<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="w600" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/vehicles/claas/claasWeights_normal.png" />
    <File fileId="2" filename="$data/vehicles/claas/claasWeights_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.3835 0.0752 0.0752 1">
    </Material>
    <Material name="claasWeights_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="1.0 1.0 0.0 0.0"/>
      <CustomParameter name="colorMat0" value="0.04 0.04 0.04 0"/>
      <CustomParameter name="colorMat1" value="0.21 0.26 0.10 0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="w600.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="w600_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <TransformGroup name="attacherJoint" translation="0 0.240366 0.0291472" rotation="0 -90 0" nodeId="2"/>
      <TransformGroup name="topReferenceNode" translation="0 0.808265 -0.0407726" nodeId="3"/>
      <TransformGroup name="trailerAttacherJoint" translation="-0.0003871 0.245457 0.122862" rotation="0 -90 0" nodeId="4"/>
      <Shape name="w600_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="150" nodeId="5">
        <Shape name="attachment" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="6">
          <Shape name="attachment_400kgCol" translation="0 0.226907 0.285756" visibility="false" shapeId="4" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="7"/>
          <Shape name="w600_attachement_splints" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="40" nodeId="8"/>
        </Shape>
        <Shape name="w600_splints" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="40" nodeId="9"/>
      </Shape>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
