<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="mercury4000L" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="13" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="11" filename="$data/shared/default_normal.png" />
    <File fileId="7" filename="$data/vehicles/hardi/mercury4000L/mercury4000LAlpha_vmask.png" />
    <File fileId="1" filename="$data/vehicles/hardi/mercury4000L/mercury4000LDecals_diffuse.png" />
    <File fileId="2" filename="$data/vehicles/hardi/mercury4000L/mercury4000LDecals_normal.png" />
    <File fileId="8" filename="$data/vehicles/hardi/mercury4000L/mercury4000LGrid_diffuse.png" />
    <File fileId="9" filename="$data/vehicles/hardi/mercury4000L/mercury4000LGrid_normal.png" />
    <File fileId="12" filename="$data/vehicles/hardi/mercury4000L/mercury4000LHoses_vmask.png" />
    <File fileId="14" filename="$data/vehicles/hardi/mercury4000L/mercury4000LLight_normal.png" />
    <File fileId="15" filename="$data/vehicles/hardi/mercury4000L/mercury4000LLights_vmask.png" />
    <File fileId="5" filename="$data/vehicles/hardi/mercury4000L/mercury4000LStairs_diffuse.png" />
    <File fileId="6" filename="$data/vehicles/hardi/mercury4000L/mercury4000LStairs_normal.png" />
    <File fileId="10" filename="$data/vehicles/hardi/mercury4000L/mercury4000L_normal.png" />
    <File fileId="3" filename="$data/vehicles/hardi/mercury4000L/mercury4000L_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="mercury4000LDecals_mat" materialId="3" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="mercury4000LStairs_mat" materialId="8" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat3" value="0.3663 0.0395 0.0395 0"/>
      <CustomParameter name="colorMat2" value="0.3663 0.0395 0.0395 0"/>
      <CustomParameter name="colorMat0" value="0.3663 0.0395 0.0395 0"/>
      <CustomParameter name="colorMat1" value="0.3663 0.0395 0.0395 0"/>
      <CustomParameter name="colorMat4" value="0.3663 0.0395 0.0395 0"/>
      <CustomParameter name="colorMat5" value="0.3663 0.0395 0.0395 0"/>
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="mercury4000LGrid_mat" materialId="9" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat3" value="0.010 0.010 0.010 0"/>
      <CustomParameter name="colorMat2" value="0.010 0.010 0.010 0"/>
      <CustomParameter name="colorMat0" value="0.010 0.010 0.010 0"/>
      <CustomParameter name="colorMat1" value="0.010 0.010 0.010 0"/>
      <CustomParameter name="colorMat4" value="0.010 0.010 0.010 0"/>
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      <Normalmap fileId="9"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="mercury4000L_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat2" value="0.32 0.32 0.32 0"/>
      <CustomParameter name="colorMat0" value="0.6500 0.6500 0.2000 1"/>
      <CustomParameter name="colorMat1" value="0.3663 0.0395 0.0395 0"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="mercury4000LHoses_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01  5"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
    </Material>
    <Material name="mercury4000LLights_mat" materialId="5" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
    </Material>
    <Material name="default_mat" materialId="7" diffuseColor="0.5 0.5 0.5 1">
      <Normalmap fileId="11"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="mercury4000L.i3d.shapes">
  </Shapes>

  <Scene>
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      <Shape name="mercury4000L_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 7 9 13 60 62 63 65" clipDistance="140" nodeId="2">
        <TransformGroup name="attachable" nodeId="3">
          <TransformGroup name="pto" nodeId="4">
            <TransformGroup name="ptoAttached" translation="0.000017 0.841283 1.732512" rotation="0 180 0" nodeId="5"/>
            <TransformGroup name="ptoDetached" translation="-0.240244 0.661906 2.234594" rotation="-58.901669 158.612061 0.833265" nodeId="6"/>
            <TransformGroup name="ptoMount" translation="-0.134147 0.980017 1.960337" collision="false" clipDistance="140" nodeId="7"/>
          </TransformGroup>
          <TransformGroup name="support" nodeId="8">
            <TransformGroup name="supportArm" translation="0.141686 0.627681 1.874157" collision="false" clipDistance="140" nodeId="9">
              <Shape name="supportArm_decals" translation="0.000011 -0.329792 -0.077575" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="10"/>
              <Shape name="supportCol" translation="-0.141686 -0.215296 -0.076582" shapeId="4" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="11"/>
            </TransformGroup>
            <TransformGroup name="supportArmCrankRot" translation="0.101909 0.687582 1.83438" rotation="0 45.000019 0" nodeId="12">
              <TransformGroup name="supportArmCrank" collision="false" clipDistance="140" nodeId="13"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="connectionHoses" nodeId="14">
            <TransformGroup name="hydraulicIn01" translation="-0.13802 1.006787 1.983593" rotation="-3.550981 0 0" nodeId="15">
              <Shape name="hydraulicIn01_detached" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="16">
                <TransformGroup name="hydraulicIn01_connector" translation="-0.041491 0.001528 -0.028804" rotation="-98.380577 -1.077078 -7.271382" nodeId="17"/>
              </Shape>
            </TransformGroup>
            <TransformGroup name="hydraulicOut01" translation="-0.150586 1.014399 1.984263" rotation="-2.559522 0 0" nodeId="18">
              <Shape name="hydraulicOut01_detached" translation="0 0 0" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="19">
                <TransformGroup name="hydraulicOut01_connector" translation="-0.065655 -0.006778 -0.03124" rotation="-118.733063 70.050255 -27.263676" nodeId="20"/>
              </Shape>
            </TransformGroup>
            <TransformGroup name="electric" translation="-0.157075 0.998741 1.974565" rotation="-3.077014 0 0" nodeId="21">
              <Shape name="electric_detached" translation="-0 -0 -0" scale="1 1 1" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="22">
                <TransformGroup name="electric_connector" translation="-0.031707 -0.00159 -0.06117" rotation="-98.922989 0 0" scale="1 1 1" nodeId="23"/>
              </Shape>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="drawbarJoint" translation="0 0.522 1.8931" nodeId="24"/>
        <TransformGroup name="wheels" nodeId="25">
          <TransformGroup name="wheelLeft" translation="0.698782 0.452929 -0.287708" nodeId="26"/>
          <TransformGroup name="wheelRight" translation="-0.698782 0.452929 -0.287708" nodeId="27"/>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="28">
          <TransformGroup name="staticLights" nodeId="29">
            <Shape name="mainBody_static" translation="0 0.785366 -2.062772" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="30"/>
            <Shape name="backLight_static" translation="-0 0.710457 -2.062841" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="31"/>
            <Shape name="backLightGlass_static" translation="-0 0.710457 -2.074516" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="75" nodeId="32"/>
            <Shape name="brakeLight_static" translation="-0 0.85069 -2.062841" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="33"/>
            <Shape name="brakeLightGlass_static" translation="-0 0.85069 -2.075668" shapeId="12" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="75" nodeId="34"/>
            <Shape name="turnLightLeft_static" translation="0.524 0.710457 -2.062841" shapeId="13" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="35"/>
            <Shape name="turnLightLeftGlass_static" translation="0.524 0.710457 -2.075668" shapeId="14" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="75" nodeId="36"/>
            <Shape name="turnLightRight_static" translation="-0.524 0.710457 -2.062841" shapeId="15" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="37"/>
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          </TransformGroup>
          <TransformGroup name="sharedLights" nodeId="39">
            <TransformGroup name="whiteRound_03_01" translation="0.62345 1.042486 1.435818" rotation="76.858139 22.728085 -27.248026" nodeId="40"/>
            <TransformGroup name="whiteRound_03_02" translation="-0.62625 1.042811 1.434849" rotation="76.585602 -22.9711 28.8638" nodeId="41"/>
            <TransformGroup name="plateNumberLight02_01" translation="0.32 0.617 -2.184" rotation="-90 0 90" nodeId="42"/>
            <TransformGroup name="plateNumberLight02_02" translation="-0.32 0.617 -2.184" rotation="-90 0 270" nodeId="43"/>
          </TransformGroup>
          <TransformGroup name="defaultLights" nodeId="44">
            <Light name="licensePlateLightHigh" translation="0.32 0.617 -2.2" rotation="0 55 0" type="spot" color="1 1 1" emitDiffuse="true" emitSpecular="true" range="0.5" coneAngle="120" dropOff="2" clipDistance="75" nodeId="45">
              <Light name="licensePlateLightHigh1" translation="-0.368743 -0 -0.523099" rotation="-180 70 0" scale="1 1 1" type="spot" color="1 1 1" emitDiffuse="true" emitSpecular="true" range="0.5" coneAngle="120" dropOff="2" clipDistance="75" nodeId="46"/>
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          <TransformGroup name="backLights" nodeId="47">
            <Light name="backLightsHigh" translation="0.45886 0.710457 -2.077029" rotation="-20 0 0" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="2" clipDistance="75" nodeId="48">
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          </TransformGroup>
          <TransformGroup name="turnLights" nodeId="50">
            <Light name="turnLightLeftBack" translation="0.524 0.710457 -2.079333" rotation="-20 -10 0" scale="1 1 1" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3" clipDistance="75" nodeId="51"/>
            <Light name="turnLightRightBack" translation="-0.524 0.710457 -2.079333" rotation="-20 10 0" scale="1 1 1" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3" clipDistance="75" nodeId="52"/>
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        </TransformGroup>
        <TransformGroup name="nodes" nodeId="53">
          <TransformGroup name="licensePlate" translation="-0 0.617 -2.184735" rotation="0 180 0" nodeId="54"/>
          <TransformGroup name="chockSupport01" translation="-0.569597 0.675959 0.80994" rotation="172 -90 0" scale="0.48 0.48 0.48" collision="false" clipDistance="300" nodeId="55"/>
          <TransformGroup name="wheelChock02_01" translation="-0.641334 0.686157 0.810014" rotation="172 -90 0" scale="0.45 0.45 0.45" collision="false" clipDistance="300" nodeId="56"/>
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          <TransformGroup name="wheelChock02_02" translation="-0.641334 0.687387 0.691363" rotation="172 -90 0" scale="0.45 0.45 0.45" collision="false" clipDistance="300" nodeId="58"/>
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        <TransformGroup name="movingParts" nodeId="59">
          <TransformGroup name="drawbarYRot" translation="-0 0.522045 1.89308" collision="false" clipDistance="140" nodeId="60">
            <TransformGroup name="drawbarXRotRot" translation="0 -0.000117 0.11139" rotation="0 90 0" nodeId="61">
              <TransformGroup name="drawbarXRot" translation="0 0 0" collision="false" clipDistance="140" nodeId="62"/>
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          </TransformGroup>
          <TransformGroup name="driveShaft" translation="0.000022 0.941678 -1.057592" collision="false" clipDistance="140" nodeId="63">
            <Shape name="driveShaft_decals" translation="-0 0 -0.049979" shapeId="17" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="20" nodeId="64"/>
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          <TransformGroup name="turbineFan" translation="-0 1.071981 -1.6285" collision="false" clipDistance="140" nodeId="65"/>
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        <TransformGroup name="fillUnit" nodeId="66">
          <Shape name="exactFillRootNode" translation="0 1.276385 0.164736" shapeId="18" kinematic="true" compound="true" collisionMask="1073741824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="67"/>
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        <TransformGroup name="effects" nodeId="69">
          <Shape name="effectLeft" translation="1.351633 1.627079 -1.229516" visibility="false" shapeId="20" castsShadows="true" receiveShadows="true" materialIds="7" clipDistance="100" nodeId="70"/>
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        </TransformGroup>
        <TransformGroup name="workArea" nodeId="72">
          <TransformGroup name="workAreaStart" translation="2 0 -1.106942" nodeId="73"/>
          <TransformGroup name="workAreaWidth" translation="-2 0 -1.107" nodeId="74"/>
          <TransformGroup name="workAreaHeight" translation="2 0 -1.558676" nodeId="75"/>
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        <TransformGroup name="ai" nodeId="76">
          <TransformGroup name="aiMarkerLeft" translation="2 0 -1.559" nodeId="77"/>
          <TransformGroup name="aiMarkerRight" translation="-2 0 -1.559" nodeId="78"/>
          <TransformGroup name="aiMarkerBack" translation="0 0 -2.078193" nodeId="79"/>
          <TransformGroup name="aiCollisionNode" translation="0 0 1.773662" nodeId="80"/>
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        <TransformGroup name="visuals" nodeId="81">
          <Shape name="mercury4000L_decals" translation="0.026188 1.094931 -0.126533" shapeId="22" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="82"/>
          <Shape name="mercury4000LAlphaStairs" translation="0.780228 0.56612 -0.963208" shapeId="23" castsShadows="true" receiveShadows="true" materialIds="8" clipDistance="160" nodeId="83"/>
          <Shape name="mercury4000LAlphaGrids" translation="0 1.127979 -1.669754" shapeId="24" castsShadows="true" receiveShadows="true" materialIds="9" clipDistance="300" nodeId="84"/>
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      </Shape>
      <TransformGroup name="skinnedMeshes" nodeId="85">
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      <TransformGroup name="collisions" nodeId="87">
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  <UserAttributes>
    <UserAttribute nodeId="40">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/reflectors/lizard/whiteRound_03.ma"/>
      <Attribute name="i3d_refModel" type="string" value="whiteRound_03"/>
      <Attribute name="i3d_refBrand" type="string" value="lizard"/>
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      <Attribute name="i3d_refModel" type="string" value="whiteRound_03"/>
      <Attribute name="i3d_refBrand" type="string" value="lizard"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
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    <UserAttribute nodeId="42">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/lights/lizard/plateNumberLight02.ma"/>
      <Attribute name="i3d_refModel" type="string" value="plateNumberLight02"/>
      <Attribute name="i3d_refBrand" type="string" value="lizard"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
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    <UserAttribute nodeId="43">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/lights/lizard/plateNumberLight02.ma"/>
      <Attribute name="i3d_refModel" type="string" value="plateNumberLight02"/>
      <Attribute name="i3d_refBrand" type="string" value="lizard"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
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    <UserAttribute nodeId="55">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/wheelChocks/wheelChockSupport01.ma"/>
      <Attribute name="i3d_refModel" type="string" value="chockSupport"/>
      <Attribute name="i3d_refBrand" type="string" value="wheelChocks"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
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    <UserAttribute nodeId="56">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/wheelChocks/wheelChock02.ma"/>
      <Attribute name="i3d_refModel" type="string" value="wheelChock02"/>
      <Attribute name="i3d_refBrand" type="string" value="wheelChocks"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
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    <UserAttribute nodeId="57">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/wheelChocks/wheelChockSupport01.ma"/>
      <Attribute name="i3d_refModel" type="string" value="chockSupport"/>
      <Attribute name="i3d_refBrand" type="string" value="wheelChocks"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
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    <UserAttribute nodeId="58">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/wheelChocks/wheelChock02.ma"/>
      <Attribute name="i3d_refModel" type="string" value="wheelChock02"/>
      <Attribute name="i3d_refBrand" type="string" value="wheelChocks"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
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  </UserAttributes>
</i3D>
