﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="mulcherRoll" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>MaxiCut 600</name>
        <specs>
            <neededPower>150</neededPower>
            <workingWidth>5.8</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_mulcher</function>
        </functions>
        <image>$data/vehicles/dalbo/maxicut600/store_maxicut600.png</image>
        <price>22500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>DALBO</brand>
        <category>mulchers</category>
        <shopHeight>4</shopHeight>
        <shopTranslationOffset>0 0.226 0</shopTranslationOffset>
        <shopRotationOffset>5.706 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1382656</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>216576</indexBufferMemoryUsage>
        <textureMemoryUsage>1441792</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_roller</typeDesc>
        <filename>$data/vehicles/dalbo/maxicut600/maxicut600.i3d</filename>
        <size width="4" length="5.5" lengthOffset="1.15"/>
        <speedLimit value="18"/>
        <components>
            <component centerOfMass="0 0.4 0.5" solverIterationCount="10" mass="2800"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="150"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="300"/>
            <component centerOfMass="-0.025 0 0" solverIterationCount="10" mass="300"/>
            <joint component1="1" component2="2" node="attacherBarJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="3" node="leftArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="4" node="rightArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/400_60R15_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="1.2" repr="wheelLeft"  forcePointRatio="0.3" initialCompression="30" suspTravel="0.12" spring="30" damper="80" yOffset="0.02"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/400_60R15_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="1.2" repr="wheelRight" forcePointRatio="0.3" initialCompression="30" suspTravel="0.12" spring="30" damper="80" yOffset="0.02"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="roller01_phys_01" forcePointRatio="0.5" radius="0.35" width="0.2" initialCompression="30" suspTravel="0.1" spring="25" damper="50" brakeFactor="0" rotationDamping="0.005"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="roller01_phys_02" forcePointRatio="0.5" radius="0.35" width="0.2" initialCompression="30" suspTravel="0.1" spring="25" damper="50" brakeFactor="0" rotationDamping="0.005"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.6" repr="roller02_phys_01" forcePointRatio="0.5" radius="0.35" width="0.2" initialCompression="30" suspTravel="0.1" spring="25" damper="50" brakeFactor="0" rotationDamping="0.005"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.6" repr="roller02_phys_02" forcePointRatio="0.5" radius="0.35" width="0.2" initialCompression="30" suspTravel="0.1" spring="25" damper="50" brakeFactor="0" rotationDamping="0.005"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="roller03_phys_01" forcePointRatio="0.5" radius="0.35" width="0.2" initialCompression="30" suspTravel="0.1" spring="25" damper="50" brakeFactor="0" rotationDamping="0.005"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="roller03_phys_02" forcePointRatio="0.5" radius="0.35" width="0.2" initialCompression="30" suspTravel="0.1" spring="25" damper="50" brakeFactor="0" rotationDamping="0.005"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="500" brand="VREDESTEIN" saveId="VREDESTEIN_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/480_45R17.xml">
                        <physics yOffset="0.011"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/480_45R17.xml">
                        <physics yOffset="0.011"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>DALBO_BLUE1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.2 0.2 0.2" />
            <hub linkNode="wheelRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.2 0.2 0.2" />
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="roller01"   radius="0.35" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="roller02"   radius="0.35" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="roller03"   radius="0.35" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true"/>
    </speedRotatingParts>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electricIn01_detachedAdapter"   filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" rootNode="maxicut600_attacher_component2" jointType="implement" lowerRotLimitScale="0 0 0" upperRotLimitScale="0 0 0" lowerTransLimitScale="0 0 0" allowsLowering="true">
                <distanceToGround lower="0.8" upper="0.8"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <support animationName="lockDrawbarLimit" delayedOnAttach="false" detachAfterAnimation="false"/>
        <brakeForce force="0.5"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.4" diameter="0.015" straighteningFactor="1">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.4" diameter="0.015" straighteningFactor="1">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.4" diameter="0.015" straighteningFactor="1">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.4" diameter="0.015" straighteningFactor="1">
           <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn" length="1.4" diameter="0.008" straighteningFactor="1">
           <objectChange node="electricIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <powerConsumer forceNode="maxicut600_main_component1" maxForce="5" neededMaxPtoPower="0"/>

    <lights>
        <sharedLight linkNode="rearLight45_left"   filename="$data/shared/assets/lights/lizard/rearLight45_left.xml" />
        <sharedLight linkNode="rearLight45_right"  filename="$data/shared/assets/lights/lizard/rearLight45_right.xml" />
        <sharedLight linkNode="sideMarker15_left"  filename="$data/shared/assets/lights/lizard/sideMarker15_left.xml" />
        <sharedLight linkNode="sideMarker15_right" filename="$data/shared/assets/lights/lizard/sideMarker15_right.xml" />
        <sharedLight linkNode="redTriangle_02"     filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_03"     filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="bigTriangle"        filename="$data/shared/assets/reflectors/lizard/bigTriangle.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
            </high>
        </realLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.2 0.15 0.02 0.17"/>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundRefNode" forceFactor="1" threshold="0.1" depthNode="depthNode" chargeValue="1"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="mulcher" functionName="processMulcherArea" needsSetIsTurnedOn="false">
            <area startNode="workArea01Start" widthNode="workArea01Width" heightNode="workArea01Height"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="mulcher" functionName="processMulcherArea" needsSetIsTurnedOn="false">
            <area startNode="workArea02Start" widthNode="workArea02Width" heightNode="workArea02Height"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="mulcher" functionName="processMulcherArea" needsSetIsTurnedOn="false">
            <area startNode="workArea03Start" widthNode="workArea03Width" heightNode="workArea03Height"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>

    <mulcher>
        <effects>
            <effect workAreaIndex="1">
                <effectNode effectClass="TypedMotionPathEffect" effectType="MULCHER" linkNode="rollerEffect01LinkNode">
                    <motionPathEffect textureFilename="$data/vehicles/dalbo/maxicut600/rollerEffect01Array.dds" numRows="11" rowLength="18" density="0.7"/>
                </effectNode>
                <effectNode effectNode="smokeEmitterLeft" effectClass="ParticleEffect" particleType="smoke" materialType="smokeParticle" worldSpace="false" emitCountScale="0.3"/>
            </effect>
            <effect workAreaIndex="2">
                <effectNode effectClass="TypedMotionPathEffect" effectType="MULCHER" linkNode="rollerEffect02LinkNode">
                    <motionPathEffect textureFilename="$data/vehicles/dalbo/maxicut600/rollerEffect01Array.dds" numRows="11" rowLength="18" density="0.7"/>
                </effectNode>
                <effectNode effectNode="smokeEmitterBack" effectClass="ParticleEffect" particleType="smoke" materialType="smokeParticle" worldSpace="false" emitCountScale="0.3"/>
            </effect>
            <effect workAreaIndex="3">
                <effectNode effectClass="TypedMotionPathEffect" effectType="MULCHER" linkNode="rollerEffect03LinkNode">
                    <motionPathEffect textureFilename="$data/vehicles/dalbo/maxicut600/rollerEffect01Array.dds" numRows="11" rowLength="18" density="0.7"/>
                </effectNode>
                <effectNode effectNode="smokeEmitterRight" effectClass="ParticleEffect" particleType="smoke" materialType="smokeParticle" worldSpace="false" emitCountScale="0.3"/>
            </effect>
        </effects>
        <sounds>
            <work template="crushingStubbles" linkNode="maxicut600_main_component1" fadeIn="0.2" pitchScale="0.8"/>
        </sounds>
    </mulcher>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.25" >
                    <foldingPart animationName="folding" speedScale="0.5" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part node="leftArm01"        startTime="1.3" endTime="4" startRot="0 0 0" endRot="0 0 -120"/>
            <part node="rightArm01"       startTime="1" endTime="3.8" startRot="0 0 0" endRot="0 0 120"/>
            <part node="axis"             startTime="0" endTime="1" startRot="21 0 0" endRot="-15 0 0"/>
            <part componentJointIndex="2" startTime="1" endTime="2" startRotLimit="5 0 0" endRotLimit="0 0 0" />
            <part componentJointIndex="3" startTime="1" endTime="2" startRotLimit="5 0 0" endRotLimit="0 0 0" />

            <sound template="defaultHydraulicSound" startTime="1.3"  endTime="3.99" pitchScale="1.1" volumeScale="2" />
            <sound template="defaultHydraulicSound" startTime="1.01" endTime="3.8"  pitchScale="0.9" volumeScale="2" />
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.99" pitchScale="1.3" volumeScale="2" />
            <sound template="foldStartMed02"        startTime="3.99" direction="-1" pitchScale="0.8" volumeScale="2" />
            <sound template="clackVar6"             startTime="3.8"  direction="-1" pitchScale="0.8" volumeScale="0.8" />
            <sound template="sheetImp02"            startTime="3.8"  direction="-1" pitchScale="0.7" volumeScale="1.5" />
            <sound template="foldStartMed02"        startTime="0.99"                pitchScale="0.8" volumeScale="2" />
            <sound template="clackVar4"             startTime="0.5"                 pitchScale="0.7" volumeScale="1" />
            <sound template="foldStopMed02"         startTime="0.5"                 pitchScale="0.7" volumeScale="1" />
            <sound template="clackVar6"             startTime="0.01" direction="-1" pitchScale="0.9" volumeScale="0.8" />
            <sound template="clackVar6"             startTime="1.1"  direction="-1" pitchScale="0.6" volumeScale="0.7" />
            <sound template="clackVar2"             startTime="1.3"  direction="-1" pitchScale="0.8" volumeScale="1" />
            <sound template="clackVar4"             startTime="1.3"  direction="-1" pitchScale="0.7" volumeScale="1" />
            <sound template="foldStartMed02"        startTime="1.01" direction="1"  pitchScale="0.9" volumeScale="2" />
            <sound template="clackVar1"             startTime="1.3"  direction="1"  pitchScale="0.9" volumeScale="1" />
            <sound template="sheetImp02"            startTime="1.3"  direction="1"  pitchScale="0.7" volumeScale="1.5" />
            <sound template="foldStopSm02"          startTime="3.8"  direction="1"  pitchScale="0.7" volumeScale="1" />
            <sound template="clackVar6"             startTime="3.99" direction="1"  pitchScale="0.7" volumeScale="1.3" />
            <sound template="clackVar4"             startTime="3.99" direction="1"  pitchScale="0.7" volumeScale="0.9" />
        </animation>
        <animation name="moveSupport">
            <part node="supportArm"       startTime="0" endTime="0.5"  startRot="0 0 0" endRot="-111 0 0"/>
            <part node="supportBolt"       startTime="0" endTime="0.01"  visibility="true"/>
            <part node="supportBolt"       startTime="0.01" endTime="0.5"  visibility="false" startTrans="0.014 0.78 2.769" endTrans="0.014 0.672 2.922"/>
            <part node="supportBolt"       startTime="0.5" endTime="0.51"  visibility="true"/>

            <sound template="clackVar5"  startTime="0.29"                pitchScale="1.1" volumeScale="2"   linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.29"                pitchScale="1.6" volumeScale="0.5" linkNode="attacherJoint"/>
            <sound template="clackVar1"  startTime="0.01" direction="1"  pitchScale="1.3" volumeScale="2"   linkNode="attacherJoint"/>
            <sound template="clackVar1"  startTime="0.19" direction="-1" pitchScale="1.5" volumeScale="2"   linkNode="attacherJoint"/>
        </animation>
        <animation name="lockDrawbarLimit">
            <part componentJointIndex="1" startTime="0" duration="0.1" startRotLimit="0 90 50" endRotLimit="0 0 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="axis" playSound="true" wheelIndices="1 2">
                <dependentPart node="axisHydraulic" />
            </movingTool>
            <movingTool node="leftArm01" playSound="true">
                <dependentPart node="leftArmHydraulic" />
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="rightArm01" playSound="true">
                <dependentPart node="rightArmHydraulic" />
                <componentJoint index="3"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="attacherY" referencePoint="attacherYRef" referenceFrame="attacherYRef" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
            <movingPart node="attacherZ" referencePoint="attacherZRef" referenceFrame="attacherZRef" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
            <movingPart node="leftArm02" referencePoint="leftArm02Ref" referenceFrame="leftArm02Ref" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
            <movingPart node="rightArm02" referencePoint="rightArm02Ref" referenceFrame="rightArm02Ref" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
            <movingPart node="axisHydraulic" referencePoint="axisHydraulicRef" referenceFrame="axisHydraulicRef">
                <translatingPart node="axisHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRefFrame">
                <translatingPart node="leftArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRefFrame">
                <translatingPart node="rightArmHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="6.4" height="1.7"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation rotationJointNode="attacherBarJoint" wheelIndices="1 2"/>
        <toolReverserDirectionNode node="aiMarkerBack"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.7" height="3.6" length="4" lengthOffset="1.8"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-1.4" maxZ="0.5" yOffset="0.4" />
        <bendingNode minX="-0.25" maxX="0.25" minZ="0.5" maxZ="3.6" yOffset="0.65" />
        <bendingNode minX="-0.25" maxX="0.8" minZ="-4.2" maxZ="-1.8" yOffset="-0.75" node="leftArm02Ref" />
        <bendingNode minX="-0.25" maxX="0.8" minZ="-4.2" maxZ="-1.8" yOffset="-0.75" node="rightArm02Ref" />
    </foliageBending>

    <baseMaterial>
        <material name="maxicut600_mat" baseNode="maxicut600_vis">
            <shaderParameter name="colorMat0" value="DALBO_BLUE1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="maxicut600_main_component1" node="0>" />
        <i3dMapping id="maxicut600_vis" node="0>0" />
        <i3dMapping id="supportArm" node="0>0|0|0" />
        <i3dMapping id="attacherBarJoint" node="0>0|0|1" />
        <i3dMapping id="electricIn" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|1" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|2" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|3" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|4" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|5" />
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|2|5|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|6" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|2|6|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|7" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|2|7|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|8" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|2|8|0" />
        <i3dMapping id="electricIn_detached" node="0>0|0|2|9" />
        <i3dMapping id="electricIn01_detachedAdapter" node="0>0|0|2|9|0" />
        <i3dMapping id="supportBolt" node="0>0|0|3" />
        <i3dMapping id="roller02_phys_01" node="0>0|1|0" />
        <i3dMapping id="roller02_phys_02" node="0>0|1|1" />
        <i3dMapping id="roller02" node="0>0|1|2" />
        <i3dMapping id="rearLight45_right" node="0>0|2|0|0" />
        <i3dMapping id="rearLight45_left" node="0>0|2|0|1" />
        <i3dMapping id="sideMarker15_left" node="0>0|2|0|2" />
        <i3dMapping id="sideMarker15_right" node="0>0|2|0|3" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|2|1" />
        <i3dMapping id="axis" node="0>0|3|0" />
        <i3dMapping id="wheelLeft" node="0>0|3|0|0" />
        <i3dMapping id="wheelRight" node="0>0|3|0|1" />
        <i3dMapping id="axisHydraulicRef" node="0>0|3|0|2" />
        <i3dMapping id="redTriangle_02" node="0>0|3|0|3|0" />
        <i3dMapping id="redTriangle_03" node="0>0|3|0|3|1" />
        <i3dMapping id="bigTriangle" node="0>0|3|0|3|2" />
        <i3dMapping id="licensePlateBack" node="0>0|3|0|6" />
        <i3dMapping id="axisHydraulic" node="0>0|3|1" />
        <i3dMapping id="axisHydraulicPunch" node="0>0|3|1|0" />
        <i3dMapping id="leftArm01" node="0>0|3|2|0" />
        <i3dMapping id="leftArm02" node="0>0|3|2|0|0|0" />
        <i3dMapping id="roller01" node="0>0|3|2|0|0|0|0|0" />
        <i3dMapping id="rollerEffect01LinkNode" node="0>0|3|2|0|0|0|2" />
        <i3dMapping id="smokeEmitterLeft" node="0>0|3|2|0|0|0|3" />
        <i3dMapping id="leftArmHydraulicRef" node="0>0|3|2|0|1" />
        <i3dMapping id="leftArmJoint" node="0>0|3|2|0|2|0" />
        <i3dMapping id="rightArm01" node="0>0|3|3|0" />
        <i3dMapping id="rightArm02" node="0>0|3|3|0|0|0" />
        <i3dMapping id="roller03" node="0>0|3|3|0|0|0|0|0" />
        <i3dMapping id="rollerEffect03LinkNode" node="0>0|3|3|0|0|0|2" />
        <i3dMapping id="smokeEmitterRight" node="0>0|3|3|0|0|0|3" />
        <i3dMapping id="rightArmHydraulicRef" node="0>0|3|3|0|1" />
        <i3dMapping id="rightArmJoint" node="0>0|3|3|0|3|0" />
        <i3dMapping id="leftArmHydraulicRefFrame" node="0>0|3|4" />
        <i3dMapping id="leftArmHydraulic" node="0>0|3|4|0" />
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|3|4|0|0" />
        <i3dMapping id="rightArmHydraulicRefFrame" node="0>0|3|5" />
        <i3dMapping id="rightArmHydraulic" node="0>0|3|5|0" />
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|3|5|0|0" />
        <i3dMapping id="attacherY" node="0>0|3|6|0" />
        <i3dMapping id="attacherZ" node="0>0|3|6|0|0|0" />
        <i3dMapping id="workArea01Start" node="0>0|4|0" />
        <i3dMapping id="workArea01Width" node="0>0|4|1" />
        <i3dMapping id="workArea01Height" node="0>0|4|2" />
        <i3dMapping id="workArea02Start" node="0>0|4|3" />
        <i3dMapping id="workArea02Width" node="0>0|4|4" />
        <i3dMapping id="workArea02Height" node="0>0|4|5" />
        <i3dMapping id="workArea03Start" node="0>0|4|6" />
        <i3dMapping id="workArea03Width" node="0>0|4|7" />
        <i3dMapping id="workArea03Height" node="0>0|4|8" />
        <i3dMapping id="groundRefNode" node="0>0|4|9" />
        <i3dMapping id="depthNode" node="0>0|4|10" />
        <i3dMapping id="aiMarkerLeft" node="0>0|5|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|5|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|5|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|5|3" />
        <i3dMapping id="sizeMarkerRight" node="0>0|5|4" />
        <i3dMapping id="sizeMarkerBack" node="0>0|5|5" />
        <i3dMapping id="aiCollisionNode" node="0>0|5|6" />
        <i3dMapping id="rollerEffect02LinkNode" node="0>0|6|0" />
        <i3dMapping id="smokeEmitterBack" node="0>0|6|1" />
        <i3dMapping id="maxicut600_attacher_component2" node="1>" />
        <i3dMapping id="attacherYRef" node="1>0" />
        <i3dMapping id="attacherZRef" node="1>1" />
        <i3dMapping id="attacherJoint" node="1>2" />
        <i3dMapping id="roller01_phys_01" node="2>0" />
        <i3dMapping id="leftArm02Ref" node="2>1" />
        <i3dMapping id="roller01_phys_02" node="2>2" />
        <i3dMapping id="roller03_phys_01" node="3>0" />
        <i3dMapping id="rightArm02Ref" node="3>1" />
        <i3dMapping id="roller03_phys_02" node="3>2" />
    </i3dMappings>
</vehicle>
