﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sprayer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>AEON 5200 DELTA FORCE</name>
        <specs>
            <combination filterCategory="weights" filterSpec="weight" filterSpecMin="600" filterSpecMax="650"/>
        </specs>
        <functions>
            <function>$l10n_function_sprayer</function>
        </functions>
        <image>$data/vehicles/hardi/aeon5200/store_aeon5200.png</image>
        <price>65000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>HARDI</brand>
        <category>sprayers</category>
        <shopTranslationOffset>0 -0.082 0</shopTranslationOffset>
        <shopRotationOffset>-1.334 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>13430784</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>2060800</indexBufferMemoryUsage>
        <textureMemoryUsage>4259840</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_sprayer</typeDesc>
        <filename>$data/vehicles/hardi/aeon5200/aeon5200.i3d</filename>
        <size width="3.5" length="8.7" height="4.1" lengthOffset="0.4" />
        <speedLimit value="12" />
        <components maxMass="11800">
            <component centerOfMass="0 0.8 0.2" solverIterationCount="10" mass="5580" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <sounds volumeFactor="1.3" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_NARROW">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/520_85R42.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="2.5" repr="wheelLeftRepr"  driveNode="wheelLeftDriveNode"  forcePointRatio="0.4" initialCompression="25" suspTravel="0.15" spring="60" damper="50" maxWheelSink="0.12" yOffset="0.045"/>
                        <tire isInverted="true" isCareWheel="true"/>
                        <steeringAxle scale="-1" rotMax="27" rotMin="-27" />
                        <steering node="steeringBar" nodeMinTransX="0.08" nodeMaxTransX="-0.08" rotNode="fenderLeft" nodeMinRotY="-27" nodeMaxRotY="12"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/520_85R42.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="2.5" repr="wheelRightRepr" driveNode="wheelRightDriveNode" forcePointRatio="0.4" initialCompression="25" suspTravel="0.15" spring="60" damper="50" maxWheelSink="0.12" yOffset="0.045"/>
                        <tire isInverted="true" isCareWheel="true"/>
                        <steeringAxle scale="-1" rotMax="27" rotMin="-27" />
                        <steering node="fenderRight" nodeMinRotY="-12" nodeMaxRotY="27"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="MICHELIN" saveId="MICHELIN_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/michelin/agriBib2/520_85R42.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/agriBib2/520_85R42.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/continental/tractor85/520_85R42.xml"/>
                    <wheel filename="$data/shared/wheels/tires/continental/tractor85/520_85R42.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="MITAS" saveId="MITAS_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/mitas/HC2000/520_85R42.xml"/>
                    <wheel filename="$data/shared/wheels/tires/mitas/HC2000/520_85R42.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="BKT" saveId="BKT_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxTeris/520_85R42.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxTeris/520_85R42.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion85/520_85R42.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion85/520_85R42.xml"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor>SHARED_GREY4</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1 material="0">SHARED_DA_METAL_BLACK</color1>
            <hub linkNode="wheelLeftDriveNode"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" offset="-0.01"/>
            <hub linkNode="wheelRightDriveNode" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" offset="-0.01"/>
        </hubs>
    </wheels>

    <configurationSets title="$l10n_configuration_workingWidth">
        <configurationSet name="27m">
            <configuration name="folding" index="1"/>
            <configuration name="variableWorkWidth" index="1"/>
            <configuration name="ai" index="1"/>
        </configurationSet>
        <configurationSet name="30m">
            <configuration name="folding" index="2"/>
            <configuration name="variableWorkWidth" index="2"/>
            <configuration name="ai" index="2"/>
        </configurationSet>
        <configurationSet name="33m">
            <configuration name="folding" index="3"/>
            <configuration name="variableWorkWidth" index="3"/>
            <configuration name="ai" index="3"/>
        </configurationSet>
    </configurationSets>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.6" />
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <brakeForce force="2.5" maxForce="3.5" maxForceMass="11300"/>
    </attachable>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="ELONGATED" placementArea="0.07 0.26 0.07 0.26"/>
    </licensePlates>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.2" diameter="0.024" adapterNode="hydraulicIn01_connector" straighteningFactor="2">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.2" diameter="0.024" adapterNode="hydraulicOut01_connector" straighteningFactor="2">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.2" diameter="0.024" adapterNode="hydraulicIn02_connector" straighteningFactor="2">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.2" diameter="0.024" adapterNode="hydraulicOut02_connector" straighteningFactor="2">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric"  node="electric" length="1.2" diameter="0.008" adapterNode="electric_connector">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow"  node="airYellow"  length="1.6" diameter="0.024" adapterNode="airYellow_connector" straighteningFactor="1.0">
           <objectChange node="airYellow_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airRed" length="1.6" diameter="0.024" adapterNode="airRed_connector" straighteningFactor="1.0">
            <objectChange node="airRed_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" detachNode="ptoDetachNode" inputNode="ptoInputNode">
            <objectChange node="ptoMounting" rotationActive="92 0 0" rotationInactive="0 0 0"/>
        </input>
    </powerTakeOffs>

    <powerConsumer ptoRpm="400" neededMinPtoPower="10" neededMaxPtoPower="10" />

    <lights>
        <sharedLight linkNode="sideMarker16Orange01" filename="$data/shared/assets/lights/lizard/sideMarker16Orange.xml" />
        <sharedLight linkNode="sideMarker16Orange02" filename="$data/shared/assets/lights/lizard/sideMarker16Orange.xml" />
        <sharedLight linkNode="sideMarker16Orange03" filename="$data/shared/assets/lights/lizard/sideMarker16Orange.xml" />
        <sharedLight linkNode="sideMarker16Orange04" filename="$data/shared/assets/lights/lizard/sideMarker16Orange.xml" />
        <sharedLight linkNode="redTriangle_02_01"    filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_02_01"    filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="plateNumberLight02"   filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="sideMarker03_left"    filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml" />
        <sharedLight linkNode="sideMarker03_right"   filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml" />

        <sharedLight linkNode="workingLight01"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight02"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight03"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight04"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight05"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight06"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight07"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight08"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight09"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight10"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight11"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight12"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight13"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight14"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight15"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight16"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight17"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />
        <sharedLight linkNode="workingLight18"  filename="$data/shared/assets/lights/lizard/workingLight02.xml" />

        <realLights>
            <high>
                <light node="backLightsHighLeft"     lightTypes="0" />
                <light node="backLightsHighRight"    lightTypes="0" />
                <light node="licensePlateLightHigh"  lightTypes="0" />
                <light node="workLightHigh27Right1"  lightTypes="2" />
                <light node="workLightHigh27Right2"  lightTypes="2" />
                <light node="workLightHigh27Left1"   lightTypes="2" />
                <light node="workLightHigh27Left2"   lightTypes="2" />
                <light node="workLightHigh30Right1"  lightTypes="2" />
                <light node="workLightHigh30Right2"  lightTypes="2" />
                <light node="workLightHigh30Left1"   lightTypes="2" />
                <light node="workLightHigh30Left2"   lightTypes="2" />
                <light node="workLightHigh32Right1"  lightTypes="2" />
                <light node="workLightHigh32Right2"  lightTypes="2" />
                <light node="workLightHigh32Left1"   lightTypes="2" />
                <light node="workLightHigh32Left2"   lightTypes="2" />
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHighLeft"/>
                <brakeLight node="backLightsHighRight"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="backLightLeftStatic"       lightTypes="0" intensity="25"/>
            <defaultLight shaderNode="backLightLeftStaticGlass"  lightTypes="0" intensity="5"/>
            <defaultLight shaderNode="backLightRightStatic"      lightTypes="0" intensity="25"/>
            <defaultLight shaderNode="backLightRightStaticGlass" lightTypes="0" intensity="5"/>
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="backLightLeftStatic"       intensity="25"/>
            <brakeLight shaderNode="backLightLeftStaticGlass"  intensity="5"/>
            <brakeLight shaderNode="backLightRightStatic"      intensity="25"/>
            <brakeLight shaderNode="backLightRightStaticGlass" intensity="5"/>
        </brakeLights>

        <turnLights>
            <turnLightLeft  shaderNode="turnLeftStatic"       intensity="25"/>
            <turnLightLeft  shaderNode="turnLeftStaticGlass"  intensity="5"/>
            <turnLightRight shaderNode="turnRightStatic"      intensity="25"/>
            <turnLightRight shaderNode="turnRightStaticGlass" intensity="5"/>
        </turnLights>
    </lights>

    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <sprayer fillUnitIndex="1">
        <usageScales workAreaIndex="1" scale="1"/>
        <effects>
            <effectNode effectNode="effectBackArm" delay="0" materialType="sprayer"/>

            <effectNode effectNode="effect27_01" delay="0.4" materialType="sprayer"/>
            <effectNode effectNode="effect27_02" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect27_03" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect27_04" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect27_06" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect27_07" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect27_08" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect27_09" delay="0.4" materialType="sprayer"/>

            <effectNode effectNode="effect30_01" delay="0.4" materialType="sprayer"/>
            <effectNode effectNode="effect30_02" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect30_03" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect30_04" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect30_06" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect30_07" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect30_08" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect30_09" delay="0.4" materialType="sprayer"/>

            <effectNode effectNode="effect32_01" delay="0.4" materialType="sprayer"/>
            <effectNode effectNode="effect32_02" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect32_03" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect32_04" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect32_06" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect32_07" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect32_08" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect32_09" delay="0.4" materialType="sprayer"/>
        </effects>
    </sprayer>

    <variableWorkWidth>
        <variableWorkWidthConfigurations>
            <variableWorkWidthConfiguration name="27m">
                <sections>
                    <section isLeft="true" maxWidthNode="section27_01">
                        <effect node="effect27_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section27_02">
                        <effect node="effect27_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section27_03">
                        <effect node="effect27_03" />
                    </section>
                    <section isLeft="true" maxWidthNode="section27_04">
                        <effect node="effect27_04" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section27_06">
                        <effect node="effect27_06" />
                    </section>
                    <section isLeft="false" maxWidthNode="section27_07">
                        <effect node="effect27_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section27_08">
                        <effect node="effect27_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section27_09">
                        <effect node="effect27_09" />
                    </section>
                </sections>

                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="1"  maxTransX="13.5" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-1" maxTransX="-13.5" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="1"  maxTransX="13.5" />
                </sectionNodes>
            </variableWorkWidthConfiguration>

            <variableWorkWidthConfiguration name="30m">
                <sections>
                    <section isLeft="true" maxWidthNode="section30_01">
                        <effect node="effect30_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section30_02">
                        <effect node="effect30_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section30_03">
                        <effect node="effect30_03" />
                    </section>
                    <section isLeft="true" maxWidthNode="section30_04">
                        <effect node="effect30_04" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section30_06">
                        <effect node="effect30_06" />
                    </section>
                    <section isLeft="false" maxWidthNode="section30_07">
                        <effect node="effect30_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section30_08">
                        <effect node="effect30_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section30_09">
                        <effect node="effect30_09" />
                    </section>
                </sections>

                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="1"  maxTransX="15" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-1" maxTransX="-15" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="1"  maxTransX="15" />
                </sectionNodes>
            </variableWorkWidthConfiguration>

            <variableWorkWidthConfiguration name="33m">
                <sections>
                    <section isLeft="true" maxWidthNode="section32_01">
                        <effect node="effect32_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section32_02">
                        <effect node="effect32_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section32_03">
                        <effect node="effect32_03" />
                    </section>
                    <section isLeft="true" maxWidthNode="section32_04">
                        <effect node="effect32_04" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section32_06">
                        <effect node="effect32_06" />
                    </section>
                    <section isLeft="false" maxWidthNode="section32_07">
                        <effect node="effect32_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section32_08">
                        <effect node="effect32_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section32_09">
                        <effect node="effect32_09" />
                    </section>
                </sections>

                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="1"  maxTransX="16.5" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-1" maxTransX="-16.5" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="1"  maxTransX="16.5" />
                </sectionNodes>
            </variableWorkWidthConfiguration>
        </variableWorkWidthConfigurations>
    </variableWorkWidth>

    <groundAdjustedNodes>
        <groundAdjustedNode node="boomRaycastLeftAdjust" yOffset="2" minY="-4" maxY="2" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3" averageInActivePosY="true">
            <raycastNode node="boomRaycastLeft" distance="6"/>
            <foldable minLimit="0" maxLimit="0.05"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="boomRaycastRightAdjust" yOffset="2" minY="-4" maxY="2" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3" averageInActivePosY="true">
            <raycastNode node="boomRaycastRight" distance="6"/>
            <foldable minLimit="0" maxLimit="0.05"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="boomRaycastCenterAdjust" yOffset="0" minY="-3" maxY="0" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3" averageInActivePosY="true">
            <raycastNode node="boomRaycastCenter" distance="3"/>
            <foldable minLimit="0" maxLimit="0.05"/>
        </groundAdjustedNode>
    </groundAdjustedNodes>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration name="27m" price="0" workingWidth="27">
                <foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.157" turnOnFoldMinLimit="0">
                    <foldingPart animationName="folding27" speedScale="1" />
                </foldingParts>
                <objectChange node="hoses27m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="leftArm02_27" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="rightArm02_27" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="leftArm02HydraulicRef" translationActive="-0.124 0.775 0.667" translationInactive="-0.124 0.866 0.688"/>
                <objectChange node="rightArm02HydraulicRef" translationActive="0.124 0.775 0.667" translationInactive="0.124 0.866 0.688"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="13.481 0 0"/>
                <objectChange node="boomRaycastRightRoot" translationActive="-13.481 0 0"/>
                <objectChange node="colPart27_left01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart27_left02" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart27_right01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart27_right02" compoundChildActive="true" compoundChildInactive="false"/>
                <foliageBendingModifier indices="6 7" isActive="true"/>
                <foliageBendingModifier indices="8 9" isActive="false"/>
                <foliageBendingModifier indices="10 11 12 13" isActive="false"/>
            </foldingConfiguration>
            <foldingConfiguration name="30m" price="6000" workingWidth="30">
                <foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.157" turnOnFoldMinLimit="0">
                    <foldingPart animationName="folding30" speedScale="1" />
                </foldingParts>
                <objectChange node="hoses30m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="leftArm02_30" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="rightArm02_30" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="14.96 0 0"/>
                <objectChange node="boomRaycastRightRoot" translationActive="-14.96 0 0"/>
                <objectChange node="colPart30_left01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart30_left02" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart30_right01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart30_right02" compoundChildActive="true" compoundChildInactive="false"/>
                <foliageBendingModifier indices="6 7" isActive="false"/>
                <foliageBendingModifier indices="8 9" isActive="true"/>
                <foliageBendingModifier indices="10 11 12 13" isActive="false"/>
            </foldingConfiguration>
            <foldingConfiguration name="32m" price="10000" workingWidth="33">
                <foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.157" turnOnFoldMinLimit="0">
                    <foldingPart animationName="folding32" speedScale="1" />
                </foldingParts>
                <objectChange node="hoses32m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="leftArm02_32" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="rightArm02_32" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="16.474 0 0"/>
                <objectChange node="boomRaycastRightRoot" translationActive="-16.474 0 0"/>
                <objectChange node="colPart32_left01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart32_left02" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart32_left03" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart32_right01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart32_right02" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart32_right03" compoundChildActive="true" compoundChildInactive="false"/>
                <foliageBendingModifier indices="6 7" isActive="false"/>
                <foliageBendingModifier indices="8 9" isActive="false"/>
                <foliageBendingModifier indices="10 11 12 13" isActive="true"/>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding27">
            <part node="backArmTop"    startTime="0" endTime="3" startRot="0 0 0" endRot="50 0 0" tangentType="spline"/>
            <part node="leftArm03_27"  startTime="3" endTime="8" startRot="0 0 0" endRot="-3 0 -179.9" tangentType="spline"/>
            <part node="leftArm02Rot"  startTime="8" endTime="13" startRot="0 0 0" endRot="0 0 14.2" tangentType="spline"/>
            <part node="leftArm01"     startTime="8" endTime="13" startRot="0 0 0" endRot="0 0 -90.2" tangentType="spline"/>
            <part node="leftArm02HydraulicHolder"  startTime="8" endTime="13" startRot="0 0 0" endRot="0 -90.2 0" tangentType="spline"/>
            <part node="rightArm03_27" startTime="3" endTime="8" startRot="0 0 0" endRot="-3 0 179.9" tangentType="spline"/>
            <part node="rightArm02Rot" startTime="8" endTime="13" startRot="0 0 0" endRot="0 0 -14.2" tangentType="spline"/>
            <part node="rightArm01"    startTime="8" endTime="13" startRot="0 0 0" endRot="0 0 90.2" tangentType="spline"/>
            <part node="rightArm02HydraulicHolder" startTime="8" endTime="13" startRot="0 0 0" endRot="0 90.2 0" tangentType="spline"/>
            <part node="backArmTop"    startTime="13" endTime="14" startRot="50 0 0" endRot="37.5 0 0" tangentType="spline"/>

            <sound template="defaultHydraulicSound" startTime="13"   endTime="13.99" volumeScale="1.7" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="8"    endTime="13"    volumeScale="1.7" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="3"    endTime="8"     volumeScale="1.7" pitchScale="1.1" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="3"     volumeScale="1.7" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1" />
            <sound template="sheetImp02"            startTime="0.01"                 volumeScale="1.9" pitchScale="1.1" />
            <sound template="clackVar6"             startTime="0.01"                 volumeScale="1"   pitchScale="1.1" />
            <sound template="clackVar4"             startTime="3.01"                 volumeScale="0.9" pitchScale="1.5" />
            <sound template="sheetImp02"            startTime="3.02"                 volumeScale="2"   pitchScale="2.1" />
            <sound template="sheetImp02"            startTime="8"                    volumeScale="2"   pitchScale="1.9" />
            <sound template="clackVar4"             startTime="8"                    volumeScale="1.9" pitchScale="1.5" />
            <sound template="sheetImp05"            startTime="13"                   volumeScale="2"   pitchScale="1.1" />
            <sound template="clackVar4"             startTime="13"                   volumeScale="1"   pitchScale="1.2" />
            <sound template="sheetImp02"            startTime="13.99"                volumeScale="2.5" pitchScale="0.7" />
            <sound template="sheetImp01"            startTime="13.99"                volumeScale="1.5" pitchScale="0.8" />
        </animation>
        <animation name="folding30">
            <part node="backArmTop"    startTime="0" endTime="3" startRot="0 0 0" endRot="50 0 0" tangentType="spline"/>
            <part node="leftArm03_30"  startTime="3" endTime="13" startRot="0 0 0" endRot="-3 0 -179.9" tangentType="spline"/>
            <part node="leftArm02Rot"  startTime="3" endTime="13" startRot="0 0 0" endRot="0 0 14.2" tangentType="spline"/>
            <part node="leftArm01"     startTime="3" endTime="13" startRot="0 0 0" endRot="0 0 -90.1" tangentType="spline"/>
            <part node="leftArm02HydraulicHolder"  startTime="3" endTime="13" startRot="0 0 0" endRot="0 -90.1 0" tangentType="spline"/>
            <part node="rightArm03_30" startTime="3" endTime="13" startRot="0 0 0" endRot="-3 0 179.9" tangentType="spline"/>
            <part node="rightArm02Rot" startTime="3" endTime="13" startRot="0 0 0" endRot="0 0 -14.2" tangentType="spline"/>
            <part node="rightArm01"    startTime="3" endTime="13" startRot="0 0 0" endRot="0 0 90.1" tangentType="spline"/>
            <part node="rightArm02HydraulicHolder" startTime="3" endTime="13" startRot="0 0 0" endRot="0 90.1 0" tangentType="spline"/>
            <part node="backArmTop"    startTime="13" endTime="14" startRot="50 0 0" endRot="37.5 0 0" tangentType="spline"/>

            <sound template="defaultHydraulicSound" startTime="13"   endTime="13.99" volumeScale="1.7" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="8"    endTime="13"    volumeScale="1.7" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="3"    endTime="8"     volumeScale="1.7" pitchScale="1.1" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="3"     volumeScale="1.7" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1" />
            <sound template="sheetImp02"            startTime="0.01"                 volumeScale="1.9" pitchScale="1.1" />
            <sound template="clackVar6"             startTime="0.01"                 volumeScale="1"   pitchScale="1.1" />
            <sound template="clackVar4"             startTime="3.01"                 volumeScale="0.9" pitchScale="1.5" />
            <sound template="sheetImp02"            startTime="3.02"                 volumeScale="2"   pitchScale="2.1" />
            <sound template="sheetImp02"            startTime="8"                    volumeScale="2"   pitchScale="1.9" />
            <sound template="clackVar4"             startTime="8"                    volumeScale="1.9" pitchScale="1.5" />
            <sound template="sheetImp05"            startTime="13"                   volumeScale="2"   pitchScale="1.1" />
            <sound template="clackVar4"             startTime="13"                   volumeScale="1"   pitchScale="1.2" />
            <sound template="sheetImp02"            startTime="13.99"                volumeScale="2.5" pitchScale="0.7" />
            <sound template="sheetImp01"            startTime="13.99"                volumeScale="1.5" pitchScale="0.8" />
        </animation>
        <animation name="folding32">
            <part node="backArmTop"    startTime="0" endTime="3" startRot="0 0 0" endRot="50 0 0" tangentType="spline"/>
            <part node="leftArm04_32"  startTime="3" endTime="9" startRot="0 0 0" endRot="0 0 179.9" tangentType="spline"/>
            <part node="leftArm03_32"  startTime="3" endTime="9" startRot="0 0 0" endRot="-3 0 -179.9" tangentType="spline"/>
            <part node="leftArm02Rot"  startTime="9" endTime="13" startRot="0 0 0" endRot="0 0 14.2" tangentType="spline"/>
            <part node="leftArm01"     startTime="9" endTime="13" startRot="0 0 0" endRot="0 0 -90.1" tangentType="spline"/>
            <part node="leftArm02HydraulicHolder"  startTime="9" endTime="13" startRot="0 0 0" endRot="0 -90.1 0" tangentType="spline"/>
            <part node="rightArm04_32" startTime="3" endTime="9" startRot="0 0 0" endRot="0 0 -179.9" tangentType="spline"/>
            <part node="rightArm03_32" startTime="3" endTime="9" startRot="0 0 0" endRot="-3 0 179.9" tangentType="spline"/>
            <part node="rightArm02Rot" startTime="9" endTime="13" startRot="0 0 0" endRot="0 0 -14.2" tangentType="spline"/>
            <part node="rightArm01"    startTime="9" endTime="13" startRot="0 0 0" endRot="0 0 90.1" tangentType="spline"/>
            <part node="rightArm02HydraulicHolder" startTime="9" endTime="13" startRot="0 0 0" endRot="0 90.1 0" tangentType="spline"/>
            <part node="backArmTop"    startTime="13" endTime="14" startRot="50 0 0" endRot="37.5 0 0" tangentType="spline"/>

            <sound template="defaultHydraulicSound" startTime="13"   endTime="13.99" volumeScale="1.7" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="9"    endTime="13"    volumeScale="1.7" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="3"    endTime="9"     volumeScale="1.7" pitchScale="1.1" fadeIn="0.1" fadeOut="0.1" />
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="3"     volumeScale="1.7" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1" />
            <sound template="sheetImp02"            startTime="0.01"                 volumeScale="1.9" pitchScale="1.1" />
            <sound template="clackVar6"             startTime="0.01"                 volumeScale="1"   pitchScale="1.1" />
            <sound template="clackVar4"             startTime="3.01"                 volumeScale="0.9" pitchScale="1.5" />
            <sound template="sheetImp02"            startTime="3.02"                 volumeScale="2"   pitchScale="2.1" />
            <sound template="sheetImp02"            startTime="9"                    volumeScale="2"   pitchScale="1.9" />
            <sound template="clackVar4"             startTime="9"                    volumeScale="1.9" pitchScale="1.5" />
            <sound template="sheetImp05"            startTime="13"                   volumeScale="2"   pitchScale="1.1" />
            <sound template="clackVar4"             startTime="13"                   volumeScale="1"   pitchScale="1.2" />
            <sound template="sheetImp02"            startTime="13.99"                volumeScale="2.5" pitchScale="0.7" />
            <sound template="sheetImp01"            startTime="13.99"                volumeScale="1.5" pitchScale="0.8" />
        </animation>

        <animation name="moveSupport">
            <part node="supportArm01"     startTime="0" endTime="0.5" startRot="-56.6 0 0" endRot="0 0 0" />
            <part node="supportArm03"     startTime="0" endTime="0.5" startRot="-46.6 0 0" endRot="0 0 0" />
            <part node="supportCollision" startTime="0" endTime="0.3" startTrans="0 0.5 0" endTrans="0 0 0" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.49" volumeScale="1.1" pitchScale="1.2" linkNode="attacherJoint"/>
            <sound template="metalClose"            startTime="0.01" direction="-1" volumeScale="1.1" pitchScale="1.5" linkNode="attacherJoint"/>
        </animation>

        <animation name="cableTrayAnimation">
            <part node="cableTrayJoint02" startTime="0.0" endTime="0.094"  startRot="-63.882 0.0 0.0" endRot="-50.42 0.0 0.0" />
            <part node="cableTrayJoint02" startTime="0.094" endTime="0.228"  startRot="-50.42 0.0 0.0" endRot="-33.791 0.0 0.0" />
            <part node="cableTrayJoint02" startTime="0.228" endTime="0.362"  startRot="-33.791 0.0 0.0" endRot="-17.162 0.0 0.0" />
            <part node="cableTrayJoint02" startTime="0.362" endTime="0.497"  startRot="-17.162 0.0 0.0" endRot="-0.533 0.0 0.0" />
            <part node="cableTrayJoint02" startTime="0.497" endTime="0.631"  startRot="-0.533 0.0 0.0" endRot="8.377 0.0 0.0" />
            <part node="cableTrayJoint02" startTime="0.631" endTime="0.765"  startRot="8.377 0.0 0.0" endRot="17.286 0.0 0.0" />
            <part node="cableTrayJoint02" startTime="0.765" endTime="0.899"  startRot="17.286 0.0 0.0" endRot="26.195 0.0 0.0" />
            <part node="cableTrayJoint02" startTime="0.899" endTime="1.0"  startRot="26.195 0.0 0.0" endRot="32.877 0.0 0.0" />
            <part node="cableTrayJoint03" startTime="0.0" endTime="0.094"  startRot="-55.264 0.0 0.0" endRot="-55.051 0.0 0.0" />
            <part node="cableTrayJoint03" startTime="0.094" endTime="0.228"  startRot="-55.051 0.0 0.0" endRot="-54.745 0.0 0.0" />
            <part node="cableTrayJoint03" startTime="0.228" endTime="0.362"  startRot="-54.745 0.0 0.0" endRot="-52.323 0.0 0.0" />
            <part node="cableTrayJoint03" startTime="0.362" endTime="0.497"  startRot="-52.323 0.0 0.0" endRot="-49.9 0.0 0.0" />
            <part node="cableTrayJoint03" startTime="0.497" endTime="0.631"  startRot="-49.9 0.0 0.0" endRot="-43.798 0.0 0.0" />
            <part node="cableTrayJoint03" startTime="0.631" endTime="0.765"  startRot="-43.798 0.0 0.0" endRot="-37.696 0.0 0.0" />
            <part node="cableTrayJoint03" startTime="0.765" endTime="0.899"  startRot="-37.696 0.0 0.0" endRot="-31.593 0.0 0.0" />
            <part node="cableTrayJoint03" startTime="0.899" endTime="1.0"  startRot="-31.593 0.0 0.0" endRot="-27.017 0.0 0.0" />
            <part node="cableTrayJoint04" startTime="0.0" endTime="0.094"  startRot="-22.897 0.0 0.0" endRot="-28.85 0.0 0.0" />
            <part node="cableTrayJoint04" startTime="0.094" endTime="0.228"  startRot="-28.85 0.0 0.0" endRot="-32.573 0.0 0.0" />
            <part node="cableTrayJoint04" startTime="0.228" endTime="0.362"  startRot="-32.573 0.0 0.0" endRot="-37.223 0.0 0.0" />
            <part node="cableTrayJoint04" startTime="0.362" endTime="0.497"  startRot="-37.223 0.0 0.0" endRot="-40.474 0.0 0.0" />
            <part node="cableTrayJoint04" startTime="0.497" endTime="0.631"  startRot="-40.474 0.0 0.0" endRot="-42.047 0.0 0.0" />
            <part node="cableTrayJoint04" startTime="0.631" endTime="0.765"  startRot="-42.047 0.0 0.0" endRot="-41.817 0.0 0.0" />
            <part node="cableTrayJoint04" startTime="0.765" endTime="0.899"  startRot="-41.817 0.0 0.0" endRot="-42.161 0.0 0.0" />
            <part node="cableTrayJoint04" startTime="0.899" endTime="1.0"  startRot="-42.161 0.0 0.0" endRot="-39.869 0.0 0.0" />
            <part node="cableTrayJoint05" startTime="0.0" endTime="0.094"  startRot="-10.097 0.0 0.0" endRot="-13.465 0.0 0.0" />
            <part node="cableTrayJoint05" startTime="0.094" endTime="0.228"  startRot="-13.465 0.0 0.0" endRot="-18.277 0.0 0.0" />
            <part node="cableTrayJoint05" startTime="0.228" endTime="0.362"  startRot="-18.277 0.0 0.0" endRot="-24.298 0.0 0.0" />
            <part node="cableTrayJoint05" startTime="0.362" endTime="0.497"  startRot="-24.298 0.0 0.0" endRot="-27.901 0.0 0.0" />
            <part node="cableTrayJoint05" startTime="0.497" endTime="0.631"  startRot="-27.901 0.0 0.0" endRot="-32.16 0.0 0.0" />
            <part node="cableTrayJoint05" startTime="0.631" endTime="0.765"  startRot="-32.16 0.0 0.0" endRot="-36.418 0.0 0.0" />
            <part node="cableTrayJoint05" startTime="0.765" endTime="0.899"  startRot="-36.418 0.0 0.0" endRot="-40.677 0.0 0.0" />
            <part node="cableTrayJoint05" startTime="0.899" endTime="1.0"  startRot="-40.677 0.0 0.0" endRot="-43.87 0.0 0.0" />
            <part node="cableTrayJoint06" startTime="0.0" endTime="0.094"  startRot="-15.816 0.0 0.0" endRot="-14.611 0.0 0.0" />
            <part node="cableTrayJoint06" startTime="0.094" endTime="0.228"  startRot="-14.611 0.0 0.0" endRot="-12.89 0.0 0.0" />
            <part node="cableTrayJoint06" startTime="0.228" endTime="0.362"  startRot="-12.89 0.0 0.0" endRot="-13.555 0.0 0.0" />
            <part node="cableTrayJoint06" startTime="0.362" endTime="0.497"  startRot="-13.555 0.0 0.0" endRot="-14.22 0.0 0.0" />
            <part node="cableTrayJoint06" startTime="0.497" endTime="0.631"  startRot="-14.22 0.0 0.0" endRot="-14.646 0.0 0.0" />
            <part node="cableTrayJoint06" startTime="0.631" endTime="0.765"  startRot="-14.646 0.0 0.0" endRot="-15.071 0.0 0.0" />
            <part node="cableTrayJoint06" startTime="0.765" endTime="0.899"  startRot="-15.071 0.0 0.0" endRot="-15.497 0.0 0.0" />
            <part node="cableTrayJoint06" startTime="0.899" endTime="1.0"  startRot="-15.497 0.0 0.0" endRot="-15.816 0.0 0.0" />
            <part node="cableTrayJoint07" startTime="0.0" endTime="0.094"  startRot="-10.275 0.0 0.0" endRot="-7.331 0.0 0.0" />
            <part node="cableTrayJoint07" startTime="0.094" endTime="0.228"  startRot="-7.331 0.0 0.0" endRot="-8.3 0.0 0.0" />
            <part node="cableTrayJoint07" startTime="0.228" endTime="0.362"  startRot="-8.3 0.0 0.0" endRot="-2.92 0.0 0.0" />
            <part node="cableTrayJoint07" startTime="0.362" endTime="0.497"  startRot="-2.92 0.0 0.0" endRot="-5.976 0.0 0.0" />
            <part node="cableTrayJoint07" startTime="0.497" endTime="0.631"  startRot="-5.976 0.0 0.0" endRot="-1.978 0.0 0.0" />
            <part node="cableTrayJoint07" startTime="0.631" endTime="0.765"  startRot="-1.978 0.0 0.0" endRot="-1.831 0.0 0.0" />
            <part node="cableTrayJoint07" startTime="0.765" endTime="0.899"  startRot="-1.831 0.0 0.0" endRot="1.78 0.0 0.0" />
            <part node="cableTrayJoint07" startTime="0.899" endTime="1.0"  startRot="1.78 0.0 0.0" endRot="-1.619 0.0 0.0" />
            <part node="cableTrayJoint08" startTime="0.0" endTime="0.094"  startRot="-0.801 0.0 0.0" endRot="-0.785 0.0 0.0" />
            <part node="cableTrayJoint08" startTime="0.094" endTime="0.228"  startRot="-0.785 0.0 0.0" endRot="-0.762 0.0 0.0" />
            <part node="cableTrayJoint08" startTime="0.228" endTime="0.362"  startRot="-0.762 0.0 0.0" endRot="-0.74 0.0 0.0" />
            <part node="cableTrayJoint08" startTime="0.362" endTime="0.497"  startRot="-0.74 0.0 0.0" endRot="-0.717 0.0 0.0" />
            <part node="cableTrayJoint08" startTime="0.497" endTime="0.631"  startRot="-0.717 0.0 0.0" endRot="-0.694 0.0 0.0" />
            <part node="cableTrayJoint08" startTime="0.631" endTime="0.765"  startRot="-0.694 0.0 0.0" endRot="-0.671 0.0 0.0" />
            <part node="cableTrayJoint08" startTime="0.765" endTime="0.899"  startRot="-0.671 0.0 0.0" endRot="-0.648 0.0 0.0" />
            <part node="cableTrayJoint08" startTime="0.899" endTime="1.0"  startRot="-0.648 0.0 0.0" endRot="-0.631 0.0 0.0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="backArmTop" playSound="true" foldMinLimit="0" foldMaxLimit="0.01">
                <controls axis="AXIS_SPRAYER_ARM" invertAxis="false" mouseSpeedFactor="0.3" iconName="SPRAYER_ARM_TRANSLATE_Y" />
                <rotation rotSpeed="5" rotAcceleration="120" rotMax="40" rotMin="-32" startRot="0" rotationAxis="1"/>
                <dependentPart node="backArm" />
                <dependentPart node="backArmTopHydraulic" />
                <dependentAnimation name="cableTrayAnimation" rotationAxis="1" minValue="-32" maxValue="50"/>
            </movingTool>
            <movingTool node="boomRaycastLeftAdjust">
                <dependentPart node="boomAlignCenterArmReference" />
                <dependentPart node="boomAlignLeftArmReference" />
            </movingTool>
            <movingTool node="boomRaycastRightAdjust">
                <dependentPart node="boomAlignCenterArmReference" />
                <dependentPart node="boomAlignRightArmReference" />
            </movingTool>
            <movingTool node="boomRaycastCenterAdjust">
                <dependentPart node="boomAlignLeftArmReference" />
                <dependentPart node="boomAlignRightArmReference" />
            </movingTool>
            <movingTool node="leftArm01" playSound="true">
                <dependentPart node="leftArm01Hydraulic" />
            </movingTool>
            <movingTool node="rightArm01" playSound="true">
                <dependentPart node="rightArm01Hydraulic" />
            </movingTool>
            <movingTool node="leftArm02" playSound="true">
                <dependentPart node="leftArm02Hydraulic" />
            </movingTool>
            <movingTool node="leftArm03_27" playSound="true">
                <dependentPart node="leftArm03_27_part01" />
            </movingTool>
            <movingTool node="rightArm02" playSound="true">
                <dependentPart node="rightArm02Hydraulic" />
            </movingTool>
            <movingTool node="rightArm03_27" playSound="true">
                <dependentPart node="rightArm03_27_part01" />
            </movingTool>
            <movingTool node="leftArm03_30" playSound="true">
                <dependentPart node="leftArm03_30_part01" />
            </movingTool>
            <movingTool node="rightArm03_30" playSound="true">
                <dependentPart node="rightArm03_30_part01" />
            </movingTool>
            <movingTool node="leftArm03_32" playSound="true">
                <dependentPart node="leftArm03_32_part01" />
            </movingTool>
            <movingTool node="rightArm03_32" playSound="true">
                <dependentPart node="rightArm03_32_part01" />
            </movingTool>
            <movingTool node="leftArm04_32" playSound="true">
                <dependentPart node="leftArm04_32_part01" />
            </movingTool>
            <movingTool node="rightArm04_32" playSound="true">
                <dependentPart node="rightArm04_32_part01" />
            </movingTool>

            <movingTool node="supportArm01" playSound="true">
                <dependentPart node="supportArm02" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="backArm" localReferencePoint="backArmBottom" referencePoint="backArmRef" referenceFrame="backArmRefFrame">
                <dependentPart node="backArmBottom" />
            </movingPart>
            <movingPart node="backArmBottom" referencePoint="backArmRef" referenceFrame="backArmRef"/>
            <movingPart node="backArmTopHydraulic" referencePoint="backArmTopHydraulicRef" referenceFrame="backArmTopHydraulicRef">
                <translatingPart node="backArmTopHydraulicPunch" />
            </movingPart>

            <movingPart node="leftArm01Hydraulic" referencePoint="leftArm01HydraulicRef" referenceFrame="leftArm01HydraulicRef">
                <translatingPart node="leftArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm01Hydraulic" referencePoint="rightArm01HydraulicRef" referenceFrame="rightArm01HydraulicRef">
                <translatingPart node="rightArm01HydraulicPunch" />
            </movingPart>

            <movingPart node="leftArm03_27_part01" localReferencePoint="leftArm03_27_part02" referencePoint="leftArm03_27_part02Ref" referenceFrame="leftArm03_27_part01RefFrame">
                <dependentPart node="leftArm03_27_part02" />
                <dependentPart node="leftArm03_27_part01Hydraulic" />
            </movingPart>
            <movingPart node="leftArm03_27_part02" referencePoint="leftArm03_27_part02Ref" referenceFrame="leftArm03_27_part02Ref"/>
            <movingPart node="leftArm03_27_part01Hydraulic" referencePoint="leftArm03_27_part01HydraulicRef" referenceFrame="leftArm03_27_part01HydraulicRefFrame">
                <translatingPart node="leftArm03_27_part01HydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm02Hydraulic" referencePoint="leftArm02HydraulicRef" referenceFrame="leftArm02HydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="leftArm02HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm03_27_part01" localReferencePoint="rightArm03_27_part02" referencePoint="rightArm03_27_part02Ref" referenceFrame="rightArm03_27_part01RefFrame">
                <dependentPart node="rightArm03_27_part02" />
                <dependentPart node="rightArm03_27_part01Hydraulic" />
            </movingPart>
            <movingPart node="rightArm03_27_part02" referencePoint="rightArm03_27_part02Ref" referenceFrame="rightArm03_27_part02Ref"/>
            <movingPart node="rightArm03_27_part01Hydraulic" referencePoint="rightArm03_27_part01HydraulicRef" referenceFrame="rightArm03_27_part01HydraulicRefFrame">
                <translatingPart node="rightArm03_27_part01HydraulicPunch" />
            </movingPart>

            <movingPart node="rightArm02Hydraulic" referencePoint="rightArm02HydraulicRef" referenceFrame="rightArm02HydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="rightArm02HydraulicPunch" />
            </movingPart>

            <movingPart node="leftArm03_30_part01" localReferencePoint="leftArm03_30_part02" referencePoint="leftArm03_30_part02Ref" referenceFrame="leftArm03_30_part01RefFrame">
                <dependentPart node="leftArm03_30_part02" />
                <dependentPart node="leftArm03_30_part01Hydraulic" />
            </movingPart>
            <movingPart node="leftArm03_30_part02" referencePoint="leftArm03_30_part02Ref" referenceFrame="leftArm03_30_part02Ref"/>
            <movingPart node="leftArm03_30_part01Hydraulic" referencePoint="leftArm03_30_part01HydraulicRef" referenceFrame="leftArm03_30_part01HydraulicRefFrame">
                <translatingPart node="leftArm03_30_part01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm03_30_part01" localReferencePoint="rightArm03_30_part02" referencePoint="rightArm03_30_part02Ref" referenceFrame="rightArm03_30_part01RefFrame">
                <dependentPart node="rightArm03_30_part02" />
                <dependentPart node="rightArm03_30_part01Hydraulic" />
            </movingPart>
            <movingPart node="rightArm03_30_part02" referencePoint="rightArm03_30_part02Ref" referenceFrame="rightArm03_30_part02Ref"/>
            <movingPart node="rightArm03_30_part01Hydraulic" referencePoint="rightArm03_30_part01HydraulicRef" referenceFrame="rightArm03_30_part01HydraulicRefFrame">
                <translatingPart node="rightArm03_30_part01HydraulicPunch" />
            </movingPart>

            <movingPart node="leftArm03_32_part01" localReferencePoint="leftArm03_32_part02" referencePoint="leftArm03_32_part02Ref" referenceFrame="leftArm03_32_part01RefFrame">
                <dependentPart node="leftArm03_32_part02" />
                <dependentPart node="leftArm03_32_part01Hydraulic" />
            </movingPart>
            <movingPart node="leftArm03_32_part02" referencePoint="leftArm03_32_part02Ref" referenceFrame="leftArm03_32_part02Ref"/>
            <movingPart node="leftArm03_32_part01Hydraulic" referencePoint="leftArm03_32_part01HydraulicRef" referenceFrame="leftArm03_32_part01HydraulicRefFrame">
                <translatingPart node="leftArm03_32_part01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm03_32_part01" localReferencePoint="rightArm03_32_part02" referencePoint="rightArm03_32_part02Ref" referenceFrame="rightArm03_32_part01RefFrame">
                <dependentPart node="rightArm03_32_part02" />
                <dependentPart node="rightArm03_32_part01Hydraulic" />
            </movingPart>
            <movingPart node="rightArm03_32_part02" referencePoint="rightArm03_32_part02Ref" referenceFrame="rightArm03_32_part02Ref"/>
            <movingPart node="rightArm03_32_part01Hydraulic" referencePoint="rightArm03_32_part01HydraulicRef" referenceFrame="rightArm03_32_part01HydraulicRefFrame">
                <translatingPart node="rightArm03_32_part01HydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm04_32_part01" localReferencePoint="leftArm04_32_part02" referencePoint="leftArm04_32_part02Ref" referenceFrame="leftArm04_32_part01RefFrame">
                <dependentPart node="leftArm04_32_part02" />
                <dependentPart node="leftArm04_32_part01Hydraulic" />
            </movingPart>
            <movingPart node="leftArm04_32_part02" referencePoint="leftArm04_32_part02Ref" referenceFrame="leftArm04_32_part02Ref"/>
            <movingPart node="leftArm04_32_part01Hydraulic" referencePoint="leftArm04_32_part01HydraulicRef" referenceFrame="leftArm04_32_part01HydraulicRefFrame">
                <translatingPart node="leftArm04_32_part01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm04_32_part01" localReferencePoint="rightArm04_32_part02" referencePoint="rightArm04_32_part02Ref" referenceFrame="rightArm04_32_part01RefFrame">
                <dependentPart node="rightArm04_32_part02" />
                <dependentPart node="rightArm04_32_part01Hydraulic" />
            </movingPart>
            <movingPart node="rightArm04_32_part02" referencePoint="rightArm04_32_part02Ref" referenceFrame="rightArm04_32_part02Ref"/>
            <movingPart node="rightArm04_32_part01Hydraulic" referencePoint="rightArm04_32_part01HydraulicRef" referenceFrame="rightArm04_32_part01HydraulicRefFrame">
                <translatingPart node="rightArm04_32_part01HydraulicPunch" />
            </movingPart>

            <movingPart node="boomAlignCenterArmReference" referencePoint="boomRaycastRightAdjust" referenceFrame="boomAlignCenterArmReferenceRefFrame">
                <dependentPart node="backArmAlignment" />
            </movingPart>
            <movingPart node="backArmAlignment" referenceFrame="boomAlignCenterArmReference" limitedAxis="1" minRot="-9" maxRot="9"/>
            <movingPart node="boomAlignLeftArmReference" referencePoint="boomRaycastLeftAdjust" referenceFrame="boomAlignLeftArmReferenceRefFrame">
                <dependentPart node="leftArm02" />
            </movingPart>
            <movingPart node="leftArm02" referenceFrame="boomAlignLeftArmReference" />
            <movingPart node="boomAlignRightArmReference" referencePoint="boomRaycastRightAdjust" referenceFrame="boomAlignRightArmReferenceRefFrame">
                <dependentPart node="rightArm02" />
            </movingPart>
            <movingPart node="rightArm02" referenceFrame="boomAlignRightArmReference" />
            <movingPart node="backArmAlignment01Hydraulic" referencePoint="backArmAlignment01HydraulicRef" referenceFrame="backArmAlignment01HydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="backArmAlignment01HydraulicPunch"/>
            </movingPart>
            <movingPart node="backArmAlignment02Hydraulic" referencePoint="backArmAlignment02HydraulicRef" referenceFrame="backArmAlignment02HydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="backArmAlignment02HydraulicPunch"/>
            </movingPart>
            <movingPart node="backArmAlignmentArm01" referencePoint="backArmAlignmentArm01Ref" referenceFrame="backArmAlignmentArm01Ref" isActiveDirty="true" maxUpdateDistance="20"/>
            <movingPart node="backArmAlignmentArm02" referencePoint="backArmAlignmentArm02Ref" referenceFrame="backArmAlignmentArm02Ref" isActiveDirty="true" maxUpdateDistance="20"/>
            <movingPart node="backArmAlignmentArm03" referencePoint="backArmAlignmentArm03Ref" referenceFrame="backArmAlignmentArm03Ref" isActiveDirty="true" maxUpdateDistance="20"/>
            <movingPart node="backArmAlignmentArm04" referencePoint="backArmAlignmentArm04Ref" referenceFrame="backArmAlignmentArm04Ref" isActiveDirty="true" maxUpdateDistance="20"/>

            <movingPart node="supportArm02" referenceFrame="supportArm02RefFrame" doLineAlignment="true" doDirectionAlignment="false">
                <orientationLine partLength="0.2964">
                    <lineNode node="supportArm02RefStart"/>
                    <lineNode node="supportArm02RefEnd"/>
                </orientationLine>
            </movingPart>

            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="fenderLeftSpring" referencePoint="fenderLeftSpringRef" referenceFrame="fenderLeftSpringRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
            <movingPart node="fenderRightSpring" referencePoint="fenderRightSpringRef" referenceFrame="fenderRightSpringRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true"/>
        </movingParts>

       <sounds>
            <actionSound template="defaultHydraulicSound" pitchScale="0.4" volumeScale="2.0" linkNode="backArmTop" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="backArmTop" fadeIn="0.01" fadeOut="0.01" />
            <actionSound template="clackVar6"             pitchScale="0.8" volumeScale="1"   linkNode="backArmTop" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="backArmTop" />
            <actionSound template="sheetImp02"            pitchScale="1.3" volumeScale="1.4" linkNode="backArmTop" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="backArmTop" />
            <actionSound template="cylinderPunch"         pitchScale="1.8" volumeScale="0.2" linkNode="backArmTop" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="backArmTop" />
            <actionSound template="clackVar6"             pitchScale="0.8" volumeScale="1.2" linkNode="backArmTop" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="backArmTop" />
            <actionSound template="metalClose"            pitchScale="1.5" volumeScale="0.3" linkNode="backArmTop" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="backArmTop" />
            <actionSound template="sheetImp02"            pitchScale="0.8" volumeScale="1.4" linkNode="backArmTop" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="backArmTop" />
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="11" offset="0 0 0" />
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="sprayer" capacity="5200">
                        <exactFillRootNode node="exactFillRootNode"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeTrigger" emptySpeed="200" fillUnitIndex="1" allowAIDischarge="true">
            <info width="1.0" length="0.5" zOffset="0.4" />
            <trigger node="dischargeTrigger" />
        </dischargeNode>
    </dischargeable>

    <turnOnVehicle turnOffIfNotAllowed="true" >
        <sounds>
            <work template="DEFAULT_SPRAYER" linkNode="aeon5200_main_component1" />
        </sounds>
    </turnOnVehicle>

    <ai>
        <aiConfigurations>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
                <needsLowering value="false"/>
                <collisionTrigger node="aiCollisionNode" width="27.0" height="3.7"/>
                <allowTurnBackward value="false" />
            </aiConfiguration>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
                <needsLowering value="false"/>
                <collisionTrigger node="aiCollisionNode" width="30.0" height="3.7"/>
                <allowTurnBackward value="false" />
            </aiConfiguration>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
                <needsLowering value="false"/>
                <collisionTrigger node="aiCollisionNode" width="33.0" height="3.7"/>
                <allowTurnBackward value="false" />
            </aiConfiguration>
        </aiConfigurations>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.6" height="3.9" length="7.3" lengthOffset="0.7"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.25" maxX="1.25" minZ="-2.3" maxZ="3.2" yOffset="0.6" />
        <bendingNode minX="-0.25" maxX="0.25" minZ="3.2" maxZ="4.6" yOffset="0.6" />
        <bendingNode minX="-0.4" maxX="0.1" minZ="0.13" maxZ="5.9" yOffset="-0.18" node="leftArm02"/>
        <bendingNode minX="-0.1" maxX="0.4" minZ="0.13" maxZ="5.9" yOffset="-0.2" node="rightArm02"/>
        <bendingNode minX="-0.8" maxX="0.6" minZ="-1.18" maxZ="1.18" yOffset="-1.05" node="backArmAlignment"/>
        <bendingNode minX="-0.07" maxX="6.5" minZ="-0.16" maxZ="0.33" yOffset="-0.87" node="bendingNode27LeftArm03"/>
        <bendingNode minX="-6.5" maxX="0.07" minZ="-0.16" maxZ="0.33" yOffset="-0.87" node="bendingNode27RightArm03"/>
        <bendingNode minX="-0.56" maxX="7.5" minZ="-0.16" maxZ="0.33" yOffset="-0.87" node="bendingNode30LeftArm03"/>
        <bendingNode minX="-7.5" maxX="0.56" minZ="-0.16" maxZ="0.33" yOffset="-0.87" node="bendingNode30RightArm03"/>
        <bendingNode minX="-0.56" maxX="4.8" minZ="-0.16" maxZ="0.33" yOffset="-0.87" node="bendingNode32LeftArm03"/>
        <bendingNode minX="-4.8" maxX="0.56" minZ="-0.16" maxZ="0.33" yOffset="-0.87" node="bendingNode32RightArm03"/>
        <bendingNode minX="-0.11" maxX="4.1" minZ="-0.28" maxZ="0.21" yOffset="-0.64" node="bendingNode32LeftArm04"/>
        <bendingNode minX="-4.1" maxX="0.11" minZ="-0.28" maxZ="0.21" yOffset="-0.64" node="bendingNode32RightArm04"/>
    </foliageBending>

    <baseMaterial>
        <material name="aeon5200A_mat" baseNode="aeon5200A_lod0">
            <shaderParameter name="colorMat0" value="SHARED_GREY4"/>
            <shaderParameter name="colorMat2" value="HARDI_YELLOW"/>
            <shaderParameter name="colorMat5" value="HARDI_RED"/>
        </material>
        <material name="aeon5200B_mat" baseNode="aeon5200B_lod0">
            <shaderParameter name="colorMat0" value="SHARED_GREY4"/>
            <shaderParameter name="colorMat2" value="HARDI_RED"/>
        </material>
        <material name="deltaForceBoom_mat" baseNode="backArm">
            <shaderParameter name="colorMat0" value="SHARED_GREY4"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="aeon5200_main_component1" node="0>" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="ptoInputNode" node="0>0|0|1" />
        <i3dMapping id="ptoDetachNode" node="0>0|0|1|0" />
        <i3dMapping id="ptoMounting" node="0>0|0|1|1" />
        <i3dMapping id="supportArm01" node="0>0|0|2|0" />
        <i3dMapping id="supportArm02" node="0>0|0|2|0|0" />
        <i3dMapping id="supportArm03" node="0>0|0|2|0|0|0" />
        <i3dMapping id="supportArm02RefFrame" node="0>0|0|2|0|1" />
        <i3dMapping id="supportArm02RefStart" node="0>0|0|2|1" />
        <i3dMapping id="supportArm02RefEnd" node="0>0|0|2|2" />
        <i3dMapping id="supportCollision" node="0>0|0|2|3" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|3|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|3|0|0" />
        <i3dMapping id="hydraulicIn01_connector" node="0>0|0|3|0|0|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|3|1" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|3|1|0" />
        <i3dMapping id="hydraulicOut01_connector" node="0>0|0|3|1|0|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|3|2" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|3|2|0" />
        <i3dMapping id="hydraulicIn02_connector" node="0>0|0|3|2|0|0" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|3|3" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|3|3|0" />
        <i3dMapping id="hydraulicOut02_connector" node="0>0|0|3|3|0|0" />
        <i3dMapping id="electric" node="0>0|0|3|4" />
        <i3dMapping id="electric_detached" node="0>0|0|3|4|0" />
        <i3dMapping id="electric_connector" node="0>0|0|3|4|0|0" />
        <i3dMapping id="airYellow" node="0>0|0|3|5" />
        <i3dMapping id="airYellow_detached" node="0>0|0|3|5|0" />
        <i3dMapping id="airYellow_connector" node="0>0|0|3|5|0|0" />
        <i3dMapping id="airRed" node="0>0|0|3|6" />
        <i3dMapping id="airRed_detached" node="0>0|0|3|6|0" />
        <i3dMapping id="airRed_connector" node="0>0|0|3|6|0|0" />
        <i3dMapping id="wheelLeftRepr" node="0>0|1|0|0" />
        <i3dMapping id="wheelLeftDriveNode" node="0>0|1|0|0|0|0" />
        <i3dMapping id="steeringBarLeftRef" node="0>0|1|0|0|1" />
        <i3dMapping id="wheelRightRepr" node="0>0|1|1|0" />
        <i3dMapping id="wheelRightDriveNode" node="0>0|1|1|0|0|0" />
        <i3dMapping id="steeringBarRightRef" node="0>0|1|1|0|1" />
        <i3dMapping id="steeringBar" node="0>0|1|2" />
        <i3dMapping id="steeringBarLeft" node="0>0|1|2|0" />
        <i3dMapping id="steeringBarRight" node="0>0|1|2|1" />
        <i3dMapping id="fenderLeft" node="0>0|1|3" />
        <i3dMapping id="yellowRound_02_01" node="0>0|1|3|0|0|0" />
        <i3dMapping id="sideMarker03_left" node="0>0|1|3|0|0|1" />
        <i3dMapping id="backLightLeftStatic" node="0>0|1|3|0|1|0" />
        <i3dMapping id="backLightLeftStaticGlass" node="0>0|1|3|0|1|1" />
        <i3dMapping id="turnLeftStatic" node="0>0|1|3|0|1|2" />
        <i3dMapping id="turnLeftStaticGlass" node="0>0|1|3|0|1|3" />
        <i3dMapping id="backLightsHighLeft" node="0>0|1|3|0|2" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|3|0|3" />
        <i3dMapping id="fenderLeftSpringRef" node="0>0|1|3|1" />
        <i3dMapping id="fenderRight" node="0>0|1|4" />
        <i3dMapping id="yellowRound_02_02" node="0>0|1|4|0|0|0" />
        <i3dMapping id="sideMarker03_right" node="0>0|1|4|0|0|1" />
        <i3dMapping id="backLightRightStatic" node="0>0|1|4|0|1|0" />
        <i3dMapping id="backLightRightStaticGlass" node="0>0|1|4|0|1|1" />
        <i3dMapping id="turnRightStatic" node="0>0|1|4|0|1|2" />
        <i3dMapping id="turnRightStaticGlass" node="0>0|1|4|0|1|3" />
        <i3dMapping id="backLightsHighRight" node="0>0|1|4|0|2" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|4|0|3" />
        <i3dMapping id="fenderRightSpringRef" node="0>0|1|4|1" />
        <i3dMapping id="sideMarker16Orange01" node="0>0|2|0|0" />
        <i3dMapping id="sideMarker16Orange02" node="0>0|2|0|1" />
        <i3dMapping id="sideMarker16Orange03" node="0>0|2|0|2" />
        <i3dMapping id="sideMarker16Orange04" node="0>0|2|0|3" />
        <i3dMapping id="redTriangle_02_01" node="0>0|2|0|4" />
        <i3dMapping id="redTriangle_02_02" node="0>0|2|0|5" />
        <i3dMapping id="backArmTop" node="0>0|3|0" />
        <i3dMapping id="backArmRefFrame" node="0>0|3|0|0" />
        <i3dMapping id="backArm" node="0>0|3|0|0|0" />
        <i3dMapping id="backArmBottom" node="0>0|3|0|0|0|0" />
        <i3dMapping id="backArmAlignment" node="0>0|3|0|0|0|1|0" />
        <i3dMapping id="leftArm01" node="0>0|3|0|0|0|1|0|0|0" />
        <i3dMapping id="leftArm01HydraulicRef" node="0>0|3|0|0|0|1|0|0|0|1" />
        <i3dMapping id="leftArm02Rot" node="0>0|3|0|0|0|1|0|0|0|2|0" />
        <i3dMapping id="leftArm02" node="0>0|3|0|0|0|1|0|0|0|2|0|0" />
        <i3dMapping id="leftArm02HydraulicRef" node="0>0|3|0|0|0|1|0|0|0|2|0|0|0" />
        <i3dMapping id="leftArm02_27" node="0>0|3|0|0|0|1|0|0|0|2|0|0|1" />
        <i3dMapping id="leftArm03_27" node="0>0|3|0|0|0|1|0|0|0|2|0|0|1|0|0" />
        <i3dMapping id="leftArm03_27_part02Ref" node="0>0|3|0|0|0|1|0|0|0|2|0|0|1|0|0|0" />
        <i3dMapping id="workingLight05" node="0>0|3|0|0|0|1|0|0|0|2|0|0|1|0|0|1|0" />
        <i3dMapping id="workLightHigh27Left2" node="0>0|3|0|0|0|1|0|0|0|2|0|0|1|0|0|1|1" />
        <i3dMapping id="effect27_01" node="0>0|3|0|0|0|1|0|0|0|2|0|0|1|0|0|2" />
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