<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="tmk273" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="5" filename="$data/shared/clearGlass_diffuse.png" />
    <File fileId="6" filename="$data/shared/default_normal.png" />
    <File fileId="9" filename="$data/vehicles/fliegl/tmk273/tmk273Decals_diffuse.png" />
    <File fileId="10" filename="$data/vehicles/fliegl/tmk273/tmk273Decals_normal.png" />
    <File fileId="1" filename="$data/vehicles/fliegl/tmk273/tmk273Grill_diffuse.png" />
    <File fileId="2" filename="$data/vehicles/fliegl/tmk273/tmk273Grill_normal.png" />
    <File fileId="8" filename="$data/vehicles/fliegl/tmk273/tmk273Hoses_vmask.png" />
    <File fileId="7" filename="$data/vehicles/fliegl/tmk273/tmk273_normal.png" />
    <File fileId="3" filename="$data/vehicles/fliegl/tmk273/tmk273_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="tmk273Grill_mat" materialId="5" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat3" value="0.3162 0.3663 0.4045 0"/>
      <CustomParameter name="colorMat2" value="0.3162 0.3663 0.4045 0"/>
      <CustomParameter name="colorMat0" value="0.3162 0.3663 0.4045 0"/>
      <CustomParameter name="colorMat1" value="0.3162 0.3663 0.4045 0"/>
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      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="clearGlass_mat" materialId="6" alphaBlending="true" customShaderId="4">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="tmk273_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0987 0.1835 0.0399 0"/>
      <CustomParameter name="colorMat1" value="0.3162 0.3663 0.4045 0"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="tmk273Hoses_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.005 0.005 0.005 5"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="tmk273Decals_mat" materialId="4" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="default_mat" materialId="7" diffuseColor="0.5 0.5 0.5 1">
      <Normalmap fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="tmk273.i3d.shapes">
  </Shapes>

  <Scene>
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          <TransformGroup name="supportArm" collision="false" clipDistance="300" nodeId="5">
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            <TransformGroup name="airIn" translation="-0.115829 1.334437 4.685977" nodeId="21"/>
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        <TransformGroup name="wheels" nodeId="32">
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            <TransformGroup name="wheelBackRight" translation="-0.32368 0.117061 -0.147805" nodeId="39"/>
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        </TransformGroup>
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          <TransformGroup name="sharedLights" nodeId="44">
            <TransformGroup name="redTriangle_02" translation="1.311916 0.630713 -2.75177" rotation="87.528999 180 0" scale="0.6 0.6 0.6" collision="false" density="0" nodeId="45"/>
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