<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="dts59" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="10" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="7" filename="$data/shared/assets/beaconLights/lizard/beaconLight03.i3d" />
    <File fileId="6" filename="$data/shared/assets/lights/lizard/rearLight29.i3d" />
    <File fileId="5" filename="$data/shared/assets/lights/lizard/sideMarker01.i3d" />
    <File fileId="2" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.i3d" />
    <File fileId="4" filename="$data/shared/assets/reflectors/lizard/redTriangle_02.i3d" />
    <File fileId="3" filename="$data/shared/assets/reflectors/lizard/whiteRound_02.i3d" />
    <File fileId="1" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d" />
    <File fileId="16" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="12" filename="$data/vehicles/fliegl/dts59/dts59Decals_diffuse.png" />
    <File fileId="13" filename="$data/vehicles/fliegl/dts59/dts59Decals_normal.png" />
    <File fileId="11" filename="$data/vehicles/fliegl/dts59/dts59Hoses_vmask.png" />
    <File fileId="14" filename="$data/vehicles/fliegl/dts59/dts59Lights_normal.png" />
    <File fileId="15" filename="$data/vehicles/fliegl/dts59/dts59Lights_vmask.png" />
    <File fileId="8" filename="$data/vehicles/fliegl/dts59/dts59_normal.png" />
    <File fileId="9" filename="$data/vehicles/fliegl/dts59/dts59_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="dts59_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="10" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.507 0.354 0.164  1"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="dts59Hoses_mat" materialId="7" diffuseColor="0.165972 0.165972 0.165972 1" customShaderId="10" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.0 0.0 0.0  5"/>
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    <Material name="dts59Decals_mat" materialId="6" customShaderId="10" customShaderVariation="Decal">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="dts59Lights_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="10" customShaderVariation="staticLight">
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      <Glossmap fileId="15"/>
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      <CustomParameter name="colorMat1" value="1.0 0.0 0.0  2"/>
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      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="9"/>
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  </Shapes>

  <Scene>
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          <TransformGroup name="wheelMiddleRight" translation="-0.75 0.723352 -2.050795" nodeId="5"/>
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        <TransformGroup name="componentJointRamp" translation="0 0.949527 -5.030204" nodeId="9"/>
        <TransformGroup name="lights" nodeId="10">
          <TransformGroup name="sharedLights" nodeId="11">
            <TransformGroup name="yellowRound_03_left" translation="1.26272 0.949527 -5.030204" rotation="0 0 -90" referenceId="1" nodeId="12"/>
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                <TransformGroup name="turnLights" translation="-0 -0.949527 5.030204" nodeId="40">
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