﻿<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>TMK 273</name>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>$data/vehicles/fliegl/tmk273/store_tmk273.png</image>
        <price>55000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FLIEGL</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 0.133 0</shopTranslationOffset>
        <shopRotationOffset>0.045 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1742592</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>300800</indexBufferMemoryUsage>
        <textureMemoryUsage>1048576</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>$data/vehicles/fliegl/tmk273/tmk273.i3d</filename>
        <size width="3.8" length="9.5" lengthOffset="1"/>
        <sounds volumeFactor="1.8"/>
        <components maxMass="24000">
            <component centerOfMass="0 0.6 -0.53" solverIterationCount="10" mass="7090"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="true" hasParticles="true" hasTireTracks="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.9" repr="wheelFrontLeft"  forcePointRatio="0.4" initialCompression="14" suspTravel="0.11" spring="104" damper="55"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="false" hasParticles="true" hasTireTracks="true">
                        <physics tipOcclusionAreaGroupId="2" restLoad="1.9" repr="wheelFrontRight" forcePointRatio="0.4" initialCompression="14" suspTravel="0.11" spring="104" damper="55"/>
                        <wheelChock parkingNode="wheelChock01" />
                        <wheelChock parkingNode="wheelChock02" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="true" hasParticles="true" hasTireTracks="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.9" repr="axisBackLeft"  driveNode="wheelBackLeft"  forcePointRatio="0.4" initialCompression="14" suspTravel="0.11" spring="104" damper="55"/>
                        <steeringAxle scale="-0.6" rotMax="10" rotMin="-10" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml" isLeft="false" hasParticles="true" hasTireTracks="true">
                        <physics tipOcclusionAreaGroupId="2" restLoad="1.9" repr="axisBackRight" driveNode="wheelBackRight" forcePointRatio="0.4" initialCompression="14" suspTravel="0.11" spring="104" damper="55"/>
                        <steeringAxle scale="-0.6" rotMax="10" rotMin="-10" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHF/710_50R26_5.xml">
                        <physics yOffset="0.012"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHF/710_50R26_5.xml">
                        <physics yOffset="0.012"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHF/710_50R26_5.xml">
                        <physics yOffset="0.012"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHF/710_50R26_5.xml">
                        <physics yOffset="0.012"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.002"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.002"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.002"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.002"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.01"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.01"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.01"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.01"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.335 0.335" />
            <hub linkNode="wheelFrontRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.335 0.335" />
            <hub linkNode="wheelBackLeft"    filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.335 0.335" />
            <hub linkNode="wheelBackRight"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.335 0.335" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.657"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce force="1.2" maxForce="3.2" maxForceMass="24000"/>
        <steeringAxleAngleScale startSpeed="2" endSpeed="90" backwards="false"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.2" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.2" diameter="0.02" straighteningFactor="1.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.2" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.2" diameter="0.015" straighteningFactor="1.5">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="1.4" diameter="0.015" straighteningFactor="1.5">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="1.4" diameter="0.015" straighteningFactor="1.5">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric"  node="electric" adapterNode="electric_detached"  length="1.2" diameter="0.015" straighteningFactor="1.5">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport"  filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="chockSupport1"  filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|3" linkNode="airOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="redTriangle_02"     filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_03"     filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="yellowRound_01"     filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="yellowRound_02"     filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="yellowRound_03"     filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRound_04"     filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="yellowRound_05"     filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="yellowRound_06"     filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="whiteRound_01"      filename="$data/shared/assets/reflectors/lizard/whiteRound_01.xml" />
        <sharedLight linkNode="whiteRound_02"      filename="$data/shared/assets/reflectors/lizard/whiteRound_01.xml" />
        <sharedLight linkNode="rearLight33_left"   filename="$data/shared/assets/lights/lizard/rearLight33_left.xml" />
        <sharedLight linkNode="rearLight33_right"  filename="$data/shared/assets/lights/lizard/rearLight33_right.xml" />
        <sharedLight linkNode="sideMarker03_left"  filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml" />
        <sharedLight linkNode="sideMarker03_right" filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml" />
        <sharedLight linkNode="plateNumberLight02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
                <reverseLight node="reverseLightHigh1"/>
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="tipAnimationBack">
            <part node="body"                 startTime="0.0" endTime="14" startRot="0 0 0" endRot="-50 0 0" />
            <part node="fillVolumeUnloadInfo" startTime="5" endTime="8" startTrans="0 2.221 -2.988" endTrans="0 2.221 3.369" />

            <sound template="metalLowVar2"  startTime="0.05"  direction="-1"  volumeScale="2.2" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="0.05"  direction="-1"  volumeScale="1.2" pitchScale="0.6"/>
            <sound template="metalOpen"     startTime="0.05"  direction="1"   volumeScale="1.2" pitchScale="0.4"/>
            <sound template="metalLowVar2"  startTime="13.99" direction="1"   volumeScale="2.5" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="13.99" direction="1"   volumeScale="1.2" pitchScale="0.6"/>
            <sound template="thudVar2"      startTime="13.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="13.99" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="cylinderPunch" startTime="0.01"/>
            <sound template="cylinderPunch" startTime="13.99" direction="1" />
        </animation>
        <animation name="tipAnimationBackDoor">
            <part node="backDoorTrans"         startTime="0.0" endTime="0.45" startTrans="0 0 0" endTrans="0 0.089 -0.01" />
            <part node="backDoorRot"           startTime="0.2" endTime="6.0" startRot="0 0 0" endRot="90 0 0" tangentType="spline"/>
            <part node="deformerScaleNodeBack" startTime="0" endTime="0.2" startScale="1 1 1" endScale="1 1 0.2"/>

            <sound template="clackVar2"     startTime="0.35" direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalOpen"     startTime="0.35" direction="1"   volumeScale="2.5" pitchScale="0.5"/>
            <sound template="metalOpen"     startTime="5.49" direction="1"   volumeScale="2.5" pitchScale="0.4"/>
            <sound template="clackVar6"     startTime="5.49" direction="1"   volumeScale="2.5" pitchScale="0.7"/>
            <sound template="cylinderPunch" startTime="5.49" direction="1"   volumeScale="1.1" pitchScale="0.7"/>
            <sound template="metalOpen"     startTime="5.69" direction="1"   volumeScale="2.0" pitchScale="0.8"/>
            <sound template="metalOpen"     startTime="0.35" direction="-1"  volumeScale="2.5" pitchScale="0.5"/>
            <sound template="metalClose"    startTime="0.31" direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="cylinderPunch" startTime="0.31" direction="-1"  volumeScale="0.6" pitchScale="1.1"/>
        </animation>
        <animation name="tipAnimationGrainDoor">
            <part node="body"               startTime="0.0" endTime="24" startRot="0 0 0" endRot="-35 0 0" />
            <part node="effectNodesDoor"    startTime="0.0" endTime="24" startRot="0 0 0" endRot="35 0 0" />

            <sound template="metalLowVar2"  startTime="0.05"  direction="-1"  volumeScale="2.8" pitchScale="1"/>
            <sound template="metalClose"    startTime="0.2"   direction="-1"  volumeScale="1"   pitchScale="0.4"/>
            <sound template="metalOpen"     startTime="0.01"  direction="1"   volumeScale="1.8" pitchScale="0.5"/>
            <sound template="metalLowVar2"  startTime="23.99" direction="1"   volumeScale="2.8" pitchScale="1"/>
            <sound template="metalClose"    startTime="23.99" direction="1"   volumeScale="1.2" pitchScale="0.6"/>
            <sound template="metalOpen"     startTime="23.99" direction="-1"  volumeScale="1.8" pitchScale="0.5"/>
            <sound template="cylinderPunch" startTime="0.01"/>
            <sound template="cylinderPunch" startTime="23.89"/>
        </animation>
        <animation name="tipAnimationBackDoorGrainDoor">
            <part node="grainDoor"  startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 0.15 0" />

            <sound template="latchSmall" startTime="0.01" direction="1"  volumeScale="0.4" pitchScale="0.5"/>
            <sound template="latchSmall" startTime="0.99" direction="-1" volumeScale="0.2" pitchScale="0.7"/>
            <sound template="slideOpen"  startTime="0.02" direction="1"  volumeScale="2"   pitchScale="2"/>
            <sound template="slideClose" startTime="0.99" direction="-1" volumeScale="2"   pitchScale="2"/>
            <sound template="metalClose" startTime="1"    direction="1"  volumeScale="0.8" pitchScale="2"/>
            <sound template="metalClose" startTime="0.01" direction="-1" volumeScale="0.8" pitchScale="1.8"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0" endTime="1" startTrans="0 0.375 0" endTrans="0 -0.13 0" />

            <sound template="clackVar6"  startTime="0.01" direction="-1" volumeScale="1.4" pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="sheetImp02" startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1.4" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.8"  direction="1"  volumeScale="0.3" pitchScale="0.9" linkNode="attacherJoint"/>
            <sound template="clackVar2"  startTime="0.1"  direction="1"  volumeScale="0.8" pitchScale="1" linkNode="attacherJoint"/>
            <sound template="slideOpen"  startTime="0.1"  direction="1"  volumeScale="0.8" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="slideClose" startTime="0.99" direction="-1" volumeScale="0.8" pitchScale="2.4" linkNode="attacherJoint"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="topDoor" playSound="true">
                <controls axis="AXIS_DOOR" invertAxis="true" mouseSpeedFactor="0.3" iconName="TOP_DOOR_ROTATE" />
                <rotation rotSpeed="50" rotAcceleration="160" rotMax="90" rotMin="0" rotationAxis="1" />
                <dependentPart node="topDoorHydraulic" />
            </movingTool>
            <movingTool node="body">
                <dependentPart node="bodyHydraulic" />
            </movingTool>
            <movingTool node="backDoorRot" >
                <dependentPart node="backDoorHydraulic" />
            </movingTool>
            <movingTool node="backDoorTrans" >
                <dependentPart node="backDoorHydraulic" />
            </movingTool>
            <movingTool node="grainDoor">
                <dependentPart node="grainDoorArm01" />
            </movingTool>
            <movingTool node="deformerScaleNodeBack">
                <fillVolume deformerNodeIndices="1 2 3 4"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="steeringBar" referencePoint="steeringBarRef" referenceFrame="steeringBarRef" isActiveDirty="true" maxUpdateDistance="50" scaleZ="true"/>
            <movingPart node="steeringBarHydraulic" referencePoint="steeringBarHydraulicRef" referenceFrame="steeringBarHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="steeringBarHydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringBarDamper" referencePoint="steeringBarDamperRef" referenceFrame="steeringBarDamperRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="steeringBarDamperPunch"/>
            </movingPart>

            <movingPart node="bodyHydraulic" referencePoint="bodyHydraulicRef" referenceFrame="bodyHydraulicRef" divideTranslatingDistance="false">
                <translatingPart node="bodyHydraulicPunch01" maxZTrans="0.7"/>
                <translatingPart node="bodyHydraulicPunch02" maxZTrans="0.7"/>
                <translatingPart node="bodyHydraulicPunch03" maxZTrans="0.7"/>
                <translatingPart node="bodyHydraulicPunch04" maxZTrans="0.7"/>
                <translatingPart node="bodyHydraulicPunch05" maxZTrans="0.7"/>
            </movingPart>
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRefFrame" >
                <translatingPart node="backDoorHydraulicPunch" />
            </movingPart>
            <movingPart node="grainDoorArm01" referencePoint="grainDoorArm02Ref" localReferencePoint="grainDoorArm02" referenceFrame="grainDoorArm01RefFrame" >
                <dependentPart node="grainDoorArm02" />
            </movingPart>
            <movingPart node="grainDoorArm02" referencePoint="grainDoorArm02Ref" referenceFrame="grainDoorArm02Ref" />
            <movingPart node="topDoorHydraulic" referencePoint="topDoorHydraulicRef" referenceFrame="topDoorHydraulicRef">
                <translatingPart node="topDoorHydraulicPunch" />
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="defaultHydraulicSound" pitchScale="1.1" volumeScale="0.5" linkNode="backDoorHydraulic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="backDoorHydraulic"/>
            <actionSound template="defaultHydraulicSound" pitchScale="0.5" volumeScale="0.4" linkNode="bodyHydraulic"     actionNames="TRANSLATING_NEG" nodes="bodyHydraulic"/>
            <actionSound template="hydraulicLayerTone"    pitchScale="0.7" volumeScale="0.8" linkNode="bodyHydraulic"     actionNames="TRANSLATING_POS" nodes="bodyHydraulic">
                <pitch dropOffFactor="1.1" dropOffTime="0.2" />
            </actionSound>
            <actionSound template="defaultHydraulicSound" pitchScale="1.1" volumeScale="0.5" linkNode="topDoor"           actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"     nodes="topDoor"/>
            <actionSound template="sheetImp01"            pitchScale="0.3" volumeScale="1"   linkNode="topDoor"           actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="topDoor"/>
            <actionSound template="clackVar6"             pitchScale="1"   volumeScale="1"   linkNode="topDoor"           actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="topDoor"/>
            <actionSound template="clackVar6"             pitchScale="1"   volumeScale="1"   linkNode="topDoor"           actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="topDoor"/>
            <actionSound template="cylinderPunch"         pitchScale="1"   volumeScale="0.2" linkNode="topDoor"           actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="topDoor"/>
            <actionSound template="sheetImp01"            pitchScale="0.4" volumeScale="0.5" linkNode="topDoor"           actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="topDoor"/>

            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch02"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch03"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch04"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch05"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_valueDefault" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="40000" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="3.3" endZ="-2.65" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.23" maxAllowedHeapAngle="18" fillUnitIndex="1">
                        <deformNode node="fillVolumeDeformNode01"/>
                        <deformNode node="fillVolumeDeformNode02"/>
                        <deformNode node="fillVolumeDeformNode03"/>
                        <deformNode node="fillVolumeDeformNode04"/>
                    </volume>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="fillVolumeUnloadInfo" width="1.5" length="1.0" />
            </unloadInfo>
        </unloadInfos>

        <heightNodes>
            <heightNode fillVolumeIndex="1">
                <refNode node="heightNode01" />
                <refNode node="heightNode02" />
                <node node="grainNorm" baseScale="1 1 1" transAxis="0 1 0" orientateToWorldY="true"/>
                <node node="particleEmitter" baseScale="1 0.1 1" scaleAxis="0 0.4 0" />
            </heightNode>
        </heightNodes>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="0.9" closeSpeedScale="1.3"/>
                        <doorAnimation name="tipAnimationBackDoor" speedScale="1.0" startTipTime="0.35"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                        <animation name="tipAnimationGrainDoor" speedScale="0.65" closeSpeedScale="2"/>
                        <doorAnimation name="tipAnimationBackDoorGrainDoor" speedScale="1.0" startTipTime="0.2"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.11 0.19 0.11 0.15"/>
    </licensePlates>

    <dischargeable>
        <dischargeNode node="dischargeNodeBack" emptySpeed="2857" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="2.3" length="0.5" zOffset="-1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="particleEmitter" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="grainNorm" materialType="unloading"  fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0.2"/>
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeGrainDoor" emptySpeed="1000" fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="0.5" length="0.5" zOffset="-1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="3"/>
                    <effectNode effectNode="effectGrainDoor" materialType="unloading"  fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.2"/>
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
    </dischargeable>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="9"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="2.95" height="3.8" length="7.7" lengthOffset="1.2"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.48" maxX="1.48" minZ="-3.1" maxZ="4" yOffset="0.5" />
        <bendingNode minX="-0.25" maxX="0.25" minZ="4" maxZ="5.2" yOffset="0.5" />
        <bendingNode minX="-1.27" maxX="1.27" minZ="-1.4" maxZ="-1" yOffset="-1.8" node="backDoorRot" />
    </foliageBending>

    <baseMaterial>
        <material name="tmk273_mat" baseNode="tmk273_vis">
            <shaderParameter name="colorMat0" value="FLIEGL_GREEN2"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="tmk273_main_component1" node="0>" />
        <i3dMapping id="tmk273_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="supportArm" node="0>0|0|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|2|0|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|1" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|2|1|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|2" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|2|2|0" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|3" />
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|2|3|0" />
        <i3dMapping id="airIn_detached" node="0>0|0|2|4" />
        <i3dMapping id="airIn01_detachedAdapter" node="0>0|0|2|4|0" />
        <i3dMapping id="airOut_detached" node="0>0|0|2|5" />
        <i3dMapping id="airOut01_detachedAdapter" node="0>0|0|2|5|0" />
        <i3dMapping id="airOut" node="0>0|0|2|6" />
        <i3dMapping id="airIn" node="0>0|0|2|7" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|8" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|9" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|10" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|11" />
        <i3dMapping id="electric_detached" node="0>0|0|2|12" />
        <i3dMapping id="electric" node="0>0|0|2|13" />
        <i3dMapping id="wheelChock01" node="0>0|0|3" />
        <i3dMapping id="chockSupport" node="0>0|0|4" />
        <i3dMapping id="wheelChock02" node="0>0|0|5" />
        <i3dMapping id="chockSupport1" node="0>0|0|6" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
        <i3dMapping id="axisBackLeft" node="0>0|1|2" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|2|0" />
        <i3dMapping id="steeringBarRef" node="0>0|1|2|1" />
        <i3dMapping id="axisBackRight" node="0>0|1|3" />
        <i3dMapping id="wheelBackRight" node="0>0|1|3|0" />
        <i3dMapping id="steeringBar" node="0>0|1|3|1" />
        <i3dMapping id="steeringBarHydraulicRef" node="0>0|1|3|1|0" />
        <i3dMapping id="steeringBarDamperRef" node="0>0|1|3|1|1" />
        <i3dMapping id="redTriangle_02" node="0>0|2|0|0" />
        <i3dMapping id="redTriangle_03" node="0>0|2|0|1" />
        <i3dMapping id="yellowRound_01" node="0>0|2|0|2" />
        <i3dMapping id="yellowRound_02" node="0>0|2|0|3" />
        <i3dMapping id="yellowRound_03" node="0>0|2|0|4" />
        <i3dMapping id="yellowRound_04" node="0>0|2|0|5" />
        <i3dMapping id="yellowRound_05" node="0>0|2|0|6" />
        <i3dMapping id="yellowRound_06" node="0>0|2|0|7" />
        <i3dMapping id="sideMarker03_left" node="0>0|2|0|8" />
        <i3dMapping id="sideMarker03_right" node="0>0|2|0|9" />
        <i3dMapping id="rearLight33_left" node="0>0|2|0|10" />
        <i3dMapping id="rearLight33_right" node="0>0|2|0|11" />
        <i3dMapping id="plateNumberLight02" node="0>0|2|0|12" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|1|0" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|1|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|2|1" />
        <i3dMapping id="reverseLightHigh1" node="0>0|2|3|0" />
        <i3dMapping id="body" node="0>0|3|0" />
        <i3dMapping id="backDoorRot" node="0>0|3|0|0" />
        <i3dMapping id="backDoorTrans" node="0>0|3|0|0|0" />
        <i3dMapping id="grainDoor" node="0>0|3|0|0|0|0" />
        <i3dMapping id="grainDoorArm02Ref" node="0>0|3|0|0|0|0|0" />
        <i3dMapping id="grainDoorArm01RefFrame" node="0>0|3|0|0|0|1" />
        <i3dMapping id="grainDoorArm01" node="0>0|3|0|0|0|1|0" />
        <i3dMapping id="grainDoorArm02" node="0>0|3|0|0|0|1|0|0" />
        <i3dMapping id="backDoorHydraulicRef" node="0>0|3|0|0|0|2" />
        <i3dMapping id="bodyHydraulicRef" node="0>0|3|0|1" />
        <i3dMapping id="backDoorHydraulicRefFrame" node="0>0|3|0|2" />
        <i3dMapping id="backDoorHydraulic" node="0>0|3|0|2|0" />
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|3|0|2|0|0" />
        <i3dMapping id="topDoor" node="0>0|3|0|3" />
        <i3dMapping id="topDoorHydraulicRef" node="0>0|3|0|3|0" />
        <i3dMapping id="topDoorHydraulic" node="0>0|3|0|4" />
        <i3dMapping id="topDoorHydraulicPunch" node="0>0|3|0|4|0" />
        <i3dMapping id="exactFillRootNode" node="0>0|3|0|5|0" />
        <i3dMapping id="fillVolume" node="0>0|3|0|5|1" />
        <i3dMapping id="fillAutoAimTargetNode" node="0>0|3|0|5|2" />
        <i3dMapping id="fillVolumeUnloadInfo" node="0>0|3|0|5|3" />
        <i3dMapping id="heightNode01" node="0>0|3|0|5|4" />
        <i3dMapping id="heightNode02" node="0>0|3|0|5|5" />
        <i3dMapping id="deformerScaleNodeBack" node="0>0|3|0|5|6|0" />
        <i3dMapping id="fillVolumeDeformNode01" node="0>0|3|0|5|6|0|0" />
        <i3dMapping id="fillVolumeDeformNode02" node="0>0|3|0|5|6|0|1" />
        <i3dMapping id="fillVolumeDeformNode03" node="0>0|3|0|5|6|0|2" />
        <i3dMapping id="fillVolumeDeformNode04" node="0>0|3|0|5|6|0|3" />
        <i3dMapping id="whiteRound_02" node="0>0|3|0|7|0" />
        <i3dMapping id="whiteRound_01" node="0>0|3|0|7|1" />
        <i3dMapping id="effects" node="0>0|3|0|9" />
        <i3dMapping id="grainNormRot" node="0>0|3|0|9|0" />
        <i3dMapping id="grainNorm" node="0>0|3|0|9|0|0" />
        <i3dMapping id="smokeNorm" node="0>0|3|0|9|1" />
        <i3dMapping id="effectNodesDoor" node="0>0|3|0|9|2|0" />
        <i3dMapping id="effectGrainDoor" node="0>0|3|0|9|2|0|0" />
        <i3dMapping id="effectSmokeDoor" node="0>0|3|0|9|2|0|1" />
        <i3dMapping id="particleNodesDoor" node="0>0|3|0|9|2|1" />
        <i3dMapping id="effectParticleDoor" node="0>0|3|0|9|2|1|0" />
        <i3dMapping id="particleNode" node="0>0|3|0|10" />
        <i3dMapping id="particleEmitter" node="0>0|3|0|10|0" />
        <i3dMapping id="bodyHydraulic" node="0>0|3|1" />
        <i3dMapping id="bodyHydraulicPunch01" node="0>0|3|1|0" />
        <i3dMapping id="bodyHydraulicPunch02" node="0>0|3|1|0|0" />
        <i3dMapping id="bodyHydraulicPunch03" node="0>0|3|1|0|0|0" />
        <i3dMapping id="bodyHydraulicPunch04" node="0>0|3|1|0|0|0|0" />
        <i3dMapping id="bodyHydraulicPunch05" node="0>0|3|1|0|0|0|0|0" />
        <i3dMapping id="steeringBarHydraulic" node="0>0|3|2" />
        <i3dMapping id="steeringBarHydraulicPunch" node="0>0|3|2|0" />
        <i3dMapping id="steeringBarDamper" node="0>0|3|3" />
        <i3dMapping id="steeringBarDamperPunch" node="0>0|3|3|0" />
        <i3dMapping id="dischargeNodeBack" node="0>0|4|0" />
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|4|1" />
        <i3dMapping id="licensePlateBack" node="0>0|5" />
    </i3dMappings>
</vehicle>
