<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="tractor" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>900 Vario MT</name>
        <specs>
            <power>380</power>
            <maxSpeed>40</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
        </functions>
        <image>$data/vehicles/fendt/mt900/store_mt900.png</image>
        <price>395000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FENDT</brand>
        <category>tractorsL</category>
        <shopTranslationOffset>0 -0.001 0</shopTranslationOffset>
        <shopRotationOffset>0.812 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>4616960</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>903680</indexBufferMemoryUsage>
        <textureMemoryUsage>5242880</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>545363</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>$data/vehicles/fendt/mt900/mt900.i3d</filename>
        <sounds filename="$data/vehicles/fendt/mt900/sounds/mt900.xml"/>
        <size width="4" length="6.5" lengthOffset="0.5"/>
        <components>
            <component centerOfMass="0 0.75 0.1" solverIterationCount="10" mass="12872" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
        <mapHotspot type="TRACTOR" />
    </base>

    <wheels>
        <wheelConfigurations title="$l10n_configuration_trackSetup">
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="CRAWLER_DEFAULT">
                <wheels autoRotateBackSpeed="5.0" speedDependentRotateBack="false">
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="backWheelLeftAxis"  driveNode="backWheelLeft" showSteeringAngle="false" forcePointRatio="0.5" radius="0.90" width="0.85" mass="0.5" initialCompression="30" suspTravel="0.23" spring="48" damper="70" frictionScale="2.5" tireType="crawler" maxWheelSink="0.125"/>
                        <tire tireTrackAtlasIndex="6" isCareWheel="false" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="backWheelRightAxis" driveNode="backWheelRight" showSteeringAngle="false" forcePointRatio="0.5" radius="0.90" width="0.85" mass="0.5" initialCompression="30" suspTravel="0.23" spring="48" damper="70" frictionScale="2.5" tireType="crawler" maxWheelSink="0.125"/>
                        <tire tireTrackAtlasIndex="6" isCareWheel="false" />
                    </wheel>
                    <wheel>
                        <physics rotSpeed="1" restLoad="4.3" repr="frontWheelLeft" showSteeringAngle="false"  forcePointRatio="0.5" radius="0.59" width="0.85" mass="0.5" initialCompression="50" suspTravel="0.23" spring="33" damper="70" frictionScale="2.5" tireType="crawler" maxWheelSink="0.125"/>
                        <tire isCareWheel="false" />
                    </wheel>
                    <wheel>
                        <physics rotSpeed="1" restLoad="4.3" repr="frontWheelRight" showSteeringAngle="false" forcePointRatio="0.5" radius="0.59" width="0.85" mass="0.5" initialCompression="50" suspTravel="0.23" spring="33" damper="70" frictionScale="2.5" tireType="crawler" maxWheelSink="0.125"/>
                        <tire isCareWheel="false" />
                    </wheel>
                </wheels>
                <crawlers>
                    <crawler filename="$data/shared/crawlers/fendt/mt900Crawler/mt900Crawler.xml" linkNode="crawlerLeftLinkNode"  wheelIndices="1 3" isLeft="true"/>
                    <crawler filename="$data/shared/crawlers/fendt/mt900Crawler/mt900Crawler.xml" linkNode="crawlerRightLinkNode" wheelIndices="2 4" isLeft="false"/>
                </crawlers>
            </wheelConfiguration>

            <wheelConfiguration name="3m" price="5000" saveId="CRAWLER_3M">
                <wheels baseConfig="CRAWLER_DEFAULT" autoRotateBackSpeed="5.0" speedDependentRotateBack="false">
                    <wheel>
                        <physics width="0.55" />
                    </wheel>
                    <wheel>
                        <physics width="0.55" />
                    </wheel>
                    <wheel>
                        <physics width="0.55" />
                    </wheel>
                    <wheel>
                        <physics width="0.55" />
                    </wheel>
                </wheels>
                <crawlers>
                    <crawler filename="$data/shared/crawlers/fendt/mt900Crawler/mt900Crawler.xml" linkNode="crawlerLeftLinkNode"  wheelIndices="1 3" isLeft="true" trackWidth="0.75"/>
                    <crawler filename="$data/shared/crawlers/fendt/mt900Crawler/mt900Crawler.xml" linkNode="crawlerRightLinkNode" wheelIndices="2 4" isLeft="false" trackWidth="0.75"/>
                </crawlers>
                <objectChange node="backWheelLeftAxis"  translationActive="1.5 0.891 -1.365" translationInactive="1.060 0.891 -1.365"/>
                <objectChange node="backWheelRightAxis" translationActive="-1.5 0.891 -1.365" translationInactive="-1.060 0.891 -1.365"/>
                <objectChange node="frontWheelLeft" translationActive="1.5 0.607 1.201" translationInactive="1.060 0.607 1.201"/>
                <objectChange node="frontWheelRight" translationActive="-1.5 0.607 1.201" translationInactive="-1.060 0.607 1.201"/>
                <objectChange node="axisNarrow" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="axisWide" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="narrowTracksCollision01" compoundChildActive="false" compoundChildInactive="true"/>
                <objectChange node="narrowTracksCollision02" compoundChildActive="false" compoundChildInactive="true"/>
                <objectChange node="narrowTracksCollision03" compoundChildActive="false" compoundChildInactive="true"/>
                <objectChange node="wideTracksCollision01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="wideTracksCollision02" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="wideTracksCollision03" compoundChildActive="true" compoundChildInactive="false"/>
                <aiAgent width="3.7"/>
                <size width="4.7" />
                <foliageBendingModifier index="1" minX="-1.85" maxX="1.85"/>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor>FENDT_RED1</rimColor>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="50" rotMax="60" rotCenter="0 -0.6658"/>
        </ackermannSteeringConfigurations>
    </wheels>

    <attacherJoints comboDuration="2">
        <attacherJoint node="attacherJointBack" lowerRotationOffset="0.58" upperRotationOffset="-0.05" moveTime="2.5" comboTime="1">
            <distanceToGround lower="0.34" upper="1.13"/>
            <rotationNode node="attacherJointBackRot" upperRotation="31 0 0" lowerRotation="-18 0 0"/>
            <rotationNode2 node="attacherJointBackRot2"/>
            <bottomArm rotationNode="attacherJointBackArmBottom" translationNode="attacherJointBackArmBottomTrans" referenceNode="referencePointBackBottom" zScale="-1" startRotation="-16 0 0"/>
            <topArm baseNode="attacherJointBackArmTop" filename="$data/shared/assets/upperLinks/walterscheid04.i3d" zScale="-1" color="SHARED_DA_METAL_BLACK" useBrandDecal="false"/>
            <schema position="1 0" rotation="0" invertX="false"/>
            <objectChange node="topArmMounting" visibilityActive="false"  visibilityInactive="true" />
            <visuals hide="trailerAttacherJointLowTransNode attacherJointTransNode"/>
        </attacherJoint>
        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="25 60 50" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.42" upper="1.19" />
            <transNode node="attacherJointTransNode" minY="0.391" maxY="1.169" height="0.25">
                <dependentBottomArm node="attacherJointBackArmBottom" threshold="0.65" rotation="30 0 0"/>
            </transNode>
            <schema position="1 0" rotation="0" invertX="false" />
            <visuals nodes="attacherJointTransNode" hide="trailerAttacherJointLowTransNode"/>
        </attacherJoint>
        <attacherJoint node="trailerAttacherJointBackLow" jointType="trailerLow" lowerRotLimit="25 60 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.49" upper="1.16" />
            <transNode node="trailerAttacherJointLowTransNode" minY="0.466" maxY="1.13">
                <dependentBottomArm node="attacherJointBackArmBottom" rotation="38 0 0"/>
            </transNode>
            <schema position="1 0" rotation="0" invertX="false" />
            <visuals nodes="trailerAttacherJointLowTransNode" hide="attacherJointTransNode"/>
            <steeringBars leftNode="steeringBarLeftRef" rightNode="steeringBarRightRef" />
        </attacherJoint>
    </attacherJoints>

    <connectionHoses>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulicIn01">
            <objectChange node="hydraulicIn01_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulicOut01">
            <objectChange node="hydraulicOut01_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulicIn02">
            <objectChange node="hydraulicIn02_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulicOut02">
            <objectChange node="hydraulicOut02_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulicIn03">
            <objectChange node="hydraulicIn03_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulicOut03">
            <objectChange node="hydraulicOut03_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulicIn04">
            <objectChange node="hydraulicIn04_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulicOut04">
            <objectChange node="hydraulicOut04_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulicIn05">
            <objectChange node="hydraulicIn05_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulicOut05">
            <objectChange node="hydraulicOut05_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulicIn06">
            <objectChange node="hydraulicIn06_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulicOut06">
            <objectChange node="hydraulicOut06_cover" rotationActive="0 0 80" rotationInactive="0 0 0"/>
        </target>

        <target attacherJointIndices="1 2 3" type="electric" node="electricBack" socket="electric"/>

        <target attacherJointIndices="1 2 3" type="airDoubleRed" node="airDoubleStorage" socket="air_red"/>
        <target attacherJointIndices="1 2 3" type="airDoubleYellow" node="airDoubleControl" socket="air_yellow"/>
    </connectionHoses>

    <powerTakeOffs>
        <output outputNode="ptoBack" attacherJointIndices="1 2 3"/>
    </powerTakeOffs>

    <lights>
        <sharedLight linkNode="workingLightOval_01_01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_03" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_04" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_05" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_06" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_07" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_08" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_09" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="workingLightOval_01_10" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight04.xml" />
        <sharedLight linkNode="plateNumberLight02_01"                 filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="plateNumberLight02_02"                 filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <sharedLight linkNode="reflectorLeft"                         filename="$data/shared/assets/reflectors/lizard/redRectangle_01.xml" />
        <sharedLight linkNode="reflectorRight"                        filename="$data/shared/assets/reflectors/lizard/redRectangle_01.xml" />

        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"       lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackLow"    lightTypes="1"/>
                <light node="workLightFrontLow"   lightTypes="2"/>
                <light node="highBeamLow"         lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="backLightsHigh"        lightTypes="0"/>
                <light node="backLightsHigh"        lightTypes="0"/>
                <light node="workLightBackHigh1"    lightTypes="1"/>
                <light node="workLightFrontHigh1"   lightTypes="2"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
                <interiorLight node="interiorScreenLight"/>
                <interiorLight node="dashboardLight"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="defaultLightGlass_static"              lightTypes="0 3" />
            <defaultLight shaderNode="fendtSideMarkerBackGlass_static"       lightTypes="0" />
            <defaultLight shaderNode="challengerSideMarkerFrontGlass_static" lightTypes="0" />
            <defaultLight shaderNode="challengerSideMarkerBackGlass_static"  lightTypes="0" />
            <defaultLight shaderNode="backLight_static"                      lightTypes="0" />
            <defaultLight shaderNode="workLightFrontGlass_static"            lightTypes="2" />
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="backLightsGlass_static" />
            <brakeLight shaderNode="backLight_static" />
            <brakeLight shaderNode="brakeLight_static" />
        </brakeLights>

        <turnLights>
            <turnLightLeft  shaderNode="turnLightFrontLeft_static" />
            <turnLightLeft  shaderNode="turnLightBackLeft_static" />
            <turnLightRight shaderNode="turnLightFrontRight_static" />
            <turnLightRight shaderNode="turnLightBackRight_static" />
        </turnLights>

        <beaconLights>
            <beaconLight node="beaconLight1" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
            <beaconLight node="beaconLight2" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
        </beaconLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="iconDefaultLightDecal"         baseColor="BLACK" emitColor="YELLOW" intensity="0.5" lightTypes="0" excludedLightTypes="3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="iconDefaultLightButtonDecal"   baseColor="BLACK" emitColor="RED"    intensity="2" lightTypes="0" excludedLightTypes="3" groups="MOTOR_ACTIVE"/>

            <dashboard displayType="EMITTER" valueType="lightState" node="iconWorkLightBackButtonDecal"  baseColor="BLACK" emitColor="RED"    intensity="2" lightTypes="1"                        groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="iconWorkLightFrontButtonDecal" baseColor="BLACK" emitColor="RED"    intensity="2" lightTypes="2"                        groups="MOTOR_ACTIVE"/>

            <dashboard displayType="emitter" valueType="turnLightLeft"   node="iconTurnLeftDecal"            baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="emitter" valueType="turnLightRight"  node="iconTurnRightDecal"           baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="emitter" valueType="turnLightHazard" node="iconHazardDecal"              baseColor="BLACK" emitColor="ORANGE" intensity="0.5" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="emitter" valueType="turnLightHazard" node="iconHazardButtonDecal"        baseColor="BLACK" emitColor="RED"    intensity="2" groups="MOTOR_ACTIVE"/>

            <dashboard displayType="emitter" valueType="turnLightAny"   node="iconTurnTrailer1Decal"          baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE FRONT_ATTACHMENT"/>
            <dashboard displayType="emitter" valueType="turnLightLeft"  node="iconTurnTrailer1LeftDecal"      baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE FRONT_ATTACHMENT"/>
            <dashboard displayType="emitter" valueType="turnLightRight" node="iconTurnTrailer1RightDecal"     baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE FRONT_ATTACHMENT"/>

            <dashboard displayType="emitter" valueType="turnLightAny"   node="iconTurnTrailer2Decal"          baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE BACK_ATTACHMENT"/>
            <dashboard displayType="emitter" valueType="turnLightLeft"  node="iconTurnTrailer2LeftDecal"      baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE BACK_ATTACHMENT"/>
            <dashboard displayType="emitter" valueType="turnLightRight" node="iconTurnTrailer2RightDecal"     baseColor="BLACK" emitColor="GREEN" groups="MOTOR_ACTIVE BACK_ATTACHMENT"/>

            <dashboard displayType="emitter" valueType="beaconLight" node="iconBeaconLightButtonDecal"        baseColor="BLACK" emitColor="RED"   groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateFront01" position="FRONT" preferedType="SQUARISH"  placementArea="0.35 0.35 0.35 0.35"/>
        <licensePlate node="licensePlateFront02" position="FRONT" preferedType="SQUARISH"  placementArea="0.35 0.35 0.35 0.35"/>
        <licensePlate node="licensePlateBack"    position="BACK"  preferedType="ELONGATED" placementArea="0.07 0.29 0.07 0.29" />
    </licensePlates>

    <enterable>
        <exitPoint node="exitPoint"/>
        <enterReferenceNode node="mt900_main_component1"/>
        <enterAnimation name="enterAnimation"/>

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4.2" transMax="40" translation="0 0 7.25" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="2"/>
        </cameras>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers" />
            <target ikChain="leftArm" targetNode="playerLeftHandTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetGas"   referenceNode="gasPedal" directionReferenceNode="playerRightFootTargetGasRef" />
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" />
        </characterTargetNodeModifier>

        <mirrors>
            <mirror node="mirrorRightTop" prio="1"/>
            <mirror node="mirrorLeftTop" prio="1"/>
            <mirror node="mirrorRightBottom" prio="2"/>
            <mirror node="mirrorLeftBottom" prio="2"/>
            <mirror node="mirrorInterior" prio="2"/>
        </mirrors>

        <dashboards>
            <dashboard displayType="NUMBER" valueType="time"          numbers="numbersTime"          numberColor="0 0 0 1" precision="2" font="DIGIT_BOLD" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="operatingTime" numbers="numbersOperatingTime" numberColor="0 0 0 1" precision="1" font="DIGIT_BOLD" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <suspensions>
        <suspension node="cabin"             weight="400" minRotation="-5 0 -5" maxRotation="5 0 5" suspensionParametersX="200 17" suspensionParametersZ="200 17" />
        <suspension node="seat"              weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
        <wiper animName="wiperBackAnimation" >
            <state animSpeed="1.0" animPause="2.0" />
        </wiper>
    </wipers>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="122" fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="12" fillType="def" />     <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="250" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="3.3" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.2" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.5" differentialIndex1="1" differentialIndex2="2"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="938 MT" price="0" hp="380">
                <motor torqueScale="1.605" minRpm="850" maxRpm="2200" maxForwardSpeed="43" maxBackwardSpeed="22" brakeForce="15" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" dampingRateScale="2">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="14.5" maxForwardGearRatio="300" minBackwardGearRatio="32" maxBackwardGearRatio="250" name="$l10n_info_transmission_cvt"/>
                <objectChange node="fendtMT938_decal" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="challengerMT738_decal" visibilityActive="true" visibilityInactive="false"/>
            </motorConfiguration>
            <motorConfiguration name="940 MT" price="12500" hp="405">
                <motor torqueScale="1.711"  dampingRateScale="2.2"/>
                <objectChange node="fendtMT940_decal" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="challengerMT740_decal" visibilityActive="true" visibilityInactive="false"/>
            </motorConfiguration>
            <motorConfiguration name="943 MT" price="25500" hp="431">
                <motor torqueScale="1.82" dampingRateScale="2.4"/>
                <objectChange node="fendtMT943_decal" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="challengerMT743_decal" visibilityActive="true" visibilityInactive="false"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <motorStartDuration>3500</motorStartDuration>

        <animationNodes>
            <animationNode node="motorFan" rotAxis="3" rotSpeed="1000" turnOnFadeTime="2" turnOffFadeTime="5"/>
        </animationNodes>

        <dashboards>
            <dashboard displayType="NUMBER" valueType="rpm"   numbers="numbersRpm"   numberColor="0 0 0 1" precision="0" font="DIGIT_BOLD" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed" numberColor="0 0 0 1" precision="1" font="DIGIT_BOLD" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="loadingBarTemperature" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER"   valueType="directionForward"    node="iconForwardDecal"         baseColor="LIGHT_GREEN" emitColor="GREEN"  groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER"   valueType="directionBackward"   node="iconBackwardsDecal"       baseColor="LIGHT_GREEN" emitColor="GREEN"  groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER"   valueType="motorTemperatureWarning" node="iconTemperatureDecal" baseColor="GREY" emitColor="RED" warningThresholdMin="105" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="120" outdoorRotation="60"/>

        <dashboards>
            <dashboard displayType="ROT"     valueType="accelerationAxis" node="gasPedal"   minRot="0 0 0" maxRot="-15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT"     valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="-20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER"  valueType="cruiseControl" numbers="numbersSpeedCC" numberColor="0 0 0 1" precision="1" font="DIGIT_BOLD" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="cruiseControlActive" node="iconCruiseControlDecal"   baseColor="BLACK"       emitColor="YELLOW" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <animations>
        <animation name="enterAnimation">
            <part node="ladder" startTime="0" duration="1" startRot="0 0 0" endRot="-85 0 0"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.99" volumeScale="1.2" pitchScale="0.4" linkNode="ladder"/>
            <sound template="clackVar6"             startTime="0.99" direction="1"  volumeScale="0.6" pitchScale="0.6" linkNode="ladder"/>
            <sound template="sheetImp01"            startTime="0.99" direction="1"  volumeScale="0.3" pitchScale="0.5" linkNode="ladder"/>
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="0.6" pitchScale="0.6" linkNode="ladder"/>
            <sound template="sheetImp01"            startTime="0.01" direction="-1" volumeScale="0.3" pitchScale="0.5" linkNode="ladder"/>
        </animation>

        <animation name="wiperFrontAnimation">
            <part node="wiperFront" startTime="0.0" endTime="0.3"  startRot="0.0 0.0 0.0" endRot="7.462 0.0 40.0" />
            <part node="wiperFront" startTime="0.3" endTime="0.6"  startRot="7.462 0.0 40.0" endRot="0.0 0.0 75.679" />
            <part node="wiperFrontArm01" startTime="0.0" endTime="0.3"  startRot="0.0 0.0 0.0" endRot="-4.561 -3.817 -39.848" />
            <part node="wiperFrontArm01" startTime="0.3" endTime="0.6"  startRot="-4.561 -3.817 -39.848" endRot="0.0 0.0 -80.0" />

            <sound template="wiper1" startTime="0" endTime="0.6" direction="1"  volumeScale="1.0" pitchScale="0.9" fadeOut="0.1" linkNode="wiperFront" />
            <sound template="wiper2" startTime="0" endTime="0.6" direction="-1" volumeScale="1.0" pitchScale="0.9" fadeOut="0.1" linkNode="wiperFront" />
        </animation>
        <animation name="wiperBackAnimation">
            <part node="wiperBack" startTime="0.0" endTime="0.5"  startRot="0.0 0.0 0.0" endRot="-0.0 -1.763 -60.0" />
            <part node="wiperBack" startTime="0.5" endTime="1.0"  startRot="-0.0 -1.763 -60.0" endRot="0.0 0.0 -120.0" />

            <sound template="wiper1" startTime="0" endTime="1.0" direction="1"  volumeScale="0.6" pitchScale="1.0" fadeOut="0.1" linkNode="wiperBack"/>
            <sound template="wiper2" startTime="0" endTime="1.0" direction="-1" volumeScale="0.6" pitchScale="1.0" fadeOut="0.1" linkNode="wiperBack"/>
        </animation>

        <animation name="loadingBarTemperature" >
            <part node="loadBarTemperature" startTime="0.0" endTime="1.0" shaderParameter="sliderPos" shaderStartValues="0 0 0 0" shaderEndValues="1.0 0 0 0" />
        </animation>
        <animation name="loadingBarFuel" >
            <part node="loadBarFuel" startTime="0.0" endTime="1.0" shaderParameter="sliderPos" shaderStartValues="0 0 0 0" shaderEndValues="1.0 0 0 0" />
        </animation>
        <animation name="loadingBarCompAir" >
            <part node="loadBarCompAir" startTime="0.0" endTime="1.0" shaderParameter="sliderPos" shaderStartValues="0 0 0 0" shaderEndValues="1.0 0 0 0" />
        </animation>
        <animation name="loadingBarDef" >
            <part node="loadBarDEF" startTime="0.0" endTime="1.0" shaderParameter="sliderPos" shaderStartValues="0 0 0 0" shaderEndValues="1.0 0 0 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="attacherJointBackArmBottom">
                <dependentPart node="attacherJointBackMainArm"/>
            </movingTool>
            <movingTool node="ladder">
                <dependentPart node="ladderHydraulic"/>
            </movingTool>
            <movingTool node="wiperFrontArm01">
                <dependentPart node="wiperFrontArm02"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="attacherJointBackMainArm" referencePoint="attacherJointBackMainArmPartRef" localReferencePoint="attacherJointBackMainArmPart" referenceFrame="attacherJointBackMainArmRefFrame" limitedAxis="1">
                <dependentPart node="attacherJointBackMainArmPart"/>
                <dependentPart node="hydraulicMainArm"/>
            </movingPart>
            <movingPart node="attacherJointBackMainArmPart" referencePoint="attacherJointBackMainArmPartRef" referenceFrame="attacherJointBackMainArmPartRef"/>
            <movingPart node="hydraulicMainArm" referencePoint="hydraulicMainArmRef" referenceFrame="hydraulicMainArmRef">
                <translatingPart node="hydraulicMainArmPunch" />
            </movingPart>

            <movingPart node="ladderHydraulic" referencePoint="ladderHydraulicRef" referenceFrame="ladderHydraulicRef">
                <translatingPart node="ladderHydraulicPunch"/>
            </movingPart>

            <movingPart node="crawlerLeftLinkNode" referencePoint="frontWheelLeft" referenceFrame="mt900_main_component1" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="crawlerRightLinkNode" referencePoint="frontWheelRight" referenceFrame="mt900_main_component1" isActiveDirty="true" maxUpdateDistance="40"/>

            <movingPart node="wiperFrontArm02" referencePoint="wiperFrontArm02Ref" referenceFrame="wiperFrontArm02Ref"/>
        </movingParts>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="681" >
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarFuel" groups="MOTOR_ACTIVE"/>
                        <dashboard displayType="EMITTER"   valueType="fillLevelWarning" node="iconFuelDecal" baseColor="GREY" emitColor="RED" intensity="1" warningThresholdMax="20" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def" capacity="71" >
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarDef" groups="MOTOR_ACTIVE"/>
                        <dashboard displayType="EMITTER"   valueType="fillLevelWarning" node="iconDefDecal" baseColor="GREY" emitColor="RED" intensity="1" warningThresholdMax="4" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="air" capacity="4000" >
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarCompAir" groups="MOTOR_ACTIVE"/>
                        <dashboard displayType="EMITTER"   valueType="fillLevelWarning" node="iconAirDecal" baseColor="GREY" emitColor="RED" intensity="1" warningThresholdMax="200" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
            <group name="BACK_ATTACHMENT"  attacherJointIndices="1 2 3"/>
            <group name="FRONT_ATTACHMENT" attacherJointIndices="4"/>
        </groups>

         <default>
            <dashboard displayType="EMITTER"    node="variousIcons" baseColor="GREY" emitColor="RED" groups="MOTOR_STARTING" />
            <dashboard displayType="VISIBILITY" node="decals_interior_lit" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER"    node="dashboard_decals_lit" idleValue="-1" intensity="0.2" groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER"    node="terminalDisplay" idleValue="-1" intensity="0.2" groups="MOTOR_ACTIVE" />

            <dashboard displayType="EMITTER" node="dayTimeLightGlass_static" idleValue="0" intensity="10" groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <ai>
        <agent width="3" length="6.3" height="3.85" lengthOffset="1.1" frontOffset="1.87" />
        <collisionTrigger node="aiCollisionNode" width="3.3" height="3.8"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-2.3" maxZ="1.85" yOffset="0.6" />
        <bendingNode minX="-0.8" maxX="0.8" minZ="1.85" maxZ="3.6" yOffset="0.6" />
    </foliageBending>

    <baseMaterial>
        <material name="mt900_mat" baseNode="mt900_vis">
            <shaderParameter name="colorMat0" value="FENDT_NEWGREEN1"/>
            <shaderParameter name="colorMat3" value="FENDT_WHITE1"/>
            <shaderParameter name="colorMat4" value="FENDT_NEWGREEN1"/>
        </material>
        <material name="mt900Grid_mat" baseNode="hood_grids_exterior">
            <shaderParameter name="colorMat0" value="FENDT_GRILL"/>
            <shaderParameter name="colorMat1" value="FENDT_GRILL"/>
            <shaderParameter name="colorMat2" value="FENDT_GRILL"/>
            <shaderParameter name="colorMat3" value="FENDT_GRILL"/>
            <shaderParameter name="colorMat4" value="FENDT_GRILL"/>
            <shaderParameter name="colorMat5" value="FENDT_GRILL"/>
            <shaderParameter name="colorMat6" value="FENDT_GRILL"/>
            <shaderParameter name="colorMat7" value="FENDT_GRILL"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations title="$l10n_configuration_chassisColor">
        <baseMaterialConfiguration name="FENDT" color="FENDT_NEWGREEN1">
            <material name="mt900_mat" shaderParameter="colorMat0" color="FENDT_NEWGREEN1"/>
            <material name="mt900_mat" shaderParameter="colorMat3" color="FENDT_WHITE1"/>
            <material name="mt900_mat" shaderParameter="colorMat4" color="FENDT_NEWGREEN1"/>
        </baseMaterialConfiguration>

        <baseMaterialConfiguration name="CHALLENGER" color="CHALLENGER_YELLOW1" isSelectable="false">
            <material name="mt900_mat" shaderParameter="colorMat0" color="CHALLENGER_YELLOW1"/>
            <material name="mt900_mat" shaderParameter="colorMat3" color="CHALLENGER_YELLOW1"/>
            <material name="mt900_mat" shaderParameter="colorMat4" color="AGCO_GREY3"/>
        </baseMaterialConfiguration>
    </baseMaterialConfigurations >

    <rimColorConfigurations>
        <rimColorConfiguration name="FENDT" color="FENDT_RED1"  material="0" />
        <rimColorConfiguration name="CHALLENGER"  color="AGCO_GREY3" material="0" isSelectable="false"/>
    </rimColorConfigurations>

    <designConfigurations>
        <designConfiguration name="FENDT" vehicleBrand="FENDT" vehicleIcon="$data/vehicles/fendt/mt900/store_mt900.png">
            <objectChange node="hood_fendt"               visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="fendtCabin_decal"         visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="fendtSeat_decal"          visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="fendtSteeringWheel_decal" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="fendtLights"              visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="exhaustMT900"             visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>

        <designConfiguration name="CHALLENGER" vehicleBrand="CHALLENGER" vehicleIcon="$data/vehicles/challenger/mt700/store_mt700.png" isSelectable="false">
            <objectChange node="hood_challenger"               visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="challengerCabin_decal"         visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="challengerSeat_decal"          visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="challengerSteeringWheel_decal" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="challengerLights"              visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="exhaustChallenger"             visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
    </designConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="mt900_main_component1" node="0>" />
        <i3dMapping id="backWheelLeftAxis" node="0>0|0|0" />
        <i3dMapping id="backWheelLeft" node="0>0|0|0|0" />
        <i3dMapping id="crawlerLeftLinkNode" node="0>0|0|0|1" />
        <i3dMapping id="backWheelRightAxis" node="0>0|0|1" />
        <i3dMapping id="backWheelRight" node="0>0|0|1|0" />
        <i3dMapping id="crawlerRightLinkNode" node="0>0|0|1|1" />
        <i3dMapping id="frontWheelLeft" node="0>0|0|2" />
        <i3dMapping id="frontWheelRight" node="0>0|0|3" />
        <i3dMapping id="narrowTracksCollision01" node="0>0|0|4" />
        <i3dMapping id="narrowTracksCollision02" node="0>0|0|4|0" />
        <i3dMapping id="narrowTracksCollision03" node="0>0|0|4|1" />
        <i3dMapping id="wideTracksCollision01" node="0>0|0|5" />
        <i3dMapping id="wideTracksCollision02" node="0>0|0|5|0" />
        <i3dMapping id="wideTracksCollision03" node="0>0|0|5|1" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
        <i3dMapping id="workingLightOval_01_01" node="0>0|2|0|0" />
        <i3dMapping id="workingLightOval_01_02" node="0>0|2|0|1" />
        <i3dMapping id="plateNumberLight02_01" node="0>0|2|0|2" />
        <i3dMapping id="plateNumberLight02_02" node="0>0|2|0|3" />
        <i3dMapping id="defaultLightGlass_static" node="0>0|2|1|1" />
        <i3dMapping id="turnLightFrontLeft_static" node="0>0|2|1|2" />
        <i3dMapping id="turnLightFrontRight_static" node="0>0|2|1|4" />
        <i3dMapping id="dayTimeLightGlass_static" node="0>0|2|1|7" />
        <i3dMapping id="frontLightLow" node="0>0|2|2|0" />
        <i3dMapping id="highBeamLow" node="0>0|2|2|1" />
        <i3dMapping id="frontLightHigh" node="0>0|2|2|2" />
        <i3dMapping id="highBeamHigh" node="0>0|2|2|3" />
        <i3dMapping id="turnLightLeftFront" node="0>0|2|3|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|2|3|1" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="cabin" node="0>0|4" />
        <i3dMapping id="steeringWheel" node="0>0|4|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|4|0|0|0" />
        <i3dMapping id="fendtSteeringWheel_decal" node="0>0|4|0|0|2" />
        <i3dMapping id="challengerSteeringWheel_decal" node="0>0|4|0|0|3" />
        <i3dMapping id="seat" node="0>0|4|1" />
        <i3dMapping id="playerSkin" node="0>0|4|1|0" />
        <i3dMapping id="playerRightHandTarget" node="0>0|4|1|1" />
        <i3dMapping id="decals_interior_lit" node="0>0|4|1|3" />
        <i3dMapping id="terminalDisplay" node="0>0|4|1|4" />
        <i3dMapping id="numbersSpeedCC" node="0>0|4|1|5" />
        <i3dMapping id="interiorScreenLight" node="0>0|4|1|6" />
        <i3dMapping id="fendtSeat_decal" node="0>0|4|1|7" />
        <i3dMapping id="challengerSeat_decal" node="0>0|4|1|8" />
        <i3dMapping id="workingLightOval_01_03" node="0>0|4|2|0|0" />
        <i3dMapping id="workingLightOval_01_04" node="0>0|4|2|0|1" />
        <i3dMapping id="workingLightOval_01_05" node="0>0|4|2|0|2" />
        <i3dMapping id="workingLightOval_01_06" node="0>0|4|2|0|3" />
        <i3dMapping id="workingLightOval_01_07" node="0>0|4|2|0|4" />
        <i3dMapping id="workingLightOval_01_08" node="0>0|4|2|0|5" />
        <i3dMapping id="workingLightOval_01_09" node="0>0|4|2|0|6" />
        <i3dMapping id="workingLightOval_01_10" node="0>0|4|2|0|7" />
        <i3dMapping id="reflectorLeft" node="0>0|4|2|0|8" />
        <i3dMapping id="reflectorRight" node="0>0|4|2|0|9" />
        <i3dMapping id="interiorLightSelfIllum01_static" node="0>0|4|2|1|0" />
        <i3dMapping id="backLight_static" node="0>0|4|2|1|2" />
        <i3dMapping id="backLightsGlass_static" node="0>0|4|2|1|3" />
        <i3dMapping id="brakeLight_static" node="0>0|4|2|1|4" />
        <i3dMapping id="brakeLightGlass_static" node="0>0|4|2|1|5" />
        <i3dMapping id="cabinLEDStripsGlass_static" node="0>0|4|2|1|7" />
        <i3dMapping id="workLightFrontGlass_static" node="0>0|4|2|1|9" />
        <i3dMapping id="turnLightBackRight_static" node="0>0|4|2|1|10" />
        <i3dMapping id="turnLightBackLeft_static" node="0>0|4|2|1|12" />
        <i3dMapping id="challengerLights" node="0>0|4|2|1|14" />
        <i3dMapping id="challengerSideMarkerFrontGlass_static" node="0>0|4|2|1|14|1" />
        <i3dMapping id="challengerSideMarkerBackGlass_static" node="0>0|4|2|1|14|3" />
        <i3dMapping id="fendtLights" node="0>0|4|2|1|15" />
        <i3dMapping id="fendtSideMarkerBackGlass_static" node="0>0|4|2|1|15|2" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|4|2|2|0" />
        <i3dMapping id="workLightFrontLow" node="0>0|4|2|3|0" />
        <i3dMapping id="workLightBackLow" node="0>0|4|2|3|1" />
        <i3dMapping id="workLightFrontHigh1" node="0>0|4|2|3|2" />
        <i3dMapping id="workLightBackHigh1" node="0>0|4|2|3|3" />
        <i3dMapping id="backLightsHigh" node="0>0|4|2|4|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|4|2|5|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|4|2|5|1" />
        <i3dMapping id="beaconLight1" node="0>0|4|2|6|0" />
        <i3dMapping id="beaconLight2" node="0>0|4|2|6|1" />
        <i3dMapping id="wiperBack" node="0>0|4|3|0" />
        <i3dMapping id="wiperFrontArm01" node="0>0|4|3|1" />
        <i3dMapping id="wiperFront" node="0>0|4|3|1|0" />
        <i3dMapping id="wiperFrontArm02Ref" node="0>0|4|3|1|0|0" />
        <i3dMapping id="wiperFrontArm02" node="0>0|4|3|2" />
        <i3dMapping id="loadBarTemperature" node="0>0|4|4|0|0" />
        <i3dMapping id="loadBarFuel" node="0>0|4|4|0|1" />
        <i3dMapping id="loadBarCompAir" node="0>0|4|4|0|2" />
        <i3dMapping id="loadBarDEF" node="0>0|4|4|0|3" />
        <i3dMapping id="iconDefaultLightDecal" node="0>0|4|4|1|0|0" />
        <i3dMapping id="iconDefaultLightButtonDecal" node="0>0|4|4|1|0|1" />
        <i3dMapping id="iconWorkLightBackButtonDecal" node="0>0|4|4|1|1|0" />
        <i3dMapping id="iconWorkLightFrontButtonDecal" node="0>0|4|4|1|2|0" />
        <i3dMapping id="beaconLight" node="0>0|4|4|1|3" />
        <i3dMapping id="iconBeaconLightButtonDecal" node="0>0|4|4|1|3|0" />
        <i3dMapping id="turnLightLeft" node="0>0|4|4|1|4" />
        <i3dMapping id="iconTurnLeftDecal" node="0>0|4|4|1|4|0" />
        <i3dMapping id="turnLightRight" node="0>0|4|4|1|5" />
        <i3dMapping id="iconTurnRightDecal" node="0>0|4|4|1|5|0" />
        <i3dMapping id="turnLightHazard" node="0>0|4|4|1|6" />
        <i3dMapping id="iconHazardDecal" node="0>0|4|4|1|6|0" />
        <i3dMapping id="iconHazardButtonDecal" node="0>0|4|4|1|6|1" />
        <i3dMapping id="iconForwardDecal" node="0>0|4|4|1|7|0" />
        <i3dMapping id="iconBackwardsDecal" node="0>0|4|4|1|8|0" />
        <i3dMapping id="iconTurnTrailer1Decal" node="0>0|4|4|1|9|0" />
        <i3dMapping id="iconTurnTrailer1LeftDecal" node="0>0|4|4|1|9|1" />
        <i3dMapping id="iconTurnTrailer1RightDecal" node="0>0|4|4|1|9|2" />
        <i3dMapping id="iconTurnTrailer2Decal" node="0>0|4|4|1|10|0" />
        <i3dMapping id="iconTurnTrailer2LeftDecal" node="0>0|4|4|1|10|1" />
        <i3dMapping id="iconTurnTrailer2RightDecal" node="0>0|4|4|1|10|2" />
        <i3dMapping id="cruiseControl" node="0>0|4|4|1|11" />
        <i3dMapping id="iconCruiseControlDecal" node="0>0|4|4|1|11|0" />
        <i3dMapping id="iconFuelDecal" node="0>0|4|4|1|12|0" />
        <i3dMapping id="iconTemperatureDecal" node="0>0|4|4|1|12|1" />
        <i3dMapping id="iconAirDecal" node="0>0|4|4|1|12|2" />
        <i3dMapping id="iconDefDecal" node="0>0|4|4|1|12|3" />
        <i3dMapping id="variousIcons" node="0>0|4|4|1|13" />
        <i3dMapping id="numbersOperatingTime" node="0>0|4|4|2" />
        <i3dMapping id="numbersTime" node="0>0|4|4|3" />
        <i3dMapping id="numbersRpm" node="0>0|4|4|4" />
        <i3dMapping id="numbersSpeed" node="0>0|4|4|5" />
        <i3dMapping id="dashboardLight" node="0>0|4|4|7" />
        <i3dMapping id="gasPedal" node="0>0|4|5|0|0" />
        <i3dMapping id="playerRightFootTargetGasRef" node="0>0|4|5|0|0|0" />
        <i3dMapping id="playerRightFootTargetGas" node="0>0|4|5|0|1" />
        <i3dMapping id="brakePedal" node="0>0|4|5|1" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|4|5|1|0" />
        <i3dMapping id="playerRightFootTarget" node="0>0|4|6|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|4|6|1" />
        <i3dMapping id="mirrorRightTop" node="0>0|4|7|0" />
        <i3dMapping id="mirrorRightBottom" node="0>0|4|7|1" />
        <i3dMapping id="mirrorInterior" node="0>0|4|7|2" />
        <i3dMapping id="fendtCabin_decal" node="0>0|4|8|0" />
        <i3dMapping id="challengerCabin_decal" node="0>0|4|8|1" />
        <i3dMapping id="challengerMT738_decal" node="0>0|4|8|1|0" />
        <i3dMapping id="challengerMT740_decal" node="0>0|4|8|1|1" />
        <i3dMapping id="challengerMT743_decal" node="0>0|4|8|1|2" />
        <i3dMapping id="dashboard_decals_lit" node="0>0|4|10|7" />
        <i3dMapping id="licensePlateBack" node="0>0|4|11" />
        <i3dMapping id="attacherJointBackRot" node="0>0|5|0|0" />
        <i3dMapping id="attacherJointBackRot2" node="0>0|5|0|0|0" />
        <i3dMapping id="attacherJointBack" node="0>0|5|0|0|0|0" />
        <i3dMapping id="attacherJointBackArmBottom" node="0>0|5|0|1" />
        <i3dMapping id="attacherJointBackArmBottomTrans" node="0>0|5|0|1|0" />
        <i3dMapping id="referencePointBackBottom" node="0>0|5|0|1|0|0" />
        <i3dMapping id="attacherJointBackMainArmPartRef" node="0>0|5|0|1|0|1" />
        <i3dMapping id="attacherJointBackArmTop" node="0>0|5|0|2" />
        <i3dMapping id="topArmMounting" node="0>0|5|0|3" />
        <i3dMapping id="attacherJointTransNode" node="0>0|5|1|0" />
        <i3dMapping id="trailerAttacherJointBack" node="0>0|5|1|0|0" />
        <i3dMapping id="trailerAttacherJointLowTransNode" node="0>0|5|1|1" />
        <i3dMapping id="trailerAttacherJointBackLow" node="0>0|5|1|1|0" />
        <i3dMapping id="steeringBarLeftRef" node="0>0|5|1|1|1" />
        <i3dMapping id="steeringBarRightRef" node="0>0|5|1|1|2" />
        <i3dMapping id="ptoBack" node="0>0|5|2|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|5|3|0" />
        <i3dMapping id="hydraulicIn01_cover" node="0>0|5|3|0|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|5|3|1" />
        <i3dMapping id="hydraulicOut01_cover" node="0>0|5|3|1|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|5|3|2" />
        <i3dMapping id="hydraulicIn02_cover" node="0>0|5|3|2|0" />
        <i3dMapping id="hydraulicOut02" node="0>0|5|3|3" />
        <i3dMapping id="hydraulicOut02_cover" node="0>0|5|3|3|0" />
        <i3dMapping id="hydraulicIn03" node="0>0|5|3|4" />
        <i3dMapping id="hydraulicIn03_cover" node="0>0|5|3|4|0" />
        <i3dMapping id="hydraulicOut03" node="0>0|5|3|5" />
        <i3dMapping id="hydraulicOut03_cover" node="0>0|5|3|5|0" />
        <i3dMapping id="hydraulicIn04" node="0>0|5|3|6" />
        <i3dMapping id="hydraulicIn04_cover" node="0>0|5|3|6|0" />
        <i3dMapping id="hydraulicOut04" node="0>0|5|3|7" />
        <i3dMapping id="hydraulicOut04_cover" node="0>0|5|3|7|0" />
        <i3dMapping id="hydraulicIn05" node="0>0|5|3|8" />
        <i3dMapping id="hydraulicIn05_cover" node="0>0|5|3|8|0" />
        <i3dMapping id="hydraulicOut05" node="0>0|5|3|9" />
        <i3dMapping id="hydraulicOut05_cover" node="0>0|5|3|9|0" />
        <i3dMapping id="hydraulicIn06" node="0>0|5|3|10" />
        <i3dMapping id="hydraulicIn06_cover" node="0>0|5|3|10|0" />
        <i3dMapping id="hydraulicOut06" node="0>0|5|3|11" />
        <i3dMapping id="hydraulicOut06_cover" node="0>0|5|3|11|0" />
        <i3dMapping id="electricBack" node="0>0|5|3|12" />
        <i3dMapping id="airDoubleStorage" node="0>0|5|3|13" />
        <i3dMapping id="airDoubleControl" node="0>0|5|3|14" />
        <i3dMapping id="aiCollisionNode" node="0>0|6|0" />
        <i3dMapping id="exhaustParticle1" node="0>0|7|0" />
        <i3dMapping id="ladder" node="0>0|8|0" />
        <i3dMapping id="ladderHydraulicRef" node="0>0|8|0|0" />
        <i3dMapping id="ladderHydraulic" node="0>0|8|1" />
        <i3dMapping id="ladderHydraulicPunch" node="0>0|8|1|0" />
        <i3dMapping id="attacherJointBackMainArm" node="0>0|8|2" />
        <i3dMapping id="attacherJointBackMainArmPart" node="0>0|8|2|0" />
        <i3dMapping id="hydraulicMainArmRef" node="0>0|8|2|1" />
        <i3dMapping id="hydraulicMainArm" node="0>0|8|3" />
        <i3dMapping id="hydraulicMainArmPunch" node="0>0|8|3|0" />
        <i3dMapping id="attacherJointBackMainArmRefFrame" node="0>0|8|4" />
        <i3dMapping id="motorFan" node="0>0|8|5|0" />
        <i3dMapping id="mirrorLeftTop" node="0>0|9|0" />
        <i3dMapping id="mirrorLeftBottom" node="0>0|9|1" />
        <i3dMapping id="exhaustChallenger" node="0>0|10|0" />
        <i3dMapping id="licensePlateFront02" node="0>0|10|0|2" />
        <i3dMapping id="exhaustMT900" node="0>0|10|1" />
        <i3dMapping id="licensePlateFront01" node="0>0|10|1|2" />
        <i3dMapping id="hood_challenger" node="0>0|10|2" />
        <i3dMapping id="hood_fendt" node="0>0|10|3" />
        <i3dMapping id="fendtMT938_decal" node="0>0|10|3|1" />
        <i3dMapping id="fendtMT940_decal" node="0>0|10|3|2" />
        <i3dMapping id="fendtMT943_decal" node="0>0|10|3|3" />
        <i3dMapping id="axisNarrow" node="0>0|10|4" />
        <i3dMapping id="axisWide" node="0>0|10|5" />
        <i3dMapping id="hood_grids_exterior" node="0>0|11|2" />
        <i3dMapping id="mt900_vis" node="0>0|11|4|0" />
    </i3dMappings>
</vehicle>
