﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="selfPropelledSprayer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>RUBICON 9000</name>
        <specs>
            <workingWidth>48.5</workingWidth>
            <power>370</power>
            <maxSpeed>50</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_sprayer</function>
        </functions>
        <image>$data/vehicles/hardi/rubicon9000/store_rubicon9000.png</image>
        <price>489000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>HARDI</brand>
        <category>sprayerVehicles</category>
        <shopTranslationOffset>0 0.132 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>6866944</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1694464</indexBufferMemoryUsage>
        <textureMemoryUsage>6356992</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>426776</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_sprayer</typeDesc>
        <filename>$data/vehicles/hardi/rubicon9000/rubicon9000.i3d</filename>
        <sounds filename="$data/vehicles/hardi/rubicon9000/sounds/rubicon9000.xml"/>
        <size width="5.4" height="4.3" length="13.5"/>
        <speedLimit value="25"/>
        <components>
            <component centerOfMass="0 1.4 0.8" solverIterationCount="10" mass="13015"/>
        </components>
        <schemaOverlay attacherJointPosition="0.5 0" name="VEHICLE" />
        <mapHotspot type="TRACTOR" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_NARROW">
                <wheels autoRotateBackSpeed="2">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/480_95R50.xml" isLeft="true"  hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="4.0" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.4" initialCompression="30" suspTravel="0.17" spring="67" damper="40" yOffset="0.04"/>
                        <tire isCareWheel="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/480_95R50.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="4.0" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.4" initialCompression="30" suspTravel="0.17" spring="67" damper="40" yOffset="0.04"/>
                        <tire isCareWheel="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/480_95R50.xml" isLeft="true"  hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="4.0" repr="axisBackLeft"   driveNode="wheelBackLeft"   forcePointRatio="0.4" initialCompression="30" suspTravel="0.17" spring="67" damper="40" yOffset="0.03"/>
                        <tire isCareWheel="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/480_95R50.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="4.0" repr="axisBackRight"  driveNode="wheelBackRight"  forcePointRatio="0.4" initialCompression="30" suspTravel="0.17" spring="67" damper="40" yOffset="0.03"/>
                        <tire isCareWheel="true" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="MICHELIN" saveId="MICHELIN_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/michelin/yieldBib/480_95R50.xml">
                        <physics yOffset="0.053"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/yieldBib/480_95R50.xml">
                        <physics yOffset="0.053"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/yieldBib/480_95R50.xml">
                        <physics yOffset="0.044"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/yieldBib/480_95R50.xml">
                        <physics yOffset="0.044"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="MITAS" saveId="MITAS_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/mitas/HC2000/480_95R50.xml">
                        <physics yOffset="0.023"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/HC2000/480_95R50.xml">
                        <physics yOffset="0.023"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/HC2000/480_95R50.xml">
                        <physics yOffset="0.0135"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/HC2000/480_95R50.xml">
                        <physics yOffset="0.0135"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="BKT" saveId="BKT_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxForce/480_95R50.xml">
                        <physics yOffset="0.023"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxForce/480_95R50.xml">
                        <physics yOffset="0.023"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxForce/480_95R50.xml">
                        <physics yOffset="0.0135"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxForce/480_95R50.xml">
                        <physics yOffset="0.0135"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="45" rotMax="44" rotCenter="0 0"/>
        </ackermannSteeringConfigurations>

        <rimColor>HARDI_GREY</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n12_6.xml" isLeft="true"  scale="0.385 0.385 0.385" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n12_6.xml" isLeft="false" scale="0.385 0.385 0.385" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n12_6.xml" isLeft="true"  scale="0.385 0.385 0.385" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n12_6.xml" isLeft="false" scale="0.385 0.385 0.385" />
        </hubs>
    </wheels>

    <crabSteering>
        <steeringMode name="$l10n_action_steeringModeFrontWheel" >
            <wheel index="1" offset="0" locked="false" />
            <wheel index="2" offset="0" locked="false" />
            <wheel index="3" offset="0" locked="true" />
            <wheel index="4" offset="0" locked="true" />
        </steeringMode>
        <steeringMode name="$l10n_action_steeringModeAllWheel" >
            <wheel index="1" offset="0" />
            <wheel index="2" offset="0" />
            <wheel index="3" offset="0" />
            <wheel index="4" offset="0" />
        </steeringMode>
    </crabSteering>

    <lights>
        <sharedLight linkNode="worklight01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="worklight02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="worklight03" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="worklight04" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="worklight05" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="worklight06" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight03" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight04" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight05" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight06" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight07" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight08" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight09" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="cabinWorklight10" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="lowerArmLights01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="lowerArmLights02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="plateNumberLight02_01" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="plateNumberLight02_02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="reflector01" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="reflector02" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />

        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightFrontLow"    lightTypes="2"/>
                <light node="highBeamLow"          lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="backLightsHigh1"       lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBackHigh1"    lightTypes="1"/>
                <light node="workLightFrontHigh1"   lightTypes="2"/>
                <light node="workLightFrontHigh2"   lightTypes="2"/>
                <light node="workLightFrontHigh3"   lightTypes="2"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>

        <beaconLights>
            <beaconLight node="beaconLight1" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
            <beaconLight node="beaconLight01" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
            <beaconLight node="beaconLight02" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
        </beaconLights>

        <defaultLights>
            <defaultLight shaderNode="rubicon9000light_interior_main1" lightTypes="0" />
            <defaultLight shaderNode="backLight_static" lightTypes="0" />
            <defaultLight shaderNode="glass_static" lightTypes="0 3" />
            <defaultLight shaderNode="glass_staticWorkLight" lightTypes="2" />
            <defaultLight shaderNode="brakeLight_static" />
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="glass_staticLeftArm" />
            <turnLightLeft shaderNode="turnLight_left_static" />
            <turnLightLeft shaderNode="leftTurnLight_static" />
            <turnLightRight shaderNode="rightTurnLight_static" />
            <turnLightRight shaderNode="turnLight_right_static" />
            <turnLightRight shaderNode="glass_staticRightArm" />
        </turnLights>

        <brakeLights>
            <brakeLight shaderNode="brakeLight_static" />
        </brakeLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="interior_decal" baseColor="GREY" emitColor="GREY" intensity="0.5" lightTypes="0 1 2 3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="seatDecalLightUp" baseColor="GREY" emitColor="GREY" intensity="0.5" lightTypes="0 1 2 3" groups="MOTOR_ACTIVE"/>

            <dashboard displayType="emitter" valueType="turnLightLeft" node="turnlightLeftDecal" baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="emitter" valueType="turnLightRight" node="turnlightRightDecal" baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="emitter" valueType="turnLightHazard" node="stickerHazardLightDecal" intensity="0.2" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="SQUARISH"  placementArea="0.15 0.25 0.15 0.25"/>
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="ELONGATED" placementArea="0.08 0.28 0.2 0.28"/>
    </licensePlates>


    <sprayer fillUnitIndex="1" unloadInfoIndex="1">
        <usageScales scale="1" workAreaIndex="1"/>
        <effects>
            <effectNode effectNode="leftOuterArmEffect02"   delay="0.2"  materialType="sprayer"/>
            <effectNode effectNode="leftOuterArmEffect01"   delay="0.25" materialType="sprayer"/>
            <effectNode effectNode="leftArmEffect02"        delay="0.1"  materialType="sprayer"/>
            <effectNode effectNode="leftArmEffect01"        delay="0.15" materialType="sprayer"/>
            <effectNode effectNode="frontPartEffect"        delay="0"    materialType="sprayer"/>
            <effectNode effectNode="rightArmEffect01"       delay="0.1"  materialType="sprayer"/>
            <effectNode effectNode="rightArmEffect02"       delay="0.15" materialType="sprayer"/>
            <effectNode effectNode="rightOuterArmEffect01"  delay="0.2"  materialType="sprayer"/>
            <effectNode effectNode="rightOuterArmEffect02"  delay="0.25" materialType="sprayer"/>
            <effectNode effectNode="effectLeftBackWheel"    delay="0"    materialType="sprayer"/>
            <effectNode effectNode="effectRightBackWheel"   delay="0"    materialType="sprayer"/>
        </effects>

        <sounds>
            <work template="DEFAULT_SPRAYER" pitchScale="1.0" volumeScale="0.7" fadeIn="0.15" fadeOut="1.3" linkNode="sprayerTopArm"/>
        </sounds>
    </sprayer>

    <variableWorkWidth>
        <sections>
            <section isLeft="true" maxWidthNode="section01">
                <effect node="leftOuterArmEffect02"/>
            </section>
            <section isLeft="true" maxWidthNode="section02">
                <effect node="leftOuterArmEffect01"/>
            </section>
            <section isLeft="true" maxWidthNode="section03">
                <effect node="leftArmEffect02"/>
            </section>
            <section isLeft="true" maxWidthNode="section04">
                <effect node="leftArmEffect01"/>
            </section>

            <section isCenter="true"/>

            <section isLeft="false" maxWidthNode="section06">
                <effect node="rightArmEffect01"/>
            </section>
            <section isLeft="false" maxWidthNode="section07">
                <effect node="rightArmEffect02"/>
            </section>
            <section isLeft="false" maxWidthNode="section08">
                <effect node="rightOuterArmEffect01"/>
            </section>
            <section isLeft="false" maxWidthNode="section09">
                <effect node="rightOuterArmEffect02"/>
            </section>
        </sections>

        <sectionNodes>
            <sectionNode node="workAreaStart"  isLeft="true"  minTransX="2.25" maxTransX="24.25"/>
            <sectionNode node="workAreaHeight" isLeft="true"  minTransX="2.25" maxTransX="24.25"/>
            <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-2.25" maxTransX="-24.25"/>

            <sectionNode node="aiMarkerLeft"  isLeft="true"  minTransX="2.25" maxTransX="24.25"/>
            <sectionNode node="aiMarkerRight" isLeft="false" minTransX="-2.25" maxTransX="-24.25"/>
        </sectionNodes>
    </variableWorkWidth>

    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
        </workArea>
    </workAreas>

    <turnOnVehicle turnOffIfNotAllowed="true" >
        <turnedAnimation name="startStopAnim" />
        <sounds>
            <start template="SWITCH_01" />
            <work template="STRAWBLOWER_WORK" pitchScale="0.5" volumeScale="1.0" fadeIn="0.04" fadeOut="0.2" />
            <stop template="SWITCH_01" />
        </sounds>
    </turnOnVehicle>

    <enterable>
        <exitPoint node="exitPoint"/>
        <enterReferenceNode node="rubicon9000_main_component1"/>

        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="6.85" transMax="40" translation="0 0 10" rotation="-13 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0.17" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="2" />
        </cameras>

        <characterNode node="player_skin" cameraMinDistance="0.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm" targetNode="playerLeftHandTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetGas"   referenceNode="gasPedal" />
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" />
        </characterTargetNodeModifier>

        <mirrors>
            <mirror node="realMirrors01" prio="1"/>
            <mirror node="realMirrors02" prio="1"/>
            <mirror node="realMirrors03" prio="2"/>
            <mirror node="realMirrors04" prio="3"/>
            <mirror node="realMirrors05" prio="3"/>
        </mirrors>

        <enterAnimation name="enterAnimation"/>

        <dashboards>
            <dashboard displayType="NUMBER" valueType="operatingTime" numbers="numbersOperatingTime" numberColor="0.1 0.1 0.1 1" precision="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="time"          numbers="numbersTime"          precision="2" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="111" fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Rubicon 9000">
                <motor torqueScale="1.563" minRpm="850" maxRpm="2200" maxForwardSpeed="52" maxBackwardSpeed="20" brakeForce="16" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" dampingRateScale="1.6">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="15.9" maxForwardGearRatio="300" minBackwardGearRatio="40" maxBackwardGearRatio="300" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.1" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" differentialIndex1="1" differentialIndex2="2"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <motorStartDuration>3000</motorStartDuration>

        <dashboards>
            <dashboard displayType="ANIMATION" valueType="speedDir" animName="joystickMovement" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="rpm"   numbers="numbersRpm"   precision="0" numberColor="0.4508 0.6307 0.7157 1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed" precision="1" numberColor="0.4508 0.6307 0.7157 1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed1" precision="1" numberColor="0.1 0.1 0.1 1" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="60" />

        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal"   minRot="0 0 0" maxRot="15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="25 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER"  valueType="cruiseControl" numbers="numbersSpeedCC"  numberColor="0.4508 0.6307 0.7157 1" precision="1" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.1" turnOnFoldMinLimit="0.0">
                    <foldingPart animationName="folding" speedScale="0.18" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="enterAnimation" soundVolumeFactor="2.0">
            <part node="ladderLeft"  startTime="2" endTime="4" startRot="0 0 0" endRot="55.5 0 0"/>
            <part node="ladderRight" startTime="2.2" endTime="4.2" startRot="0 0 0" endRot="55.5 0 0"/>

            <sound template="metalClose" startTime="4.19" direction="1"  volumeScale="0.90" pitchScale="2.80" linkNode="ladderRight"/>
            <sound template="metalClose" startTime="4.00" direction="1"  volumeScale="0.80" pitchScale="2.90" linkNode="ladderLeft"/>
            <sound template="slideOpen"  startTime="4.19" direction="-1" volumeScale="1.80" pitchScale="0.45" linkNode="ladderRight"/>
            <sound template="slideOpen"  startTime="2.01" direction="1"  volumeScale="1.80" pitchScale="0.60" linkNode="ladderLeft"/>
            <sound template="metalClose" startTime="2.19" direction="-1" volumeScale="0.45" pitchScale="2.70" linkNode="ladderRight"/>
            <sound template="metalClose" startTime="2.01" direction="-1" volumeScale="0.60" pitchScale="2.80" linkNode="ladderLeft"/>
        </animation>

        <animation name="folding" soundVolumeFactor="2.2">
            <!-- axis extension -->
            <part node="axisFrontLeftExtension"  startTime="3.5" endTime="4.0" endTrans="0 2.142 -2.09" startTrans="0.5 2.142 -2.09"/>
            <part node="axisFrontRightExtension" startTime="3.5" endTime="4.0" endTrans="0 2.142 -2.09" startTrans="-0.5 2.142 -2.09"/>
            <part node="axisBackLeftExtension"   startTime="3.5" endTime="4.0" endTrans="0 2.142 -2.09" startTrans="0.5 2.142 -2.09"/>
            <part node="axisBackRightExtension"  startTime="3.5" endTime="4.0" endTrans="0 2.142 -2.09" startTrans="-0.5 2.142 -2.09"/>
            <!-- main parts -->
            <part node="sprayerTopArm"    startTime="0.0" endTime="0.5" startRot="27 0 0" endRot="-15 0 0"/>
            <part node="sprayerTopArm"    startTime="3.5" endTime="3.8" startRot="-15 0 0" endRot="-5 0 0"/>
            <part node="lockArmLeftRot"   startTime="3.8" endTime="4.0" startRot="-30 0 0" endRot="0 0 0"/>
            <part node="lockArmRight"     startTime="3.8" endTime="4.0" startRot="-30 0 0" endRot="0 0 0"/>
            <part node="sprayerArmHolder" startTime="3.7" endTime="3.8" startRot="-14 0 0" endRot="0 0 0"/>
            <!-- right arm -->
            <part node="rightOuterArm"     startTime="0.5" endTime="2.5" startRot="0 0 0" endRot="0 0 -179.99"/>
            <part node="rightOuterArmPart" startTime="0.6" endTime="2.4" startRot="0 0 0" endRot="0 -106 0"/>
            <part node="rightArmFolding"   startTime="2.5" endTime="3.4" startRot="0 0 0" endRot="0 -90 0"/>
            <!-- left arm -->
            <part node="leftOuterArm"     startTime="0.6" endTime="2.6" startRot="0 0 0" endRot="0 0 179.99"/>
            <part node="leftOuterArmPart" startTime="0.7" endTime="2.5" startRot="0 0 0" endRot="0 106 0"/>
            <part node="leftArmFolding"   startTime="2.6" endTime="3.5" startRot="0 0 0" endRot="0 90 0"/>

            <sound template="hydraulicLayerTone"    startTime="2.5" endTime="3.50" volumeScale="0.3" pitchScale="0.5" fadeIn="0.1" linkNode="sprayerTopArm"/>
            <sound template="hydraulicLayerTone3"   startTime="2.5" endTime="3.50" volumeScale="0.7" pitchScale="0.5" direction="0" fadeIn="0.1" linkNode="sprayerTopArm"/>
            <sound template="hydraulicLayerTone2"   startTime="3.5" endTime="4.00" volumeScale="1.1" pitchScale="1.0" direction="0" fadeIn="0.1"/>
            <sound template="hydraulicLayerTone3"   startTime="3.5" endTime="4.00" volumeScale="0.2" pitchScale="0.4" direction="0" fadeIn="0.1"/>
            <sound template="defaultHydraulicSound" startTime="0.5" endTime="2.60" volumeScale="0.6" pitchScale="1.1" direction="0" fadeIn="0.1" linkNode="leftOuterArmPart"/>
            <sound template="defaultHydraulicSound" startTime="0.5" endTime="2.50" volumeScale="0.6" pitchScale="1.3" direction="0" fadeIn="0.1" linkNode="rightOuterArmPart"/>
            <sound template="metalClose"   startTime="3.99" direction="1" volumeScale="3.2" pitchScale="0.5" fadeIn="0.05"/>
            <sound template="clackVar5"    startTime="4.00" direction="1" volumeScale="1.0" pitchScale="0.9"/>
            <sound template="clackVar6"    startTime="3.50" direction="1" volumeScale="1.1" pitchScale="0.20"/>
            <sound template="metalClose"   startTime="3.50" direction="1" volumeScale="2.1" pitchScale="0.40"/>
            <sound template="clackVar6"    startTime="3.40" direction="1" volumeScale="1.1" pitchScale="0.21"/>
            <sound template="metalClose"   startTime="3.40" direction="1" volumeScale="2.2" pitchScale="0.30"/>
            <sound template="metalOpen"    startTime="3.50" direction="-1" volumeScale="3.2" pitchScale="0.30"/>
            <sound template="clackVar5"    startTime="3.50" direction="1" volumeScale="2.2" pitchScale="0.80"/>
            <sound template="clackVar6"    startTime="3.80" direction="1" volumeScale="1.4" pitchScale="0.2" />
            <sound template="metalLowVar2" startTime="3.80" direction="1" volumeScale="4.0" pitchScale="0.7"/>
            <sound template="clackVar5"    startTime="3.80" direction="1" volumeScale="1.0" pitchScale="1.3"/>
            <sound template="clackVar6"    startTime="2.6" direction="1" volumeScale="0.6" pitchScale="0.40" linkNode="leftArmFolding"/>
            <sound template="metalClose"   startTime="2.6" direction="1" volumeScale="1.0" pitchScale="0.90" linkNode="leftArmFolding"/>
            <sound template="clackVar6"    startTime="2.5" direction="1" volumeScale="0.6" pitchScale="0.51" linkNode="rightArmFolding"/>
            <sound template="metalClose"   startTime="2.5" direction="1" volumeScale="1.0" pitchScale="0.80" linkNode="rightArmFolding"/>
        </animation>

        <animation name="wiperFrontAnimation">
            <part node="wiperArm"  startTime="0.0" endTime="0.35" startRot="0 0 0" endRot="-5 0 -40" />
            <part node="wiperArm"  startTime="0.35" endTime="0.7" startRot="-5 0 -40" endRot="0 0 -80" />

            <sound template="wiper1" startTime="0" endTime="0.69" direction="1"  volumeScale="1.0" pitchScale="0.8" fadeOut="0.03" linkNode="wiperArm"/>
            <sound template="wiper2" startTime="0" endTime="0.69" direction="-1" volumeScale="1.0" pitchScale="0.8" fadeOut="0.03" linkNode="wiperArm"/>
        </animation>

        <animation name="joystickMovement">
            <part node="joystick" startTime="0" endTime="1" startRot="-20 0 0" endRot="25 0 0"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="sprayerTopArm" playSound="true" foldMinLimit="0" foldMaxLimit="0.01">
                <controls axis="AXIS_SPRAYER_ARM" invertAxis="true" mouseSpeedFactor="0.2" iconName="SPRAYER_ARM_TRANSLATE_Y" />
                <rotation rotSpeed="15" rotAcceleration="120" rotMax="70" rotMin="-10" startRot="27" rotationAxis="1"/>
                <dependentPart node="sprayerTopArmLeftHydraulic"/>
                <dependentPart node="sprayerTopArmRightHydraulic"/>
                <dependentPart node="lowerArm"/>
                <dependentPart node="frontPart"/>
            </movingTool>
            <!-- axis extension -->
            <movingTool node="axisFrontLeftExtension" wheelIndices="1 2 3 4" playSound="true"/>
            <!-- enter animation -->
            <movingTool node="ladderLeft">
                <dependentPart node="ladderLeftHydraulic"/>
            </movingTool>
            <movingTool node="ladderRight">
                <dependentPart node="ladderRightHydraulic"/>
            </movingTool>
            <!-- wiper -->
            <movingTool node="wiperArm">
                <dependentPart node="wiper"/>
                <dependentPart node="wiperArmPart"/>
            </movingTool>
            <!-- steering hydraulics -->
            <movingTool node="axisBackLeft">
                <dependentPart node="axisFrontLeftHydraulic"/>
                <dependentPart node="axisFrontRightHydraulic"/>
                <dependentPart node="axisBackLeftHydraulic"/>
                <dependentPart node="axisBackRightHydraulic"/>
            </movingTool>
            <!-- main parts -->
            <movingTool node="lockArmRight">
                <dependentPart node="lockArmLeftHydraulic"/>
                <dependentPart node="lockArmRightHydraulic"/>
            </movingTool>
            <!-- left arm -->
            <movingTool node="leftArmFolding" playSound="true">
                <dependentPart node="leftArmFoldingHydraulic"/>
            </movingTool>
            <movingTool node="leftOuterArm" playSound="true">
                <dependentPart node="leftOuterArmHydraulic"/>
                <dependentPart node="leftOuterArmPart02"/>
            </movingTool>
            <movingTool node="leftArm" playSound="true">
                <dependentPart node="leftArmHydraulic"/>
            </movingTool>
            <!-- right arm -->
            <movingTool node="rightArmFolding" playSound="true">
                <dependentPart node="rightArmFoldingHydraulic"/>
            </movingTool>
            <movingTool node="rightOuterArm" playSound="true">
                <dependentPart node="rightOuterArmHydraulic"/>
                <dependentPart node="rightOuterArmPart02"/>
            </movingTool>
            <movingTool node="rightArm" playSound="true">
                <dependentPart node="rightArmHydraulic"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <!-- enter animation -->
            <movingPart node="ladderLeftHydraulic" referencePoint="ladderLeftHydraulicRef" referenceFrame="ladderLeftHydraulicRef">
                <translatingPart node="ladderLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="ladderRightHydraulic" referencePoint="ladderRightHydraulicRef" referenceFrame="ladderRightHydraulicRef">
                <translatingPart node="ladderRightHydraulicPunch"/>
            </movingPart>
            <!-- wiper -->
            <movingPart node="wiper" referenceFrame="rubicon9000_main_component1"/>
            <movingPart node="wiperArmPart" referencePoint="wiperArmPartRef" referenceFrame="wiperArmPartRef"/>
            <movingPart node="lowerArm" referencePoint="lowerArmRef" referenceFrame="lowerArmRef"/>
            <!-- steering hydraulics -->
            <movingPart node="axisFrontLeftHydraulic" referencePoint="axisFrontLeftHydraulicRef" referenceFrame="axisFrontLeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="axisFrontLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisFrontRightHydraulic" referencePoint="axisFrontRightHydraulicRef" referenceFrame="axisFrontRightHydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="axisFrontRightHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisBackLeftHydraulic" referencePoint="axisBackLeftHydraulicRef" referenceFrame="axisBackLeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="axisBackLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisBackRightHydraulic" referencePoint="axisBackRightHydraulicRef" referenceFrame="axisBackRightHydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="axisBackRightHydraulicPunch"/>
            </movingPart>
            <!-- main parts -->
            <movingPart node="gasPedalPart" referencePoint="gasPedalPartRef" referenceFrame="gasPedalPartRef" isActiveDirty="true" maxUpdateDistance="20"/>
            <movingPart node="frontPart" referenceFrame="rubicon9000_main_component1"/>
            <movingPart node="sprayerTopArmLeftHydraulic" referencePoint="sprayerTopArmLeftHydraulicRef" referenceFrame="sprayerTopArmLeftHydraulicRef">
                <translatingPart node="sprayerTopArmLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="sprayerTopArmRightHydraulic" referencePoint="sprayerTopArmRightHydraulicRef" referenceFrame="sprayerTopArmRightHydraulicRef">
                <translatingPart node="sprayerTopArmRightHydraulicPunch"/>
            </movingPart>
            <movingPart node="lockArmLeftHydraulic" referencePoint="lockArmLeftHydraulicRef" referenceFrame="lockArmLeftHydraulicRef">
                <translatingPart node="lockArmLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="lockArmRightHydraulic" referencePoint="lockArmRightHydraulicRef" referenceFrame="lockArmRightHydraulicRef">
                <translatingPart node="lockArmRightHydraulicPunch"/>
            </movingPart>
            <!-- left arm -->
            <movingPart node="leftArmFoldingHydraulic" referencePoint="leftArmFoldingHydraulicRef" referenceFrame="leftArmFoldingHydraulicRef">
                <translatingPart node="leftArmFoldingHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftOuterArmPart02" referencePoint="leftOuterArmPart02Ref" referenceFrame="leftOuterArmPart02Ref" scaleZ="true"/>
            <movingPart node="leftOuterArmHydraulic" referencePoint="leftOuterArmHydraulicRef" referenceFrame="leftOuterArmHydraulicRef">
                <translatingPart node="leftOuterArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRef">
                <translatingPart node="leftArmHydraulicPunch"/>
            </movingPart>
            <!-- right arm -->
            <movingPart node="rightOuterArmHydraulic" referencePoint="rightOuterArmHydraulicRef" referenceFrame="rightOuterArmHydraulicRef">
                <translatingPart node="rightOuterArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightOuterArmPart02" referencePoint="rightOuterArmPart02Ref" referenceFrame="rightOuterArmPart02Ref" scaleZ="true"/>
            <movingPart node="rightArmFoldingHydraulic" referencePoint="rightArmFoldingHydraulicRef" referenceFrame="rightArmFoldingHydraulicRef">
                <translatingPart node="rightArmFoldingHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRef">
                <translatingPart node="rightArmHydraulicPunch"/>
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicLayerTone2"   pitchScale="1.5" volumeScale="1.6" linkNode="sprayerTopArmLeftHydraulic"   actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="sprayerTopArmLeftHydraulic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicLayerTone"    pitchScale="0.7" volumeScale="1.6" linkNode="sprayerTopArmLeftHydraulic"   actionNames="TRANSLATING_POS" nodes="sprayerTopArmLeftHydraulic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="metalLowVar2"  pitchScale="1.0" volumeScale="3.5"   linkNode="sprayerTopArm"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="sprayerTopArm"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="0.9" linkNode="sprayerTopArm"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="sprayerTopArm"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="0.7" linkNode="sprayerTopArm"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="sprayerTopArm"/>
            <actionSound template="clackVar6"     pitchScale="1.0" volumeScale="1.5" linkNode="sprayerTopArm"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="sprayerTopArm"/>
            <actionSound template="metalLowVar2"  pitchScale="1.3" volumeScale="2.5"   linkNode="sprayerTopArm" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="sprayerTopArm"/>
            <actionSound template="cylinderPunch" pitchScale="1.8" volumeScale="0.7" linkNode="sprayerTopArm"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="sprayerTopArm"/>
            <actionSound template="metalClose"    pitchScale="2.8" volumeScale="0.6" linkNode="sprayerTopArm"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="sprayerTopArm"/>
            <actionSound template="clackVar6"     pitchScale="1.8" volumeScale="1.1" linkNode="sprayerTopArm"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="sprayerTopArm"/>
        </sounds>
    </cylindered>

    <suspensions>
        <suspension node="cabinRoot" weight="300" minRotation="-2 0 0" maxRotation="2 0 0" suspensionParametersX="200 17" suspensionParametersZ="200 17" />
        <suspension node="seat" weight="150" minTranslation="-0.02 -0.15 0.0" maxTranslation="0.02 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="17" offset="0 0 0" />
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="sprayer" capacity="9000">
                        <exactFillRootNode node="exactFillRootNode"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="1000" canBeUnloaded="false" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeTrigger" emptySpeed="200" fillUnitIndex="1" allowAIDischarge="true" canDischargeToGround="false">
            <info width="1.0" length="0.5" zOffset="0.4" />
            <trigger node="dischargeTrigger" />
            <dischargeSound template="SLURRY_01"/>
        </dischargeNode>
    </dischargeable>

    <ai>
        <agent width="4.1" length="12.7" height="4.3" lengthOffset="-0.3" frontOffset="3.19" />
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="48.8" height="4.4"/>
        <needsLowering value="false"/>
        <toolReverserDirectionNode node="sizeMarkerBack"/>
    </ai>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>


        <default>
            <dashboard displayType="VISIBILITY" node="display01Decal"  groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="display02Decal"  groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="numbersDashbord"  groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <foliageBending>
        <bendingNode minX="-1.6" maxX="1.6" minZ="-2.5" maxZ="3.5" yOffset="1.9" />
        <bendingNode minX="-0.75" maxX="0.75" minZ="-4.65" maxZ="-2.5" yOffset="1.9" />
        <bendingNode minX="-0.8" maxX="0.8" minZ="-0.2" maxZ="2" yOffset="0" node="lowerArm"/>
        <bendingNode minX="0.3" maxX="11.5" minZ="-0.15" maxZ="0.35" yOffset="-0.1" node="leftArm"/>
        <bendingNode minX="-11.5" maxX="-0.3" minZ="-0.15" maxZ="0.35" yOffset="-0.1" node="rightArm"/>
        <bendingNode minX="-2.55" maxX="8.5" minZ="-0.15" maxZ="0.3" yOffset="0.9" node="leftOuterArmEffect01"/>
        <bendingNode minX="-8.5" maxX="2.55" minZ="-0.15" maxZ="0.3" yOffset="0.9" node="rightOuterArmEffect01"/>
        <bendingNode minX="-2.05" maxX="2.05" minZ="-0.15" maxZ="0.8" yOffset="-1.18" node="frontPart"/>
    </foliageBending>

     <baseMaterial>
         <material name="hardiRubicon9000Exterior1_mat" baseNode="rubicon9000">
             <shaderParameter name="colorMat0" value="HARDI_RED"/>
         </material>
         <material name="hardiRubicon9000Exterior2_mat" baseNode="exterior10">
             <shaderParameter name="colorMat7" value="HARDI_RED"/>
         </material>
     </baseMaterial>

     <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
     <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="rubicon9000_main_component1" node="0>" />
        <i3dMapping id="rubicon9000" node="0>0" />
        <i3dMapping id="axisFrontLeftExtension" node="0>0|0|0" />
        <i3dMapping id="axisFrontLeft" node="0>0|0|0|0|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0|0|0|0|0" />
        <i3dMapping id="axisFrontLeftHydraulicRef" node="0>0|0|0|0|0|1" />
        <i3dMapping id="axisFrontLeftHydraulic" node="0>0|0|0|1" />
        <i3dMapping id="axisFrontLeftHydraulicPunch" node="0>0|0|0|1|0" />
        <i3dMapping id="axisFrontRightExtension" node="0>0|0|1" />
        <i3dMapping id="axisFrontRight" node="0>0|0|1|0|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|1|0|0|0|0" />
        <i3dMapping id="axisFrontRightHydraulicRef" node="0>0|0|1|0|0|1" />
        <i3dMapping id="axisFrontRightHydraulic" node="0>0|0|1|1" />
        <i3dMapping id="axisFrontRightHydraulicPunch" node="0>0|0|1|1|0" />
        <i3dMapping id="axisBackLeftExtension" node="0>0|0|2" />
        <i3dMapping id="axisBackLeft" node="0>0|0|2|0|0" />
        <i3dMapping id="wheelBackLeft" node="0>0|0|2|0|0|0|0" />
        <i3dMapping id="axisBackLeftHydraulicRef" node="0>0|0|2|0|0|1" />
        <i3dMapping id="effectRightBackWheel" node="0>0|0|2|0|0|2" />
        <i3dMapping id="axisBackLeftHydraulic" node="0>0|0|2|1" />
        <i3dMapping id="axisBackLeftHydraulicPunch" node="0>0|0|2|1|0" />
        <i3dMapping id="axisBackRightExtension" node="0>0|0|3" />
        <i3dMapping id="axisBackRight" node="0>0|0|3|0|0" />
        <i3dMapping id="wheelBackRight" node="0>0|0|3|0|0|0|0" />
        <i3dMapping id="axisBackRightHydraulicRef" node="0>0|0|3|0|0|1" />
        <i3dMapping id="effectLeftBackWheel" node="0>0|0|3|0|0|2" />
        <i3dMapping id="axisBackRightHydraulic" node="0>0|0|3|1" />
        <i3dMapping id="axisBackRightHydraulicPunch" node="0>0|0|3|1|0" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera1" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera1" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
        <i3dMapping id="reflector01" node="0>0|2|0|0" />
        <i3dMapping id="reflector02" node="0>0|2|0|1" />
        <i3dMapping id="beaconLight1" node="0>0|2|0|2" />
        <i3dMapping id="leftTurnLight_static" node="0>0|2|0|3|0" />
        <i3dMapping id="backLight_static" node="0>0|2|0|3|1" />
        <i3dMapping id="brakeLight_static" node="0>0|2|0|3|2" />
        <i3dMapping id="rightTurnLight_static" node="0>0|2|0|3|3" />
        <i3dMapping id="plateNumberLight02_01" node="0>0|2|0|4" />
        <i3dMapping id="plateNumberLight02_02" node="0>0|2|0|5" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|1|0" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|1|1" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|2|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|1" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="licensePlateBack" node="0>0|4" />
        <i3dMapping id="cabinRoot" node="0>0|5" />
        <i3dMapping id="brakePedal" node="0>0|5|0|0|0" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|5|0|0|0|0" />
        <i3dMapping id="gasPedal" node="0>0|5|0|1|0" />
        <i3dMapping id="gasPedalPart" node="0>0|5|0|1|0|0" />
        <i3dMapping id="playerRightFootTargetGas" node="0>0|5|0|1|0|1" />
        <i3dMapping id="wiperArm" node="0>0|5|0|2|0" />
        <i3dMapping id="wiper" node="0>0|5|0|2|0|0" />
        <i3dMapping id="wiperArmPart" node="0>0|5|0|2|0|0|0" />
        <i3dMapping id="wiperArmPartRef" node="0>0|5|0|2|0|1" />
        <i3dMapping id="steeringBase" node="0>0|5|1" />
        <i3dMapping id="steeringWheel" node="0>0|5|1|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|5|1|0|0|0" />
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