﻿<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="cutter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>CORIO 875 FC</name>
        <specs>
            <workingWidth>6.0</workingWidth>
            <combination xmlFilename="$data/vehicles/claas/trion750/trion750.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_cutter</function>
        </functions>
        <image>$data/vehicles/claas/corio875FC/store_corio875FC.png</image>
        <price>63500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>CLAAS</brand>
        <category>cornHeaders</category>
        <shopFoldingState>1</shopFoldingState>
        <shopTranslationOffset>0 -0.123 0</shopTranslationOffset>
        <shopRotationOffset>6.01 0 0</shopRotationOffset>
        <shopHeight>4</shopHeight>
        <vertexBufferMemoryUsage>2407936</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>384000</indexBufferMemoryUsage>
        <textureMemoryUsage>1245184</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_cutter</typeDesc>
        <filename>$data/vehicles/claas/corio875FC/corio875FC.i3d</filename>
        <size width="4" length="2.75" lengthOffset="-0.2"/>
        <speedLimit value="10"/>
        <components>
            <component solverIterationCount="10" mass="3030"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="COMBINE_HEADER" />
        <mapHotspot type="CUTTER" />
    </base>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="cutter">
                <heightNode node="heightNode01"/>
                <heightNode node="heightNode02"/>
                <heightNode node="heightNode03"/>
                <distanceToGround lower="0.4" upper="1.8"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <lowerAnimation name="lowerAnimation" />
    </attachable>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.1" turnOnFoldMinLimit="0" >
                    <foldingPart animationName="folding" speedScale="1.2" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding" soundVolumeFactor="2.5">
            <part node="peak00Arm"       startTime="0" endTime="3" startRot="0 0 0" endRot="-194 0 0"/>
            <part node="peak00"          startTime="0" endTime="3" startRot="0 0 0" endRot="-189.5 0 0"/>
            <part node="peak00"          startTime="2" endTime="3" startTrans="0 0 0" endTrans="0 0.004 0.296"/>

            <part node="peak01Arm"       startTime="1" endTime="4" startRot="0 0 0" endRot="-194 0 0"/>
            <part node="peak01"          startTime="1" endTime="4" startRot="0 0 0" endRot="189.5 0 0"/>
            <part node="peak01"          startTime="3" endTime="4" startTrans="0.01 -0.116 0.538" endTrans="0.01 -0.058 0.237"/>

            <part node="peak02Arm"       startTime="2" endTime="5" startRot="0 0 0" endRot="-194 0 0"/>
            <part node="peak02"          startTime="2" endTime="5" startRot="0 0 0" endRot="189.5 0 0"/>
            <part node="peak02"          startTime="4" endTime="5" startTrans="-0.004 -0.257 0.486" endTrans="-0.004 -0.181 0.244"/>

            <part node="peak03Arm"       startTime="3" endTime="6" startRot="0 0 0" endRot="-194 0 0"/>
            <part node="peak03"          startTime="3" endTime="6" startRot="0 0 0" endRot="189.5 0 0"/>
            <part node="peak03"          startTime="5" endTime="6" startTrans="-0.004 -0.257 0.486" endTrans="-0.004 -0.181 0.244"/>

            <part node="peak04Arm"       startTime="4" endTime="7" startRot="0 0 0" endRot="-194 0 0"/>
            <part node="peak04"          startTime="4" endTime="7" startRot="0 0 0" endRot="189.5 0 0"/>
            <part node="peak04"          startTime="6" endTime="7" startTrans="-0.004 -0.257 0.486" endTrans="-0.004 -0.181 0.244"/>

            <part node="peak05Arm"       startTime="5" endTime="8" startRot="0 0 0" endRot="-194 0 0"/>
            <part node="peak05"          startTime="5" endTime="8" startRot="0 0 0" endRot="189.5 0 0"/>
            <part node="peak05"          startTime="7" endTime="8" startTrans="0.01 -0.116 0.538" endTrans="0.01 -0.058 0.237"/>

            <part node="peak06Arm"       startTime="6" endTime="9" startRot="0 0 0" endRot="-194 0 0"/>
            <part node="peak06"          startTime="6" endTime="9" startRot="0 0 0" endRot="-189.5 0 0"/>
            <part node="peak06"          startTime="8" endTime="9" startTrans="0 0 0" endTrans="0 0.004 0.296"/>

            <part node="outerPeak01Part" startTime="12" endTime="12.2" startRot="0 0 0" endRot="137 0 0"/>
            <part node="outerPeak01"     startTime="12.2" endTime="13.5" startRot="0 0 0" endRot="12 0 70"/>
            <part node="outerPeak01"     startTime="13.5" endTime="14" startRot="12 0 70" endRot="0 0 85"/>

            <part node="outerPeak02Part" startTime="10" endTime="10.2" startRot="0 0 0" endRot="137 0 0"/>
            <part node="outerPeak02"     startTime="10.2" endTime="11.5" startRot="0 0 0" endRot="12 0 -70"/>
            <part node="outerPeak02"     startTime="11.5" endTime="12" startRot="12 0 -70" endRot="0 0 -85"/>

            <part node="rightArmRubberJoint"         startTime="21.8" endTime="22" startTrans="1.379 -0.722 -0.747" endTrans="1.284 -0.722 -0.747"/>

            <part node="leftArm"         startTime="14" endTime="22" startRot="0 0 0" endRot="0 0 -179.9"/>
            <part node="leftWobble"      startTime="14" endTime="22" startRot="0 0 0" endRot="0 0 56"/>
            <part node="rightArm"        startTime="14" endTime="22" startRot="0 0 0" endRot="0 0 179.9"/>
            <part node="rightWobble"     startTime="14" endTime="22" startRot="0 0 0" endRot="0 0 -56"/>

            <sound template="defaultHydraulicSound"  startTime="10.10"  endTime="13.90"   direction="0"     volumeScale="1.7" pitchScale="0.2" fadeIn="0.1"/>
            <sound template="defaultHydraulicSound"  startTime="13.99"  endTime="21.99"  direction="0"     pitchScale="0.6" volumeScale="0.4" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicLayerTone3"    startTime="13.99"  endTime="21.99"  direction="0"     pitchScale="0.4" volumeScale="0.4" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicLayerTone"     startTime="0.01"  endTime="8.99"   direction="0"     volumeScale="0.15" pitchScale="1.7" fadeIn="0.1"/>
            <sound template="clackVar4"              startTime="21.99"  direction="-1" pitchScale="0.5"  volumeScale="5.3" fadeIn="0.4"/>
            <sound template="metalOpen"              startTime="21.50"  direction="-1" pitchScale="0.8"  volumeScale="3.3" fadeIn="0.4"/>
            <sound template="clackVar1"              startTime="21.40"  direction="1"  pitchScale="0.8"  volumeScale="1.6"/>
            <sound template="metalClose"             startTime="21.70"  direction="1"  pitchScale="0.5"  volumeScale="3.4"   fadeIn="0.2"/>
            <sound template="clackVar2"              startTime="21.60"  direction="1"  pitchScale="1.2"  volumeScale="0.9"/>
            <sound template="clackVar4"              startTime="14.10"  direction="1"   pitchScale="0.5"  volumeScale="5.3" fadeIn="0.4"/>
            <sound template="metalOpen"              startTime="14.29"  direction="1"   pitchScale="0.8"  volumeScale="3.3" fadeIn="0.4"/>
            <sound template="clackVar1"              startTime="14.3"   direction="-1"  pitchScale="0.8"  volumeScale="1.6"/>
            <sound template="metalClose"             startTime="14.21"  direction="-1"  pitchScale="0.5"  volumeScale="3.4"   fadeIn="0.2"/>
            <sound template="clackVar2"              startTime="14.2"   direction="-1"  pitchScale="1.2"  volumeScale="0.9"/>
            <sound template="clackVar3"              startTime="0.01"  volumeScale="0.7" pitchScale="1.8" direction="-1" />
            <sound template="metalClose"             startTime="0.01"  volumeScale="0.4" pitchScale="2.0" direction="-1" />
            <sound template="clackVar2"              startTime="1.0"  volumeScale="0.7" pitchScale="1.8" direction="-1"/>
            <sound template="metalClose"             startTime="1.0"  volumeScale="0.4" pitchScale="2.0" direction="-1"/>
            <sound template="clackVar1"              startTime="2.0"  volumeScale="0.7" pitchScale="1.8" direction="-1" />
            <sound template="metalClose"             startTime="2.0"  volumeScale="0.4" pitchScale="2.0" direction="-1"/>
            <sound template="clackVar3"              startTime="3.0"  volumeScale="0.7" pitchScale="1.8"/>
            <sound template="metalClose"             startTime="3.0"  volumeScale="0.4" pitchScale="2.0"/>
            <sound template="clackVar2"              startTime="4.0"  volumeScale="0.7" pitchScale="1.8"/>
            <sound template="metalClose"             startTime="4.0"  volumeScale="0.4" pitchScale="2.0"/>
            <sound template="clackVar1"              startTime="5.0"  volumeScale="0.7" pitchScale="1.8" />
            <sound template="metalClose"             startTime="5.0"  volumeScale="0.4" pitchScale="2.0"/>
            <sound template="clackVar3"              startTime="6.0"  volumeScale="0.7" pitchScale="1.8"/>
            <sound template="metalClose"             startTime="6.0"  volumeScale="0.4" pitchScale="2.0"/>
            <sound template="clackVar3"              startTime="7.0"  volumeScale="0.7" pitchScale="1.8" direction="1"/>
            <sound template="metalClose"             startTime="7.0"  volumeScale="0.4" pitchScale="2.0" direction="1"/>
            <sound template="clackVar2"              startTime="8.0"  volumeScale="0.7" pitchScale="1.8" direction="1"/>
            <sound template="metalClose"             startTime="8.0"  volumeScale="0.4" pitchScale="2.0" direction="1"/>
            <sound template="clackVar1"              startTime="9.0"  volumeScale="0.7" pitchScale="1.8" direction="1"/>
            <sound template="metalClose"             startTime="9.0"  volumeScale="0.4" pitchScale="2.0" direction="1"/>
            <sound template="latchSmall"             startTime="12.00"  volumeScale="0.2" pitchScale="1.0" direction="0" />
            <sound template="clackVar4"              startTime="12.20"  volumeScale="1.3" pitchScale="1.0" direction="0" />
            <sound template="latchSmall"             startTime="10.00"  volumeScale="0.2" pitchScale="1.0" direction="0" />
            <sound template="clackVar4"              startTime="10.20"  volumeScale="1.3" pitchScale="1.0" direction="0" />
        </animation>
        <animation name="lowerAnimation">
            <part node="wheelLeftRot"    startTime="0" endTime="1" startTrans="0.016 -0.65 -0.048" endTrans="0.016 -0.807 0.174"/>
            <part node="wheelRightRot"   startTime="0" endTime="1" startTrans="-0.016 -0.65 -0.048" endTrans="-0.016 -0.807 0.174"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0" endTime="0.5" startRot="-40 0 0" endRot="0 0 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="leftArm" playSound="true" >
                <dependentPart node="leftArmPart01" />
            </movingTool>
            <movingTool node="rightArm" playSound="true" >
                <dependentPart node="rightArmPart01" />
            </movingTool>
            <movingTool node="wheelLeftRot" playSound="false" />
            <movingTool node="wheelRightRot" playSound="false" />
            <movingTool node="outerPeak01" playSound="false" />
            <movingTool node="outerPeak02" playSound="false" />
            <movingTool node="supportArm">
                <dependentPart node="supportArmPart" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="leftArmPart01" localReferencePoint="leftArmPart02" referencePoint="leftArmPart01Ref" referenceFrame="leftArmPart01RefFrame" >
                <dependentPart node="leftArmPart02" />
                <dependentPart node="leftArmHydraulic" />
            </movingPart>
            <movingPart node="leftArmPart02" referencePoint="leftArmPart01Ref" referenceFrame="leftArmPart01Ref" />
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRefFrame" >
                <translatingPart node="leftArmHydraulicPunch" />
            </movingPart>

            <movingPart node="rightArmPart01" localReferencePoint="rightArmPart02" referencePoint="rightArmPart01Ref" referenceFrame="rightArmPart01RefFrame" >
                <dependentPart node="rightArmPart02" />
                <dependentPart node="rightArmHydraulic" />
            </movingPart>
            <movingPart node="rightArmPart02" referencePoint="rightArmPart01Ref" referenceFrame="rightArmPart01Ref" />
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRefFrame" >
                <translatingPart node="rightArmHydraulicPunch" />
            </movingPart>

            <movingPart node="supportArmPart" referencePoint="supportArmPartRef" referenceFrame="supportArmPartRef"/>
        </movingParts>
    </cylindered>

    <connectionHoses>
        <customTarget node="claasCutterHose" type="claasMultiCoupler" inputAttacherJointIndices="1">
            <objectChange node="claasCutterHose_cover" visibilityActive="false" visibilityInactive="true"/>
        </customTarget>
    </connectionHoses>

    <powerConsumer ptoRpm="470" neededMaxPtoPower="100"/>

    <groundReferenceNodes>
        <groundReferenceNode node="heightNode02" threshold="0.5" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="cutter" functionName="processCutterArea" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <chopperArea index="2" />
            <testAreas autoGenerate="true" zOffset="0.5" xOffset="0" length="0.6" numAreas="8" areaWidthScale="0.25"/>
        </workArea>
        <workArea type="auxiliary" >
            <area startNode="workAreaStrawStart" widthNode="workAreaStrawWidth" heightNode="workAreaStrawHeight" />
        </workArea>
    </workAreas>

    <cutter fruitTypeCategories="maizeHeader" strawRatio="0.1">
        <effect>
            <effectNode effectClass="CutterMotionPathEffect" effectType="CUTTER" linkNode="effectNodePlant">
                <motionPathEffect textureFilename="$data/vehicles/claas/corio875FC/plantArray.dds" textureRealWidth="9.2" numRows="12" rowLength="8" minFade="0.19"/>
            </effectNode>
            <effectNode effectClass="CutterMotionPathEffect" effectType="CUTTER_FRUITS" linkNode="effectNodeFruit">
                <motionPathEffect textureFilename="$data/vehicles/claas/corio875FC/fruitArray.dds" textureRealWidth="9.2" numRows="12" rowLength="28" speedScale="0.23" verticalOffset="0" minFade="0.09" startDelay="0.4" stopDelay="0.6"/>
            </effectNode>
            <effectNode effectClass="CutterMotionPathEffect" effectType="CUTTER_THRESHING" linkNode="effectNodeThreshing">
                <motionPathEffect textureFilename="$data/vehicles/claas/corio875FC/threshingArray.dds" textureRealWidth="9.2" numRows="12" rowLength="10" verticalOffset="0" minFade="0.15" startDelay="0.2" stopDelay="0.6"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.1" worldSpace="false" useCuttingWidth="false"/>
        </effect>

        <animationNodes>
            <animationNode node="chain01" rotSpeed="-200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="chain02" rotSpeed="-200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="chain03" rotSpeed="-200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="chain04" rotSpeed="-200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="chain05" rotSpeed="-200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="mainDrum" rotSpeed="800" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="leftDrum" rotSpeed="800" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rightDrum" rotSpeed="800" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rollerLeft" rotSpeed="800" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rollerRight" rotSpeed="-800" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>

            <animationNode node="cutter01" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="cutter02" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="cutter03" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="cutter04" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="cutter05" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="cutter06" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="cutter07" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="cutter08" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>

            <animationNode node="roll01" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll02" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll03" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll04" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll05" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll06" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll07" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll08" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll09" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll10" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll11" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll12" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll13" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll14" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll15" rotSpeed="2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="roll16" rotSpeed="-2200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="3"/>

            <animationNode node="rotPart01" rotSpeed="1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart02" rotSpeed="-1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart03" rotSpeed="1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart04" rotSpeed="-1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart05" rotSpeed="1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart06" rotSpeed="-1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart07" rotSpeed="1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart08" rotSpeed="-1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart09" rotSpeed="1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart10" rotSpeed="-1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart11" rotSpeed="1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart12" rotSpeed="-1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart13" rotSpeed="1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart14" rotSpeed="-1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart15" rotSpeed="1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart16" rotSpeed="-1200" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="3"/>
        </animationNodes>

        <automaticTilt raycastNode1="heightNode01" raycastNode2="heightNode03"/>
        <sounds>
            <cut template="cropCutting" />
        </sounds>
    </cutter>

    <turnOnVehicle turnedOnByAttacherVehicle="true">
        <sounds>
            <start template="forageHarvesterStart" volumeScale="0.7"/>
            <work  template="forageHarvesterWork"  pitchScale="0.8" />
            <stop  template="forageHarvesterStop"  pitchScale="1.7" volumeScale="0.3" />
        </sounds>
    </turnOnVehicle>

    <dynamicMount forceLimitScale="1"/>

    <ai>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="6.2" height="1.7"/>
        <agentAttachment width="3.4" height="2.2" length="2.5" lengthOffset="-0.2"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-1.2" maxZ="0.2" yOffset="0.4" />
        <bendingNode minX="-1.5" maxX="-0.03" minZ="-1.05" maxZ="0.4" yOffset="-0.55" node="leftArm" />
        <bendingNode minX="0.04" maxX="1.5" minZ="-1.05" maxZ="0.4" yOffset="-0.55" node="rightArm" />
    </foliageBending>

    <baseMaterial>
        <material name="corio875FC_mat" baseNode="corio875FC_vis">
            <shaderParameter name="colorMat0" value="CLAAS_GREEN1"/>
            <shaderParameter name="colorMat1" value="CLAAS_WHITE1"/>
            <shaderParameter name="colorMat2" value="CLAAS_DARKGREY2"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="corio875FC_main_component1" node="0>" />
        <i3dMapping id="corio875FC_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="heightNode01" node="0>0|0|0|0" />
        <i3dMapping id="heightNode02" node="0>0|0|0|1" />
        <i3dMapping id="heightNode03" node="0>0|0|0|2" />
        <i3dMapping id="supportArm" node="0>0|0|1" />
        <i3dMapping id="supportArmPart" node="0>0|0|1|0" />
        <i3dMapping id="claasCutterHose" node="0>0|0|2|0" />
        <i3dMapping id="claasCutterHose_cover" node="0>0|0|2|1" />
        <i3dMapping id="leftArm" node="0>0|1|0|0|0" />
        <i3dMapping id="leftDrum" node="0>0|1|0|0|0|0|0" />
        <i3dMapping id="peak00Arm" node="0>0|1|0|0|0|1|0|0" />
        <i3dMapping id="peak00" node="0>0|1|0|0|0|1|0|0|0|0" />
        <i3dMapping id="outerPeak01" node="0>0|1|0|0|0|1|1|0" />
        <i3dMapping id="wheelLeftRot" node="0>0|1|0|0|0|1|1|0|2" />
        <i3dMapping id="wheelLeft" node="0>0|1|0|0|0|1|1|0|2|0" />
        <i3dMapping id="outerPeak01Part" node="0>0|1|0|0|0|1|2|0" />
        <i3dMapping id="rollerLeft" node="0>0|1|0|0|0|2|0" />
        <i3dMapping id="cutter01" node="0>0|1|0|0|0|3|0" />
        <i3dMapping id="cutter02" node="0>0|1|0|0|0|4|0" />
        <i3dMapping id="leftArmPart01Ref" node="0>0|1|0|0|0|5" />
        <i3dMapping id="roll14" node="0>0|1|0|0|0|6|0" />
        <i3dMapping id="roll15" node="0>0|1|0|0|0|6|1" />
        <i3dMapping id="roll16" node="0>0|1|0|0|0|6|2" />
        <i3dMapping id="chain05" node="0>0|1|0|0|0|7" />
        <i3dMapping id="rotPart01" node="0>0|1|0|0|0|8|0|0" />
        <i3dMapping id="rotPart02" node="0>0|1|0|0|0|8|1|0" />
        <i3dMapping id="rotPart03" node="0>0|1|0|0|0|8|2|0" />
        <i3dMapping id="rightArm" node="0>0|1|0|1|0" />
        <i3dMapping id="rightDrum" node="0>0|1|0|1|0|0|0" />
        <i3dMapping id="peak06Arm" node="0>0|1|0|1|0|1|0|0" />
        <i3dMapping id="peak06" node="0>0|1|0|1|0|1|0|0|0|0" />
        <i3dMapping id="outerPeak02" node="0>0|1|0|1|0|1|1|0" />
        <i3dMapping id="wheelRightRot" node="0>0|1|0|1|0|1|1|0|2" />
        <i3dMapping id="wheelRight" node="0>0|1|0|1|0|1|1|0|2|0" />
        <i3dMapping id="outerPeak02Part" node="0>0|1|0|1|0|1|2|0" />
        <i3dMapping id="rollerRight" node="0>0|1|0|1|0|2|0" />
        <i3dMapping id="cutter08" node="0>0|1|0|1|0|3|0" />
        <i3dMapping id="rightArmPart01Ref" node="0>0|1|0|1|0|4" />
        <i3dMapping id="roll03" node="0>0|1|0|1|0|5|0" />
        <i3dMapping id="roll02" node="0>0|1|0|1|0|5|1" />
        <i3dMapping id="roll01" node="0>0|1|0|1|0|5|2" />
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        <i3dMapping id="rotPart14" node="0>0|1|0|1|0|7|0|0" />
        <i3dMapping id="rotPart15" node="0>0|1|0|1|0|7|1|0" />
        <i3dMapping id="rotPart16" node="0>0|1|0|1|0|7|2|0" />
        <i3dMapping id="rightArmRubberJoint" node="0>0|1|0|1|0|13" />
        <i3dMapping id="leftWobble" node="0>0|1|0|2|0" />
        <i3dMapping id="peak01Arm" node="0>0|1|0|2|0|0|0" />
        <i3dMapping id="peak01" node="0>0|1|0|2|0|0|0|0" />
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        <i3dMapping id="roll13" node="0>0|1|0|2|0|2|0" />
        <i3dMapping id="roll12" node="0>0|1|0|2|0|2|1" />
        <i3dMapping id="chain04" node="0>0|1|0|2|0|3" />
        <i3dMapping id="rotPart04" node="0>0|1|0|2|0|4|0|0" />
        <i3dMapping id="rotPart05" node="0>0|1|0|2|0|4|1|0" />
        <i3dMapping id="rightWobble" node="0>0|1|0|3|0" />
        <i3dMapping id="peak05Arm" node="0>0|1|0|3|0|0|0" />
        <i3dMapping id="peak05" node="0>0|1|0|3|0|0|0|0" />
        <i3dMapping id="cutter07" node="0>0|1|0|3|0|1|0" />
        <i3dMapping id="roll05" node="0>0|1|0|3|0|2|0" />
        <i3dMapping id="roll04" node="0>0|1|0|3|0|2|1" />
        <i3dMapping id="chain02" node="0>0|1|0|3|0|3" />
        <i3dMapping id="rotPart13" node="0>0|1|0|3|0|4|0|0" />
        <i3dMapping id="rotPart12" node="0>0|1|0|3|0|4|1|0" />
        <i3dMapping id="peak02Arm" node="0>0|1|0|4|0|0" />
        <i3dMapping id="peak02" node="0>0|1|0|4|0|0|0" />
        <i3dMapping id="peak03Arm" node="0>0|1|0|4|1|0" />
        <i3dMapping id="peak03" node="0>0|1|0|4|1|0|0" />
        <i3dMapping id="peak04Arm" node="0>0|1|0|4|2|0" />
        <i3dMapping id="peak04" node="0>0|1|0|4|2|0|0" />
        <i3dMapping id="mainDrum" node="0>0|1|1|0" />
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        <i3dMapping id="cutter05" node="0>0|1|2|1" />
        <i3dMapping id="cutter06" node="0>0|1|2|2" />
        <i3dMapping id="leftArmHydraulic" node="0>0|1|3" />
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|1|3|0" />
        <i3dMapping id="rightArmHydraulic" node="0>0|1|4" />
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|1|4|0" />
        <i3dMapping id="leftArmPart01" node="0>0|1|5" />
        <i3dMapping id="leftArmPart02" node="0>0|1|5|0" />
        <i3dMapping id="leftArmHydraulicRef" node="0>0|1|5|0|0" />
        <i3dMapping id="leftArmPart01RefFrame" node="0>0|1|6" />
        <i3dMapping id="rightArmPart01" node="0>0|1|7" />
        <i3dMapping id="rightArmPart02" node="0>0|1|7|0" />
        <i3dMapping id="rightArmHydraulicRef" node="0>0|1|7|0|0" />
        <i3dMapping id="rightArmPart01RefFrame" node="0>0|1|8" />
        <i3dMapping id="rightArmHydraulicRefFrame" node="0>0|1|9" />
        <i3dMapping id="leftArmHydraulicRefFrame" node="0>0|1|10" />
        <i3dMapping id="roll06" node="0>0|1|11|0" />
        <i3dMapping id="roll07" node="0>0|1|11|1" />
        <i3dMapping id="roll08" node="0>0|1|11|2" />
        <i3dMapping id="roll09" node="0>0|1|11|3" />
        <i3dMapping id="roll10" node="0>0|1|11|4" />
        <i3dMapping id="roll11" node="0>0|1|11|5" />
        <i3dMapping id="chain01" node="0>0|1|12|0" />
        <i3dMapping id="rotPart11" node="0>0|1|13|0|0" />
        <i3dMapping id="rotPart10" node="0>0|1|13|1|0" />
        <i3dMapping id="rotPart09" node="0>0|1|13|2|0" />
        <i3dMapping id="rotPart08" node="0>0|1|13|3|0" />
        <i3dMapping id="rotPart07" node="0>0|1|13|4|0" />
        <i3dMapping id="rotPart06" node="0>0|1|13|5|0" />
        <i3dMapping id="supportArmPartRef" node="0>0|1|14" />
        <i3dMapping id="workAreaStart" node="0>0|2|0" />
        <i3dMapping id="workAreaWidth" node="0>0|2|0|0" />
        <i3dMapping id="workAreaHeight" node="0>0|2|0|1" />
        <i3dMapping id="workAreaStrawStart" node="0>0|2|1" />
        <i3dMapping id="workAreaStrawWidth" node="0>0|2|1|0" />
        <i3dMapping id="workAreaStrawHeight" node="0>0|2|1|1" />
        <i3dMapping id="groundReferenceNode" node="0>0|2|2" />
        <i3dMapping id="aiMarkerLeft" node="0>0|3|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|3|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|3|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|3|3" />
        <i3dMapping id="sizeMarkerRight" node="0>0|3|4" />
        <i3dMapping id="sizeMarkerBack" node="0>0|3|5" />
        <i3dMapping id="aiCollisionNode" node="0>0|3|6" />
        <i3dMapping id="effectNodePlant" node="0>0|4|0|0" />
        <i3dMapping id="effectNodeFruit" node="0>0|4|0|1" />
        <i3dMapping id="effectNodeThreshing" node="0>0|4|0|2" />
        <i3dMapping id="smokeEmitter" node="0>0|4|1" />
        <i3dMapping id="stubbleKink" node="0>0|5|0" />
    </i3dMappings>
</vehicle>
