<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="mes400" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="4" filename="$data/shared/default_normal.png" />
    <File fileId="7" filename="$data/vehicles/holaras/MES400500Decals_diffuse.png" />
    <File fileId="8" filename="$data/vehicles/holaras/MES400500Decals_vmask.png" />
    <File fileId="5" filename="$data/vehicles/holaras/MES400500_normal.png" />
    <File fileId="6" filename="$data/vehicles/holaras/MES400500_vmask.png" />
    <File fileId="2" filename="$data/vehicles/holaras/mes400/hitch_normal.png" />
    <File fileId="3" filename="$data/vehicles/holaras/mes400/hitch_vmask.png" />
    <File fileId="9" filename="$data/vehicles/holaras/mes400/mes400Hoses_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="1" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1.0 1.0 20.0 20.0"/>
      <CustomParameter name="colorMat0" value="0.80 0.55 0.05 0.0"/>
    </Material>
    <Material name="hitch_vmask_mat" materialId="6" diffuseColor="0.5 0.5 0.5 1" customShaderId="1" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1.0 1.0 20.0 20.0"/>
      <CustomParameter name="colorMat0" value="0.956 0.061 0.008 0.0"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="default_mat" materialId="5" diffuseColor="0.5 0.5 0.5 1" specularColor="0 0 0" customShaderId="1" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1.0 1.0 20.0 20.0"/>
      <CustomParameter name="colorMat0" value="0.95 0.06 0.008 0.0"/>
      <Normalmap fileId="4"/>
    </Material>
    <Material name="MES400500_vmask_mat" materialId="2" diffuseColor="0.522581 0.522581 0.522581 1" customShaderId="1" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1.0 1.0 20.0 20.0"/>
      <CustomParameter name="colorMat0" value="0.956 0.061 0.008 0.0"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="MES400500Decals_mat" materialId="4" alphaBlending="true" customShaderId="1" customShaderVariation="Decal">
      <CustomParameter name="RDT" value="0.0 1.0 20.0 20.0"/>
      <Texture fileId="7"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="mes400Hoses_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="1" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 5"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="9"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="mes400.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="mes400_main_component1" shapeId="1" dynamic="true" compound="true" density="1.8" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="mes400_vis" translation="0 0.55872 1.42109e-16" scale="1 1 1" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 16 25 35 36 37 38" nodeId="2">
        <TransformGroup name="attachable" translation="-1.09421e-14 -0.179031 -0.769702" rotation="-90 -89.7991 90" scale="1 1 1" nodeId="3">
          <TransformGroup name="attacherJointWheelLoader" translation="-1.42109e-16 0 4.03897e-30" rotation="-7.06225e-31 -1.80794e-28 -2.48481e-17" scale="1 1 1" nodeId="4"/>
          <TransformGroup name="attacherJointBottomArm" translation="0.00457044 0.146279 -3.17193e-20" rotation="-7.06225e-31 -1.80794e-28 -2.48481e-17" scale="1 1 1" nodeId="5"/>
          <TransformGroup name="attacherJointTopArm" translation="0.00677779 0.758534 -1.64481e-19" rotation="-7.06225e-31 -1.80794e-28 -2.48481e-17" scale="1 1 1" nodeId="6"/>
          <TransformGroup name="connectionHoses" translation="0.768366 -0.382385 -3.0268e-14" rotation="0.200853 90 0" scale="1 1 1" nodeId="7">
            <Shape name="hydraulicIn01_detached" translation="0.122942 0.836509 -0.747567" rotation="-90 -3.05939e-06 180" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="8"/>
            <Shape name="hydraulicOut01_detached" translation="0.0996109 0.836509 -0.759822" rotation="-90 -3.05939e-06 180" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="9"/>
            <Shape name="hydraulicIn02_detached" translation="-0.0996109 0.836509 -0.759822" rotation="-90 -3.05939e-06 180" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="10"/>
            <Shape name="hydraulicOut02_detached" translation="-0.122942 0.836509 -0.747567" rotation="-90 -3.05939e-06 180" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="11"/>
            <TransformGroup name="hydraulicIn01" translation="0.121491 1.19384 -0.652091" rotation="0 180 0" scale="1 1 1" collision="false" clipDistance="300" nodeId="12"/>
            <TransformGroup name="hydraulicOut01" translation="0.0991745 1.21241 -0.652091" rotation="0 180 0" scale="1 1 1" collision="false" clipDistance="300" nodeId="13"/>
            <TransformGroup name="hydraulicIn02" translation="-0.0991745 1.21241 -0.652091" rotation="0 180 0" scale="1 1 1" collision="false" clipDistance="300" nodeId="14"/>
            <TransformGroup name="hydraulicOut02" translation="-0.121491 1.19384 -0.652091" rotation="0 180 0" scale="1 1 1" collision="false" clipDistance="300" nodeId="15"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="leftArm" translation="1.29156 0.00756226 -0.042482" collision="false" nodeId="16">
          <TransformGroup name="hydraulicLeftArmRef" translation="0.226115 -0.010387 0.0298589" scale="1 1 1" nodeId="17"/>
          <TransformGroup name="occlustionArea03" translation="0.576441 -0.566282 0.468626" rotation="0 -35 0" scale="1 1 1" nodeId="18">
            <TransformGroup name="occlustionArea03Start" translation="0.375697 3.15544e-32 0.2" nodeId="19"/>
            <TransformGroup name="occlustionArea03Width" translation="-0.75 0 0.2" nodeId="20"/>
            <TransformGroup name="occlustionArea03Height" translation="0.125697 3.15544e-32 -0.6" nodeId="21"/>
          </TransformGroup>
          <Shape name="decalsLeft" translation="0.432031 0.0815205 0.361825" scale="1 1 1" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="50" nodeId="22"/>
          <Shape name="colPartLeft" translation="0.417288 0.0486401 0.293254" scale="1 1 1" visibility="false" shapeId="8" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="23"/>
          <Shape name="colPartLeft1" translation="0.417288 0.0486401 0.293254" scale="1 1 1" visibility="false" shapeId="9" compoundChild="true" density="0.001" collisionMask="8196" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="24"/>
        </TransformGroup>
        <TransformGroup name="rightArm" translation="-1.29156 0.00756226 -0.042482" collision="false" nodeId="25">
          <TransformGroup name="hydraulicRightArmRef" translation="-0.226141 -0.0103823 0.029882" rotation="0 -48.768 0" scale="1 1 1" nodeId="26"/>
          <TransformGroup name="occlustionArea02" translation="-0.576094 -0.566282 0.468626" rotation="0 35 0" scale="1 1 1" nodeId="27">
            <TransformGroup name="occlustionArea02Start" translation="0.75 0 0.2" nodeId="28"/>
            <TransformGroup name="occlustionArea02Width" translation="-0.403952 0 0.2" nodeId="29"/>
            <TransformGroup name="occlustionArea02Height" translation="1 -1.57772e-32 -0.6" nodeId="30"/>
          </TransformGroup>
          <Shape name="decalsRight" translation="-0.43203 0.0815205 0.36187" scale="1 1 1" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="50" nodeId="31"/>
          <Shape name="colPartRight" translation="-0.417288 0.0486401 0.293254" scale="1 1 1" visibility="false" shapeId="11" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="32"/>
          <Shape name="colPartRight1" translation="-0.417288 0.0486401 0.293254" scale="1 1 1" visibility="false" shapeId="12" compoundChild="true" density="0.001" collisionMask="8196" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="33"/>
        </TransformGroup>
        <TransformGroup name="hydraulics" translation="0 -0.55872 -4.08562e-16" scale="1 1 1" nodeId="34">
          <TransformGroup name="hydraulicLeftArm" translation="0.744142 0.555895 -0.690564" rotation="0 48.7679 0" scale="1 1 1" collision="false" nodeId="35">
            <TransformGroup name="hydraulicLeftArmPunch" translation="1.98369e-14 3.55271e-16 1.02857" collision="false" nodeId="36"/>
          </TransformGroup>
          <TransformGroup name="hydraulicRightArm" translation="-0.7441 0.5559 -0.6906" rotation="0 -48.768 0" scale="1 1 1" collision="false" nodeId="37">
            <TransformGroup name="hydraulicRightArmPunch" translation="-3.60373e-14 -4.26326e-16 1.02866" collision="false" nodeId="38"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="levelerNode" translation="0 -0.55872 0.113395" scale="1 1 1" nodeId="39"/>
        <TransformGroup name="effects" translation="0 -0.55872 -1.42109e-16" scale="1 1 1" nodeId="40">
          <Shape name="levelerEffectNode" translation="0 -7.10543e-17 0.0645805" visibility="false" shapeId="13" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="300" nodeId="41"/>
        </TransformGroup>
        <TransformGroup name="occlustionArea01" translation="0 -0.55872 0.00743966" scale="1 1 1" nodeId="42">
          <TransformGroup name="occlustionArea01Start" translation="1.25 0 0.2" nodeId="43"/>
          <TransformGroup name="occlustionArea01Width" translation="-1.25 0 0.2" nodeId="44"/>
          <TransformGroup name="occlustionArea01Height" translation="1.25 0 -1.34833" nodeId="45"/>
        </TransformGroup>
        <TransformGroup name="configurations" translation="0 -0.55872 -1.42109e-16" scale="1 1 1" nodeId="46">
          <Shape name="twoPointHitch" translation="-1.07574e-05 0.723276 -0.690234" shapeId="14" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="47"/>
          <Shape name="threePointHitch" translation="-0.00147736 0.347978 -0.165178" shapeId="15" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="300" nodeId="48">
            <Shape name="threePointHitchDetail" translation="0.00158655 -0.113625 0.0910764" shapeId="16" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="49"/>
          </Shape>
        </TransformGroup>
        <TransformGroup name="visuals" nodeId="50">
          <Shape name="decals" translation="-0.00208801 0.439885 0.0610019" scale="1 1 1" shapeId="17" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="50" nodeId="51"/>
        </TransformGroup>
      </Shape>
      <TransformGroup name="skinnedMeshs" nodeId="52">
        <Shape name="hoses" shapeId="18" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="53"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="54">
        <Shape name="colPart" translation="0 0.714197 -0.438547" visibility="false" shapeId="19" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="55"/>
        <Shape name="colPart1" visibility="false" shapeId="20" compoundChild="true" density="0.001" collisionMask="8196" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="56"/>
      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
