<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="trailer12000L" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/default_normal.png" />
    <File fileId="2" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LConfig1Hoses_vmask.png" />
    <File fileId="9" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LConfig1_normal.png" />
    <File fileId="6" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LConfig1_vmask.png" />
    <File fileId="7" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LCover_normal.png" />
    <File fileId="8" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LCover_vmask.png" />
    <File fileId="4" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LDecals_diffuse.png" />
    <File fileId="5" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LDecals_normal.png" />
    <File fileId="10" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LGrid_diffuse.png" />
    <File fileId="11" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LGrid_normal.png" />
    <File fileId="12" filename="$data/vehicles/fuhrmann/trailer12000L/trailer12000LGrid_vmask.png" />
  </Files>

  <Materials>
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    </Material>
    <Material name="trailer12000LConfig1Hoses_mat" materialId="3" diffuseColor="0.292208 0.292208 0.292208 1" customShaderId="3" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 5"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="trailer12000LDecals_mat" materialId="8" alphaBlending="true" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="trailer12000LCover_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.018 0.03 0.045 0"/>
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      <Glossmap fileId="8"/>
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    <Material name="trailer12000LConfig1_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
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      <Glossmap fileId="6"/>
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      <Normalmap fileId="1"/>
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  </Shapes>

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