<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="laforgeEZ" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="4" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="5" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="1" filename="$data/vehicles/johnDeere/laforgeEZ/laforgeEZ_normal.png" />
    <File fileId="2" filename="$data/vehicles/johnDeere/laforgeEZ/laforgeEZ_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="laforgeEZ_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0395 0.2015 0.0242 0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="3" customShaderId="3" customShaderVariation="Decal_colorMask">
      <CustomParameter name="colorMat0" value="0.80 0.55 0.05 1.0"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="laforgeEZ.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="laforge_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="laforge_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="2">
        <TransformGroup name="attacherJoint" translation="0.000407448 0.105093 -0.0139668" nodeId="3"/>
        <TransformGroup name="visuals" translation="0.000407448 0.105093 -0.0139668" nodeId="4">
          <Shape name="screw_decals" translation="-0.000407433 0.0313913 0.0498585" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="5"/>
        </TransformGroup>
      </Shape>
      <TransformGroup name="collisions" nodeId="6">
        <Shape name="colPart" translation="0 0.109484 0.538986" shapeId="4" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="7"/>
      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
