />
        <i3dMapping id="outdoorCamera1" node="0>0|2|0|0" />
        <i3dMapping id="indoorCamera1" node="0>0|2|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|2|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|2|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|2|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|2|5" />
        <i3dMapping id="attacherJointRot" node="0>0|3|0" />
        <i3dMapping id="headerTiltJoint" node="0>0|3|0|0|0" />
        <i3dMapping id="attacherJointCutter" node="0>0|3|0|0|0|0" />
        <i3dMapping id="feederRef" node="0>0|3|0|1" />
        <i3dMapping id="feeder" node="0>0|3|1" />
        <i3dMapping id="feederHydraulic" node="0>0|3|1|0" />
        <i3dMapping id="feederHydraulicPunch" node="0>0|3|1|0|0" />
        <i3dMapping id="feederChain" node="0>0|3|1|1" />
        <i3dMapping id="feederRotatingPart" node="0>0|3|1|2" />
        <i3dMapping id="belt_uvScroll2" node="0>0|3|1|3" />
        <i3dMapping id="ptoOutputLeft" node="0>0|3|1|4" />
        <i3dMapping id="ptoOutputRight" node="0>0|3|1|5" />
        <i3dMapping id="johnDeereMultiCoupler" node="0>0|3|1|6|0" />
        <i3dMapping id="johnDeereMultiCoupler_cover" node="0>0|3|1|6|0|0|0" />
        <i3dMapping id="johnDeereMultiCoupler_lockArm" node="0>0|3|1|6|0|1|0" />
        <i3dMapping id="transportProtection" node="0>0|3|1|7" />
        <i3dMapping id="config_warningSign_eu" node="0>0|3|1|7|0" />
        <i3dMapping id="config_decals01_eu" node="0>0|3|1|8|0" />
        <i3dMapping id="config_decals01_us" node="0>0|3|1|8|1" />
        <i3dMapping id="yellowRound_02" node="0>0|3|1|9|4" />
        <i3dMapping id="yellowRound_05" node="0>0|3|1|9|5" />
        <i3dMapping id="headerTilt" node="0>0|3|1|11|0" />
        <i3dMapping id="trailerAttacherJointBack" node="0>0|3|2" />
        <i3dMapping id="electricIn01" node="0>0|3|3" />
        <i3dMapping id="exitPoint" node="0>0|4" />
        <i3dMapping id="pipe" node="0>0|5|0|0" />
        <i3dMapping id="config_pipe_us" node="0>0|5|0|0|0" />
        <i3dMapping id="pipeExtenstionPart_us" node="0>0|5|0|0|0|0" />
        <i3dMapping id="pipeExtenstionPartArm02Ref_us" node="0>0|5|0|0|0|0|0" />
        <i3dMapping id="dischargeNode_us" node="0>0|5|0|0|0|0|2" />
        <i3dMapping id="redRound_03" node="0>0|5|0|0|0|0|3" />
        <i3dMapping id="workLightPipeStatic02" node="0>0|5|0|0|0|0|4|0|0" />
        <i3dMapping id="backLightStatic02" node="0>0|5|0|0|0|0|4|1|2" />
        <i3dMapping id="workLightPipe01" node="0>0|5|0|0|0|0|4|2" />
        <i3dMapping id="pipeEffect_us" node="0>0|5|0|0|0|0|5|0" />
        <i3dMapping id="pipeEffectSmoke_us" node="0>0|5|0|0|0|0|5|1" />
        <i3dMapping id="colPart01_us" node="0>0|5|0|0|0|0|6" />
        <i3dMapping id="pipeExtenstionPartArm01RefFrame_us" node="0>0|5|0|0|0|1" />
        <i3dMapping id="pipeExtenstionPartArm01_us" node="0>0|5|0|0|0|1|0" />
        <i3dMapping id="pipeExtenstionPartArm02RefFrame_us" node="0>0|5|0|0|0|1|0|0" />
        <i3dMapping id="pipeExtenstionPartArm02_us" node="0>0|5|0|0|0|1|0|0|0" />
        <i3dMapping id="pipeExtenstionPartHydraulicRef_us" node="0>0|5|0|0|0|1|0|1" />
        <i3dMapping id="pipeExtenstionPartHydraulicRefFrame_us" node="0>0|5|0|0|0|2" />
        <i3dMapping id="pipeExtenstionPartHydraulic_us" node="0>0|5|0|0|0|2|0" />
        <i3dMapping id="pipeExtenstionPartHydraulicPunch_us" node="0>0|5|0|0|0|2|0|0" />
        <i3dMapping id="config_pipe_eu" node="0>0|5|0|0|1" />
        <i3dMapping id="pipeExtenstionPart_eu" node="0>0|5|0|0|1|0" />
        <i3dMapping id="pipeExtenstionPartFlap_eu" node="0>0|5|0|0|1|0|0|0" />
        <i3dMapping id="pipeExtenstionPartFlapHydraulicRef_eu" node="0>0|5|0|0|1|0|0|0|0" />
        <i3dMapping id="pipeEffect_eu" node="0>0|5|0|0|1|0|0|0|2" />
        <i3dMapping id="dischargeNode_eu" node="0>0|5|0|0|1|0|0|0|3|0" />
        <i3dMapping id="pipeExtenstionPartArm02Ref_eu" node="0>0|5|0|0|1|0|1" />
        <i3dMapping id="pipeExtenstionPartFlapHydraulic_eu" node="0>0|5|0|0|1|0|2" />
        <i3dMapping id="pipeExtenstionPartFlapHydraulicPunch_eu" node="0>0|5|0|0|1|0|2|0" />
        <i3dMapping id="redRound_02" node="0>0|5|0|0|1|0|4" />
        <i3dMapping id="workLightPipeStatic01" node="0>0|5|0|0|1|0|5|0|2" />
        <i3dMapping id="backLightStatic03" node="0>0|5|0|0|1|0|5|1|2" />
        <i3dMapping id="workLightPipe02" node="0>0|5|0|0|1|0|5|2" />
        <i3dMapping id="pipeEffectSmoke_eu" node="0>0|5|0|0|1|0|6|0" />
        <i3dMapping id="colPart01_eu" node="0>0|5|0|0|1|0|7" />
        <i3dMapping id="pipeExtenstionPartArm01RefFrame_eu" node="0>0|5|0|0|1|1" />
        <i3dMapping id="pipeExtenstionPartArm01_eu" node="0>0|5|0|0|1|1|0" />
        <i3dMapping id="pipeExtenstionPartArm02RefFrame_eu" node="0>0|5|0|0|1|1|0|0" />
        <i3dMapping id="pipeExtenstionPartArm02_eu" node="0>0|5|0|0|1|1|0|0|0" />
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        <i3dMapping id="x9_1100_axis_component2" node="1>" />
        <i3dMapping id="axisBackLeft" node="1>0|0|0" />
        <i3dMapping id="wheelBackLeft" node="1>0|0|0|0|0" />
        <i3dMapping id="steeringBarLeft" node="1>0|0|0|1" />
        <i3dMapping id="axisBackRight" node="1>0|1|0" />
        <i3dMapping id="wheelBackRight" node="1>0|1|0|0|0" />
        <i3dMapping id="steeringBarRight" node="1>0|1|0|1" />
        <i3dMapping id="steeringBar" node="1>0|2" />
        <i3dMapping id="steeringBarLeftRef" node="1>0|2|0" />
        <i3dMapping id="steeringBarRightRef" node="1>0|2|1" />
    </i3dMappings>
</vehicle>
