<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="supercis800" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="8" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="9" filename="$data/shared/default_normal.png" />
    <File fileId="10" filename="$data/shared/window_vmask.png" />
    <File fileId="6" filename="$data/vehicles/farmtech/supercis800/supercis800Alfa_diffuse.png" />
    <File fileId="7" filename="$data/vehicles/farmtech/supercis800/supercis800Alfa_normal.png" />
    <File fileId="4" filename="$data/vehicles/farmtech/supercis800/supercis800Hoses_normal.png" />
    <File fileId="5" filename="$data/vehicles/farmtech/supercis800/supercis800Hoses_vmask.png" />
    <File fileId="1" filename="$data/vehicles/farmtech/supercis800/supercis800_normal.png" />
    <File fileId="2" filename="$data/vehicles/farmtech/supercis800/supercis800_vmask.png" />
  </Files>

  <Materials>
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    </Material>
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      <CustomParameter name="colorMat6" value="1.00 0.10 1.00 1.0"/>
      <CustomParameter name="colorMat7" value="1.0 1.0 1.0  0"/>
      <CustomParameter name="colorMat4" value="0.53 0.0 0.005  0"/>
      <CustomParameter name="colorMat5" value="1.0 0.687 0.0  0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="supercis800Hoses_mat" materialId="3" diffuseColor="0.3835 0.3835 0.3835 1" customShaderId="3" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 5"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="supercis800Alfa_mat" materialId="4" alphaBlending="true" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="6" alphaBlending="true" customShaderId="3" customShaderVariation="colorMask">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="generateTangents" materialId="5" diffuseColor="0.5 0.5 0.5 1" specularColor="0 0 0">
      <Normalmap fileId="9"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="supercis800.i3d.shapes">
  </Shapes>

  <Scene>
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            <TransformGroup name="supportArm" translation="-1.31423e-16 0 -1.70919e-15" collision="false" clipDistance="300" nodeId="8">
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            <TransformGroup name="hydraulicIn01" translation="0.0287144 1.07532 4.08749" rotation="24.8699 0 0" nodeId="13"/>
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        </TransformGroup>
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            <TransformGroup name="sideMarker24_right" translation="-1.395 0.876321 -0.976126" rotation="1.34197 0 0" nodeId="36"/>
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            <Light name="licensePlateLightHigh" translation="0.826492 0.71279 -1.05044" rotation="94.3105 0 0" type="spot" color="1 1 1" emitDiffuse="true" emitSpecular="true" range="0.3" coneAngle="120" dropOff="2" clipDistance="75" nodeId="50"/>
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          <TransformGroup name="turnLights" translation="0 6.31089e-32 0" nodeId="51">
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          <TransformGroup name="reverseLights" translation="0 6.31089e-32 0" nodeId="54">
            <Light name="reverseLightHigh1" translation="1.13487 0.863966 -1.05392" rotation="-20 0 0" type="spot" color="0.9 0.9 1" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="3" clipDistance="75" nodeId="55">
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    </UserAttribute>
    <UserAttribute nodeId="46">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/lights/lizard/plateNumberLight02.ma"/>
      <Attribute name="i3d_refModel" type="string" value="plateNumberLight02"/>
      <Attribute name="i3d_refBrand" type="string" value="lizard"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
    </UserAttribute>
  </UserAttributes>
</i3D>
