﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sowingMachine" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>GL 420</name>
        <specs>
            <neededPower>150</neededPower>
            <workingWidth>3.0</workingWidth>
            <combination filterCategory="weights" filterSpec="weight" filterSpecMin="1400" filterSpecMax="1600"/>
        </specs>
        <functions>
            <function>$l10n_function_sowingMachinePotato</function>
        </functions>
        <storePacks>
            <storePack>STARTER_POTATOES</storePack>
        </storePacks>
        <image>$data/vehicles/grimme/gl420/store_gl420.png</image>
        <price>46000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>GRIMME</brand>
        <category>potatoHarvesting</category>
        <shopHeight>3.25</shopHeight>
        <shopTranslationOffset>0 0.011 0</shopTranslationOffset>
        <shopRotationOffset>0.366 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3856128</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1080320</indexBufferMemoryUsage>
        <textureMemoryUsage>2949120</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_planter</typeDesc>
        <filename>$data/vehicles/grimme/gl420/gl420.i3d</filename>
        <size width="4" length="4.2" lengthOffset="0.1"/>
        <speedLimit value="12" />
        <components>
            <component centerOfMass="0 0.6 0.85" solverIterationCount="10" mass="2300"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <powerConsumer forceNode="gl420_main_component1" maxForce="20" />

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel>
                        <physics restLoad="2.1" repr="wheelPhy" radius="0.395" forcePointRatio="0.3" width="2.0" initialCompression="30" suspTravel="0.1" spring="64" damper="30" rotationDamping="0.002" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubs>
            <color0>GRIMME_YELLOW1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheel01" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.10 0.15 0.15" />
            <hub linkNode="wheel02" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.12 0.15 0.15" />
            <hub linkNode="wheel03" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.12 0.15 0.15" />
            <hub linkNode="wheel04" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.10 0.15 0.15" />
        </hubs>

        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="wheel01" filename="$data/shared/wheels/tires/trelleborg/TM600/210_95R16.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="wheel02" filename="$data/shared/wheels/tires/trelleborg/TM600/210_95R16.xml" isLeft="false"/>
            <dynamicallyLoadedWheel linkNode="wheel03" filename="$data/shared/wheels/tires/trelleborg/TM600/210_95R16.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="wheel04" filename="$data/shared/wheels/tires/trelleborg/TM600/210_95R16.xml" isLeft="false"/>
        </dynamicallyLoadedWheels>
    </wheels>

     <speedRotatingParts>
        <speedRotatingPart node="planterCenter" wheelIndex="1" />

        <speedRotatingPart node="wheel01" wheelIndex="1" />
        <speedRotatingPart node="wheel02" wheelIndex="1" />
        <speedRotatingPart node="wheel03" wheelIndex="1" />
        <speedRotatingPart node="wheel04" wheelIndex="1" />

        <speedRotatingPart node="chainGear01"            wheelIndex="1" maxUpdateDistance="20"/>
        <speedRotatingPart node="chainGear02"            wheelIndex="1" maxUpdateDistance="20"/>
        <speedRotatingPart node="chainGear03"            wheelIndex="1" maxUpdateDistance="20"/>
        <speedRotatingPart node="kardanShaftLeftPart01"  wheelIndex="1" maxUpdateDistance="20"/>
        <speedRotatingPart node="kardanShaftLeftPart02"  wheelIndex="1" maxUpdateDistance="20"/>
        <speedRotatingPart node="kardanShaftRightPart01" wheelIndex="1" maxUpdateDistance="20"/>
        <speedRotatingPart node="kardanShaftRightPart02" wheelIndex="1" maxUpdateDistance="20"/>

        <speedRotatingPart shaderNode="discs" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" radius="-0.256" />

        <speedRotatingPart node="ridgeMarkerLeftDisc"  radius="0.181"  groundReferenceNodeIndex="2" />
        <speedRotatingPart node="ridgeMarkerRightDisc" radius="-0.181" groundReferenceNodeIndex="3" />

        <speedRotatingPart shaderNode="potatoBelt"           radius="20" groundReferenceNodeIndex="1" scrollLength="0.0554"/>
        <speedRotatingPart shaderNode="potatoBeltPotatoes"   radius="20" groundReferenceNodeIndex="1" scrollLength="0.0554"/>
    </speedRotatingParts>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|1" linkNode="electric_connector"       filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_connector"  filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_connector" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_connector"  filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_connector" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn03_connector"  filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut03_connector" filename="$data/shared/connectionHoses/connectors.i3d"/>
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="rearLight03_left"     filename="$data/shared/assets/lights/lizard/rearLight03_left.xml" />
        <sharedLight linkNode="rearLight03_right"    filename="$data/shared/assets/lights/lizard/rearLight03_right.xml" />
        <sharedLight linkNode="sideMarker05White_01" filename="$data/shared/assets/lights/lizard/sideMarker05White.xml" />
        <sharedLight linkNode="sideMarker05White_02" filename="$data/shared/assets/lights/lizard/sideMarker05White.xml" />

        <sharedLight linkNode="redRectangle_01_01"   filename="$data/shared/assets/reflectors/lizard/redRectangle_01.xml" />
        <sharedLight linkNode="redRectangle_01_02"   filename="$data/shared/assets/reflectors/lizard/redRectangle_01.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>
    </lights>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="implement" topReferenceNode="topReferenceNode" upperRotationOffset="10" lowerRotationOffset="15">
                <distanceToGround lower="0.65" upper="1.1" />
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="0.1" diameter="0.008" straighteningFactor="0.1">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" length="0.1" diameter="0.018" straighteningFactor="0.1">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="0.1" diameter="0.018" straighteningFactor="0.1">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn02" length="0.1" diameter="0.018" straighteningFactor="0.1">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="0.1" diameter="0.018" straighteningFactor="0.1">
           <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn03" length="0.1" diameter="0.018" straighteningFactor="0.1">
           <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut03" length="0.1" diameter="0.018" straighteningFactor="0.1">
           <objectChange node="hydraulicOut03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode"  forceFactor="1" threshold="0.2" depthNode="groundReferenceNode"/>
        <groundReferenceNode node="ridgeMarkerLeftNode"  forceFactor="0" threshold="0.2" depthNode="ridgeMarkerLeftNode" />
        <groundReferenceNode node="ridgeMarkerRightNode" forceFactor="0" threshold="0.2" depthNode="ridgeMarkerRightNode" />
    </groundReferenceNodes>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startAnimTime="1" turnOnFoldDirection="-1" foldMiddleAnimTime="1" turnOnFoldMaxLimit="1" turnOnFoldMinLimit="0">
                    <foldingPart animationName="folding" speedScale="0.5" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part node="armBackPart" startTime="0.0" endTime="0.5" startRot="70 0 0" endRot="70 0 0" />
            <part node="armBack"     startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="5 0 0" />

            <sound template="clackVar6"      startTime="0.05" direction="-1" volumeScale="1.4" pitchScale="0.7"/>
            <sound template="sheetImp02"     startTime="0.05" direction="-1" volumeScale="1.4" pitchScale="0.7"/>
            <sound template="sheetImp01"     startTime="0.05" direction="-1" volumeScale="1.2" pitchScale="0.4"/>
            <sound template="foldStartMed02" startTime="0.01" direction="1"  volumeScale="1.8" pitchScale="0.8"/>
            <sound template="clackVar5"      startTime="0.01" direction="1"  volumeScale="1.2" pitchScale="0.6"/>
            <sound template="sheetImp02"     startTime="0.01" direction="1"  volumeScale="1.2" pitchScale="0.6"/>
            <sound template="sheetImp02"     startTime="0.49" direction="1"  volumeScale="1.8" pitchScale="0.6"/>
            <sound template="clackVar6"      startTime="0.49" direction="1"  volumeScale="1.2" pitchScale="0.7"/>
        </animation>

        <animation name="ridgeMarkerLeft">
            <part node="ridgeMarkerLeft" startTime="0.0" endTime="2.0" startRot="0 0 0" endRot="0 0 -111" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.99" volumeScale="1.2" pitchScale="1.2"/>
            <sound template="clackVar5"             startTime="0.01" direction="-1" volumeScale="1.6" pitchScale="1.2"/>
            <sound template="latchSmall"            startTime="1.8"  direction="1"  volumeScale="0.4" pitchScale="0.5"/>
            <sound template="clackVar6"             startTime="1.99" direction="1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar3"             startTime="1.9"  direction="-1" volumeScale="2"   pitchScale="0.8"/>
            <sound template="clackVar1"             startTime="0.01" direction="1"  volumeScale="1.2" pitchScale="1"/>
        </animation>

        <animation name="ridgeMarkerRight">
            <part node="ridgeMarkerRight" startTime="0.0" endTime="2.0" startRot="0 0 0" endRot="0 0 111" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.99" volumeScale="1.2" pitchScale="1"/>
            <sound template="clackVar5"             startTime="0.01" direction="-1" volumeScale="1.6" pitchScale="1.2"/>
            <sound template="latchSmall"            startTime="1.8"  direction="1"  volumeScale="0.4" pitchScale="0.5"/>
            <sound template="clackVar6"             startTime="1.99" direction="1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar3"             startTime="1.9"  direction="-1" volumeScale="2"   pitchScale="0.8"/>
            <sound template="clackVar1"             startTime="0.01" direction="1"  volumeScale="1.2" pitchScale="1"/>
        </animation>

        <animation name="moveSupport">
            <part node="supportArm" startTime="0" endTime="0.5" startRot="90 0 0" endRot="0 0 0" />

            <sound template="metalClose" startTime="0.01" direction="-1" volumeScale="1.3" pitchScale="1.8" linkNode="attacherJoint"/>
        </animation>

        <animation name="fillLevelAnimation">
            <part node="potatoBeltPotatoes" startTime="0" endTime="0.001" visibility="false"/>
            <part node="potatoBeltPotatoes" startTime="0.001" endTime="1" visibility="true"/>
        </animation>
    </animations>

    <workAreas>
        <workArea type="sowingMachine" functionName="processSowingMachineArea" needsSetIsTurnedOn="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <onlyActiveWhenLowered value="true" />
        </workArea>
        <workArea type="ridgemarker" functionName="processRidgeMarkerArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <ridgeMarkerArea node="ridgeMarkerLeftNode" size="0.1" testAreaOffset="0.75"/>
            <groundReferenceNode index="2" />
            <onlyActiveWhenLowered value="false"/>
        </workArea>
        <workArea type="ridgemarker" functionName="processRidgeMarkerArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <ridgeMarkerArea node="ridgeMarkerRightNode" size="0.1" testAreaOffset="0.75"/>
            <groundReferenceNode index="3" />
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <cylindered>
        <movingTools>
            <movingTool node="armBack">
                <dependentPart node="armBackHydraulic"/>
            </movingTool>

            <movingTool node="bunker">
                <dependentPart node="bunkerHydraulic"/>
            </movingTool>

            <movingTool node="armBackPart">
                <dependentPart node="armBackPartHydraulic"/>
            </movingTool>

            <movingTool node="ridgeMarkerLeft">
                <dependentPart node="ridgeMarkerLeftHydraulic"/>
            </movingTool>
            <movingTool node="ridgeMarkerRight">
                <dependentPart node="ridgeMarkerRightHydraulic"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="armBackHydraulic" referencePoint="armBackHydraulicRef" referenceFrame="armBackHydraulicRef">
                <translatingPart node="armBackHydraulicPunch"/>
            </movingPart>

            <movingPart node="bunkerHydraulic" referencePoint="bunkerHydraulicRef" referenceFrame="bunkerHydraulicRef">
                <translatingPart node="bunkerHydraulicPunch"/>
            </movingPart>

            <movingPart node="armBackPartHydraulic" referencePoint="armBackPartHydraulicRef" referenceFrame="armBackPartHydraulicRef">
                <translatingPart node="armBackPartHydraulicPunch"/>
            </movingPart>

            <movingPart node="ridgeMarkerLeftHydraulic" referencePoint="ridgeMarkerLeftHydraulicRef" referenceFrame="ridgeMarkerLeftHydraulicRef"/>
            <movingPart node="ridgeMarkerRightHydraulic" referencePoint="ridgeMarkerRightHydraulicRef" referenceFrame="ridgeMarkerRightHydraulicRef"/>
        </movingParts>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="LITER" fillTypes="potato seeds" capacity="2665">
                        <exactFillRootNode node="exactFillRootNode" />
                        <fillLevelAnimation name="fillLevelAnimation"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.5" maxAllowedHeapAngle="20" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadNode" width="1.5" length="1.0" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <turnOnVehicle turnOffIfNotAllowed="true">
        <sounds>
            <work  template="DEFOLIATOR_01" />
        </sounds>
    </turnOnVehicle>

    <sowingMachine fillUnitIndex="1">
        <seedFruitTypes>potato</seedFruitTypes>
        <fieldGroundType value="RIDGE" />
        <needsActivation value="false" />
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="0>" />
        </sounds>
    </sowingMachine>

    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="soilEffectFront">
                <motionPathEffect textureFilename="$data/vehicles/grimme/gl420/soilEffectFrontArray.dds" numRows="60" rowLength="18" minFade="0.07" />
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="soilEffectBack">
                <motionPathEffect textureFilename="$data/vehicles/grimme/gl420/soilEffectBackArray.dds" numRows="40" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>

        <effect workAreaIndex="2">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="ridgeMarkerEffectLeft">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedRidgeMarkerLeftArray.dds" numRows="3" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>
        <effect workAreaIndex="3">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="ridgeMarkerEffectRight">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedRidgeMarkerRightArray.dds" numRows="3" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>

        <particle>
            <node node="smokeEmitter" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="2" speedThreshold="2"/>
        </particle>
    </workParticles>

    <ridgeMarker foldMinLimit="0" foldMaxLimit="0.13">
        <marker animName="ridgeMarkerLeft"  workAreaIndex="2"/>
        <marker animName="ridgeMarkerRight" workAreaIndex="3"/>
    </ridgeMarker>

    <ai>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <collisionTrigger node="aiCollisionNode" width="2.4" height="2.8"/>
        <needsLowering value="true"/>
        <agentAttachment width="3.2" height="3" length="3.9" lengthOffset="0"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.6" maxX="1.6" minZ="-1.3" maxZ="1.9" yOffset="0.4" />
    </foliageBending>

    <baseMaterial>
        <material name="gl420_mat" baseNode="gl420_vis">
            <shaderParameter name="colorMat0" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat1" value="GRIMME_YELLOW1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="gl420_main_component1" node="0>" />
        <i3dMapping id="gl420_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="topReferenceNode" node="0>0|0|1" />
        <i3dMapping id="supportArm" node="0>0|0|2|0" />
        <i3dMapping id="supportArmPart" node="0>0|0|2|1" />
        <i3dMapping id="connectionHoses" node="0>0|0|3" />
        <i3dMapping id="electric" node="0>0|0|3|0" />
        <i3dMapping id="electric_detached" node="0>0|0|3|0|0" />
        <i3dMapping id="electric_connector" node="0>0|0|3|0|0|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|3|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|3|1|0" />
        <i3dMapping id="hydraulicIn01_connector" node="0>0|0|3|1|0|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|3|2" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|3|2|0" />
        <i3dMapping id="hydraulicOut01_connector" node="0>0|0|3|2|0|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|3|3" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|3|3|0" />
        <i3dMapping id="hydraulicIn02_connector" node="0>0|0|3|3|0|0" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|3|4" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|3|4|0" />
        <i3dMapping id="hydraulicOut02_connector" node="0>0|0|3|4|0|0" />
        <i3dMapping id="hydraulicIn03" node="0>0|0|3|5" />
        <i3dMapping id="hydraulicIn03_detached" node="0>0|0|3|5|0" />
        <i3dMapping id="hydraulicIn03_connector" node="0>0|0|3|5|0|0" />
        <i3dMapping id="hydraulicOut03" node="0>0|0|3|6" />
        <i3dMapping id="hydraulicOut03_detached" node="0>0|0|3|6|0" />
        <i3dMapping id="hydraulicOut03_connector" node="0>0|0|3|6|0|0" />
        <i3dMapping id="wheelPhy" node="0>0|1|0" />
        <i3dMapping id="wheel01" node="0>0|1|1" />
        <i3dMapping id="wheel02" node="0>0|1|2" />
        <i3dMapping id="wheel03" node="0>0|1|3" />
        <i3dMapping id="wheel04" node="0>0|1|4" />
        <i3dMapping id="sideMarker05White_01" node="0>0|2|0|0" />
        <i3dMapping id="sideMarker05White_02" node="0>0|2|0|1" />
        <i3dMapping id="armBack" node="0>0|3|0" />
        <i3dMapping id="armBackPart" node="0>0|3|0|0" />
        <i3dMapping id="armBackPartHydraulicRef" node="0>0|3|0|0|0" />
        <i3dMapping id="armBackPartHydraulic" node="0>0|3|0|1" />
        <i3dMapping id="armBackPartHydraulicPunch" node="0>0|3|0|1|0" />
        <i3dMapping id="soilEffectBack" node="0>0|3|0|2" />
        <i3dMapping id="armBackHydraulicRef" node="0>0|3|0|3" />
        <i3dMapping id="armBackHydraulic" node="0>0|3|1" />
        <i3dMapping id="armBackHydraulicPunch" node="0>0|3|1|0" />
        <i3dMapping id="bunker" node="0>0|3|2" />
        <i3dMapping id="rearLight03_left" node="0>0|3|2|0|0|0" />
        <i3dMapping id="rearLight03_right" node="0>0|3|2|0|0|1" />
        <i3dMapping id="redRectangle_01_01" node="0>0|3|2|0|0|2" />
        <i3dMapping id="redRectangle_01_02" node="0>0|3|2|0|0|3" />
        <i3dMapping id="backLightsHigh1" node="0>0|3|2|0|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|3|2|0|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|3|2|0|2|1" />
        <i3dMapping id="unloadNode" node="0>0|3|2|1|0" />
        <i3dMapping id="fillVolume" node="0>0|3|2|1|1" />
        <i3dMapping id="exactFillRootNode" node="0>0|3|2|1|2" />
        <i3dMapping id="bunkerHydraulicRef" node="0>0|3|2|2" />
        <i3dMapping id="bunkerHydraulic" node="0>0|3|3" />
        <i3dMapping id="bunkerHydraulicPunch" node="0>0|3|3|0" />
        <i3dMapping id="planterCenter" node="0>0|3|4" />
        <i3dMapping id="chainUvScroll" node="0>0|3|5" />
        <i3dMapping id="chainGear01" node="0>0|3|6|0" />
        <i3dMapping id="chainGear02" node="0>0|3|7|0" />
        <i3dMapping id="chainGear03" node="0>0|3|8|0" />
        <i3dMapping id="kardanShaftLeftPart01" node="0>0|3|9|0" />
        <i3dMapping id="kardanShaftLeftPart02" node="0>0|3|10|0" />
        <i3dMapping id="kardanShaftRightPart01" node="0>0|3|11|0" />
        <i3dMapping id="kardanShaftRightPart02" node="0>0|3|12|0" />
        <i3dMapping id="discs" node="0>0|3|13" />
        <i3dMapping id="ridgeMarkerLeft" node="0>0|3|14" />
        <i3dMapping id="ridgeMarkerLeftHydraulic" node="0>0|3|14|0" />
        <i3dMapping id="ridgeMarkerLeftDisc" node="0>0|3|14|1|0" />
        <i3dMapping id="ridgeMarkerLeftNode" node="0>0|3|14|2" />
        <i3dMapping id="ridgeMarkerEffectLeft" node="0>0|3|14|2|0" />
        <i3dMapping id="ridgeMarkerRight" node="0>0|3|15" />
        <i3dMapping id="ridgeMarkerRightHydraulic" node="0>0|3|15|0" />
        <i3dMapping id="ridgeMarkerRightDisc" node="0>0|3|15|1|0" />
        <i3dMapping id="ridgeMarkerRightNode" node="0>0|3|15|2" />
        <i3dMapping id="ridgeMarkerEffectRight" node="0>0|3|15|2|0" />
        <i3dMapping id="ridgeMarkerLeftHydraulicRef" node="0>0|3|16" />
        <i3dMapping id="ridgeMarkerRightHydraulicRef" node="0>0|3|17" />
        <i3dMapping id="potatoBelt" node="0>0|3|18" />
        <i3dMapping id="potatoBeltPotatoes" node="0>0|3|18|0" />
        <i3dMapping id="workAreaStart" node="0>0|4|0" />
        <i3dMapping id="workAreaWidth" node="0>0|4|1" />
        <i3dMapping id="workAreaHeight" node="0>0|4|2" />
        <i3dMapping id="groundReferenceNode" node="0>0|4|3" />
        <i3dMapping id="soilEffectFront" node="0>0|5|0" />
        <i3dMapping id="smokeEmitter" node="0>0|5|1" />
        <i3dMapping id="aiMarkerLeft" node="0>0|6|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|6|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|6|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|6|3" />
    </i3dMappings>
</vehicle>
